Retro Gaming Ads Blast – Part 20

Welcome back readers, fellow geeks and electronic gaming fans!

In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads – including arcade flyers – from the 1980s and 1990s.

For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s and 1990s were more trusting of print media for information and images about electronic games and related products.

With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

1. River Raid print ad

This River Raid print ad appeared on comic books and magazines long ago.

Decades before it became an industry giant with the best-selling Call of Duty games, Activision became a standout publisher in the early 1980s with River Raid on the Atari 2600. Designed by Carol Shaw, River Raid was a huge success ending up as the 2nd best-seller on the Atari 2600 as well as Activision’s best-selling game for the year 1983. Apart from showing one screenshot and the box cover of the game, the print ad of River Raid had this mesmerizing 3D image that caught many gamers’ attention and helped them feel like they will pilot on dangerous missions. The 3D image was futuristic in its own style became forward-moving 3D sequences in video games became reality many years later.   

2. Galaga North American arcade flyer

The front of the flyer showing three Galaga machines that arcade operators can choose from.
Key details about Galaga were nicely presented on the rear of the flyer.

In the history of gaming, Namco’s Galaga was played by countless millions of gamers and it is still highly regarded as an arcade classic as well as one of the most enjoyable arcade games ever made. In preparation for the North American launch (October 1981), Midway prepared the arcade flyer showing the three types of machine on the front that arcade operators can choose from. On the rear is the really neat approach of explaining the details of the game, what kind of gameplay is to be expected, and how to play. Whether you are an individual player or the manager of an arcade joint, this flyer suits your needs.   

3. Area 51 arcade flyer and conversion kit flyer

The front of this Area 51 flyer had an enticing message for arcade operators as well as other business owners/managers who are interested in having a machine to add value to their business joints. Atari was already in deep money problems by the time they started making this game.
The Area 51 arcade conversion kit is a cheaper alternative for businesses who want the game.

Moving on to the 1990s, Atari was already struggling financially and desperately needed a hit to lift them up fast. A light gun shooter project was approved as arcade shooters were in good demand and after overcoming serious hurdles during production internally, Atari hired independent team Mesa Logic to take charge of development. After being granted extra time and more creative freedom, the project under Mesa Logic’s handling became a sci-fi shooter titled Area 51. The game became a huge hit in the arcades for Atari resulting in sales of more than 20,000 arcade cabinets as well as a major financial boost for the company (note: Atari still exists today). Atari went on to release Atari 51 versions for PlayStation, Sega Saturn and PC in America in 1996. The Atari 51 flyers you see here are still captivating to look at and were crucial in generating buzz among arcade operators, business joints that had space for arcade cabinets and gamers.

4. Panasonic 3DO print ad

The makers of this print ad forgot to mention the 3DO is also a game machine.

Back in 1993, the 3DO Interactive Multiplayer console manufactured by Panasonic (a licensee of the 3DO Company) was launched with a CD-ROM drive, multimedia features and gaming capabilities (with a 3-button control pad). This print ad strongly emphasized the 3DO’s ability to play high-quality sound and full-motion videos using the Sea of Cortez software which functioned as an interactive movie. Obviously, this did not resonate well with people who loved to play games and by the time the 3DO Company and its partners started marketing games, they could not save the 3DO console from fading to obscurity. The console shown in the ad is specifically model Panasonic FZ-1 R·E·A·L 3DO Interactive Multiplayer. Panasonic was one of five companies that were licensed by the 3DO Company.

5. MechWarrior 3050 SNES print ad

If you were unaware of the 1994 game BattleTech, then this ad would have fooled you into thinking it is promoting a brand new game.

In 1995, the popular BattleTech entertainment franchise arrived on the Super Nintendo Entertainment (SNES) system with MechWarrior 3050 and its print ad had a really blazing artwork of an armed mech in fire which gave readers the illusion of a new and original game. In reality, MechWarrior 3050 was actually a port of BattleTech which was released on the Sega Genesis in 1994. The Genesis game was published by Extreme Entertainment Group while the SNES game was published by the more famous Activision. If you look closely at the MechWarrior print ad, you can tell how hard they tried to sell the game like it was brand new and all-original.

