Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! Today we revisit the Ultraverse and focus on the Night Man who is one of the most intriguing heroes of the UV ever created. Having read the first four issues, it is clear that the storytelling with Night Man was done with darkness and grit in mind plus the villains introduced were unconventional. The good news is that each of the first four issues were actually enjoyable to read.
With those details laid down, here is a look back at The Night Man #5, published by Malibu Comics in 1994 with a story written by the Steve Englehart and drawn by Kyle Hotz.
The cover.
Early story
The story begins with a private investigation being done by a detective and a police officer over a dead man whose chest was ripped open. While the two discuss who could be responsible for the victim’s death, Night Man appears and showed no fear when guns were pointed at him.
He tells the police officer and the detective that he is searching for a murderer responsible for the kidnap of two ladies and the extraction of their respective glands. Night Man explains that he rescued the two said ladies and victim right in front of them must be the first substitute victim…
Quality
Getting answers is tough for the Night Man.
To cut through the chase, I can say that this comic book has a very strong detective story element in it told through Night Man. In fact, seeing Night Man doing detective work made him look and feel like DC Comics’ own Batman but with the Ultraverse touch still maintained.
While telling a detective story, Steve Englehart also took time to humanize Night Man and the scene in which the protagonist questions what being the Night Man has gotten him into was a really nice touch.
Serving as the highlight of this comic book was the rematch between Night Man and antagonist from issue #4. The rematch was not much about spectacle or hard-hitting action but rather more about intrigue and shock value expressed through dialogue (which the Night Man and the villainess engaged a lot with). The villainess is absolutely not the typical comic book antagonist but someone who has a legacy of not just taking people’s lives away but also living through the decades without aging nor anyone from local society opposing her. The villainess is pretty much an ideological opposite of the Night Man.
Conclusion
The Night Man doing detective work and research.
With its continued approach on darkness, grit and shock value on its storytelling, The Night Man#5 (1994) is another engaging read and it is best enjoyed when you focus on the dialogue and the details in text. As for the Night Man himself, he got developed as a person even more here even though key storytelling elements were used that made the comic book feel like a Batman comic book. Lastly, I should say that Night Man really has his own unique place within the Ultraverse.
If you are seriously planning to buy an existing hard copy of The Night Man #5 (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $16.
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/
Believe it or not, Xbox is now 20-years-old and I’m not just referring to the line of video game consoles from Microsoft. Xbox today is also a following of dedicated fans as well as a very thriving ecosystem that covers Xbox game consoles as well as Windows PC! Xbox is also home to popular game franchises such as Halo, Forza Motorsport, Forza Horizon and, by means of Bethesda’s integration into Team Xbox, the established franchises of The Elder Scrolls, Doom, Dishonored, Fallout and many others!
The other night, I got to watch live the Xbox 20th anniversary celebration via the official Xbox YouTube channel and I can say that it was worth the wait since it was first announced coming. That being said, I posted below for your viewing pleasure the very Xbox 20th anniversary celebration video which lasts a little over 30 minutes…
Wow! That was a blast of nostalgia, the Xbox development history, games and big-time entertainment there! Were you able to absorb all of that in just one viewing?
Cutting through the stuff, I can say that I was surprised to see 343 Industries announce the sudden release of the Multiplayer Beta of Halo Infinite which itself has a December 8, 2021 release for its very promising single-player campaign. Watch the video below…
That looked awesome! That being said, I should not be surprised of the sudden release of the multiplayer beta because November 15 is the anniversary date of the original Halo: Combat Evolved, and this year also marks 20th anniversary of the said game and the Halo franchise as a whole. Another reason not to be surprised by the announcement is the fact that the multiplayer feature of Halo Infinite was very positively received since it was first unveiled months ago. I believe that having millions of Halo fans play Halo Infinite’s multiplayer beta will add to the growing anticipation of the single-player campaign’s release which is only weeks away from happening. At the same time, I should state that Halo Infinite’s multiplayer aspect will not be limited to last a few years but will be updates more and more and be able to last even more years than any multiplayer feature of past Halo games!
Adding even more awesomeness to this backward compatibility development is the confirmation enhancements (note: frame rates, resolution, etc.) being applied on classic games making them play best on Xbox Series S and Xbox Series X! Posted below is the excerpt from the Xbox.com article containing the very specific details…
Backward Compatible Games play best on Xbox Series X and Series S
A core tenet since the very beginning of the backward compatibility program has been to not only preserve the games you know and love, but also to enhance them using the latest technology so they look and play better than ever before while still staying true to the original creator’s vision. With Xbox Series X|S, we introduced innovations and improvements such as FPS Boost, Auto HDR, and faster loading times, which breathed new life into classic titles.
Every backward compatible title added today will experience improved visual quality with Auto HDR on supported displays, which automatically adds HDR enhancements on Xbox Series X|S.
Original Xbox games will experience a resolution increase on all Xbox Series X|S and Xbox One consoles on supported displays.
4x resolution increase on Xbox Series X and Xbox One X
3x resolution increase on Xbox Series S
2x resolution increase on Xbox One S and Xbox One
Players will experience even smoother gameplay on 11 titles added today via FPS Boost, which doubles the original framerate up to 60 FPS, including F.E.A.R., F.E.A.R. 3, Binary Domain, and NIER.
We are also excited to announce we enabled FPS Boost on 26 more titles from the existing catalog including top requested titles such as the entire Gears of War franchise, Fallout 3, Fallout: New Vegas, Elder Scrolls IV: Oblivion, Dragon Age: Origins, Dead Space 2 & 3, Alan Wake and Sonic Generations.
