A Look Back at X-Men 2099 #14 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, fans of the 2099 universe of Marvel Comics, 1990s culture enthusiasts and comic book collectors! Today we revisit the X-Men 2099 comic book series by focusing on the 14th issue of the series. As recalled in X-Men 2099 #10, team leader Xi’an reverted back to his more sadistic personality as demons from his past came back to overwhelm him. In the issues that followed, Xi’an went away from the X-Men followed by Tim/Skullfire who himself has gotten more wild and more aligned with their leader. They also encountered Luna, the former member of the Theatre of Pain. As the three went around more, something even more significant happened to Xi’an (note: this was part of the build-up leading to the big events in X-Men 2099 #25).  

With those details laid down, here is a look back at X-Men 2099 #14, published by Marvel Comics in 1994 with a story written by John Francis Moore and drawn by Ron Lim.

The cover.

Early story

The story begins on an island where the big-time personality Danielle has a mansion. She is about to start spending quality time with a man named Alexi. It turns out Danielle has wings with feathers that are colored to resemble a rainbow. She floats with Alexi as they enjoy the function of the zero-gravity chamber.

After grabbing her, Alexi surprises Danielle by suddenly flying up several feet high above using a gadget he equipped. In a very cold manner, he lets go of her causing her to land hard on the sea below. Alexi then flies away to an unknown destination.

Meanwhile at the ranch house of Zhao which the X-Men have been staying at since Xi’an left them, Skullfire returns and this time Luna is with him. The sight of Luna enrages Henri/Meanstreak as he encountered her before when she was still a member of the Theatre of Pain. As the tension intensified, Henri tries to go after Luna but Skullfire stands in the way and reveals that Xi’an has joined the Theatre of Pain.

This shocks Henri and Krystalin. For Shakti, however, it was expected…

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Luna’s presence causes a disturbance with the team.

In this comic book, John Francis Moore really kept on focusing on developing the X-Men while keeping the narrative fresh with twists and the occasional moments of shock. While the cover of this comic book expressed the return of the other X-Men member Eddie/Metalhead (who stayed behind and separated from Xi’an’s mutants), the story here surprisingly had much less focus on the X-Men of 2099 and focused more on the Freakshow (which Metalhead is now part of).

Adding more depth to the surprise change of focus, the Freakshow here developed quite a lot as the group visits a new place and meets with a new group of people led by someone Mama Hurricane (head of the Freakshow) knew. As the development of the Freakshow went on, so did the creative team’s continued emphasis of the lore of the 2099 universe in the western region of the United States.

Conclusion

The Freakshow is the major team of focus in this comic book.

X-Men 2099 #14 (1994) is one of the more unusual stories that John Francis Moore and Ron Lim came up with. The X-Men themselves ended up with a minority of the narrative although the revelation of Xi’an taking sides with a super villain literally left some vibrations for readers. This plus the stronger focus on the Freakshow and the addition of Alexi as a powerful newcomer to the saga added to the build-up leading to X-Men 2099 #25. The good news here is that the story was solidly told by Moore and did not have a single boring moment for me.

If you are seriously planning to buy an existing hard copy of X-Men 2099 #14 (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $30 while the near-mint copy of the newsstand edition costs $90.

Overall, X-Men 2099 #14 (1994) is recommended.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

COVID-19 Crisis: Safety and sanitation at local cinemas emphasized

It has been days since Alert Level 3 was officially implemented all over Metro Manila which allowed for the reopening of several businesses and allowing them to accommodate more customers as the limitations on capacity were modified. Among the businesses authorized by the to reopen were the cinemas or movie theaters although the actual reopening has yet to happen. In fact, I passed by the cinemas at a local mall I visited this past Sunday and I saw they were still closed. Take note that there were attempts to push for reopening Metro Manila cinemas (click here, here and here).

As the reopening is still pending, there is this Manila Bulletin article about local cinemas will strictly implement health protocols. To put things in perspective, posted below is an excerpt plus a few relevant videos about safety and reopening. Some parts in boldface…

Cinemas and movie houses in the Philippines will strictly implement health protocols when these establishments reopen soon.

The Inter-Agency Task Force (IATF) put Metro Manila under Alert Level 3 and allowed the reopening of cinemas with restrictions. Only fully vaccinated people will be admitted and seating capacity will be limited to 30 percent.

The actual date of reopening of cinemas is still subject to confirmation and the public is advised to wait for further announcement, according to the Cinema Exhibitors Association of the Philippines (CEAP).