6. Cliffhanger video game print ad

This print ad had Sylvester Stallone hanging on a cliff to be relevant with the title of both the film and the game. They could not show images of Stallone in hard action scenes.

For fans of Sylvester Stallone, 1993 was a big and exciting year as the Hollywood icon appeared in two major action films – Cliffhanger and Demolition Man. Cliffhanger was released first and there were video game adaptations of it released on game consoles, handhelds and computers. This print ad of the Cliffhanger video game had an image of Stallone hanging on a cliff to emphasize the title. The ad makers cleverly posted selected gameplay screenshots and quoted GamePro and Electronic Gaming Monthly (EGM) to make the game look credible and worthy of purchasing. The marketing led to nowhere as the game received mostly negative reviews from critics and it faded to obscurity. Lastly, the Cliffhanger game ad had a noticeable amount of space wasted. They could have made the screenshots and text look somewhat bigger to sell the game.

7. Ballz: The Director’s Cut print ad

I never got to play this game on the 3DO.

Here is another ad of the video game released on the failed 3DO console. As its title made obvious, Ballz: The Director’s Cut is an enhanced version of the original Ballz game of 1994 that was released on other consoles. The print ad had an eye-catching piece of artwork and posted beside it were selected shots of the gameplay. Strangely enough, the creative writing on the lower part of the ad does not make any sense and did nothing to convince gamers to play the game. As Ballz: The Director’s Cut was released in 1995, this ad shows the revised 3DO console from Panasonic (model: Panasonic FZ-10 R·E·A·L 3DO Interactive Multiplayer).

8. NFL GameDay 2000 print ad

Did you find this ad funny to look at in 1999?

To promote the PlayStation-exclusive NFL GameDay 2000, Sony publisher 989 Sports and the ad makers decided to implement a humorous look at football TV coverage by having two sportscasters wearing shorts in front of a TV camera that was only showing their heads and upper bodies. The TV sets on the side show screenshots from the game to emphasize the sports gaming experience. Ultimately the game scored mostly positive review from the critics.  

9. WildC.A.T.S: Covert Action Teams print ad

WildC.A.T.S. art by Jim Lee was used to promote the SNES video game.

When Image Comics launched in 1992, WildC.A.T.S: Covert Action Teams was Jim Lee’s creator-owned comic book franchise and its launch issue was a big seller. Years later, WildC.A.T.S. grew in popularity with comic book fans and the franchise achieved multi-media status by venturing into TV (with an animated series) and video games. This print ad promoting the video game adaptation had no screenshots to show which kept fans and gamers guessing how the game will turn out in terms of gameplay and game design. It was obvious that the people who made this print ad had to rely on the best WildC.A.T.S. artwork they could find drawn by Jim Lee. This ad made me laugh back in the old days because if you did not look closely, it might fool you into thinking it was more about comic books than the game on the SNES.

10. Cutthroat Island print ad

Exciting imagery without Geena Davis and Matthew Modine was used to promote the video game adaptation.

I never saw the Hollywood mega-flop Cutthroat Island nor have I ever played any of its multiple video game adaptations (released on SNES, Sega Genesis, Sega Game Gear and Game Boy). The video game print ad, however, caught my attention back in 1995 because the ad makers cleverly used a photograph from one the many expensive movie sequences filmed and the hard, physical work by the filmmakers was clearly visible. Then the ad makers had four screenshots placed on the lower-left part and inserted descriptive text that sounded exciting. Lastly, the ad mentioned a sweepstakes promo.

Without using any images of stars Geena Davis and Matthew Modine, this ad was a strong attempt to get gamers excited for the video game adaptation. Like the movie itself, this game flopped and has faded away to the land of the forgotten.

