Retro Gaming Ads Blast – Part 34

Welcome back readers, fellow geeks and electronic gaming fans!

In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads – including arcade flyers – from the 1970s to the 1990s.

For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s and 1990s were more trusting of print media for information and images about electronic games and related products.

With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

1. North American Pac-Mania arcade flyer

The front.
The rear.

Released in 1987, Pac-Mania became a big hit among critics, fans and casual arcade gamers which added a lot to the enduring popularity of the Pac-Man game franchise. As it featured a new game design with an oblique perspective and a more 3D feel, Pac-Mania was a very serious attempt on reinventing the Pac-Man formula. For the American market, Namco licensed the game to Atari which in turn came up with the above arcade flyer that had a pretty eye-catching front cover artwork showcasing the iconic Pac-Man jumping out from a maze with the line “I’m back,…and bouncing.” The arcade cabinet was also shown and a clear message about the 3D feature of the game was shown. The other side of the flyer showed screenshots and details that are worth reading. This arcade flyer still looks attractive and informative by today’s standards.

2. Japanese Missile Command arcade flyer

Cocktail arcade tables were popular in Japan and Taito brought Missile Command with the format.

Missile Command is a true arcade classic which I always enjoy replaying (read my retro review by clicking here). It was an instant hit in arcades in America and after Atari licensed the game to Sega and Taito for the arcades of Japan, it also achieved huge success there. Along the way, Taito released Missile Command with an cocktail arcade table format which is common in Japan. The arcade flyer Taito came up with had a very simplistic presentation of details, an image of the cocktail arcade table and one screenshot of the game. The Japanese arcade flyer clearly lacks excitement but at least it gave gamers and arcade operators a clear idea of what to expect with Missile Command.

3. Atari 2600 print ad

The 1978 print ad.

When the Atari 2600 was first launched in 1977, it was officially called the Atari Video Computer System (Atari VCS). The Atari company really aimed high to sell a lot of consoles to as many households as possible and they came up with a print ad like this one from 1978. While the Atari 2600 and its games were displayed, the image of a father, mother and daughter showed that the company not only targeted American families but also want to change home entertainment to be more interactive. This old ad is truly an inspired piece of work.

4. Kool-Aid Man video game print ad

I never played the Kool-Aid Man video game.

There was a time when Kool-Aid was such a popular drink, the character Kool-Aid Man debuted in 1974 after initially starting as the Pitcher Man. A short time later, merchandising featuring the character followed and in 1983 the official Kool-Aid Man video game was released on the Atari 2600 and the Intellivision. This particular print ad appeared in some comic books I read a very long time ago and it offered customers the opportunity to get the game free by sending 125 proof-of-purchase points to the company by mail. This old ad was visually striking and was a creative way to boost sales of the drink.

5. Spider-Man Atari 2600 game print ad

Spider-Man and Green Goblin with the Atari 2600 and the TV.

Even though the controls were rough and the game’s difficulty really went high with each new session, my friends and I still enjoyed playing the Spider-Man video game on Atari 2600 from Parker Brothers. Apart from the comic book-style print ads they came up with to promote the game, Parker Brothers went on to make this particular ad featuring Spider-Man and the Green Goblin with a TV set, the game and the Atari 2600 together all presented with a totally different art style. This is still a fun ad to look at.

6. Phoenix game print ad

This is still an impressive print ad.

After playing shooter-type games like Space Invaders and Centipede on the Atari 2600, my friends and I experienced something familiar yet fresh with Phoenix. Atari secured from Taito the rights to make the Atari 2600 port of the game, and they came up with a dark print ad that showcased the official painted art work, a portion of the video game’s box and the line “Arm Your Missiles…Charge Up Your Shields! Phoenix is coming!” Having played the game many times, those highlighted words really captured the essence of Phoenix gameplay.

7. Sunset Riders North American arcade flyer

The front.
The rear.

Released in arcades in 1991, Sunset Riders was a critical and commercial hit raking in more success to Konami. For the American arcades, Konami came up with this print ad showing a creepy looking cowboy carrying a bag of money (related to the “strike it rich” line) with his donkey with him. The rear of the ad shows another photograph of 3 cowboys on their horses, the four screenshots and the creative text description. Too bad we don’t see flyers like this anymore.