Cinemas in Metro Manila have been closed for 19 months due to the ongoing coronavirus disease (COVID-19) pandemic.

“That is the main goal right now,” said CEAP Charmaine Bauzon. “We have devoted the past 19 months of cinema closure identifying solutions and precautions based on science. We will implement these measures to confidently welcome back movie fans to cinemas and send them home safe.

Cinemas are safe spaces

Bauzon assured “the public that cinema is a safe place. In fact, LGUs [local government units] have converted some theaters into vaccination centers, and no super-spreading were ever reported, even though people waited inside for hours.

CEAP cited a recent study in Germany which concluded that cinemas are safer than almost any other indoor environment as long as safety guidelines are followed like wearing face masks, physical distancing and proper air ventilation.

The German study considered the following factors in its conclusion: People spend an average of only two hours at a cinema; people inside the cinema simply sit down and face the same direction which is known to reduce transmission risks; and people are not talking to each other during a movie, which minimizes possibility of infection.

Cinemas to strictly impose all safety protocols

According to CEAP, besides adhering to the IATF-mandated health standards, it also developed the “Sa Sine Safe Ka” protocols patterned after the “CinemaSafe” measures set by America’s National Association of Theatre Owners (NATO) and endorsed by epidemiologists.

I personally support the reopening of cinemas not just because I love watching movies in them but also because cinemas and their employees can contribute a lot to the economic recovery from this COVID-19 crisis we are all living with. When it comes to viewing movies in the comfort of home, I prefer Blu-ray over streaming anytime. Still the very best way to enjoy movies in their full glory is still inside the cinema! I can never forget the day I first saw Wonder Woman (2017) in the IMAX cinema at SM Southmall which was really an immersive experience. I even replayed that same movie in another cinema which had lazy boy seats. I also saw Logan, Godzilla: King of the Monsters, Avengers: Endgame, Aquaman and X-Men: Dark Phoenix on IMAX screens in different cinemas. When it comes to regular cinemas, I viewed Write About Love, Shazam!, and Joker to name some. Eventually I got to watch these movies in the comfort of home mainly on Blu-ray (which is always better than streaming) but I can confirm to you all that in my experience, the best place to view movies is still the cinema!

This iconic scene was at its grandest only in the cinema and I was fortunate to watch it on IMAX format!
The immersion of Aquaman on the big screen inside the IMAX cinema was indeed top-notch.

The good news here, as revealed in the excerpt above, is that local cinemas will exert efforts to make their venues clean and safe as their inevitable customers will be those who have been fully vaccinated. Cinema viewing will be far from normal but the latest developments related to Alert Level 3 are very welcome as it is the first step to returning to normalcy as the nation deals with community management and vaccinations for COVID-19. Above all, I urge all of you fully vaccinated people of Metro Manila and around the nation reading this – support the local cinemas! Put a stop to streaming and take the opportunities to watch movies in the movie theater because that streaming will NEVER match the grandeur and immersion of the cinema! The cinema is always better than streaming!

Let me end this piece by asking you readers: Are you eager to watch a movie inside the cinema here in Metro Manila as soon as it reopens? Have you been fully vaccinated already? What upcoming movies do you hope to watch in the local movie theater? Have you been following the CEAP on social media lately? Do you think that the top officials of the Metro Manila Council (MMC) and the Metropolitan Manila Development Authority (MMDA) really care about the plight of the cinema operators and their employees?

You may answer in the comments below. If you prefer to answer privately, you may do so by sending me a direct message online.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

For more South Metro Manila community news and developments, come back here soon. Also say NO to fake news, NO to irresponsible journalism, NO to misinformation, NO to plagiarists, NO to reckless publishers and NO to sinister propaganda when it comes to news and developments. For South Metro Manila community developments, member engagements, commerce and other relevant updates, join the growing South Metro Manila Facebook group at https://www.facebook.com/groups/342183059992673

A Look Back at X-Men 2099 #10 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, fans of the 2099 universe of Marvel Comics, 1990s culture enthusiasts and comic book collectors! Today we revisit the X-Men 2099 comic book series by focusing on the tenth issue which, I assure you, continues more intrigue carried over from the previous issue as well as the further development of the futuristic team of mutants.

With those details laid down, here is a look back at X-Men 2099 #10, published by Marvel Comics in 1994 with a story written by John Francis Moore and drawn by Ron Lim.