11. AH-3 Thunderstrike print ad

Captivating artwork, vibrant colors and orderly text descriptions made this an effective ad.

AH-3 Thunderstrike is one of the better games that was released on the Sega CD add-on (requires the Sega Genesis console) in 1993. Similar with MechWarrior 3050, the game was actually a port of Thunderhawk which itself was released on the Amiga and MS-DOS PC in 1992. The print ad showcased a captivating artwork (which was also used on the game’s box cover), a few screenshots and strategically placed text descriptions to sell the game. This ad still looks good.

12. James Bond 007 print ad

This print ad appeared in many comic books in 1984.

This is a print ad I saw many times while reading comic books in 1984. James Bond 007 for Atari 2600 was an ambitious licensed video game as it featured levels that were inspired by missions in the James Bond movies Diamonds are Forever, The Spy Who Loved Me, Moonraker and For Your Eyes Only. Keep in mind that programmers back then had to deal with memory limitations and primitive tools to make games.

To promote the game, original art of Agent 007 was used which did not resemble the James Bond star of the time – Roger Moore. Strangely enough, the illustrated James Bond slightly resembled Timothy Dalton whose debut as 007 happened in 1987. Adding further zest to the add was the use of fictionalized quotes pointing to fantasized critics as sources (example: Vincent Can’tbe is a reference to real life critic Vincent Canby). The use of a pink background made this catchy ad look really odd.

13. Choplifter III: Rescue Survive print ad

A captivating print ad that brought gamers’ attention to the Choplifter series again.

This print ad of Choplifter III: Rescue Survive has a striking look showing a military officer who needs your help as he has been stranded behind enemy lines. The presentation reflects the long-time tradition of the Choplifter game franchise which has been about piloting an armed helicopter to the opposition’s territory, shooting at bad guys and then rescuing the hostages or prisoners-of-war (POWs). The game eventually gathered mostly positive feedback from video game critics.

14. Defender of the Crown print ad

Cinemaware took a gamble with the visual concept of this print ad.

Released in 1986 for home computers, Defender of the Crown was made with a high level of quality backed with solid artistry. To capture gamers’ attention, Cinemaware came up with this print ad showcasing a pretty model looking somewhat seductive which reflects what happens in the game when players rescue a damsel in distress. The selected screenshots showed what the game looked like on different platforms, and the lower part of the ad made the game feel like it was a historical epic waiting to be discovered. Defender of the Crown eventually became a big hit with computer gamers.  

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My Observations: Orient Cable told by Optic Media Board to Explain Piracy of Avengers: Endgame

Orient Cable has been ordered by the Optic Media Board or OMB (the national government’s arm on regulating the production, use and distribution of recording media) to explain to them why they should not be charged over the piracy of the mega blockbuster film Avengers: Endgame.

According to a report by Philippines News Agency (PNA), a “show-cause order” was served by the regulator to the Dipolog City-based company on May 6. The action was the result of a formal complaint issued by Teatro de Dapitan, a movie house that was authorized to show Avengers: Endgame to paying customers.

Atty. Hywel Vergara of the OMB’s legal division was assisted by police officers when the order was served to Orient Cable. It was reported that the company’s officials were reluctant to receive the order.

“With it is an order for the owners (of Orient Cable) to attend hearings at OMB in Manila on May 7 and 14,” said Vergara, referring to the show-cause directive.

For his part, OMB Chairman Ansel Adriano warned establishments and individuals to respect the intellectual rights of the film industry, especially local productions.

The movie opened around the Philippines on April 24 along with many other countries that same day. There were people who claimed to have seen the illegal airing of Avengers: Endgame on April 25 through Orient Cable. Subsequently Teatro de Dapitan complained to the local police the same day the airing happened.

As of this writing, the management of the cable firm is still silent over the issue.

Whatever questions the OMB has for them, it would be nice for the cable TV operator to answer the following questions:

  1. Who within Orient Cable had the capability (or connections) of getting a pirated copy of the movie and make adjustments to show it publicly?
  2. Where did the pirated copy come from?
  3. What could the company gain from showing Avengers: Endgame in pirated form?
  4. How is the financial health of Orient Cable and just how many paid subscribers do they have now?

Check out my review of Avengers: Endgame here.

 

Carlo Carrasco’s Movie Review: Avengers: Endgame

Disclaimer: This is my original work with details sourced by means of watching the movie and doing research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

I’ll just say it straight and clear – Avengers: Endgame is an epic superhero movie that, like its predecessor, is great to watch again and again although there are some noticeable differences.

For starters, the creative team led by the Russo Brothers came up with a story that somewhat defied most people’s expectations in relation to the ending of Avengers: Infinity War. Considering what happened in the previous film, it’s too easy for moviegoers to anticipate another uniting of remaining superheroes to defeat the omnipotent Thanos who wields the Infinity Gauntlet.

Quite daringly, the filmmakers came up with a story that focused more on time travel and time paradox. Since Endgame is still a new film, I won’t spoil the plot details and will focus on the technical aspects as to why the film is great.

On time travel and time paradox, Endgame felt somewhat self-aware by referencing other popular movies that had time travel concepts. The inevitable time machine gets set up obviously and when the superheroes went their own ways through time, Endgame suddenly felt like The Empire Strikes Back mixed with elements of Back to the Future. What do I mean? What I’m saying is that character development ramps up when the superheroes go their separate ways (not individually but by pairs or small teams) and their time travel exploits brought moviegoers back to the past, especially the unexplored segments of what we saw in previous movies of the Marvel Cinematic Universe.

The good news here is that the Russo Brothers did a great job telling the story even though the concepts of time travel and time paradox were so challenging to execute on-screen. Clearly the co-directors did their research to ensure that the story still made sense. Of course, there is the expository dialogue designed to explain to readers the film’s time travel concept.

When it comes to performances, just about each member of the cast performed nicely on bringing to life their respective characters. I felt Robert Downey, Jr.’s performance as Tony Stark/Iron Man is his best since Iron Man 3. Still, I think the standout performer of them all was Mark Ruffalo who proved to be creative not only with his smart Hulk but also managed to deliver the solid performance the movie script required from him. Personally, this cinematic Hulk is the best one yet and we can forget about the mindless, rampaging Hulk of years ago.

Josh Brolin returned as Thanos and his performance was great (as expected) but in order to understand this film’s version of his character, you need to watch the previous appearances of Thanos from the past years especially with 2014’s Guardians of the Galaxy.

When it comes to superhero spectacle, Endgame delivered the fun stuff – the flying, the energy blasts, powerful strikes, collateral damage, cosmic powers, futuristic sci-fi technology and the like. However, I felt that Infinity War was much more loaded with action, stunts, special effects and superhero spectacle. This is understandable because the first 30-45 minutes of Endgame was more about story build-up, heavy dialogue and character development delivered with little action. The good news is that the pace of the film ran faster when the time travel sequences started. Of course, there is also the anticipated giant battle near the end of the film. A very action-packed final battle indeed although I felt the darkness (lack of light on the setting) somewhat lessened the impact.

What felt out of place in the final conflict was the obviously forced presentation of the MCU’s female superheroes appearing together looking like a team. I can say it clearly that the sequence, which looked nice, is nothing more like pandering to the believers of Political Left (and its radical feminist allies) among the moviegoers. If that is not a political correctness expression, then it’s a silly way to suggest that a cinematic A-Force adaptation is in the works.

Overall, Avengers: Endgame is an epic superhero movie that must be seen and it also justifies replaying Infinity War. While both Endgame and its predecessor are epic movies heavily loaded with spectacle as well as a lot of heart in the story and character development, the major differences go like this – Infinity War carried more shock value while this new movie was more about the pleasant surprises related to time travel.

Does Endgame deserve its massive commercial success? Absolutely! More than that, this film is also the undeniable climax of the 11-year buildup of the Marvel Cinematic Universe that started with Iron Man.

Where the Marvel Cinematic Universe will go next after Endgame will most likely be another uncharted territory of superhero cinema.


Thank you for reading. If you find this movie review engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

 

 

My Observations: Philippine Government Takes Action Versus Cable TV Company Over Avengers: Endgame Piracy

The national government of the Philippines, through its agency the Optic Media Board which is in charge of regulating the production, use and distribution of recording media, took action against Orient Cable for the illegal showing of Avengers: Endgame.

According to the CNN Philippines report, the Optic Media Board announced on May 2 that it has ordered the cable TV company in Dipolog City, Zamboanga Del Norte to explain why it should not be charged over the alleged acts of piracy. In that particular province, movie house Teatro de Dapitan complained about Orient Cable’s illegal showing of the Marvel Studios film even as it was still playing in cinemas nationwide. Teatro de Dapitan is the lone theater licensed to show the movie to paying customers in the province.

The OMB added that Orient Cable could face administrative and criminal raps for violating Republic Act 9239 (the Optical Media Act of 2003), which carries a penalty of up to six years of imprisonment and a fine of up to ₱1.5 million.

According to Teatro de Dapitan owner Lovely Nice Custodio, Avengers: Endgame was played on channels 10 and 18 on Orient Cable.

As of this writing, Orient Cable still has yet to issue an official reaction to the charges and accusations of piracy.

It would be nice for the cable TV operator to answer the following questions:

  1. Who within Orient Cable had the capability (or connections) of getting a pirated copy of the movie and make adjustments to show it publicly?
  2. Where did the pirated copy come from?
  3. What could the company gain from showing Avengers: Endgame in pirated form?
  4. How is the financial health of Orient Cable and just how many paid subscribers do they have now?

As far as the Philippine government is concerned, piracy is a crime.

Stay tuned for more!

My Observations: Cable TV Company In Dipolog City, Philippines, In Legal Trouble Due To Alleged Illegal Airing Of Avengers: Endgame

Avengers: Endgame is all over the news and social media. It is breaking multiple box office records. Its high level of anticipation compelled many movie theater operators to adjust themselves to accommodate the moviegoers. Of course, there are these people who, for some reason, found it enjoyable to spoil the plot and surprise of the movie online.

And then there was another type of news about Endgame that caught my attention lately…..the piracy of the movie allegedly done by a cable TV company in Dipolog City.

According to a news release by Philippine News Agency (PNA), the company Orient Cable and Telecommunications, Inc. showed the Marvel Cinematic Universe movie which made a certain movie house to complain to the local police. Orient Cable stopped the showing of Endgame after the legal representatives of the movie house went to the police.

Even so, the movie house pushed through with filing a case against the cable TV company.

Apparently Orient Cable is liable for violating three Philippine laws. Republic Act Number 10088 (Anti-Camcording Act of 2010), Republic Act Number 8293 (Intellectual Property Code of the Philippines) and Republic Act Number 10175 (Cybercrime Prevention Act of 2012).

To put things clearly, showing the movie locally is clearly illegal given that Endgame is still brand new in cinemas. I doubt that the Walt Disney Company (parent company of Marvel Studios) gave Orient Cable special authority to show it. At the same time, showing the movie via cable TV is itself a way of spoiling the movie to members of the public.

This, of course, leads to questions…

  1. Who within Orient Cable had the capability (or connections) of getting a pirated copy of the movie and make adjustments to show it publicly?
  2. Where did the pirated copy come from?
  3. What could the company gain from showing Avengers: Endgame in pirated form?
  4. How is the financial health of Orient Cable and just how many paid subscribers do they have now?

According to the PNA report, Orient Cable remained silent about the issue as of April 26.

If any breakthrough happens, I’ll keep you readers updated.

For now, if you have not seen the movie yet and you really want to watch it, go for it while you still can! Spoilers are constantly spreading online and there are still many people who believe that spoiling the movie is a good thing (in fact, it is not).