Welcome back Xbox fans, geeks, retro gaming enthusiasts and other gamers!
There is nothing like having fun with retro gaming on a modern console. With regards to my Xbox gaming experience, when Team Xbox falls short on delivering great fun with their latest releases, retro gaming fills the gap nicely. The good news here is that there are a lot of collections of old games or remastered releases available on the Xbox online store.
Right now, I am having fun playing for the first time ever Zombies Ate My Neighbors on my Xbox Series X. I recently purchased online the remastered collection Zombies Ate My Neighbors and Ghoul Patrol (fully titled as Lucasfilm Classic Games: Zombies Ate My Neighbors and Ghoul Patrol) for that 1990s, 2D adventuring gaming experience. The remastered collection was released in 2021.
The game’s box cover for the SNES.
Back in 1993, I was playing games on the Super Nintendo Entertainment System (SNES) but I never had the opportunity to rent nor purchase Zombies Ate My Neighbors. Back then, the 2-page print ad of the game that appeared in comic books and gaming magazines really caught my attention as well as my interest.
Zombies Ate My Neighbors – the SNES version specifically – is fun, charming and has a unique type of challenge when played on my Xbox console. The game developers did a fine job remastering the game without drastically altering the 2D graphics design. The 2D sprites looked unaltered and because of the high definition visuals, I can see them looking pretty detailed. This is pixel art that was preserved and looking lively in HD. The game controls are responsive enough on the Xbox controller and you only need to use a few buttons along the way.
There is nothing like encountering a giant ant in the local community.
Imagine making your way through the local grocery only to encounter a zombies and a masked man armed with a chainsaw.
Zombies Ate My Neighbors has a creative concept that combines elements of the sci-fi, horror and adventure genres of pop culture. Don’t let the cover art and the title of the game fool you. Zombies are definitely not the only monsters you will encounter. In fact, there are werewolves, spiders, evil dolls, vampires, blobs, giant ants, mummies and even UFOs!
This is a game that puts the player in the middle of an American city (composed of suburbs, commercial joints, museums and parks to name some) filled with monsters. Your mission is not only to survive but also to save at least a few surviving neighbors in order to proceed to the next level (by means of a door appearing out of thin air near you).
Those little ones carrying axes are mechanical dolls, not little kids.
You better have a lot of weapons and some med kits when encountering the giant baby.
As this is an adventure game, there is a unique touch on the action made by the developers. The action is about attacking monsters with varied weapons such as the Uzi water gun, bazookas, explosive soda cans (makeshift grenades), ice pops, fire extinguishers and silverware to name some. Since the game was made with a wholesome audience in mind, the violence is unsurprisingly cartoony to look at.
The exploration aspect of the game involves collecting useful items for your survival and your ability to fight monsters. In fact, there is an abundance of weapons and ammunition. Getting medkits is essential and there are simply not enough of them which should remind you to be more strategic where you go and what you encounter. The game allows you to save anywhere.
Zombies Ate My Neighbors will keep gamers busy not just because of the adventure and the action, but also due to the fact that the developers created so many levels (50+) for you to explore and make your way through! Had I played this game on the SNES back in 1993, I definitely would have gotten a lot of value for my money with its content and length.
Conclusion
If you saved at least one surviving neighbor, this door will appear for you to exit. This will end the current level.
I can say clearly that Zombies Ate My Neighbors is pretty enjoyable. I made it through a lot of the levels and there’s not a moment of frustration as I played. This game from 1993 is a playable gem and already I’ve gotten a lot of entertainment value from my purchase of the Zombies Ate My Neighbors and Ghoul Patrol remastered collection (which also includes extra stuff and retrospective fun). I will play Ghoul Patrol as soon as I’m done with Zombies Ate My Neighbors. This is indeed retro gaming fun that Xbox gamers should check out.
For the newcomers reading this, Suikoden I & II HD Remaster: Gate Rune and Dunan Unification Wars was released on March 6 and it contains Suikoden and Suikoden II (Japanese title: Genso Suikoden II). This is a cause for a celebration not only for fans of the Suikoden game franchise (created by the late Yoshitaka Murayama during his time at Konami) and JRPG enthusiasts but also for people who love retro gaming.