The cover.

Early story

The story begins shortly after the fall of Zhao with Xi’an looking over his inactive body. Xi’an wants Zhao’s body left outdoors for coyotes to feed on but Shakti tells him that the defeated X-Men master is still conscious. The X-Men noticed something very different about Xi’an and to Krystalin, he has an edge to his voice that she never heard before. Victor tells them that their leader was once a ruthless man during their time together as members of the Lawless.

Zhao’s mutants arrived and one of them tells Xi’an that his victory of their master doomed them all…

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Long-time X-Men fans will recognize the Savage Land.

Like the previous issue, the storytelling by John Francis Moore is the strongest factor of this comic book. While issue #9 marked the significant turning point for Xi’an as well as exposing the history of the X-Men between the time of Charles Xavier and Zhao, this story further develops the 2099 mutants’ leader and set up new subplots. I still remember from the first time I read this comic book, I was boggled as to what direction the X-Men of 2099 were heading to.

More on the story, it is very engaging to see Xi’an sliding back to his old violent ways and this creates a large cloud of darkness for the X-Men as he is their leader. Victory Ten Eagles is convincingly written to be believable and lively as Xi’an’s Lawless teammate, and he certainly is not a mere expository dialogue tool. On another aspect of the story, as the cover art showed, Luna makes a return and John Francis Moore excellently developed Skullfire’s personality going further to the point of recklessness and becoming impulsively lost. Skullfire in this comic book has drastically changed from his subdued personality in the early issues. More on the team of mutants, Shakti slowly begins to emerge into a leader figure among her teammates.

When it comes to the art, Ron Lim’s work here is good and he showed consistency when it comes to presenting the look of the future of 2099 far away from the East Coast (where Spider-Man 2099 and others are located at). Lim’s presentation of the power of Skullfire is a must-see!

Conclusion

Xi’an’s portrayal in this comic book is one of the strongest selling points of this comic book.

X-Men 2099 #10 (1994) is a very solid story to read. It successfully showed more of the new direction the X-Men were heading to as Xi’an and Skullfire develop further as solo figures. At the same time, this comic book showed more of Skullfire and Luna getting more involved with each other. The writing by John Francis Moore is so good, the lack of the good-versus-evil conflict does not hurt it at all. The conflict is within Xi’an and Skullfire.

If you are seriously planning to buy an existing hard copy of X-Men 2099 #10 (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $30 while the near-mint copies of the newsstand edition and the signed edition cost $90 and $60 respectively.

Overall, X-Men 2099 #10 (1994) is highly recommended!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at X-Men 2099 #9 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, fans of the 2099 universe of Marvel Comics, 1990s culture enthusiasts and comic book collectors! Today we revisit the X-Men 2099 comic book series by focusing on its ninth issue. Since issue #1, the connection between the mutants of 2099 with the original team founded by Charles Xavier was vague. Sure, Xi’an made verbal references to Charles Xavier and Magneto but there was nothing concrete with regards to his team adapting the team name of the classic X-Men.

With those details laid down, here is a look back at X-Men 2099 #9 (1994), published by Marvel Comics in 1993 with a story written by John Francis Moore and drawn by Ron Lim.

The cover.

Early story

The story begins shortly after the X-Men left the town. Without Eddie/Metalhead (who chose to be left behind), Xi’an and his team arrive at a facility in the middle of nowhere. It turns out, they have been following the coordinates in relation to Krystalin’s assignment to investigate and Xi’an determined there was something odd about her voice during their last communication.

Krystalin suddenly appears to her teammates with Victor Ten Eagles right behind her. Victor was a companion of Xi’an’s during their days together with the group referred to as the Lawless. While the two former Lawless members talk, Skullfire, Shakti and Meanstreak notice there is something very odd with Krystalin. Xi’an notices something is definitely wrong and he remembers that when the Lawless disbanded, he and Ten Eagle never parted on friendly terms.

Suddenly, a very old Asian man appears in front of them floating in the air. He reveals his name as Zhao and he refers to them as his X-Men…

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X-Men 2099’s leader Xi’an in trouble. This page reveals some threads from his past and the concept that Saigon in Vietnam hosted the 2016 Olympics.

