A Look Back at X-Men 2099 #5 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, comic book collectors, 1990s culture enthusiasts and fans of Marvel Comics! This is the continuation of a look back at the Marvel 2099 crossover storyline The Fall of The Hammer which started in Spider-Man 2099 #16 followed next in Ravage 2099 #15. The 3rd chapter of the said crossover filled the fifth issue of the X-Men 2099 monthly series.

For the newcomers reading this, a few of the X-Men of the far future were officially involved in this 5-part crossover storyline that was meant to celebrate the Marvel 2099 franchise back in the 1990s. This was the reason why Skullfire, Meanstreak, Krystalin and Bloodhawk were separated from their team leader Xi’an and the remaining teammates. Last time around, three of the mentioned X-Men got involved with Ravage and eventually reached the floating city of Valhalla together only to get separated.

With those details laid down, here is a look back at X-Men 2099 #5, published in 1993 (cover dated 1994) by Marvel Comics with a story written by John Francis Moore and drawn by Ron Lim.

The cover.

Early story

The story begins in New York City where a vehicle moves at high speed until it hits a wall and stops. Out comes Tim Fitzgerald/Skullfire who moves away and spots Valhalla above him. In the floating city, Krystalin, Meanstreak and Bloodhawk are in confrontation with a powerful enemy called Heimdall who tells them to bow to him and swear allegiance.

Bloodhawk attacks Heimdall only to get pushed back. Krystalin fires crystal bits at him but to no success. Thinking that he’s too fast for Heimdall, Meanstreak tries a sneak attack from the side only to be hit hard, lose control and crashes to a wall. As the X-Men’s fastest member is down, a shadowy figure approaches him nearby…

Quality

This quick flashback explains how the four X-Men 2099 members went to New York.

As an X-Men 2099 tale, this one felt like a catch-up for Skullfire who was absent in the first two parts of The Fall of the Hammer storyline even though it was confirmed in X-Men 2099 #4 that he joined his teammates and help Meanstreak find his friend Jordan. That being said, there is a good amount of scenes focused on Skullfire as he makes his way up to Valhalla. There is also a quick flashback showing that indeed he was with his teammates as they arrived in New York only to get separated (which explains why only Krystalin, Bloodhawk and Meanstreak approached Ravage). More importantly, the flashback also contains additional details that explain what the X-Men discovered before arriving at Valhalla and why they decided to approach Ravage.

As the 3rd chapter of The Fall of The Hammer storyline, this comic book barely moved the present-day narrative forward mainly due to having to use a few but precious pages to tell the short flashback to explain the X-Men’s involvement. Still, key revelations related to what happened behind-the-scenes added a lot of depth to the narrative and this properly sets the stage of for the remaining chapters. The 2099 major figures like Spider-Man, Punisher, Doom and Ravage all appeared here but very sparsely.    

Conclusion

Ravage 2099 helps Krystalin.

X-Men 2099 #5 (1994) pushed the narrative of the crossover a few notches forward but the revelations written saved it from being a throw-away story. For fans of X-Men 2099, there is a lot to like here and Skullfire’s late entry into the crossover will delight them. The writing was good enough and by the end of the story, the explanations were satisfying and the ending suggested that the stakes would be raised for the final two chapters of the crossover. Those who missed the presence of Thor 2099 should be happy to see him here, even though it was clear that he was being conserved for the last two chapters.

If you are seriously planning to buy an existing hard copy of X-Men 2099 #5 (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $6 while the near-mint copy of the newsstand edition costs $18.

Overall, X-Men 2099 #5 (1994) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at V #4 (1985)

Disclaimer: This is my original work with details sourced from reading the comic book, watching the V mini-series (Original Miniseries and The Final Battle) and the 1984 TV series, and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, science fiction enthusiasts, comic book collectors and fans of the V entertainment franchise of the 1980s! Before I start this newest retro comic book review, I am happy to say that I recently received at last my copy of V: The Original Miniseries on Blu-ray disc format! It definitely is a major upgrade and it is the best yet! That being said, looking back into the past, I got to watch V: The Original Miniseries on television, video tape, DVD and now on Blu-ray disc format from 1983 to this year! If you are a fan and you are interested to buy yourself the original mini-series on Blu-ray disc format, head on to Amazon. Now we can return to the 1980s comic book series.