With Suikoden I & II HD Remaster: Gate Rune and Dunan Unification Wars now available on multiple platforms, gamers – both the veterans as well as the younger players – now have the golden opportunities to play the first two Suikoden games.
Suikoden on Xbox
A lot of characters got their share of the spotlight in short scenes like this in Suikoden.
As mentioned earlier, Suikoden is my most played game on my Xbox Series X since March 6. The release of Suikoden games on Xbox platforms is highly significant given the fact that the franchise has often been identified with PlayStation for so long. What many gamers do not know is the fact that Suikoden was also released on the Sega Saturn and Windows PC in Japan in the late-1990s.
As history showed, most Suikoden RPGs released by Konami from 1995 to 2006 mainly on the original PlayStation console (the first two games) and PlayStation 2 (the third, fourth and fifth games). Spin-off games were released on PlayStation, PS2, Game Boy Advance and Nintendo DS. That being said, there were absolutely no Suikoden games on the original Xbox console and Xbox 360.
The release of Suikoden I & II HD Remaster: Gate Rune and Dunan Unification Wars on Xbox Series X, Xbox Series S and the aging Xbox One is indeed a game-changer. There are lots of Xbox gamers who are fond of Japanese RPGs and there are also Suikoden fans who happen to own Xbox consoles. The Xbox ecosystem itself now has lots of role-playing games (RPGs) released in this current console generation and there are lots of Xbox players who love RPGs. As such, Konami made the right move bringing the Suikoden franchise to Xbox consoles.
Playing the first Suikoden again but in shinier form
The group battle in the game. The remastered work includes presentation in high-definition and a variety of visual enhancements. The frame rate is also stable.
Since the launch of Suikoden I & II HD Remaster: Gate Rune and Dunan Unification Wars, I have been playing the first Suikoden game a lot on my Xbox Series X. It has been a fun-filled nostalgic gaming experience on my part and I can also say that Konami – for the most part – did a good job remastering the game with high-definition visuals in mind.
Visually, this is the best the first Suikoden RPG ever looked! The in-game character sprites and creatures/monsters sprites from before have been preserved and because everything is in high-definition, the said sprites look larger and you can see the detailed pixels within them. When it comes to the visual effects to emphasize in-game magic and other spectacles, the new effects implemented resulted in a lot of pleasing eye candy.
Mini-games like this one added fun and variety to the game. If you keep winning in this one, you can make a lot of in-game money.
The occasional close-ups during group battles like this added to the spectacle of playing. The enhanced visuals also made this look better.
When it comes to the character portraits, they have been redrawn from scratch by Junko Kawano and each artwork per character looked clearer and more detailed than before. Some long-time Suikoden fans might find the new character portraits looking too clean and might make them miss the older artworks.
Suikoden’s story is about the Scarlet Moon Empire, political developments, corruption that goes beyond politics, and how they all affect the people. The playable protagonist is the son of the imperial general Teo McDohl, and through him you will witness political intrigue and unexpected twists that will compel you to stick closer with your family friends to escape the empire and form a new army of rebels by recruiting members across the land.
Even in subtle forms, the enhanced visuals made dramatic scenes like this look more lively.
While the storytelling is satisfactory at best, there is a wide variety of characters who collectively added colors to the narrative. This is due to the many types of personalities that the important characters have. Take for example Matthiu who is the calm and calculating strategist, Viktor is the brave and brash rebel, and Gremio is very dedicated to protecting the protagonist no matter what happens. Along the way, character development is truly limited which is not surprising because a lot of characters shared the spotlight.
In terms of game design and gameplay features, Suikoden has aged well. The battle systems – solo battle, group battle, army battle – are still functional, efficient and fun to do. While some grinding (leveling-up) is needed, it is not stressful to do because the auto-battle options make the group battles flow smoothly, especially when your characters (up to six) are collectively strong enough to overwhelm the enemies.