And beginning today, FPS Boost is rolling out to 33 titles via Xbox Cloud Gaming (Beta) that were previously enhanced on Xbox Series X|S including Fallout 4, Fallout 76, and The Evil Within 2.
Players can easily toggle FPS Boost as well as Auto HDR on or off under the “Manage Game” section for any title. You decide how you want to experience your favorite games, whether in their original form or enhanced with Auto HDR and FPS Boost enabled.
Having played Xbox games since the original Xbox console, I can say that the enhancements on old games running on any Xbox Series console is very delightful. Very soon I will replay The Elder Scrolls IV: Oblivion on my Xbox Series X console to rediscover its open-world and quests while enjoying the 60FPS frame rate which will make it a buttery smooth gameplay experience! In relation to these, check out the following videos below showing classic Xbox games enhanced on Xbox Series X.
My Xbox story
Some of you might be wondering what my Xbox story is and how does the Xbox 20th anniversary resonate with me. I can tell you right now my personal experience on witnessing the very launch of the original Xbox game console way back twenty years ago!
The day was November 15, 2001. I was in Hawthorne, California and back then I was still a PlayStation gamer who just happened to be intrigued by Microsoft’s entry in the video game industry.
Being very curious and interested, I hiked all the way to the nearest Best Buy. As I did not have much money, I simply went there to enter and observe. Shopping was not the point of my visit.
As I approached Best Buy through the parking area, I noticed a group of about ten people lined up outside as well as some people entering. It turns out the ones who lined up were there for the Xbox console launch, ready to purchase and waiting for their respective turns. Since I was not there to buy the console, I went inside without hassle.
The original Xbox console with Controller S (which was released in 2002 replacing the original bulky controller).
As it turned out, inside Best Buy, there was a controlled approach organized by the retailer to ensure that the customers buying Xbox, its games and peripherals would have ample time to pick up what they wanted and go to the counter for payment and exit. In other words, it was a turn-based approach on launching the Xbox console locally in a very orderly manner. I also learned that the customers waiting outside the front each had numbers for the Xbox console launch.
While walking around, I saw the original Xbox consoles in their boxed stacked together for the numbered customers to pick up. I also saw shelves of Xbox games and accessories nearby.
Among the customers I witnessed buying the Xbox, I saw a lady moving forward with her pushcart full of varied products (DVDs, CDs, video games and more) and the Xbox stood out among them all! That was a sight to behold!
And that was my personal Xbox 20th anniversary testimony for you all!
In closing this piece, posted below are Xbox-related videos for your viewing pleasure.
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/
For your excitement, watch this official announcement video…
The next video below is about the production of the game which includes words from varied creators at Volition plus actual gameplay footage. Watch closely and pay attention.
Now to put things in perspective, posted below is the excerpt from the Xbox.com article written by Deep Silver Volition chief creative officer Jim Boone. Some parts in boldface…
Saints Row is back and better than ever! We’ve completely rebooted the game, with a brand-new setting, new characters, and new tone, bringing the Saints franchise up to date for today’s gamer.
The game is set in Santo Ileso, a vibrant fictional city set in the American Southwest with nine unique districts and two deserts, currently controlled by three enemy factions: Los Panteros, The Idols, and Marshall Defense Industries.
You start out as the future Boss, our charismatic murder machine, and you get to decide who you want to be, with extensive customization options; you literally get to be Self Made. You team up with your three best friends, Neenah, Eli, and Kevin and begin your mission to rise to the top and build your criminal empire.
However, as this is Saints Row, it’s not an easy ride. You must defeat the three enemy factions and take Santo Ileso as your own. Experience epic gunfights and highspeed chases as you explore the biggest and best Saints Row playground ever, laced with the signature humor the series is known for.
An arsenal of extensive, customizable weapons is all available to you, with cars, bikes, VTOLs, helicopters, and wingsuits all adding to the enormous fun. And two-player co-op means you can enjoy all this with a friend.
Shooting and high-speed chases are part of the Saints Row formula of gameplay.
I am personally very interested with this brand-new Saints Row game. I first got to play the original Saints Row on Xbox 360 way back in 2006 and it was one of my first games on the console. That original game was developed by Volition and published by THQ. I had even more fun with Saints Row 2 and I had the best and most fun-filled gaming sessions with Saints Row: The Third. Saints Row IV turned me off, however, as it was way too outlandish and it was made at a time of uncertainty.
Going back to the Saints Row reboot, based on the above details and the short gameplay clip, I still see some traces of the key gameplay features that defined the Saints Row franchise’s first three games. Players will get to lead a gang and gain respect as they build themselves up in the presence of rival gangs within a fictional city that is divided into sections. The feature of customizing your weapons and vehicles is also back. Also it has been confirmed that character customization is back.
Honestly, this creative design as the default look of the “Boss” that gamers will get to play is ugly and ill-conceived. Good thing that gamers will be allowed to customize their character.
How many cactuses have you spotted in your city?
Here is hoping that more updates about the features and setting of the new Saints Row game will be released over the next few months heading towards the February 2021 launch. I am hoping that the game developers will seriously pay attention to the features that made the Saints Row: The Third so much fun such as owning properties, cyber blazing and the signature activities like Mayhem, Snatch, Insurance Fraud, Trafficking, Heli Assault, Tank Mayhem and Professor Genki’s Super Ethical Reality Climax.
As the new Saints Row is a reboot and has a very brand new setting as well as an obvious Millennial-inspired cast of characters (it looks like there are some woke, politically correct and diversity-obsessed people inside Volition), it is uncertain if most of the above-mentioned gameplay features will be included.
Saints Row and Xbox
The new in-game setting reminds me of Arizona, Nevada and New Mexico.