Last time, a small team of the Resistance encountered the Visitors who arrived at an isolated small town in California to collect something precious which is the result of the aliens’ special ties with the locals. That story ended nicely.

With those details laid down, here is a look back at V #4, published in 1985 by DC Comics with a story written by Cary Bates and drawn by Tod Smith.

The cover.

Early story

The story begins with Lorne, a Visitor whose fake human skin on his face got damaged a lot, his reptilian skin and eye have been exposed. He brought with him a transport (carrying what looked like human bodies) and tries to enter the Science Frontiers building to meet with a certain Mr. Bates.

Inside, Lorne meets with Bates who turns out to be his client and eagerly wants to get paid. Bates wants to see first the bodies brought to him and when Lorne pulls the blankets, Ham Tyler and Chris Farber suddenly come out to take on them both. Lorne is pushed out of a nearby window falling several feet down. Ham and Chris cornered Bates who turns out to be dealing with Diana of the Visitors.

Meanwhile in Los Angeles, Mike Donovan and Julie Parrish are having quality time together cherishing their relationship. They are enjoying the relief and relaxation after successfully surviving in a dangerous encounter with the Visitors at an isolated California town.

As they dance, Julie recognizes a well-known astronomer whose image appears on TV. She suddenly stops dancing and moves closer to the TV, leaving Mike puzzled…

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This shows how sadistic Diana is even towards her own people.

If there is anything that really stood out in this story, it is the entrance of astronomer Earl Meagan (modeled after Carl Sagan) whose presence not only attracts Julie but also rekindles the passion of science in her which she had during her days as a medical student (before the Visitors arrived). He was written to be highly intelligent and insightful which paves the way for the story to be laced with concepts about the so-called advancement of life forms that traveled through the galaxy and evolved. Meagan also symbolizes delusion resulting from scientific theories, as well as letting his own people down in favor of a foreign people.

More on the story, I should state that Cary Bates wrote this comic book to smoothly reconnect with V: The Final Battle by means of including the star child Elizabeth Maxwell who is now a young adult. The connections with the V TV productions solidified even further through more scenes of Diana whose evil nature and leadership tactics are dramatized here.   

Conclusion

Ham and his pal take action!

The creative team delivered another solid and satisfying tale in V #4 (1985). This time around, the narrative got shaken with the introduction of Meagan, the sudden change of attitude of Julie, and the build up for more intriguing events to come in.

If you are seriously planning to buy an existing hard copy of V #4 (1985), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $29 while the near-mint copy of the newsstand edition costs $38.

Overall, V #4 (1985) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Ravage 2099 #15 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, comic book collectors, 1990s culture enthusiasts and fans of Marvel Comics! To those who read my previous retro comic book reviews related to the 2099 universe of Marvel Comics, you know fully well that I found the first eight issues of the Ravage 2099 monthly series to be lackluster even though they all involved the writing of the late legend Stan Lee. After Lee stopped working, the Ravage 2099 series was taken over by Pat Mills and Tony Skinner for the writing duties and those two were in-charge of the Punisher 2099 series.

Eventually, a crossover storyline of the 2099 universe was published titled The Fall of the Hammer. It was told in five parts and each of the existing 2099 monthly series at the time – Spider-Man 2099, Ravage 2099, Doom 2099, Punisher 2099 and X-Men 2099 – had one issue forming it. The Fall of the Hammer kicked off with Spider-Man 2099 #16 which had solid writing by Peter David.

Part 2 was told in a Ravage 2099 issue. To find out the story and its quality, here is a look back at Ravage 2099 #15, published in 1993 (cover dated 1994) by Marvel Comics with a story written by Pat Mills and Tony Skinner, and drawn by Grant Miehm.

Early story

The story begins at the place of Paul-Phillip Ravage who is now in human form. In his presence are X-Men 2099 members Meanstreak, Krystalin and Bloodhawk. Suddenly Bloodhawk comes after Ravage and tries to make him give out information in relation to the disappearance of Jordan Boone, a friend of Meanstreak. Boone disappeared after compiling data related to Alchemax’s problem with Valhalla.

Ravage then transforms into his monstrous form which surprises Bloodhawk. After the winged X-Men member mentioned Valhalla, Ravage calms down and decides to talk with the team. Soon enough, they fly above the city streets in a vehicle heading towards Valhalla. As they approach the floating city, armed flying personnel move in to attack Ravage 2099 and the three X-Men.