This is the formation of the members of your party. Those with short-range attacks should be placed on the front row but they need strong defense values to keep on fighting. Characters with long-range attacks are ideally placed in the back row.
Meet Odessa.
The gameplay is just as fun to do as before. I really like the fact that up to six characters can be part of my party/group as I went adventuring and focused on story scenes. The solo and army battles are understandably few but the payoff (in return to the build-up leading to them) was worth it. I should state that the unite attacks (limited to specific characters who are present in the party) are fun to watch and the creators’ approach on presenting the battle animations and spectacle are great to see.
A great, long border wall in the game.
While the gameplay is clearly fun, Konami’s remaster team did not fix one old problem the game had since the start – limited spacing of items per character. Each character has his/her/its own pieces of clothing to wear, specifically for the body, head and two accessories. The game counts those clothing items as part of the overall item spacing per character. Once you have the four items for a character to wear, the remaining spaces for carrying other items (examples: medicine, ore, anti-toxin) become severely limited for the character.
Along the way, there is the constant need for you to purchase stronger pieces of clothing to increase the defense value of the newest character who joined your army. That being said, you must earn a lot of money, take time to out purchase items, and equip them on new characters while dealing with limited storage per character. The item management problem is the one thing that prevented the gameplay from achieving perfection.
My long-time experience with the Suikoden franchise
Viktor is the brash and brave fighter who becomes part of the Liberation Army. He is an important supporting character which you will easily realize.
In my personal gaming history, I played and finished the original game on PlayStation way back in 1996. While I really enjoyed the game and its unique gameplay features, I never replayed it as my taste on PlayStation gaming kept changing in 1997. When Wild ARMs and Final Fantasy VII landed on PlayStation, I forgot about Suikoden until its sequel was released in English in 1999.
Fortunately, Suikoden II was so much bigger and better than its predecessor and it remains the most defining game of the entire Suikoden franchise (read my retro review by clicking here). That being said, I will start playing the remastered Suikoden II on my Xbox Series X soon.
Having played the remastered first game on my Xbox console, I can say that it was a fun-filled trip on my end. At the same time, I remembered scenes and several small character moments in between that I have forgotten long ago. Although a lot of characters were presented, following the narrative was still easy to do since it was light compared to what Suikoden II told.
Conclusion
A shot of a feast within the army of rebels with their leader Tir McDohl. The young McDohl is the playable protagonist.
With the first Suikoden alone, I can say I got really good value and enjoyment with my purchase of the digital copy of Suikoden I & II HD Remaster: Gate Rune and Dunan Unification Wars for my Xbox Series X. This is a fine example about retro gaming literally saving the day when Team Xbox failed to deliver the promised great fun with their own games.
In case you missed the official Xbox presentation of the 2024 Tokyo Game Show (click here to watch), Square Enix formally announced that Final Fantasy Pixel Remaster has officially been released for Xbox Series X and Xbox Series S plus Windows PC. Watch the announcement video below.
This is what Final Fantasy IV looks like in remastered form.
Each classic Final Fantasy game has its 2D pixel graphics and artworks updated with high-definition gaming in mind, and their soundtracks have been re-arranged. In what is a clear attempt by Square Enix to enhance the gameplay experience and user-friendliness, there were tweaks made to the user interface. Also added were extra stuff such as bestiary, illustration gallery and music player.
The Xbox and Windows PC releases of Final Fantasy Pixel Remaster is indeed a move towards the right direction by Square Enix and it is clearly the result of that company’s renewal of ties with Team Xbox. Final Fantasy Pixel Remaster was launched on other platforms previously and the Xbox ecosystem ended up being the last to have it for millions of gamers to enjoy.
For the Xbox gamers who are Final Fantasy fans as well as those who are fond of classic Japanese role-playing games (JRPGs) and those who simply love retro gaming, Final Fantasy Pixel Remaster is a very welcome addition that should not be missed. It is available now for digital purchase as a bundle but gamers are free to choose to buy the games individually based on their current taste or based on how much they could afford right now. It is clear that buying the bundle of six Final Fantasy classic games is still the best value for money.