Starting with the storytelling, the script was clearly written with a lot of confidence on the part of John Francis Moore as he expands further the lore of America of 2099 through the team of mutants. For one thing, it uses its own version of Marvel Comics universe history (note: one possible history since 2099 was one possible future of the Marvel universe) to establish the link between Charles Xavier’s original X-Men with the mutants of 2099 complete with what happened in between. While I won’t spoil what exactly happened, I can assure all of you reading this that something very intriguing happened and Zhao is not just a mere 2099 character. I also liked the concept about the sad state of mutants in the far future and why extremists emerge claiming to be their hope and tell them to join the movement without hesitation. The pacing of the story was smooth and there was sufficient build-up with the X-Men history that led to a nice payoff when the big revelation was made.

As the art on the cover symbolizes, there is something really wrong with the X-Men 2099 leader. In the previous issues, there were signs of Xi’an getting haunted by his past with the Lawless and this comic book marks a significant change in his portrayal. He also tried to be strong as team leader even though he kept some really undesirable secrets away from them. All of that build-up paid off well here. Clearly, this was one of John Francis Moore’s strongest scripts on the X-Men of 2099.

When it comes to spectacle, there is some superhero action here visualized in both the present-day story and the historical flashbacks. Artist Ron Lim paced the flow of the images properly and was creative with the way he framed what happened.

Conclusion

The X-Men and Zhao.

X-Men 2099 #9 (1994) has a great story concept which successfully and clearly establishes the connection between the original X-Men of Xavier with Xi’an’s X-Men. At the same time, this comic book starts a new chapter in the life of the 2099 mutants’ leader whose dark and painful past keeps disturbing him deeply. At the time of its release, the X-Men of far future were portrayed to be nomadic trying to survive and search for other mutants. This makes them distinct from the mainstream X-Men of the time and ironically they become similar with Freex of the Ultraverse.

If you are seriously planning to buy an existing hard copy of X-Men 2099 #9 (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $30 while the near-mint copy of the newsstand edition costs $90.

Overall, X-Men 2099 #9 (1994) is highly recommended!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Crystal Dynamics partners with The Initiative on developing Xbox-exclusive Perfect Dark reboot

There sure was a lot of buzz that rocked the Xbox gamers community. This was about the breaking and very surprising news that the Square Enix-owned game developer Crystal Dynamics (best known for the Tomb Raider trilogy of 2013-2018) has joined Xbox game studio The Initiative as a partner on the development of the Perfect Dark reboot being made exclusively for Xbox platforms.

The Initiative and Crystal Dynamics are co-producing Perfect Dark.

To put things in perspective, posted below is the excerpt from PureXbox.com’s article. Some parts in boldface…

Here’s some breaking news – The Initiative has announced it will be partnering with Crystal Dynamics to help it bring the new Perfect Dark game to the next generation.

Crystal Dynamics is best known for series such as Tomb Raider and was also behind the Square Enix project Marvel’s Avengers. In a follow-up tweet, The Initiative noted how the game was still “early in development”.

Although Crystal Dynamics has a lot of history with third-person action titles, it’s worth noting how this new entry in the Perfect Dark series is still being referred to as a “first-person” spy thriller.

Eurogamer has also pointed out how The Initiative was originally founded by the former Crystal Dynamics boss Darrel Gallagher, and how Tomb Raider reboot director Daniel Neuburger is also part of the Perfect Dark team.

Posted below are the tweets from The Initiative and Crystal Dynamics…

Read closely.

Furthermore, Xbox chief Phil Spencer stated on Twitter: Great to see continued momentum and progress on PD. Thrilled to have Crystal Dynamics partnering with The Initiative.

While it is indeed surprising that another game developer, not owned by Team Xbox, would come in to assist in the production of the upcoming Perfect Dark, it still makes sense not just because The Initiative’s Gallagher and Neuberger used to work for Crystal Dynamics, but also because the ambitious Xbox game studio (formed in 2018) was meant to be small and agile (additional reference here) and be able to work with partners on the production side of things of projects. The Initiative clearly does not have the workforce of 100 to 200 people it needs to make Perfect Dark and that is exactly where the Square Enix-controlled game developer comes in.

Remember Lost Odyssey, the very memorable Japanese role-playing game (JRPG) exclusive on Xbox 360? A lot of gamers remember Mistwalker as the developer of that game in relation to Hironobu Sakaguchi’s (AKA Final Fantasy creator) involvement and studio leadership, and yet the other team involved – Feelplus – is often overlooked. The other Xbox 360-exclusive JRPG Blue Dragon had Mistwalker and Artoon as co-developers. Artoon did much of the software development work.