Elsewhere in New York, Spider-Man 2099 finds himself at a disadvantage as Punisher 2099 has a gun pointed at him…

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2099’s Spider-Man and Punisher together.

To put it clearly, this 2nd part of The Fall of the Hammer storyline is where the 2099 heroes begin to actually cross over with each other and the first panel showing Ravage with the three X-Men members is symbolic of that. The plot here is actually simple…Ravage and the X-Men make it to Valhalla which is their common destination. The mutants want information about Jordan Boone while Ravage tries to meet Doom 2099 (whom he met in Ravage 2099 #14). Apart from those objectives, there is a lot of action scenes laced with dialogue designed to move the narrative forward little by little. If you are looking for character development of Ravage, you won’t find much here. What you will find, however, are some scenes of intrigue that show Ravage getting disturbed temporarily as a result of realizing the presence of a certain someone he got close with.

As for Valhalla, the city here is more of a technical playground than an actual threat to the people and societies it flew over. What weakens the story here is the absence of 2099’s Thor.

Conclusion

The money shot of this comic book!

To a certain extent, Ravage 2099 #15 (1994) is a somewhat entertaining read mainly due to the mix up of 2099 characters together here. The story is pretty light but at the very least fans of Ravage 2099 will find their monstrous hero in a somewhat interesting misadventure here. The concept that started in Spider-Man 2099 #16 showing Valhalla as a floating danger is weaker here but at least this comic book sets the stage for the next chapter of the storyline decently.

If you are seriously planning to buy an existing hard copy of Ravage 2099 #15 (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $16 while the near-mint copy of the newsstand edition costs $48.

Overall, Ravage 2099 #15 (1994) is satisfactory.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Spider-Man 2099 #16 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

By the year 1993, Marvel Comics’ new comic book line of the 2099 universe kept filling the shelves of retailers and made it into the hands of collectors and fans with the monthly series composed of Spider-Man 2099, Ravage 2099, Doom 2099, Punisher 2099 and the new addition of the year X-Men 2099. Back then, the Marvel 2099 line expanded a lot and saw the establishment of new fans. Even the quarterly series 2099 Unlimited caught the attention of some readers as it told the early stories of Hulk 2099 (who debuted in 2099 Unlimited #1).

Unsurprisingly, there were fans of the 2099 universe who wished for a crossover storyline that would bring together their respective favorite futuristic heroes. Remember the rivalry between classic Spider-Man (Peter Parker) and the Punisher (Frank Castle)? Some wanted Spider-Man 2099 and Punisher 2099 to encounter each other.

Eventually, the crossover dream of the fans came through in the form of The Fall of the Hammer storyline that took place in five parts. Specifically one issue each of Spider-Man 2099, Ravage 2099, Doom 2099, Punisher 2099 and X-Men 2099. It was also an opportunity for the 2099 creative teams (note: the legendary Stan Lee and Peter David were among the writers at the time) to get together and contribute to make something special under the watch of 2099 editor Joey Cavalieri.

With those details laid down, we can finally start examining the beginning of The Fall of the Hammer storyline in this look back at Spider-Man 2099 #16, published in 1993 (cover dated 1994) by Marvel Comics with a story written by Peter David and drawn by Rick Leonardi.

The cover drawn by Ron Lim.

Early story

The story begins with the arrival of the floating city of Valhalla, disturbing the people of the town of Randall below. On the floating city itself, a crowd of people – with Miguel O’Hara and Dana among them – stare at a hammer-wielding, caped blonde man who claims to be Thor (their idol). Accompanied by Heimdall, Thor tells them that a select few among them will remain in the city to act as sentinels while the rest will come with Heimdall to a place of departure.

Thor turns his attention on Dana causing Miguel to intervene and challenge his so-called authority. As Thor reacts to Miguel’s defiance, he throws a punch which got deflected. This causes the so-called god of thunder to be surprised given Miguel looking ordinary to him. In reaction, Thor grabs him and throws his body several feet over many people’s heads. This leaves Dana helpless.

Miguel crashes through a glass window, falling outside until he shoots a web to control his movement. He takes off his civilian clothes, revealing his costume as Spider-Man of 2099. He sets off to get back at Thor…  

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The highlight of the comic book is Spider-Man 2099’s conflict with Thor.

To make clear the obvious, the writing by Peter David is indeed solid although the sketch-like aesthetic of the art of Rick Leonardi badly needed more visual details.