In case you missed the news, Team Xbox recently had a presence during Gamescom in Germany and they made several announcements and previews of upcoming video games there.
During the first day of Gamescom, Team Xbox announced at last the release date of the much-awaited Indiana Jones and The Great Circle which is December 9, 2024 (for Xbox Series X|S, Windows PC and Xbox Game Pass). At the same time, they committed a blunder that the MachineGames-developed first-person adventure game is coming to Sony’s PlayStation 5 (PS5) console sometime in 2025. That’s right, the Indiana Jones video game is no longer an Xbox-exclusive game. Watch the Gamescom trailer of the game below from start to finish…
As I mentioned earlier, Team Xbox committed a blunder by announcing a PS5 version of Indiana Jones and The Great Circle during Gamescom. It is a blunder in the sense that Team Xbox (which owns and controls Bethesda) could have delayed the PS5 version announcement and maximize efforts to sell as many copies of the game on Xbox and PC, sell as many Xbox consoles as possible, and convince many gamers out there to subscribe to Xbox Game Pass and PC Game Pass to play it.
Team Xbox could have waited until January or February 2025 to announce the Indiana Jones game for PS5. Instead, they shot themselves on the foot by blowing away the first-move advantage.
To put things in perspective, Microsoft/Xbox/Bethesda do not OWN the intellectual property of Indiana Jones which belongs to Disney-owned Lucasfilm. Considering the big financial problems Disney has as a corporation (note: the streaming service Disney+ continues to lose money since it first launched), I can speculate that they pushed Team Xbox and Bethesda to not only make a PS5 version of Indiana Jones and The Great Circle but also announce it very early to maximize sales potential and public awareness. Disney itself has a lot to benefit from collecting royalties if the game sells a lot on the two game consoles.
Going back to Xbox, we have to face the reality that we are witnessing the beginning of the end of Xbox as we know it. It is highly anticipated that in the near future, Xbox-exclusive games will no longer happen and the games of Xbox properties (examples: Halo, Forza Motorsport and Fable) will be released on Nintendo and PlayStation consoles. The Xbox brand itself will fade away and be replaced with something like “Microsoft Gaming” once Microsoft goes all-in as a multiplatform game publisher. It is also obvious that Microsoft wants a huge return for the combined $76 billion it spent on acquiring Bethesda and Activision.
I am still looking forward to playing the Indiana Jones game on my Xbox Series X console, but I can say that this latest development as well as the recent Game Pass adjustments brought my excitement down a bit.
A clip I captured while playing the remastered Crash Bandicoot of 1996 on my Xbox Series X.
The said release on XGP is very significant. Firstly, this is the initial offering for Xbox Game Pass that is directly connected with the Xbox-Activision-Blizzard-King deal. We are now living in the age of Microsoft-owned Activision and it should be remembered that Activision first released Crash Bandicoot: N. Sane Trilogy on PlayStation 4 (PS4) in 2017 before landing on Xbox One and other platforms.
Crash Bandicoot: N. Sane Trilogy on Xbox Game Pass is most likely the first of many Activision titles that will make their way on to the subscription service in the months to come. Think about the many Call of Duty (COD) games that will soon land on XGP and reignite public interest on the service which can help Team Xbox convince many players out there to start considering subscriptions.
Caution and precision in key segments like this one happened during a snowy level on Crash Bandicoot 2.
Secondly and more notably, the classic Crash Bandicoot games all started on the first PlayStation console and the titular character Crash (created by Andy Gavin and Jason Rubin during their time with Naughty Dog) served as the mascot for Sony Computer Entertainment until the year 2000.
Each PlayStation-exclusive Crash video game released from 1996 to 1998 was a million-seller and also a hit with video game critics of the era. Crash Bandicoot N. Sane Trilogy also sold millions when it was initially released on PlayStation 4.
From one of the 2D side-scrolling levels of the first Crash Bandicoot.