Going back to Perfect Dark, I speculate that The Initiative will be more focused on the game’s overall design, the planned gaming concept and supervision with Crystal Dynamics doing the software development and other technical aspects of production.  The most recent Crystal Dynamics-developed games I played were the first two games of the Tomb Raider reboot trilogy…the 2013 game on Xbox 360 and the first sequel on Xbox One. I also played Shadow of the Tomb Raider on Xbox One but that game was mainly developed by Eidos-Montréal. I should state that I had the most fun playing the Tomb Raider games made by Crystal Dynamics even though Shadow of the Tomb Raider had new gameplay features.

While Marvel’s Avengers clearly received a mixed reception from video game review writers and even cost Square Enix a bundle of money, there is still no reason to worry about Crystal Dynamics negatively affecting the development of Perfect Dark. On the contrary, Team Xbox granted its game studios a lot of creative freedom along with continuous funding which I believe will benefit both Crystal Dynamics and The Initiative on making the Xbox-exclusive reboot. The internal attitudes and atmosphere of producing Perfect Dark will be totally different from that of Marvel’s Avengers. I would not be surprised to see Crystal Dynamics learn from their shortcomings during the making of the superhero video game with Square Enix. It should be noted that Gallagher’s history of work and management with Crystal Dynamics will ensure a bond of trust between the Tomb Raider developer and The Initiative. Trust between the collaborators is essential to ensure production will progress and be completed on time. The speculation that Perfect Dark’s production is in trouble (leading to Crystal Dynamics’ involvement) is just nonsense!

With The Initiative and Crystal Dynamics now co-producing the return of Joanna Dark, we can only wait until the next big update of the game gets released. Perhaps at E3 of 2022?

In closing this piece, posted below are Xbox-related videos for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at X-Men 2099 #7 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, fans of the 2099 universe of Marvel Comics, 1990s culture enthusiasts and comic book collectors! Today we revisit the X-Men 2099 comic book series by focusing on the seventh issue. If there is anything that makes the series of Marvel’s futuristic mutants distinct from other Marvel 2099 monthly series, it is the fact that it shows more of wasteland of America which easily reminds me of the Mad Max movies.

With those details laid down, here is a look back at X-Men 2099 #7, published by Marvel Comics in 1994 with a story written by John Francis Moore and drawn by Ron Lim.

The cover.

Early story

The story begins in the middle of an abandoned town with the X-Men in battle with the Freakshow. Xi’an fights their leader Breakdown while his teammates struggle with the other members of the Freakshow. Already infected by one of the Freakshow members, Eddie is suffering severe pain even in his metallic form.

The fight suddenly ends when an old lady fires a blast with her rifle. It turns out she is Breakdown’s superior and she is precisely whom the X-Men have been searching for…

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In the heat of battle.

As one of the early stories showing the X-Men of 2099 exploring the American wasteland, this is a well-written piece of work by John Francis Moore which is expected. While it has the usual superhero elements of spectacle and special moves, discovery and exposition are easily the most obvious elements of the story. What I like most about this comic book is that it reveals more of the history about the mutants’ struggle to survive not only with the harshness of the wilderness but also with dealing with rejection from the people who are not mutants (which symbolizes prejudice). This also reveals that the mutants are still searching for a fabled place called Avalon which could be a better destination for all mutants to live in.

As the narrative about the past gets emphasized, the creative team added some elements of emotion and concern on the X-Men visually. This makes a lot of sense since the mutants are clearly searching for purpose and trying to make the most out of their current situation in the hope of having a brighter future. This is similar to the original X-Men and yet X-Men 2099 has its distinct style and concept about mutant survival.

Conclusion

At an abandoned old town that has government secret facilities.

X-Men 2099 #7 (1994) is indeed a good comic book to read. As the X-Men of the far future encounter more people in the wasteland, the discoveries they get impacts them and their efforts to survive. As discovery and exposition are strong elements in the story, the comic book is definitely not your typical good-versus-evil superhero story. The strong writing by John Francis Moore and his approach on expanding the world of 2099 America to the readers really made this comic book a solid read.

If you are seriously planning to buy an existing hard copy of X-Men 2099 #7 (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $30 while the near-mint copy of the newsstand edition costs $90.