As for the story itself, it is succeeded in creating tension with regards to the caped figure who believes himself to be Thor who is the central figure of religion in 2099 America and has the means to wield power by even involving technology (with Valhalla as the center piece). That being said, Spider-Man 2099’s encounter with him was inevitable, and so was the result (a bit predictable). The story also sheds light on the perceived omnipotence of Thor and how Spider-Man 2099 (who was previously referred to by some people as Thor’s harbinger) got associated with his legend.

To make things clear, this one is purely a Spider-Man 2099 story that justifies the concept of needing other 2099 heroes as the threat was simply too great for any one hero to handle. I should also state that the crossover between any heroes does not begin until the final page of this comic book.

Conclusion

Nothing like being in a crowd of people watching helplessly in front of two so-called omnipotent figures.

Spider-Man 2099 #16 (1994) is still a good read and as the first chapter of The Fall of the Hammer storyline, it served its purpose well. This is mainly due to the strong writing by Peter David who also succeeded in establishing 2099’s Thor not only as the villain but also as a figure who truly is a threat to the people. This comic book also shows that people in 2099 failed to realize who their true Creator is as they embraced religion (instead of faith) and committed idolatry (which is truly unholy) by believing in a false god like Thor.

If you are seriously planning to buy an existing hard copy of Spider-Man 2099 #16 (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $40 while the near-mint copies of the newsstand and the signed-and-numbered editions cost $120 and $300 respectively.

Overall, Spider-Man 2099 #16 (1994) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at V #3 (1985)

Disclaimer: This is my original work with details sourced from reading the comic book, watching the V mini-series (Original Miniseries and The Final Battle) and the 1984 TV series, and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, science fiction enthusiasts, comic book collectors and fans of the V entertainment franchise of the 1980s! Before I start this newest retro comic book review, let me ask you…if you were a resident of a small, rural town in America, would you be willing to accept offers from visitors who claim to come in peace?

The above question hits on theme that defined the first arrival of the Visitors (Reptiloids covered with fake flesh to look human on the outside) in the first episode of V: The Original Miniseries in 1983. I remember the scene in which the Visitors’ so-called leader John first appeared and he acted gentle and friendly. The events that followed was pop culture history.

Last time around, Mike Donovan, Julie Parrish and their companion got jailed in a small, rural town whose people (a lot of which were senior citizens) trusted the Visitors a whole lot. The three could find themselves in deeper trouble as a group of Visitors arrive in town for an activity. To find out what happens next, here is a look back at V #3, published by DC Comics in 1985 with a story written by Cary Bates and drawn by Carmine Infantino.

The cover.

Early story

The story begins with the arrival of a large transport ship at the town of Sparkling Springs. The group of Visitors, led by Captain Devon (who replaced his predecessor), is warmly welcomed by the residents. In the town jail, Mike, Julie and Hart noticed from a distance that the arrival of the Visitors was six hours earlier than anticipated.

At another part of town, the young Billy (who promised to help Mike, Julie and Hart) is hiding behind plants with Willie (a good-natured Visitor who sided with the Resistance) and Boyce carefully observing the large transport ship. Being a Reptiloid himself, Willie found it logical that his fellow aliens want the rich abundance of minerals in natural spring water as it is beneficial for their physiology.

Willie then asks Billy to take them to the jail where their friends are locked up…

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Mike and Willie take action!

As expected, the high-quality writing of Cary Bates really brought the continuing story to life and the engagement also remains strong.

While the previous showed how the town people became trusting of the Visitors, this one further emphasized that through the latest visit of the aliens. What I liked most about this comic book was the way Cary Bates portrayed the way the Visitors perceived their relationship with the town people and how they perceived a threat made by one of the locals could rattle the mutual give-and-take relationship of the two sides. There is even this chilling writing about how the life of one wasted youth compares the benefits that the two sides enjoy.

More on the writing, there is this very impassioned speech by Mike Donovan that makes clear the true intentions of the Visitors as the town people accepted the aliens so warmly while turning their backs on the human race. So far, this is the most socially relevant expression in this old comic book series and if you take into context the fact that certain people in the world today would give up on their established values (examples: patriotism, the nuclear family) in favor of destructive, radical values and concepts (examples: Marxism, Socialism, Communism, Fascism, critical race theory) and then deform society with them, Mike Donovan’s speech remains strongly relevant. In fact, I easily imagined the voice of Marc Singer speaking as I read the said speech.