Crash Bandicoot N. Sane Trilogy on Xbox Game Pass is a clear indication that the PlayStation-related exclusivity on Crash Bandicoot games is over and there is nothing Sony could do to change that. With Microsoft owning Activision, it is only a matter of time before the Crash Bandicoot franchise will become solidly associated with Xbox commercially and culturally. I am speculating that Team Xbox and Activision must have plans for more Crash Bandicoot sequels and spin-offs with multi-platform releases and subsequent XGP releases in mind.
With my XGP subscription, I took some time out to replay parts of the three classic games in the Crash Bandicoot N. Sane Trilogy on my Xbox Series X console. I can say that regardless of which game I played, I enjoyed playing them again and it brings back memories of my enjoyment of them on the PlayStation console in 1996-1998. The remastered visuals (on gameplay and cinematic cut scenes) were nicely done and they looked lively on our UHDTV.
From the sea water level in Crash Bandicoot: Warped.
If you are an Xbox gamer who enjoys platform gaming or if you are an Xbox Game Pass subscriber looking for something new and fun to play, then Crash Bandicoot: N. Sane Trilogy is a good choice as it is fun retro gaming of the platform kind. I encourage you to play it while it is available and you can do your part by expressing your feedback to Team Xbox about having more Activision games on XGP.
In case you missed the news – bad ones actually – be aware that the release of fantasy role-playing game Avowed has officially been delayed to February 18, 2025, according to a Windows Central news report. It was previously announced that Avowed was supposed to be released sometime in late-2024 on Xbox Series X, Xbox Series S, Windows PC and Xbox Game Pass (XGP).
To put things in perspective, posted below is an excerpt from the Windows Central news report. Some parts in boldface…
Obsidian Entertainment and Xbox Game Studios’ upcoming fantasy role-playing game Avowed is being delayed out of the year, as confirmed via the official Xbox X (Twitter) account.
“So many games coming! As such, we’re moving Avowed to Feb 18, 2025 to give players’ backlogs some breathing room,” the message reads. “Stay tuned for more from our games across Activision, Blizzard, Bethesda & Xbox Game Studios at gamescom, including our Aug 23 livestream for a look at Avowed.”
This comes hot on the heels of a report from The Verge indicating that Avowed would be delayed, which Windows Central was able to corroborate. By all accounts, this move is to allow Avowed more breathing room outside of what is shaping up to be an extremely busy fall and holiday period, with multiple Xbox first-party launches and third-party titles including Call of Duty: Black Ops 6, Indiana Jones and the Great Circle, and Dragon Age: The Veilguard.
While Avowed won’t be playable at Gamescom 2024, Xbox is hosting theater presentations revealing more of the game, alongside similar presentations for Indiana Jones and Starfield’s Shattered Space expansion.
When it arrives, Avowed will be launching across Xbox Series X|S consoles and Windows PC, as well as being included day one in Xbox Game Pass Ultimate and PC Game Pass.
As a long-time Xbox gamer, the delay of Avowed is disappointing and adding more to the disappointment is the fact that an Xbox Game Pass Ultimate subscription (note: the most expensive XGP option) is required to play it on launch day. This effectively locks out (temporarily) many Xbox Game Pass subscribers who could not afford to upgrade their current subscriptions and they have no choice but to wait first before the game becomes available to them.
Ever since it was first announced, I was looking forward to playing Avowed and it was one of the main reasons I bought the Xbox Series X console. I am also a fan of Obsidian Entertainment’s role-playing games such as Fallout: New Vegas and The Outer Worlds. In fairness, Team Xbox announced that they will do a livestream presentation of Avowed during Gamescom 2024 on August 23. Hopefully we will see the latest about the game. To ease the pain of waiting, check out the most recent video of Avowed below.