Overall, X-Men 2099 #7 (1994) is recommended!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Dazzler #3 (1981)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, comic collectors, 1990s culture enthusiasts and fans of Marvel Comics! After a very fine start, things really went downhill with the story and presentation in Dazzler #2. That comic book had Dazzler (then a hot new property for Marvel Comics) completely overshadowed by the big mix of established Marvel superheroes fighting opposition elements. To say the least, Dazzler #2 was a major letdown, a very big disappointment and anyone who loves Dazzler should avoided it.

Will we see Dazzler presented much better in the next issue? We can find out in this look back at Dazzler #3, released in 1981 by Marvel Comics with a story written by Tom DeFalco and drawn by John Romita, Jr., and A. Kupperberg.

The cover.

Early story

The story begins with Dazzler (not wearing her face paint) participating scientific test conducted by Fantastic Four leader Reed Richards/Mr. Fantastic at his team’s headquarters in New York. Dazzler has been converting every nearby sound into radiance and she’s beginning to sense her limitations. The test was done to determine Alison Blaire’s mutant capabilities. Also present were Johnny Storm, Ben Grimm and Sue Richards. Johnny reads a newspaper report about the United Nations’ plan to display the crown jewels that once belonged to their deadliest enemy Dr. Doom.

Afterwards, Dazzler meets her boss at his office and learns that she will be one of the openers at the benefit concert of UNICEF which is supposed to help her with her music career. The next morning, she decides to visit her old home where her father lives in. Over at the Bavarian Alps, Dr. Doom gets informed that among the jewels set to be displayed at the Unite Nations is the Merline stone. This compels him to make a move…

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Dazzler versus Dr. Doom!

When compared to the disaster of issue #2, this comic book’s story is indeed an improvement as it has the expected superhero storytelling formula intact. The good news here is that the character development on Dazzler has returned and there is once again the strong emphasis on her relevance with the people of New York with regards to her being both a superhero and a musician.

The story moved at a moderate pace and it is clear that the creative team took the necessary steps to gradually build up the plot leading to the inevitable encounter between Dazzler and the Fantastic Four’s most definitive enemy (and Marvel Comics’ iconic villain). Take note, however, that the Dazzler-Dr. Doom conflict here is only the beginning.

As this story is more focused on Dazzler, you will get to see an early look at her tainted relationship with her father who desired her to become a lawyer like him, plus there is some focus on the behind-the-scenes development in one of the big events involving her. When it comes to spectacle, there is a right amount of it here which makes this comic book more fun to read than the previous issue.

Conclusion

A look at the business side of the music industry that Alison Blaire/Dazzler is involved with.

Dazzler #3 (1981) is indeed fun to read and the creators succeeded in developing Alison Blaire more while delivering the good stuff. While the match-up between her and Dr. Doom looks awkward from the surface, the strong writing justified it and all along Dazzler never looked like she was out of place being with Marvel’s iconic supervillain.

If you are seriously planning to buy an existing hard copy of Dazzler #3 (1981), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $28 while the near-mint copy of the newsstand edition costs $60.

Overall, Dazzler #3 (1981) is recommended.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Dazzler #2 (1981)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, comic collectors, 1990s culture enthusiasts and fans of Marvel Comics! Way back in 1981, Marvel Comics had a successful comic book series launch with Dazzler #1 (read my retro review by clicking here) which sold over 400,000 copies and further sealed Dazzler as an advantageous addition for the company’s superhero comics franchise. Dazzler, a creation of a deal between Marvel and a certain record company, debuted in Uncanny X-Men #130 and got involved with the X-Men until Uncanny X-Men #131. Dazzler appeared with Marvel’s famous webslinger in Amazing Spider-Man #203.

Dazzler #1 ended with a brewing rivalry between the title character and Enchantress. With those laid down, here is a look back at Dazzler #2, published in 1981 by Marvel Comics with a story written by Tom DeFalco and drawn by John Romita, Jr.

The cover.

Early story

The story begins with Dazzler preparing for her big show at Numero Uno, a prestigious disco in the city of New York. Just before the show starts, a huge crowd of people are in attendance and among them are Wolverine, Peter Parker (Spider-Man), Captain America, Johnny Storm, Ben Grimm and Tony Stark (Iron Man) to name some.

Just as Dazzler appears on-stage and draws a frenzied applause from the audience, the revenger-hungry Enchantress slowly makes her moves to ruin the lady who outclassed her to be the main attraction of the club. Even with her desire for revenge, the Enchantress decides to use her magic sparingly on Dazzler. In the audience, Peter Parker/Spider-Man begins to sense something is about to happen…

Quality

This shows what this comic book is really about.