When it comes to spectacle, there is a good amount of action to enjoy here.

Conclusion

With the help of local boy Billy, the Resistance make their moves against the Visitors.

I can say that V #3 (1985) succeeded in telling an engaging story (which concluded in a very satisfying way) and pushed the narrative forward. Having seen the original miniseries as well as V: The Final Battle a long time ago, I could easily relate with the portrayals of Mike Donovan, Julie Parrish and Willie in this story. I also love the fact that this story emphasized that peace and freedom are achieved not by mere reforms but with sacrifices (which was visualized with a very notable death scene that also showed the comic book creators took a huge risk as it is really sensitive in nature). Its social relevance will remind you not to give in to sinister forces.

If you are seriously planning to buy an existing hard copy of V #3 (1985), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $28 while the near-mint copy of the newsstand edition costs $38.

Overall, V #3 (1985) is highly recommended!

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Star Wars: Shadows of the Empire #1 (1996)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Way back in the mid-1990s, something special happened for Star Wars fans. A brand-new story involving Star Wars icons Luke Skywalker, Darth Vader and others would be told set between The Empire Strikes Back and Return of the Jedi. That story was called Shadows of the Empire and it was released as a special event in the form of a novel (written by Steve Perry), a video game on Nintendo 64 and PC, comic books, a soundtrack, posters, model kits, toys and action figures. What was missing here was a live-action movie.   

To put things in perspective, the Shadows of the Empire multi-media event was done by Lucasfilm (note: when creator George Lucas was still in control) with its many business partners to reinvigorate the Star Wars franchise ahead of the planned special editions of the original Star Wars movie trilogy. From a business point-of-view, it made sense to release something new for fans to enjoy and more notably it was the chance for Lucasfilm and its creators to explore what happened between The Empire Strikes Back and Return of the Jedi.

A limited comic book series was released in 1996 and it involved the novel’s author as a story consultant. Back in those days, my comic book interest faded temporarily and even though I was still into Star Wars, I did not bother to buy and read the Shadows of the Empire comic books. The video game caught my attention a lot more back then. Fortunately, I found copies of the comic books and had the time to read them recently.

With those details laid down, here is a look back at Star Wars: Shadows of the Empire #1, published by Dark Horse Comics in 1996 with a story written by John Wagner and drawn by Kilian Plunkett.

The cover.

Early story

The story begins with a group of Rebel spaceships traveling together in the depth of space. Luke, who now has a mechanical hand and has been recovering from the terrible ordeal he went through at Cloud City, is with Princess Leia, C3PO and R2D2 in the medical frigate. The Rebels detect the presence of an approaching ship which they suspect to be hostile.

Luke suddenly decides to take action but is halted when he realizes that his X-wing fighter is still being refitted. In space, Wedge and the Rogue Squadron fly towards the Imperial Strike Cruiser which then releases some Tie Fighters. The personnel inside the Strike Cruiser tried to inform Darth Vader the location of the Rebel fleet…

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Darth Vader!

The first thing I want to mention is that the writing done by John Wagner is solid. That being said, the story itself felt like a natural continuation of The Empire Strikes Back especially when the comic book’s narrative is focused on Luke and the Rebels. The way the recovering Luke, Leia and the two droids were presented following the end of the 1980 movie was believable, and there was that nice touch of characterization when Luke has not yet adjusted with his mechanical hand.

The story then moves into new territory when the narrative shifts on the Imperial side, especially when Emperor Palpatine gives Darth Vader a new order that has nothing to do with pursuing Luke and the weakened Rebels, but more to do with the construction of the Empire’s new weapon. This is also where the new character Xizor comes in and his presence alone confirms something that the movies did not…the Empire is in business with crime syndicates with regards to major projects.

Space ship battles look great in this comic book.

When it comes to characterization, I like the way Darth Vader handled himself when communicating with Emperor Palpatine who viewed Luke’s escape from Bespin a failure on his part. Compared with his private communication with the Emperor in the 1980 movie, Vader bravely questions him about doing business with Xizor backed with his knowledge of the prince and the ties with Black Sun. Vader, who has been part of the Empire for a long time, knew well how risky it is for them to get involved with criminals especially when military cargo is involved.