A helicopter lifting a car. The in-game action should be wild like before.
The connection between the Saints Row and Xbox brands is notable and real even though it is not obvious enough to be noticed. In my experience, I played the first SR games on my Xbox 360 and by the time I played the 3rd game, my console was already aging. Fortunately my Xbox 360’s problems did not prevent me from fully enjoying Saints Row: The Third.
When backwards compatibility on Xbox One was realized, I replayed the three SR games on my console and had a lot of fun replaying them. As for the remastered version of Saints Row: The Third, I have yet to play it but it has been confirmed to run at 60-frames-per-second with dynamic 4K resolution on Xbox Series X. Just imagine how the new Saints Row will run on Xbox Series X.
Will the Saints Row reboot be a fun and engaging game to play once it finally comes out? We will only find out on February 25, 2021.
In ending this piece, here are some Xbox and Saints Row-related videos for your enjoyment.
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Disclaimer: This is my original work with details sourced from watching V: The Original Miniseries and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Way back in 1983, I was fortunate to watch the 2-episode sci-fi mini-series on television titled V: The Original Miniseries. Because there was no Netflix, no YouTube, no Internet access and no DVD at the time, getting to replay the said mini-series as well as its sequel V: The Final Battle was really hard. Replays of them on local TV rarely happened.
Then in 2001, V: The Original Miniseries was released on DVD format and I got to watch it all over again with a good amount of enjoyment. In recent times, I purchased the Blu-ray release and replayed the original miniseries in high-definition at last!
You must be wondering if the original mini-series aged well through the decades, and is it still good to watch by today’s standards? While I will comment about its overall quality below, what I can say is that its theme about people fighting to be free from fascism, oppression, terrorism and dictatorship remains relevant to this day.
For his part, star Marc Singer stated: “I think themes of what holds society together and what tears society apart, those themes are universal themes and I think they’re always going to be relevant. I think there’s going to be a necessity for things like V to be revisited in order that society remember what it is that’s cohesive and coherent about it and why is it that we should all stand together and treat each other well.”
With those details laid down, here is a look back at V: The Original Miniseries, written and directed by Kenneth Johnson. The first episode was broadcast on television in the United States on May 1, 1983.
V: The Original Miniseries
Early story
The story begins in El Salvador where camera operator Mike Donovan (Marc Singer) and his companion Tony risk their lives capturing footage of an armed conflict. As the two tried their best to move away from the heat of battle, a helicopter of the enemy tracks them and corners them. Just as hope seems lost for Mike Donovan, the helicopter suddenly flies away. He turns to the other direction and witnesses the presence of a huge, floating saucer-like space ship coming his way. He begins to record footage of it.
Soon enough, several other space ships arrive and float above many other cities around the world. In America, medical student Julie Parrish (Faye Grant) and her colleagues carefully watch the TV news coverage. In a nice neighborhood, several residents – including Robin Maxwell (Blaire Tefkin), Eleanor Dupres (Neva Patterson), Daniel Bernstein (David Packer) and his grandfather Abraham (Leonardo Cimino) to name a few – marvel at the sight of a space ship above them. At another location, the research of scientist Robert Maxwell (Michael Durrell) and his colleague got interrupted with the arrival of a space ship.
The Visitors formally begin their new relationship with the people of Earth.
Diana of the Visitors played by Jane Badler.
Some time later, the Visitors make verbal contact with the people around the world using varied languages of Earth. In a special arrangement held at the top of the United Nations (UN) building in New York closely viewed on TV by the general public, the Visitors reveal themselves represented by John (Richard Herd) who expresses their message of reaching out peacefully to the people of Earth, seek their help and, in return, share with them their advanced technologies that could help humanity a whole lot for future generations. The Visitors are human in appearance but speak with very distinct sounds.
As a result, the governments of Earth agree to the offer of the Visitors and establish ties with them. Symbolically, a large group of Visitors’ engineers led by Diana (Jane Badler) and security chief Steven (Andrew Pine) arrive at a refinery to formally begin collecting chemicals and minerals.
Then things start to turn bad…
Quality
I can clearly declare that the writing and directing done by Kenneth Johnson remains great, and for many reasons why. On storytelling, Johnson (who was inspired by the anti-fascist novel It Can’t Happen Here and made an adaptation of it before finally coming up with V) clearly took his time on establishing the core concept stage-by-stage, and he also found efficient ways of explaining details to viewers by using in-story news reports and videos and retrospective as effective tools of exposition (these helped cut down the reliance on expository dialogue).
As the story goes on, Johnson carefully introduced the many characters on-screen (including the use of quick introductions of some characters who are located away from others they are connected/related with), established who they are and, most notably, showed how the events that took place affected them.
The Visitors (and one member of their youth auxiliary movement wearing brown) posting propaganda material to condition people’s minds they are friendly and trustworthy. These posters are familiar to many Nazi propaganda materials used in Europe decades earlier. Prior to the release of the Original Miniseries, a real-life marketing campaign of putting up such posters happened in real life.
Johnson also used symbolism which reflects what happened decades ago in Europe with the rise of the Third Reich. The Visitors’ symbol resembles the Nazi Swastika while the persecution of scientists (as well as their families and associates) resembles the Nazi persecution of Jewish people, and the scene of Daniel Bernstein joining the Visitors through their “Friends of Visitors” movement recalls memories of the Hitler Youth. I should state that Earth citizens who chose to collaborate with the aliens from space (strongly symbolized through Eleanor Dupres), images of the armed Visitors watching several helpless Earth people being taken away from their homes and the dominance of propaganda over the free press also reflect what happened back in World War II when the Nazis occupied many parts of Europe. The fact that Johnson used alien humanoids as the Visitors make them a more universal antagonistic force that viewers can relate with.