The way the story was told is disappointing. This is because the spotlight on Dazzler and her anticipated conflict with the Enchantress got overwhelmed by the amount of superhero filler on the narrative. To be clear, it is fun and interesting to see a mix of the varied superheroes of Marvel together but this comic book ended up being an all-star showcase (X-Men, Avengers and Fantastic Four members included) than a real, standalone Dazzler story. In fairness, Tom DeFalco showed how skilled he is with plot structuring and capturing the personalities and tropes of the different superheroes (note: unsurprisingly, DeFalco accurately captured Spider-Man’s personality and he went on to be a major force behind Spider-Man comic books) but that does not change the fact that this comic book should have been more about Dazzler.

When it comes to the conflict between Dazzler and the Enchantress, it was executed with no depth at all. Literally speaking, there is not enough meat to consume here and it the conflict really ended up looking very rushed. As if that was not bad enough, there is not enough justification to show Dazzler defeating a monster summoned by the Enchantress.  Considering how shallow the Dazzler-Enchantress match-up turned out, it’s no wonder why there is so much Marvel all-star filler in the script.

As for the late-stage attempt to shift the narrative back to Dazzler, it is rather over-the-top and unsatisfying.

Conclusion

You recognize someone in the audience?

Dazzler #2 (1981) is an example about a creative team’s lack of confidence on crafting a decent story to develop a new superhero and ultimately resorting to fill it with a mix of other superheroes involved which itself symbolizes desperation. This comic book is not really a Dazzler story but an all-star showcase with Dazzler becoming a minor character in her own monthly series.

If you are seriously planning to buy an existing hard copy of Dazzler #2 (1981), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $28 while the near-mint copy of the newsstand edition costs $60.

Overall, Dazzler #2 (1981) is unsatisfactory. Anyone who loves Dazzler or who wishes to discover more of her will be disappointed with this comic book.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Dazzler #1 (1981)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, comic collectors, 1990s culture enthusiasts and fans of Marvel Comics! Previously, I reviewed Uncanny X-Men #130 which was the first appearance of Dazzler who went on to become one of the most notable new characters of Marvel Comics in the 1980s. After appearing in Uncanny X-Men #131 and Amazing Spider-Man #203, Dazzler became more prominent among all of Marvel’s superheroes as the publisher launched an all-new monthly series featuring her. There is more to that than meets the eye, however.

In his article titled “Dazzler and Me”, Danny Fingeroth wrote: Marvel decided to tray an experiment with the relatively new “direct market” – comic book shops. It was decided that Dazzler #1 would only be available in comic book shops, not at traditional newsstands.

Dazzler #1 sold over 400,000 copies.

Even the top-selling comics of the era sold perhaps 250,000 copies. So, the first issue, anyway, was a major hit.

Apart from the confirmed commercial success of the comic book, it is a wonder if it is still good to read by today’s standards. To find out, here is a look back at Dazzler #1, published in 1981 by Marvel Comics with a story written by Tom DeFalco and drawn by John Romita, Jr.

The cover.

Early story

The story begins with Dazzler running away from four armed men who had been following her since she left the disco. She finds herself corned at the dead end of an alley as the men approach her. While pretending to be reaching for her make-up in the bag, Dazzler grabs and activates her portable radio which plays music. With the music turned on, she uses her power to convert it all into a dazzling display of light and color which makes the men disoriented.

While swinging nearby, Spider-Man notices the display of light but before he begins his approach, Dazzler makes her move to knock two men out. Another man fires his gun and his bullet ricochets until it hits the portable radio stops the music and Dazzler’s lights altogether leaving her vulnerable once again…

Quality

This page alone establishes Dazzler as a person struggling to make ends meet.

As far as telling a Dazzler story goes, this comic book is the complete package and it’s got very solid writing! Apart from showing what happened to her after her appearances in the Uncanny X-Men and Amazing Spider-Man series, this comic book formally introduces Dazzler in her civilian identity as Alison Blaire and thanks to efficient writing, it also reveals threads of her past and how her mutant powers manifested. Not only that, readers will get to see the title character as a typical person who is struggling to make ends meet even though she does her best with entertainment as a career.

Strangely, the focus on Dazzler is relatively light in content and the result is several pages of Marvel universe-related filler which shows several other characters like Captain America, Iron Man, Storm, Wolverine and others present with little to no connection with the title character. The X-Men scene is a nice touch as it will remind readers about Dazzler’s first interaction with them.