As for the visuals, Kilian Plunkett does a decent job drawing the characters. While his take makes Luke recognizable and faltered a bit on capturing Leia’s look, his illustrations on Darth Vader, the Emperor and Xizor were really good. Where Plunkett exceled visually are the locations and surroundings, the machines and the space battles (some pages were drawn really dynamically).

Conclusion

This shows how Luke has not fully adjusted with his mechanical hand.

To put it clearly, Star Wars: Shadows of the Empire #1 (1996) has three narratives (the other is about Boba Fett carrying the frozen Han Solo) to build-up on and for a debut issue of a limited series, this one has strength in its execution complete with a good amount of creative stuff that will resonate with long-time Star Wars fans (and also those who love the original Star Wars movie trilogy). It succeeds in telling what happened shortly after the end of The Empire Strikes Back as well as establishing a new sub-plot with Xizor involved. By the time I finished this comic book, I was convinced to look forward to the next issue.

If you are seriously planning to buy an existing hard copy of Star Wars: Shadows of the Empire #1 (1996), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $48 while the near-mint copy of the newsstand edition costs $144.

Overall, Star Wars: Shadows of the Empire #1 (1996) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at V #2 (1985)

Disclaimer: This is my original work with details sourced from reading the comic book, watching the V mini-series (Original Miniseries and The Final Battle) and the 1984 TV series, and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, science fiction fans, comic book collectors and fans of the V entertainment series of the 1980s! Before I proceed with the newest retro review of the V comic book series, I must share to you – both V fans as well as those who plan to discover the 1980s mini-series and TV series – that V: The Original Miniseries, and V: The Final Battle are all available on Blu-ray disc format on Amazon while the V TV Series is available on DVD format. If you are eager to collect them for your home entertainment collection and with your passion for V of the 1980s still burning, I suggest checking them out now by clicking here, here and here.

Wow. It’s been several months since my review of V issue #1. Almost all the retro comic book reviews I published since then were about superheroes. After going through all the superhero stuff, going back to the V comic book series is refreshing on my part.

With those details laid down, here is a look back at V #2, published by DC Comics in 1985 with a story written by Cary Bates and drawn by Carmine Infantino.

The cover.

Early story

The story begins in a desolate part of California where members of the Resistance get out of their downed skyfighter. They are actually a short walk away from a small town. Moments earlier, the local residents approached them with smiles and small crates containing something living. After Mike Donovan introduced himself to them, the locals were mystified and ran back to the town leaving the crates behind. It turns out, the town folks thought they were the Visitors and the way they reacted suggests that the race of Reptiloids from space were accepted by them.

Mike, Julie, Willie and Hart discover that the crates contained white mice (which are food for the Visitors) which they let go.

Elsewhere at the marina north of Redondo Beach, Ham Tyler and Chris Farber (still injured) are held at gun-point on boat which turned out to be a drug-runner model. The two Resistance members successfully fight back against the two armed men and quickly took the boat to head out to sea.

Inside the mothers ship orbiting Earth, the sadistic leader Diana rejects the claims of one of her soldiers over the failure related to work farm G7. Diana believes that because the soldiers have been among the humans for a long time, they learned to grovel like them. Finding the failure inexcusable, she releases a flying device that blasts one of them…

Quality

Ham and Chris take on the flying Visitors who approached them.

In terms of writing, this is indeed a solid follow-up to issue #1 and I can say that the creators succeeded in not only continuing to capture the essence of the established V characters, balancing exposition, spectacle and suspense carefully but also raised the tension in key moments of the story which added to the engagement.

What I liked most about this comic book is its concept about a small town whose people (average age is above 60-years-old) bonded with the Visitors, engaged with them with an incredible deal (this alone will make you revisit the first episode of V: The Original Miniseries) and trusted them a lot. This story will also encourage you to reflect upon the whole concept of V and even consider other factors such as how many humans died for their freedom, how Diana’s command impacted Earth, and more.

Conclusion

This scene display’s Diana’s ruthlessness and her own way of improving her squad by making examples that involve death.

To be very clear, V #2 (1985) is a very compelling comic book and it will surely resonate with fans who saw the Original Miniseries, The Final Battle and the TV series. The cerebral approach of this comic book made it a fun read.

If you are seriously planning to buy an existing hard copy of V# 2 (1985), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $28 while the near-mint copy of the newsstand edition costs $35.