When it comes to the cast members and their respective performances, there is a whole lot to enjoy here and I can confirm that the quality of dramatic performances is pretty good and adds a whole lot of believability to the story. The most notable performer here is none other than Faye Grant who believably portrayed Julie Parrish on her in-depth transformation from a promising medical student to a reluctant organizer of a movement of freedom-loving people called the Resistance. Faye Grant excellently portrayed emotions and even showed the fragile side of Julie as she struggles to strengthen herself to lead her fellow people who seek freedom and survival. Julie also is the most charismatic and likable character in my view.
Marc Singer’s Mike Donovan is the closest thing this miniseries has to an action hero. Donovan is not a soldier, nor a policeman, nor a combat specialist. He is a hard-working media employee who has covered a lot of armed conflicts overseas and along the way he learned how to fight. As he is not a fighting machine, Donovan was portrayed to be vulnerable and really ends up struggling a lot. In a way, Donovan symbolizes people who take action once they realize what is wrong and what lies they have been fed with. It should be noted that before Bruce Willis wowed audiences as the vulnerable hero John McClane in Die Hard, Marc Singer’s Donovan was the vulnerable and struggling action performer realized ahead in time. On the dramatic side, Donovan’s talk with his mother Eleanor is a great scene to watch, and his contrast with Kristine Walsh (Jenny Sullivan) must be seen! If you ask me, Mike Donovan is Marc Singer at his best!
Faye Grant’s portrayal of Julie Parrish is highly believable complete with a good range of emotions. Her character development all throughout the Original Miniseries is very believable.
Marc Singer as Mike Donovan.
The other most notable role is none other than the Visitors’ commander Diana excellently played by Jane Badler. Diana was played to be charismatic, powerful, and sadistic at the same time. She is not a mere evil figure nor is she your typical pure evil antagonist. In fact, she is the powerful extension of an unseen high authority of the aliens and this alone makes her worth your attention. Also, through her interactions with her fellow aliens Steven and Brian (Peter Nelson), you will see very interesting traits of Diana’s personality. I should state that Jane Badler’s eyes and expressions really gave her character a very commanding presence on-screen. Even though her screen time is not dominant, Diana’s impact remains very strong.
As for the other cast members and their contributions in the film, I can state that Robert Maxwell was excellently portrayed by Michael Durrel to be the very caring father striving to protect his family even as society has been manipulated to demonize scientists like him. Daniel Bernstein is clearly the traitorous Earthling who has gotten so involved with the Visitors, and I am confident that David Packer will get on your nerves. Willie is the good-natured Visitor who tries to fit in with the people of Earth and his friendship with Harmony Moore (Diane Cary) is very symbolic. Given the reputation of Robert Englund as a horror icon, his performance as Willie is a must-see!
The most notable of all the supporting cast members here is none other than Leonardo Cimino’s Abraham Bernstein who is a Jewish man who went through the Holocaust and survived to establish the family in America only to see evil return in the form of the Visitors. His dramatic scene of protecting a certain family is a must-watch, and most likely it will stir your emotions.
This scene shows the contrast between Abraham Bernstein (Leonardo Cimino) in the background and his grandson Daniel (David Packer) in the foreground. Abraham is an old Jewish man who went through the Holocaust and lived on. Daniel, who is 17-years-old, willingly joined the Visitor’s youth auxiliary movement which parallels that Hitler Youth.
In addition to being successful with telling the story, spreading the details and getting solid performances from the cast, Kenneth Johnson also proved to be really crafty with the way the camera captured images and how the very important moments were presented to captivate viewers. Johnson’s work here is clearly a labor of love. As for the music, Joseph Harnell did a good job overall. His style gives V a distinct aesthetic on tunes and I noticed his music becomes more lively late in the 2nd episode. Harnell also knew how to add musical excitement when the narrative needed a boost of energy or speed.
People of Earth, including children, are helpless under the Visitors.
Last but not least, I want to talk about the action and visual effects here. The action is, for the most part, raw and believable to watch. The action performers dressed as the Visitors never looked like they were trained but at least their ways of positioning themselves to fire their laser weapons made up for it. The hard action has that raw aesthetic which I actually liked because the action performers – including Marc Singer himself – were convincing with the way they exerted efforts. In this modern age of wire works and digital effects, seeing raw action and real human effort combined with risk taking is refreshing to watch.
More on the action scenes, I should state that the concept of showing the humans using conventional guns against the laser-armed Visitors was done in a satisfying and believable manner on-screen. Such concepts could have turned out bad had Kenneth Johnson and his team lacked talent and precision. As for the visual effects, they resulted a mixed bag as far as quality and artistry are concerned. While the laser blasts still look very good (and their impact was felt thanks to excellent timing with the on-set explosions and fireworks), the huge motherships really look dated as they were matte images (not miniatures), and in a few shots the matte lines were clearly exposed in high-definition which broke the immersion for me. The smaller space crafts that were shown flying also had that similar, out-of-place look (note: they did not match the lighting of the live-action footage). Still, the practical effects used are good to see and the matte paintings used for two key shots in the 2nd episode were photo-realistic.
Conclusion
The free and righteous praying to the Lord.
As it is clearly still great and engaging to watch, V: The Original Miniseries (1983) certainly aged well, it remains essential to watch even by today’s standards and most of all, its theme about the conflict of freedom and dictatorship makes it completely relevant to this day. It is a reminder about what your part in your society is, who you are, what your values are, and why you have freedom in your local society which can be destroyed by an alienating force once your fellow people refuse to resist it. As mentioned earlier, the cast is great and I am confident that you readers will find a character or two to relate with.