As a teenager, Alison Blaire’s power begins to manifest during this particular event in her life.

To build-up the first challenge for Dazzler, this comic book has the Enchantress as the villainess and ironically it also had some room of character development for her. Clearly this was done not only to build up anticipation for the next issue but to make readers root for Dazzler some more. In retrospect, the Enchantress would later emerge as an important figure in 1984’s crossover storyline Secret Wars.

Conclusion

The scene involving the X-Men is a nice touch as it connects with Dazzler’s previous interaction with them.

While it is indeed a product of the early 1980s carrying influences from the 1970s New York club scene, Dazzler #1 (1981) is still fun and engaging to read. Clearly this comic book is a must-have for anyone who loves Dazzler and it should be entertaining enough for geeks who love the 1980s and the Marvel-related crossovers of the time. Very clearly, this comic book succeeded in introducing and developing Dazzler as a person (as opposed to being a super hero) and the background story established fits in nicely with the character’s first appearance in Uncanny X-Men #130. Very clearly, there is a lot more to Dazzler than her unique super power and her disco look.

If you are seriously planning to buy an existing hard copy of Dazzler #1 (1981), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the comic book costs $70.

Overall, Dazzler #1 (1981) is highly recommended!

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Amazing Spider-Man #203 (1980)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, 1980s culture enthusiasts, comic book collectors and fans of Marvel Comics! Previously I reviewed Uncanny X-Men #130 (1980) which was the first appearance of Dazzler who eventually became a popular figure for Marvel Comics in the 1980s. Before the company published a monthly comic book series featuring her, Dazzler made another appearance in an issue of the Amazing Spider-Man which was released just a few months after her debut. This, of course, led to a crossover with the iconic webslinger himself.

With those details laid down, here is a look back at Amazing Spider-Man #203, published in 1980 by Marvel Comics with a story written by Marv Wolfman and drawn by Keith Pollard.

The cover.

Early story

The story begins during a night in the city where a swinging Spider-Man gets distracted by fast skating Dazzler who is being followed closely by a streak of light. After Spider-Man speculates about the possible return of Will-o-the-Wisp, he decides to intervene and pulls Dazzler off the road and to himself above. Dazzler faints suddenly.

A short while afterward, Dazzler wakes up and starts talking with the webslinger. In response to the mention of Will-o-the-Wisp’s name, she claims to not knowing what he was talking about. As their talk goes on, Dazzler hears music from the street which strengthens her. Using the small mirror globe she is wearing, Dazzler hits Spider-Man with a blast of light pushing him off the building…

Quality

The crossover between Dazzler and Spider-Man is the main feature of this comic book.

This is one fun crossover between the iconic Spider-Man and the brand-new Dazzler. Marv Wolfman wrote a story that not only followed the further adventures of the webslinger, it also gave readers more to see and learn about Dazzler who just had her unexpected adventure with the X-Men months earlier (in Uncanny X-Men #130 and #131). By connecting this story with those two X-Men comic books, it really looked like just got back home in the city only to get chased by streaking light. The interactions between Dazzler and Spider-Man were entertaining. While Dazzler is a known entertainer among New Yorkers, it was the webslinger who remains the big, popular local figure which is clearly reflected in the singer’s verbal exchange with him.

The villain in this comic book, Lightmaster, is pretty cartoonish visually but his super power and high intelligence do make him look threatening. I like the way the story was crafted with concepts that link Lightmaster with Dazzler. Both of them are connected with light and while Dazzler is able to absorb sound like a form of energy and create light beams, Lightmaster has the means to tap on her power and use it for his advantage. There is also another capability of Lightmaster’s which I will just leave unrevealed and you who read this should find out about it.

Conclusion

Lightmaster enters the scene.

Amazing Spider-Man #203 (1980) is a very old yet fun comic book that fans of Spider-Man and Dazzler will enjoy. Not only does it have a meaty encounter between the two, it also succeeds in chronicling Spider-Man’s life both in costume and as civilian Peter Parker. Going back to Dazzler, there is not much character development for her here but that is understandable as such emphasis was only waiting to happen in her own monthly comic book series.

If you are seriously planning to buy an existing hard copy of Amazing Spider-Man #203 (1980), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $94 while the near-mint copy of the newsstand edition costs $150.

Overall, Amazing Spider-Man #203 (1980) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com