Overall, V #2 (1985) is highly recommended!

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Shogun Warriors #3 (1979)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

When it comes to showcasing giant robots fighting other robots or monsters, there is no denying that Japan is the leader. In my lifetime, I have seen lots of episodes of varied anime TV series, some anime feature films as well as OVAs (original video animation) of such a genre of entertainment made by lots of Japanese creators. While I never saw any episodes of Brave Raideen nor any episodes of Chōdenji Robo Combattler V, I saw episodes of Dangard Ace on home video.

As seen already in issues #1 and #2 of the Shogun Warriors comic book series, the giant robots were adapted but not their respective original concepts and characters the Japanese established. As such, an all-new concept with Westerners in mind was implemented for the said series.

With those details laid down, here is a look back at Shogun Warriors #3, published by Marvel Comics in 1979 with a story written by Doug Moench and drawn by Herb Trimpe.

The cover.

Early story

The story begins with Raydeen, Combatra and Dangard Ace on the field facing three giant enemies (each one representing a different element – fire, earth and water). Right near them is the train (on an elevated track) that they just saved which Combatra (piloted by Genji Odashu) notices.

The battle begins with Dangard Ace taking on the water monster while Raydeen and Combatra take on the fire monster and earth monster respectively. During the heat of battle, the stalled train begins to fall as the elevated track gets damaged…

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The bad guys watch behind the scenes during the battle.

To be clear and specific, this comic book creatively rebounded when it comes to spectacle. Compared to issue #2, this one has a lot of action scenes mixed with suspense and some talk scenes that were supposed to be intriguing. When it comes to exposition, this one is a refreshing change from what happened in issue #2. The exposition was clearly lessened but the creators still managed to insert some scenes to dramatize and explain to readers what the villains are up to and why sorcery is a core element of their power (which kinda explains how they were able to make giant monsters that are capable of talking). Interestingly, this comic book shows that there is division between members of the forces of evil.

Fans who love the three giant robots will have something fun to read. Take note, however, that the action scenes per robot are short and even predictable with the way the spectacle turned out. If you are looking for character development on their respective pilots, you won’t see any here.

Conclusion

Dangard Ace, Raydeen and Combatra fighting their respective counterparts.

Shogun Warriors #3 (1979) does not have much depth but still managed to deliver the goods when it comes to showcasing giant robot spectacle. On the aspect of fun, this one is an improvement over the exposition-heavy issue #2 but that is not saying much. It should be noted that, like the first two issues, this comic book has less than twenty pages of art and story. More notably, there is not much new here other than the very lame and corny attempt by the creators for the big reveal they came up with at the end.

If you are seriously planning to buy an existing hard copy of Shogun Warriors #3 (1979), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the comic book costs $35.

Overall, Shogun Warriors #3 (1979) is satisfactory.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Prototype #15 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back superhero enthusiasts, comic book collectors and fans of Malibu Comics! Today, I’ve decided to take a break from the Hostile Takeover storyline of the Ultraverse and focus more on the Prototype monthly series. Last time around, a new chapter in the life of Prototype pilot Jimmy Ruiz started and in the corporate world, he took a job that paid so much less than before.

What exactly will happen to Jimmy? We can all find out in this look back at Prototype #15, published in 1994 by Malibu Comics with a story written by Len Strazewski and drawn by Dean Zachary.

The cover.

Early story

The story begins inside a top-secret facility somewhere in the city of New York. A black man is going through the painful processes of cybernetic enhancements. His name is Donovan Jones and he is told by a shadowy figure that he is a failure and only their organization can turn him into something else…more than a human loser.

“You always were an ultra, Jones…and UltraTech knew this! But they never revealed this toyou,” said the shadowy figure.

Donovan Jones expresses his hatred for UltraTech. He also expresses his intention to destroy Prototype.

Elsewhere, a long vehicular bridge has been damaged. Helping the victims were Ranger (Bob Campbell) and Prototype (Jimmy Ruiz) trying to ensure that they could balance the bridge to prevent cars from falling over the edge. They managed to solve the problem paving the way for things to go back to normal. The affected people express their thanks and admiration to them.

As they fly away together, Bob and Jimmy talk about matters related to being ultra heroes. A short time later, Jimmy takes the train going to New Jersey as a civilian. He arrives at the facility of Direct Contact which is a division of NuWare. It turns out this is his first day of work with them and he is still struggling with the drastic changes now that his huge perks and privileges with UltraTech are no more…  

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Jimmy Ruiz in a tough situation in front with his new boss on his first day at work.