The focus of this miniseries on fascism invading the lives of the free people easily reminds me about how, in this modern age, sinister influences like Marxism, socialism, Communism, unrestrained political correctness and fascism poisoned the minds of millions of people through the academic system and turned them into social rebels, domestic terrorists, looters, rioters and new criminals who are so determined to go against their fellow people who do not share their beliefs. In modern-day America, the ongoing movements of Black Lives Matter, Antifa, SJWs, the anti-Semitic BDS movement, the rabid LGBTQ+ movement, the so-called democratic socialists and other agents of Satan have been harming patriotic Americans, attacking their values, taking the innocence of the youth and children away, destroying businesses and tearing down societies as we know it. The 1983 mini-series will remind you that from time to time, social order will be pushed hard by the invaders (be it people or be it influences so alien to the society) and the people who are righteous can choose to restore the said order as well as their respective lives.
Seriously, if you value your freedom, your culture, your values, your people and your faith in the Lord, you certainly would not want to submit yourselves to a foreign people who intend to destroy you.
No matter what happens, people should never lose faith in the Lord and they must look up to Him for deliverance. The Lord will punish the wicked and make ways happen to lift up the faithful. Clearly, V’s theme about the fight for freedom is truly universal.
Symbolism and socio-political relevance aside, V: The Original Miniseries (1983) also comes with a good amount of spectacle that make sense within the narrative. Do not expect to see extensive, over-the-top action scenes of modern-day cinema/television here but I assure you that the spectacle (note: even with the flawed matte imagery of the visual effects) in this production paid-off nicely in relation to the build-up of events throughout the story.
I strongly recommend you acquire V: The Original Miniseries on Blu-ray while it is still available. Watching it in high-definition is a great experience on my part.
Overall, V: The Original Miniseries (1983) is highly recommended! That being said, I strongly encourage you to buy it on Blu-ray disc format while it is still available and affordable. If you want more of Kenneth Johnson’s other work related to V, I suggest you to look for his book V: The Second Generation. Don’t forget to visit Johnson’s website at http://www.kennethjohnson.us/
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
For more V-related writings of mine, check out my retro comic book reviews of the V comic books (published by DC Comics) issues #1, #2, #3 and #4.
Disclaimer: This is my original work with details sourced from reading the comic book, watching the V mini-series (Original Miniseries and The Final Battle) and the 1984 TV series, and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, science fiction enthusiasts, comic book collectors and fans of the V entertainment franchise of the 1980s! Before I start this newest retro comic book review, I am happy to say that I recently received at last my copy of V: The Original Miniseries on Blu-ray disc format! It definitely is a major upgrade and it is the best yet! That being said, looking back into the past, I got to watch V: The Original Miniseries on television, video tape, DVD and now on Blu-ray disc format from 1983 to this year! If you are a fan and you are interested to buy yourself the original mini-series on Blu-ray disc format, head on to Amazon. Now we can return to the 1980s comic book series.
Last time, a small team of the Resistance encountered the Visitors who arrived at an isolated small town in California to collect something precious which is the result of the aliens’ special ties with the locals. That story ended nicely.
With those details laid down, here is a look back at V #4, published in 1985 by DC Comics with a story written by Cary Bates and drawn by Tod Smith.
The cover.
Early story
The story begins with Lorne, a Visitor whose fake human skin on his face got damaged a lot, his reptilian skin and eye have been exposed. He brought with him a transport (carrying what looked like human bodies) and tries to enter the Science Frontiers building to meet with a certain Mr. Bates.
Inside, Lorne meets with Bates who turns out to be his client and eagerly wants to get paid. Bates wants to see first the bodies brought to him and when Lorne pulls the blankets, Ham Tyler and Chris Farber suddenly come out to take on them both. Lorne is pushed out of a nearby window falling several feet down. Ham and Chris cornered Bates who turns out to be dealing with Diana of the Visitors.
Meanwhile in Los Angeles, Mike Donovan and Julie Parrish are having quality time together cherishing their relationship. They are enjoying the relief and relaxation after successfully surviving in a dangerous encounter with the Visitors at an isolated California town.
As they dance, Julie recognizes a well-known astronomer whose image appears on TV. She suddenly stops dancing and moves closer to the TV, leaving Mike puzzled…
Quality
This shows how sadistic Diana is even towards her own people.
If there is anything that really stood out in this story, it is the entrance of astronomer Earl Meagan (modeled after Carl Sagan) whose presence not only attracts Julie but also rekindles the passion of science in her which she had during her days as a medical student (before the Visitors arrived). He was written to be highly intelligent and insightful which paves the way for the story to be laced with concepts about the so-called advancement of life forms that traveled through the galaxy and evolved. Meagan also symbolizes delusion resulting from scientific theories, as well as letting his own people down in favor of a foreign people.
More on the story, I should state that Cary Bates wrote this comic book to smoothly reconnect with V: The Final Battle by means of including the star child Elizabeth Maxwell who is now a young adult. The connections with the V TV productions solidified even further through more scenes of Diana whose evil nature and leadership tactics are dramatized here.
Conclusion
Ham and his pal take action!
The creative team delivered another solid and satisfying tale in V #4 (1985). This time around, the narrative got shaken with the introduction of Meagan, the sudden change of attitude of Julie, and the build up for more intriguing events to come in.
If you are seriously planning to buy an existing hard copy of V #4 (1985), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $29 while the near-mint copy of the newsstand edition costs $38.
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Disclaimer: This is my original work with details sourced from reading the comic book, watching the V mini-series (Original Miniseries and The Final Battle) and the 1984 TV series, and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, science fiction enthusiasts, comic book collectors and fans of the V entertainment franchise of the 1980s! Before I start this newest retro comic book review, let me ask you…if you were a resident of a small, rural town in America, would you be willing to accept offers from visitors who claim to come in peace?