8. Parker Brothers’ 6-game print ad

Parker Brothers 6-game print ad.

Quite arguably, Parker Brothers was the 2nd most prominent publisher of video games on the Atari 2600 console next to Atari itself. Out of the six games presented in this old print ad, I only played Spider-Man and Super Cobra. Each game’s box had a unique art style and collectively they made this ad look exciting. Times were really different back in the 1980s.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

Retro Gaming Ads Blast – Part 29

Welcome back readers, fellow geeks and electronic gaming fans!

In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads – including arcade flyers – from the 1980s and 1990s.

For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s and 1990s were more trusting of print media for information and images about electronic games and related products.

With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

1. G.I. Joe: A Real American Hero arcade flyers

G.I. Joe: A Real American Hero arcade flyer for the Japanese market.
The North American arcade flyer of G.I. Joe.

Back in the 1980s, my friends and I saw lots of episodes of G.I. Joe: A Real American Hero on TV and there were lets of toys of it available. I also read some comic books of G.I. Joe. While there were G.I. Joe video games, I never got to play its early 1990s arcade game from Konami. By comparing the two arcade flyers of G.I. Joe: A Real American Hero, the American flyer excels visually showing the characters with a powerful war-themed background. The Japanese flyer had smaller space for the same artwork and displayed the arcade cabinet (take note of the controls laid out to accommodate up to four players). Between the two, I prefer the American arcade flyer.

2. Alien 3 Japanese arcade flyer

With this arcade flyer, Sega clearly showed arcade operators what to expect when ordering machines of Alien 3: The Gun.

Watching Alien 3 inside the cinema in 1992 was one of the worst moviegoing experiences I ever had. By the time video games based on the movie were released, I was surprised to see how action-packed and entertaining they looked. The one Alien 3 game that captivated me was Sega’s Alien 3: The Gun in the arcades as its design and concept contradicted the essence of the film. The Japanese arcade flyer has this aggressive approach on laying down the details, displaying the arcade machine and displaying carefully selected screenshots to excite both gamers and arcade operators. This arcade flyer still looks good today.  

3. Super Cobra arcade flyer

A great artwork emphasizing the concept of Super Cobra.

First released in Japanese and America arcades in 1981, Super Cobra is a 2D side-scrolling shooter in which players pilot an armed helicopter through tight caverns while facing enemies capable of firing. The American arcade flyer has great artwork that almost perfectly captures the essence of the game. This is another old arcade flyer that has aged well.

4. The Amazing Spider-Man vs. The Kingpin print ad

Back in 1993, animated sequences included in video games were still new and even exciting.

Moving forward to the year 1993, gamers in America who owned a Sega Genesis console were being motivated by Sega to upgrade their gaming experience with the Sega CD add-on. Along the way, Sega really ramped up efforts to have more games supporting the Sega CD and one of them was The Amazing Spider-Man vs. The Kingpin. The Amazing Spider-Man vs. The Kingpin on Sega CD was actually an updated version of the original 1991 game and Sega’s team included several improvements to take advantage of the CD-ROM technology of the add-on. This print ad showed Sega’s hard work on selling the game.

5. Soulstar print ad

The artwork of this print ad has very strong sci-fi vibes.

Released in 1994 for the Sega CD (Mega CD in other markets), Soulstar was sci-fi 3rd-person shooter that delivered amazing visuals, fun gameplay and an immersive experience of space travel to gamers. This European market print ad is a very effective way to promote the game using carefully selected screenshots, amazing artwork and a cleverly written text description. Still a fine print ad to look at.

6. Batman Returns print ad

This print ad effectively promoted both the game and the movie. In retrospect, the line “Our new Batman game is anything but tame” turned out to be true as lot of parents who brought their kids to the cinemas for Batman Returns were turned off by the adulterated elements.

In 1992, Batman Returns played in a lot of cinemas but its very dark tone and adulterated elements prevented it from matching the huge box office success of its 1989 predecessor. Regardless, a lot of licensed video games based on the movie were released and in early 1993, Konami released a Batman Returns video game on the aging Nintendo Entertainment System (NES). This print ad used a photograph from the filming of an scene that actually had Michelle Pfeiffer as Catwoman, dominating over the iconic Batman. Also displayed were screenshots, the game’s box cover (showing Pfeiffer, Michael Keaton and Danny DeVito as their respective characters) and the text description. Even if you did not like the movie, this old print ad is a solid way of promoting both the game and the movie. The line “Our new Batman game is anything but tame” strangely turned out very true.