I really like the story and the way Jimmy Ruiz was portrayed. This is really fine writing by Len Strazewski and it seems he organized a plan to not only redefine the protagonist but also change the status quo around him. I liked the way Strazewski set up the first-day-on-the-job struggles of Jimmy which really showed how fragile he is as a person without the armored suit to help him. His boss really was hard on him and made things a bit complicated for him as far as the use of Prototype is concerned under the control of NuWare. I also like the way Jimmy was portrayed in trying to be very responsible about his domestic life and the future ahead of him and his pregnant darling Angella.

Apart from the in-depth characterization, there is a good amount of superhero action to keep fans satisfied. The action was nicely drawn by Dean Zachary.

Conclusion

Prototype and Ranger.

Prototype #15 (1994) is a lot of fun and pretty engaging. In fact, this comic book is a nice pay-off following the build-up that was done in issue #14. To see Jimmy Ruiz redefined as a person without the armor is compelling and the story was nicely structured by Len Strazewski. For serious Prototype fans, this is one comic book that is worth reading again and again. Lastly, this one has a very intriguing ending that you have to read and find out.

If you are seriously planning to buy an existing hard copy of Prototype #15 (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the comic book costs $14.

Overall, Prototype #15 (1994) is highly recommended!

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Shogun Warriors #2 (1979)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Long before Pacific Rim (2013) presented giant robots and monsters slug it out on the big screen with a strong emphasis on action and scale, there were varied animated series of such giants shown in television sets in Japan way back in the 1970s. Then by the end of the decade, Marvel Comics published the Shogun Warriors comic book series in relation to a business deal with Mattel.

Last time, only one giant robot was heavily featured as a defender for human civilization as it became a target by a force of evil that unleashed a giant monster. That robot was Raydeen and as a result of what happened, something led to the unveiling of Combatra and Dangard Ace.

To find out more, here is a look back at Shogun Warriors #2, published by Marvel Comics in 1979 with a story written by Doug Moench and drawn by Herb Trimpe.

The cover.

Early story

The story begins at the secret facility of Shogun. There the three pilots – Genji Odashu, Ilongo Savage and Richard Carson – are being briefed by Dr. Tambura explains to them that their first mission piloting Raydeen was not a failure at all. While acknowledging that the giant monster Rok-Korr is still a threat, he states to them that giant robots Combatra and Dangard Ace will be deployed and controlled by them.

After giving them a quick tour of their subterranean chamber (where the robots receive maintenance and get tested), Dr. Tambura bring the three pilots into another place filled with high-tech controls. From there, they watch Dangard Ace, Raydeen and Combatra perform in field tests via remote control.

Meanwhile on a different island, the evil leader Maur-Kon rallies his so-called dark agents to rise and work together in seeking vengeance for their defeat in the great war chaos as they have found the forces of eternal good anticipating them. After much talk, Maur-Kon and his minions bow and kneel over bubbling magma murmuring evil phrases…

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The three pilots get assigned with each robot.

Like the previous issue, this comic book has less than twenty pages of story and art. This results another heavy load of exposition or information dump on readers, and the narrative had a rushed pace. With regards to the battle between Raydeen and the giant monster, there is indeed a continuation of it. The giant monster was given some personality.

Again, there is no real character development here. The three pilots were not written to display any personality nor did the writer exert any effort to make readers relate with them. Instead, you will see them in training in speed beyond belief.

The highlight here is that Dangard Ace and Combatra finally got revealed and emphasized. Be warned, however, that there is lesser spectacle in this comic book and the story predictably served as a setup for what could be a more promising battle.

Conclusion

The pilots and the Shogun Warriors (the robots) go deep down.

Shogun Warriors #2 (1979) suffered from pretty much the same problems as issue #1. The noticeable difference here is that there is lesser action and lesser giant-sized spectacle shown here. That is not exactly surprising as the creators had to sacrifice something to make way for further explanation of the comic series’ grand concept.

If you are seriously planning to buy an existing hard copy of Shogun Warriors #2 (1979), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $35 while the near-mint copies of the price-less and the Whitman editions cost $350 and $35 respectively.

Overall, Shogun Warriors #2 (1979) is less than satisfactory.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com