The above question hits on theme that defined the first arrival of the Visitors (Reptiloids covered with fake flesh to look human on the outside) in the first episode of V: The Original Miniseries in 1983. I remember the scene in which the Visitors’ so-called leader John first appeared and he acted gentle and friendly. The events that followed was pop culture history.
Last time around, Mike Donovan, Julie Parrish and their companion got jailed in a small, rural town whose people (a lot of which were senior citizens) trusted the Visitors a whole lot. The three could find themselves in deeper trouble as a group of Visitors arrive in town for an activity. To find out what happens next, here is a look back at V #3, published by DC Comics in 1985 with a story written by Cary Bates and drawn by Carmine Infantino.
The cover.
Early story
The story begins with the arrival of a large transport ship at the town of Sparkling Springs. The group of Visitors, led by Captain Devon (who replaced his predecessor), is warmly welcomed by the residents. In the town jail, Mike, Julie and Hart noticed from a distance that the arrival of the Visitors was six hours earlier than anticipated.
At another part of town, the young Billy (who promised to help Mike, Julie and Hart) is hiding behind plants with Willie (a good-natured Visitor who sided with the Resistance) and Boyce carefully observing the large transport ship. Being a Reptiloid himself, Willie found it logical that his fellow aliens want the rich abundance of minerals in natural spring water as it is beneficial for their physiology.
Willie then asks Billy to take them to the jail where their friends are locked up…
Quality
Mike and Willie take action!
As expected, the high-quality writing of Cary Bates really brought the continuing story to life and the engagement also remains strong.
While the previous showed how the town people became trusting of the Visitors, this one further emphasized that through the latest visit of the aliens. What I liked most about this comic book was the way Cary Bates portrayed the way the Visitors perceived their relationship with the town people and how they perceived a threat made by one of the locals could rattle the mutual give-and-take relationship of the two sides. There is even this chilling writing about how the life of one wasted youth compares the benefits that the two sides enjoy.
More on the writing, there is this very impassioned speech by Mike Donovan that makes clear the true intentions of the Visitors as the town people accepted the aliens so warmly while turning their backs on the human race. So far, this is the most socially relevant expression in this old comic book series and if you take into context the fact that certain people in the world today would give up on their established values (examples: patriotism, the nuclear family) in favor of destructive, radical values and concepts (examples: Marxism, Socialism, Communism, Fascism, critical race theory) and then deform society with them, Mike Donovan’s speech remains strongly relevant. In fact, I easily imagined the voice of Marc Singer speaking as I read the said speech.
When it comes to spectacle, there is a good amount of action to enjoy here.
Conclusion
With the help of local boy Billy, the Resistance make their moves against the Visitors.
I can say that V #3 (1985) succeeded in telling an engaging story (which concluded in a very satisfying way) and pushed the narrative forward. Having seen the original miniseries as well as V: The Final Battle a long time ago, I could easily relate with the portrayals of Mike Donovan, Julie Parrish and Willie in this story. I also love the fact that this story emphasized that peace and freedom are achieved not by mere reforms but with sacrifices (which was visualized with a very notable death scene that also showed the comic book creators took a huge risk as it is really sensitive in nature). Its social relevance will remind you not to give in to sinister forces.
If you are seriously planning to buy an existing hard copy of V #3 (1985), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $28 while the near-mint copy of the newsstand edition costs $38.
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero fans, comic book collectors, fans of 1990s arts and culture, and fans of Malibu Comics! Today we return to the Ultraverse for another tale of The Night Man, specifically from one of the early issues of its monthly series that launched in 1993.
For the newcomers reading this, Night Man is a solo hero within the Ultraverse who is a musician by day and a crime fighter by night. He was involved in a major accident with a certain cable car in San Francisco that got hit by a bolt of energy from the sky (as told in The Strangers #1). His life was never the same.
With those details laid down, here is a look back at The Night Man #2, published in 1993 by Malibu Comics with a story written by Steve Englehart and drawn by Gene Ha.
The cover.
Early story
The story begins with Johnny Domingo (Night Man) failing to sleep during the night. The operation he had recently kept him awake and his mind is just racing. He could not even properly play his saxophone.
He dresses again as the Night Man, takes his motorcycle out of his place and then he speeds away. Shortly after, he senses another person’s thoughts…those of a man wearing a trench coat messing with a young boy. Night Man decides to jump in, intervene and save the boy but to his surprise, the man easily hit him moving him back and making him fall on the road.
Unwilling to give up, Night Man goes back to him and strikes back with a kick to the head. During their conflict, Night Man pulls the man’s trench coat revealing a rather shocking form for a body that looked inhuman. This shocks the costumed vigilante giving the man time to pull down scaffoldings in an attempt to hurt him and the boy…
Quality
Night Man and Mangle fight!
Focusing on the plot, while the first issue showed Night Man beginning as a vigilante and self-made detective, this comic book shows him struggling to do what he believes to be good (by means of saving another person’s life) and having to face both rejection and skepticism from people. Of course, Night Man himself is flawed with his execution and the way he presents himself to others (note: including doing the radical thing of climbing a tall building just to talk to someone powerful). It does not help that he is restless which clearly impacts his perception even though he has the will to be helpful and make local society a bit safer from dangerous people.
Back to the story, the introduction of a new villain named Mangle is quite intriguing and it seems very fitting that Night Man’s reaction to seeing him in his inhuman form would reflect the same shocked reaction on the part of the reader. Mangle is very distinct from the many other villains of the Ultraverse and he is indeed a powerful adversary to Night Man.