It was different in terms of tone, upcoming games, and announcements but ultimately it was still fun. In case you missed the Xbox Gamescom 2021 live stream, it is posted below for your viewing pleasure…
What caught my attention
Remember when I first wrote about The Gunk which was originally slated for a September 2021 release exclusively on Xbox? After such a long period of no updates from developer Thunderful, a brand-new trailer of the game was shown during the Gamescom showcase of Microsoft and what is notable was that it turned out to be the first look on its gameplay! Watch and look closely at the new The Gunk trailer below…
According to the Xbox.com article written by Thunderful’s game director Ulf Hartelius, The Gunk will finally be released this coming December (previously targeted for September 2021 release). Read the excerpt below. Some parts in boldface…
We’re extremely happy to have finally revealed our first gameplay trailer during the gamescom 2021 – Xbox Stream.
Early on, we decided to use Unreal Engine 4 to bring this story to life. It not only allows us to rapidly prototype and iterate, but it also offers us incredible flexibility and powerful graphics tools that have made the jump from 2D to 3D extremely smooth for the team. On top of that, we added some of our own super cool tech to do things like give the gunk a life of its own. From the outset, our goal was for the gunk to have this mesmerising quality, something you can just sit and watch bubble away for ages, like a lava lamp.
Partnering with Xbox has been incredible, and we wanted to leverage the power of the Xbox ecosystem to its fullest potential. We’ve made a massive effort to ensure that whatever platform you play on, you will experience our full vision of The Gunk.
As is to be expected, we’re using Smart Delivery to best support all Xbox platforms. On Xbox One, you can expect a stable 30fps experience that offers the beautiful art design and graphical flourishes that you have seen in our trailer. If you’re playing on Xbox Series X|S or a high-end PC, everything is dialled up and we aim to provide you with a smooth 60fps gameplay experience at up to 4K resolution.
Considering the high expectations that Forza Horizon 5 and Halo Infinite are the premier Xbox-exclusive games set for the 4th quarter this year, The Gunk is a welcome Xbox-exclusive addition that gamers can look forward to especially if they are searching for science fiction adventuring laced with exploration. Personally, I am looking forward to The Gunk!
State of Decay 2 was surprising. While I never got to play any State of Decay game, this update for the game (which was first released in 2018) looks like a serious attempt to resonate with dedicated franchise fans as it will deliver the original map of the first game (launched on Xbox 360) which will be presented with an open-world aesthetic. The said update is coming out on September 1, 2021. Watch the trailer below…
More on State of Decay 2, here is an excerpt from the Xbox.com article written by Will Tuttle. Some parts in boldface…
In this new version of the iconic map, players will learn about the latest developments in this area, discovering new characters and storylines and resolving long-running plot threads.
Players can also look forward to six new bases, as well as unique weapons and outfits that can only be found in Trumbull Valley. New missions and new achievements await those who choose to settle on this new map.
In addition, we are proud to announce that State of Decay 2: Juggernaut Edition has surpassed 10 million players since its launch, a major milestone reflecting the success and popularity of the ultimate survival-sim game.
I never played the original Dying Light game and am not a fan of zombie-related gaming, but Dying Light 2: Stay Human was intriguing and entertaining to watch during the Xbox Gamescom 2021 event with lead game designer Tymon Smektala and animation director Dawid Lubryka of Techland doing the presentation. To see more of the game, watch the video below…
The designers at Techland put a lot of attention to parkour animations. There are thousands of them, making navigation feel incredibly smooth. We wanted to make it as close as possible to the real world, while keeping all the moves fun and easy to pull off. But what takes exploration to the next level is your new set of skills—and gear! Oh yes, you don’t have to rely on your body alone. From the new paraglider to the ever-useful grappling hook, you’ll be able to make the most epic runs. They’ll often take place hundreds of meters above the street level. There are also ropes to swing on, rope bridges, trampolines, elevators—you name it. Of course, you’re going to need some practice before you master the navigation.
Survival is not just about moving around, however. Parkour is like yin to creative combat’s yang. Combine the two, and you’ll truly have a chance to see another sunrise! In Dying Light 2: Stay Human, the way you approach enemies can — and should — differ after you consider some factors. First of all, the faction you’ve sided with can impose (or prefer) a certain style of playing. Some like to steamroll through the enemy, others prefer to be more subtle about it. But ultimately, you choose how you play, so another thing to watch out for is who you’re facing. Between the Infected and the various factions surviving in the city, everyone will try to take you down in a different way. Some enemies will act alone. Some will work in a group. It’s good to learn the different behavior patterns and recognize what kind of weapons your enemies are carrying.
Dying Light 2: Stay Human was first announced during the Xbox event of the E3 in 2018 and in January 2020, it was announced that the game would be delayed. The game is set for a December 7, 2021 release for multiple platforms.
Crusader Kings III, which was released on personal computers in 2020, is coming to Xbox Series consoles as well as Xbox Game Pass (XGP) although a clear and specific release date has yet to be announced as of this writing.
I find this one interesting as I enjoyed simulation, strategy and role-playing games on PC before. I also enjoy playing games that allow gamers to make decisions out of the choices offered and show what happened next. Already an assurance has been made that Crusader Kings III has been optimized for Xbox Series consoles. Check out the excerpt from the Xbox.com article below. Some parts in boldface…
The Xbox Series X|S adaptation of Crusader Kings III will take advantage of the many strengths of the system, bringing special benefits. For example, the Xbox Series X|S internal SSD will allow for ultrafast loading times will enable you to easily switch between the game and a playthrough or tutorial you are checking out on YouTube.
The UI has been customized to work with the Xbox Wireless Controller, including the addition of radial menus, ensuring that none of the depth and detail of the Crusader Kings III experience has been lost in translation.
The release date for Crusader Kings III for Xbox Series X|S will be announced soon, but we can already commit to having this title available on Xbox Game Pass on day one. We hope that the Xbox community will grasp the opportunity to play one of the most popular strategy titles in the world.
Last but not least is Forza Horizon 5 which is set for a November 9, 2021 release and it is only looking even better and more promising. Check out the two newest videos below…
Playground Games are really experts in their craft with regards to open-world racing games as you can see in the above videos. The Mexico setting is just waiting to be explored and I am confident there will not only be a lot of locations to visit but also surprises and very exciting races to compete in. Check out the excerpt from the Xbox.com article below. Some parts in boldface…
As you play through Forza Horizon 5 and explore our expansive version of Mexico, you can expect cargo planes, an active volcano, a race to the festival under beautiful Mexican skies, and more. You’ll see exciting sights like the Ford Bronco Badlands atop the active, snow-capped Gran Caldera volcano, the 2020 Corvette Stingray tearing up the asphalt towards a dust storm in the Mexican farmland, and the Porsche 911 Desert Flyer crashing through the dense jungle tree canopy.
And finally, you’ll get to experience the stunning Mercedes-AMG ONE at full speed along Mexico’s sunbaked rocky coast.
Conclusion
The Xbox Gamescom 2021 digital event served its purpose with regards to games coming to the Xbox ecosystem this year (note: Psychonauts 2 got another pre-launch boost) as well as delivering updates for Xbox Game Pass subscribers as well as new stuff for Xbox gamers who rely on cloud services for their gaming needs. The Xbox-exclusives presented (led by Forza Horizon 5) are not as high-caliber as those showcased in the Xbox-Bethesda event of months ago, but still there is something exciting for the Xbox ecosystem and its gamers to look forward to.
In my honest view, Team Xbox and 343 Industries missed an opportunity to give gamers a much-needed update about Halo Infinite which, as of this writing, still has no solid release date and lacks serious updates about the single-player campaign! By now, the positive vibes from the multiplayer previews have faded and the recent reports about Halo Infinite are discouraging. While Japan is having very serious COVID-19 problems, the 2021 edition of the Tokyo Game Show is still on as of this writing. Will we see Team Xbox organize a Tokyo Game Show-related digital event to emphasize Halo Infinite and provide the much-needed updates? We will find out soon. Really, the pressure is now on 343 Industries to ensure Halo Infinite will be great to play.
In ending this piece, here are some Xbox-related videos for your enjoyment.
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