7. The Terminator games print ads

The Terminator for Sega Genesis.
The Terminator for Sega CD.

Released in cinemas in 1984, The Terminator was a surprise hit as well as a career-booster for Arnold Schwarzenegger and James Cameron. What is very notable is the fact that several video game adaptations of The Terminator were released on consoles in the early 1990s. I can only guess this was done to capitalize on the resurgence of the Terminator franchise in connection with Terminator 2: Judgement Day’s much-anticipated release in cinemas. The Sega Genesis version print ad features a digitized close-up of Schwarzenegger’s Terminator while the 2-page Sega CD version print ad used a lot of the space for large text (with an incomplete shot of Schwarzenegger’s Terminator on the edge of the 2nd page) emphasizing “He’s Back” and “The Terminator” while leaving little space for text descriptions and screenshots. Between the two, I find the Sega Genesis ad more effective with its promotion of the game.

8. Defender arcade flyer

More choices of a very successful game for arcade operators also means more ways for players to play it.

Even though it had a soft start in the early 1980s, the classic game Defender went on to become a massive commercial success in the arcades. Being a major attraction in America’s video game industry, Williams unsurprisingly went on to release this particular arcade flyer to sell to operators different types of Defender arcade machines that could fit into their respective joints while providing gamers choices on how to play the game. Some players preferred to stand in-front of a tall arcade cabinet while others prefer to play the game looking down on the screen. This flyer is an example as to how a company can keep their biggest success moving on while offering business clients more choices.  

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

Retro Gaming Ads Blast – Part 15

Welcome back readers, fellow geeks and electronic gaming fans!

In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads – including arcade flyers – from the 1980s and 1990s.

For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s and 1990s were more trusting of print media for information and images about electronic games and related products.

With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

1. X-COM: UFO Defense print ad

While there were no screenshots of the game for PlayStation, the art here was enough to catch your attention.

Back in 1994, X-COM: UFO Defense (original European title: UFO: Enemy Unknown) became an unexpected hit with PC gamers as it gathered lots of positive reviews from the critics and sold a lot on the PC DOS (disk operating system) format. In an obvious attempt to continue the commercial success, a port of the game was released for the PlayStation console in 1995. Publisher MicroProse and its marketing partners came up with this eye-catching print ad to promote the PlayStation version. While no screenshots were shown, the artwork used turned out to be effective in catching attention while emphasizing the sci-fi concept of the game.

2. Star Command print ad

Long before Starfield, there was Star Command.

Way back in 1988, I first saw my friends play the sci-fi role-playing game (sci-fi RPG) Star Command on the PC DOS format. A short time later, I played the game on our home computer and finished the single-player campaign. This print ad, which has lots of descriptive text, has a strong visual presentation that entices players to play the game and discover the vast amount of content (space travel, missions, battles, encounters with aliens) that the game developers prepared. For its time, the Star Command print ad was captivating to look at.  

3. The Daedalus Encounter print ad

This print ad was an attempt to catch the attention of both gamers and people who want to watch live-action spectacle.

Released on PC, Macintosh and the 3DO game console in 1995, The Daedalus Encounter was a sci-fi video game that worked as an interactive movie (with puzzles) starring Tia Carrere. To promote the 3DO version, publisher Panasonic came up with an ad that emphasized the sci-fi concept and the cinematic experience (including a few stills of cutscenes) leaving little room about how the game plays. Take note that this game was released at a time when the CD-ROM format started gaining popularity as a reliable optic media format which opened opportunities for game companies to include full-motion videos.

4. Gradius Japanese arcade flyer

The original Gradius has always been fun to play and the enjoyment also made it on game consoles as more games were released.

Still on the realm of sci-fi, Konami launched their 2D side-scrolling shooter Gradius in the arcades in Japan in 1985. The arcade flyer here used a huge amount of space for the game’s official artwork which is very captivating to look at as it clearly emphasized the sci-fi concept. On the side are five screenshots that tell gamers what to expect when playing. The promotions paid off nicely for Konami as Gradius became an instant hit in Japanese arcades and eventually found strong commercial success in the arcades in Europe and America. By today’s standards, this game is a classic and the Gradius game franchise has produced several sequels and spin-offs released on multiple platforms.