When it comes to the visuals, Gene Ha’s art style is excellent. He has this distinct, gritty style on drawing people as well as their facial expressions. His art on Mangle made the villain look really scary and intimidating. Gene Ha also proved to be good with framing the action scenes while keeping enough creative space for the dialogue or narration to come in for readers to follow.
Conclusion
Nothing like coming all the way down from a very tall building to move on.
The Night Man #2 (1993) is pretty compelling and as it is free from the baggage that came with building up the vigilante in issue #1, this one has a more cohesive story and shows more of the him doing his best to be helpful. The story is good enough to keep me interested for the next issue. I should also state that if readers love seeing a hero struggle in helping others, then there is a lot to like in this story.
If you are seriously planning to buy an existing hard copy of The Night Man #2 (1993), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the comic book costs $14.
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
After two whole weeks of being placed under the restrictive ECQ (enhanced community quarantine) during the ongoing COVID-19 pandemic, the National Capital Region (NCR) and the provinces Cavite, Bulacan, Rizal and Laguna (note: these form NCR Plus as called by the local authorities) are now under MECQ (modified enhanced community quarantine) until April 30, 2021. Far away from NCR Plus are the City of Santiago, the Province of Quezon and Abra in the Cordillera Administrative Region (CAR) which also have been placed under MECQ status.
The shift to MECQ was approved by President Rodrigo Duterte in relation to the commitments made by more public and private hospitals to provide rooms and beds for patients suffering from COVID-19 (China Virus). The President urged PhilHealth (Philippine Health Insurance Corporation) to expedite the payment of claims of hospitals. For more details on this, read the Philippine News Agency’s (PNA) article.
According to amended omnibus guidelines of the Inter-Agency Task Force for the Management of Emerging Infectious Diseases (IATF-EID) as of April 3, 2021, strict home quarantine shall be observed in all households under MECQ. Movement of persons shall be limited to accessing essential goods and services, and for work in permitted offices or establishments or such activities allowed.
Persons below 18 years old, those who are over 65 years old, those with immunodeficiency, comorbidity, or other health risks, and pregnant women shall be required to remain at home at all times except for obtaining essential goods and services or for work.
Under the IATF-EID guidelines, the following establishments, persons, or activities shall not be permitted to operate, work, or be undertaken during MECQ:
— Entertainment venues with live performers such as karaoke bars, bars, clubs, concert halls, theaters, and cinemas;
— Recreational venues such as internet cafes, billiard halls, amusement arcades, bowling alleys, and similar venues;
— Amusement parks or theme parks, fairs/peryas, kid amusement industries such as playgrounds, playroom and kiddie rides;
— Outdoor sports courts or venues for contact sports, scrimmages, games, or activities;
— Indoor sports courts or venues, fitness studios, gyms, spas or other indoor leisure centers or facilities, and swimming pools;
— Casinos, horse racing, cockfighting and operation of cockpits, lottery and betting shops, and other gaming establishments except for the draws conducted by the Philippine Charity Sweepstakes Office;
— Indoor visitor or tourist attractions, libraries, archives, museums, galleries, and cultural shows and exhibits;
— Outdoor tourist attractions;
— Venues for meetings, incentives, conferences, and exhibitions;
— Personal care services which include beauty salons, beauty parlors, medical esthetic clinics, cosmetic or derma clinics, make-up salons, nail spas, reflexology, aesthetics, wellness and holistic centers, and other similar establishments; acupuncture and electrocautery establishments, and massage therapy including sports therapy establishments. It also includes establishments providing tanning services, body piercings, tattooing and similar services. Home service for these activities is likewise not permitted; and
— Indoor dine-in services of food preparation establishments such as commissaries, restaurants, and eateries.
Now that the MECQ is in effect, we will find out soon enough how the many struggling businesses will perform, how many affected employees will be able to return to work, how vehicular traffic on the highways and major roads will turn out and how these changes will affect the daily count of new COVID-19 cases which has been averaging over 10,000 a day recently.
It has been over a year since the China Virus spread worldwide and negatively impacted the way people lived, brought down their earnings, made attending on-site worship harder (note: the authorities in California did Satan’s bidding and the United States Supreme Court struck down their abuse of power legally), and pushed varied authorities to adjust the way they manage their places and constituents. No matter how grim the situation is, I urge you my readers to never lose hope and always look up to Lord Jesus who is the true Savior for us all. I encourage you to grab a copy of the Holy Bible and read the full Chapter 91 of the Book of Psalms, believe in it and come to Lord Jesus.
God will make a way for those who are faithful to Him. You do not need religion. You do not need unbelief. You do not need to believe in this screwed-up world we live in. You do not need idols for they are unholy and idolatry itself is foolish. You need unwavering faith in Him for He is holy and only He deserves our worship, trust and honor.
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
For more South Metro Manila community news and developments, come back here soon. Also say NO to fake news, NO to irresponsible journalism, NO to misinformation, NO to plagiarists, NO to reckless publishers and NO to sinister propaganda when it comes to news and developments. For South Metro Manila community developments, member engagements, commerce and other relevant updates, join the growing South Metro Manila Facebook group at https://www.facebook.com/groups/342183059992673
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back superhero enthusiasts, comic book collectors and fans of Malibu Comics!
I don’t know with you but I personally enjoyed reading the crossover stories of the Ultraverse. The Strangers had nice crossovers with Hardcase and Prototype in different times. The crossover encounter between Prime and Prototype was very memorable. There also was the first grand crossover of the Ultraverse in Break-Thru #1.
While the Ultraverse no longer exists, for me it was the one superhero comic book franchise or imprint that truly defined superhero comics of the 1990s. Malibu Comics really had great talents and other comic book creators who produced lots of fun comic books to read. Their creators also knew what it took to make Ultraverse crossovers stand out.
Today, we will start a close look at another particular crossover storyline within the Ultraverse titled Hostile Takeover which involves The Night Man, Prototype, Solitaire, Sludge and The Solution! With those details laid down, here is a look back at The Night Man #12, published in 1994 by Malibu Comics with a story written by Steve Englehart with Len Strazewski and James Hudnall as co-plotters. The art was drawn by John Dennis.
The cover.
Early story
The story begins in the fancy office of J.D. Hunt as he receives a call from the secretive and sinister Rex Mundi. Mundi expressed disappointment in Hunt’s handling of the so-called Ultra Problem but went on to give him a chance to redeem himself. Mundi tells Hunt to take over Ultratech which has gotten into trouble caused by Gordon Bell. Hunt noted that Ultratech is to blame for the Strangers’ hijacking of his space shuttle as the security was handled by the said company.
After talking with Mundi, J.D. Hunt observes his employees finishing work on a high-tech armor (Teknight) and then communicates privately with The Solution. During the meeting, Hunt reveals to them that he is a major stockholder of Ultratech and he needs them to find out if they got Gordon Bell running things. The Solution takes the job.
Elsewhere, the Night Man secretly jumps on the top of a moving truck which he knows carries NuWare’s secret project Teknight. Upon arrival at the airport of San Jose, California, Night Man carefully sneaks into an airplane which is where Teknight is loaded at…
Quality
Imagine yourself being Night Man in New York and you do not have the technology nor the means to be able to rise up a skyscraper.
I’ll say it straight right now…the story of this comic book is nicely crafted. With Steve Englehart and the contributions of Len Strazewski and the late James Hudnall, this one score nice points when it came to building-up the concept behind Hostile Takeover which involves a strong sense of corporate intrigue (which was often present in comic books of Prototype). The presence of The Solution is pretty small (this is a Night Man comic book after all) but they contributed nicely to the build-up.
The story of Hostile Takeover was told mainly through the eyes of the Night Man. For the newcomers reading this, Night Man is a vigilante who also does a lot of problem solving similar to Batman. Unlike the mentioned comic book icon, Night Man does not have insufficient resources to back him up and pushes himself to travel around and complete his mission. In this comic book, you will see him really go as far as he could with tracking down the powered suit of armor of Teknight. You will also see him struggle and you might as well relate with his limitations.
There is not too much superhero spectacle to enjoy here but that’s okay because there is a nice amount of very interesting details presented in the build-up of Hostile Takeover’s concept.
Conclusion
Night Man on the pursuit as Teknight gets loaded into the jet.
Even though it lacked spectacle, The Night Man #12 (1994) is still an engaging read and it should score well with readers or Ultraverse fans who enjoy detailed storytelling. This comic book succeeds in building up the concept of Hostile Takeover while setting up the crossover elements between key Ultraverse characters. The story also emphasizes more of Night Man’s struggle to get his mission done.
If you are seriously planning to buy an existing hard copy of The Night Man #12 (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the comic book costs $14.
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero enthusiasts, comic collectors and fans of 1990s comics culture! We go back to the Ultraverse to witness further events from The Strangers told during the late stage of their 24-issue run as a comic book series. In the previous review, Teknight became more prominent as a member of the team as Candy/Electrocute got heavily damaged which led the Strangers to having her repaired not in just any private facility but rather in the facility of a powerful organization.
And then something happened at the end of The Strangers #21.
With those details laid down, here is a look back at The Strangers #22, published by Malibu Comics in 1995 with a story written by Steve Englehart and drawn by Paul Abrams.
The cover.
Early story
The story begins inside a high-tech facility when the newly repaired Electrocute gets up and attacks her teammates Grenade (her romantic partner) and Teknight. Electrocute is acting under someone’s control. In response to Teknight’s methodical approach on absorbing electric blasts from Electrocute, Grenade warns him about the how capable NuWare is when it comes to control and execution.
Even so, Teknight continues to stand until he gets overwhelmed by the lady’s power and ends up getting paralyzed. An executive walks near Teknight and Electrocute boasting that he loves seeing his designs in action and Grenade comes in to use his power on his romantic partner…
Quality
Grenade and the door.
Once again, Steve Englehart crafted another story that keeps this series fresh and fun to read. The story started with a good amount of action involving Grenade, Electrocute and Teknight. As I don’t want to spoil the plot, I can say that what happened after the action-packed opening sheds light on a new yet significant youth who wields a lot of power thanks to his father (clue: a powerful and ruthless executive who was involved not only with the Strangers but also with Mantra and Night Man). The story is very well structured and moves at a nice pace. Also I can say that the spotlight on the Strangers as a whole team was carefully balanced.
When it comes to character development, it is Grenade who clearly got a good dose of it. Apart from the usual display of his feelings towards Electrocute, this comic book dramatizes his effort to understand not only his lady and their new teammate Teknight, but also his realization about the delicate balance between being alive and being linked with technology.
Conclusion
I wonder how today’s SJWs, radical socialists and Black Lives Matter activists would react to this particular scene.
The Strangers #22 (1995) is another fun-filled superhero story which served its purpose in concluding the story that started in the previous issue. It also achieved its goal of emphasizing the role of NuWare (read: corporate intrigue) and the continued relevance of a certain corporate executive that the Strangers could not just get rid of.
If you are seriously planning to buy an existing hard copy of The Strangers #22 (1995), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the comic book costs $27.
Overall, The Strangers #22 (1995) is recommended.
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com