5. Super Cobra print ad

This ad I saw while reading comic books long ago. The game itself was fun.

Here is a game I played on the Atari 2600 over forty years ago. Super Cobra was a 2D side-scrolling game in which players control an armed helicopter that has to move from left to right, attacking enemies, and avoiding enemy projectiles while maintaining the fuel supply. This ad, which appeared on some comic books I read, utilized the game art that was used on the box cover although the single screenshot displayed looks exaggerated when compared to what I saw and played.

6. Destruction Derby print ad

The Destruction Derby print ad that had no screenshots of the game.

In 1995, Sony launched the PlayStation console in America and in Europe. In Europe, publisher Psygnosis promoted their ambitious game Destruction Derby (a 3D polygonal racing game that emphasized vehicular damage) for both PlayStation and the PC that same year. As this Destruction Derby print ad did not show any screenshots, Psygnosis and their marketing team or partner decided to pounce on positive gaming media quotes and the sexy model to promote their game. Their marketing move paid off nicely as over a million copies of Destruction Derby were sold by August 1996.

7. Virtua Cop 2 print ad

A lot of people found this Virtua Cop 2 print ad looking very weird.

When Sega of Japan forced its American division to launch the Sega Saturn console in the United States in 1995 without any pre-release marketing, it resulted in a series of disappointments that include low sales, too few games launched and strained ties with their business partners. In 1996, Sega started to become more aggressive to sell more Saturn units and more 1st party exclusive games such as Virtua Cop 2 (for the Saturn) which itself was a big hit arcade hit. As the company clearly aimed to make the console version of Virtua Cop 2 a hit, they approved this print ad which had a very intriguing visual concept showing video game images reflected on the glasses on the police man. As Virtua Cop 2 required a light-gun peripheral to be played accurately like in the arcade, this print ad utilized very little space for the Sega Saturn Stunner.

8. Contra: Legacy of War print ad

The print ad of Contra: Legacy of War.

When I first heard that a brand new game of Contra would be released on the still-new PlayStation and Sega Saturn in the mid-1990s, I was excited as I always enjoyed the original game I played on the Family Computer. This print ad of Contra: Legacy of War brought my excitement way down as it showed that the game no longer utilized the 2D side-scrolling design and came up with a design that emphasized 3-dimensional environments and polygons. The change in design was too alienating for me as all the previous Contra games had the 2D side-scrolling format as the main designs (leaving little room for the occasional sprite-scaling 3D sequences in some games). I finally played Contra: Legacy of War on PlayStation on November 1996 and it was a huge letdown!

9. Out Run arcade flyers

Sega Out Run arcade machines in different forms.
This Out Run flyer really has nice art.

In the history of arcade games, Sega’s Out Run was a massive success not only in Japan but also in America and Europe. Designed by Yu Suzuki (Virtua Fighter, Shenmue), Out Run was a pseudo-3D driving game in which players get to drive a Ferrari Testarossa convertible (which is always visible to the player) from one scenic destination to the next avoiding traffic as much as possible. This was indeed a labor of love on the part of Yu Suzuki who himself spent time in Europe to gain inspiration on designing the game. As Out Run was a hit, Sega made different types of machines of the game that arcade operators can choose from depending on how much space their respective arcades have left and how the local players prefer to play it. It should be noted that in one of the flyers above, the original sound track was promoted as well.

10. Hook SNES version print ad

If you look closely at the SNES box front cover art, you will notice that Peter Pan and Captain Hook looking nothing like the actors who portrayed them in Steven Spielberg’s movie.

In late-1991, Steven Spielberg’s movie Hook was released in cinemas and revived public interest in the fairy tale of Peter Pan. Typical of the entertainment business of the time, video games based on the movie were released on different platforms in 1992 and among them was a version on the Super Nintendo Entertainment System (SNES). Apart from showing the game’s box, the print ad of Hook on SNES cleverly included positive quotes from GamePro, Game Players Nintendo Guide and the Super NES Buyer’s Guide to convince readers that the game is worth their time.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco