Xbox affected as Microsoft executes new round of layoffs

Welcome back Xbox fans, geeks, and other gamers!

It has been more than a week since Microsoft announced its latest round of layoffs affecting not only thousands of employees but also Team Xbox, its game studios and certain game projects as well.

To be clear, this is not the first time Microsoft had layoffs this year but it is much more significant because the latest layoff round hit Xbox really hard and already Xbox fans and gamers saw their excitement about future video games drop. It is important to keep in mind that Microsoft and its Xbox division are both profitable which makes the new round of layoffs baffling to some. So far this year, over 15,000 employees were laid of by the technology giant. With the layoffs affecting Xbox’s developers and projects, there are matters that concerned both the Xbox fans and gamers who could have joined in.

Firstly, the Xbox game studio The Initiative will be closing down and their high-profile game Perfect Dark (which involved Crystal Dynamics) has officially been cancelled. This is tragic because Team Xbox had the opportunity to reboot the decades-old Perfect Dark franchise, delight the long-time PD fans while offering other gamers something new and exciting to play. A lot of gamers have been anticipating Perfect Dark for many years now only to end up frustrated. 

The Perfect Dark reboot is no more!

Secondly, the successful and reliable Xbox game studio Turn 10 saw several of its employees laid off and their team will reportedly work as a supporter for Playground Games. For the newcomers reading this, Turn 10 created and built up the Forza Motorsport franchise of simulation racing games that started in 2005. To see Turn 10 get demoted and work on support duty for Playground Games on the Forza Horizon franchise is just very odd and baffling. Could this mean that Forza Motorsport (2023) is the last game of its franchise? Do you think a leaner Turn 10 will still be able to make another Forza Motorsport game?

Thirdly, the much-delayed Xbox game Everwild got cancelled and its developer also suffered from the Microsoft layoffs. This unfortunate development only added to the perception that developer Rare (the team behind many hit games it made with Nintendo decades ago) kept going downhill creatively, critically and commercially. Considering how long the game development lasted, I can only imagine that many millions of Dollars were spent on Everwild and Microsoft decided to pull the plug.

Fourthly and most notably, Xbox head Phil Spencer’s official email (addressed to employees) related with the huge layoffs was revealed and its content has been posted below for you to see. Some parts in boldface…

Do you miss the good old days of Xbox? Are you a long-time Xbox gamer who became disappointed over Team Xbox’s decisions and releases? You are not alone!

This is my opinion about Spencer’s message…as head of Xbox, Spencer is really powerless and he has no choice but to follow orders from Microsoft’s top management whose views about video game culture and interests do not really match with what we gamers and the game makers have. For Microsoft’s leadership, they have a business to run but it is clear that gaming (electronic entertainment) won’t be going away soon and they will keep investing more money in video game projects. Of course, Microsoft expects healthy returns on its investments which is why they will keep the Game Pass subscription service moving, offer games to varied users (console, computer, mobile and cloud) and they will push through with the next-generation Xbox with AMD as a bigger strategic partner.

Regarding layoffs reaching thousands, it is depressing on face value because those who lost their jobs will have to deal with the high costs of living in first world economies like the United States and in parts of Europe. However, I see an opportunity that others cannot see…the opportunity for Team Xbox to get rid of their least-productive employees as well as laying off the woke activists scattered among the employees of the many Xbox game studios. As seen in entertainment over the past several years, woke activists working in movies, video games, comic books and TV shows do not prioritize quality, do not care about the fans, and they keep on abusing the company resources as they prioritized their Leftist agenda. Is it any wonder why modern entertainment sucks? Did you notice the use of pronouns in Xbox games?

To be fair, Microsoft and Team Xbox both have been woke for years already. In America, the tone of society has changed drastically ever since Donald Trump successfully returned as United States President. Perhaps Microsoft and Xbox executives realized that they should get rid of DEI (diversity, equity and inclusion) from their business practices and corporate culture before the wave of change under Trump’s America leaves them behind. As of this writing, Trump is making America great again and the woke know they are losing the culture war.

As US President Trump is reshaping America to be great again, meritocracy has become essential too. This means DEI (diversity, equity and inclusion) really has no place in government, business, entertainment and culture. DEI must DIE!

I can only speculate that as Xbox game studios each have less employees to work with, there could be a renewed effort to focus more on making high-quality video games that are both enjoyable to play and worth the money of customers. The Outer Worlds 2, which will be released this October, has an eye-catching American price of $79.99 (regular edition) and already a lot of gamers – including The Outer Worlds fans – find the price excessive.

The way things are right now, the future of Xbox looks gloomy and the excitement of the Xbox fans and other gamers have weakened. That being said, we can only wait and see what will happen next in the near future. Perhaps a month from now, Team Xbox will clarify what direction they are headed to and what exciting projects or events fans can still look forward to.

How do you gamers feel about Xbox gaming right now? If you are an Xbox fan, are you feeling disappointed with the cancellation of Perfect Dark and Everwild? Do you think it is time for Team Xbox’s leadership to be changed now that Microsoft impacted the gaming projects and work forces?

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Team Xbox should focus more on their fans and make more Xbox-exclusive games with the long-term in mind

In recent times, Team Xbox and their studios officially confirmed that the Xbox-original (read: previously Xbox-exclusive) games Pentiment, Hi-Fi RUSH, Grounded and Sea of Thieves are heading to consoles of Sony and Nintendo. This is the result of what was discussed during the podcast (note: “the four games”) that had top Xbox officials updating people about their business plan and current direction. In case you missed that, watch the podcast right below…

To make things clear for the newcomers reading this, Team Xbox itself has already been publishing games on non-Xbox platforms for several years now. I’m talking about established titles like Minecraft and, in very recent times, the many games of Bethesda. By adding the newly acquired Activision-Blizzard into the Xbox family of companies, you can see Team Xbox’s publishing side has grown even bigger and the business impact should be felt over the next few years.

That being said, I should state that Phil Spencer and his Xbox team leaders should NOT neglect Xbox fans even as the business is moving towards multi-platform publishing and the “console-less” future in the 2030s.

In relation to what Spencer said during the podcast, the single-player games his team heavily invested in such as Starfield, Forza Motorsport (2023), Forza Horizon 5, Senua’s Saga: Hellblade II, Avowed, Indiana Jones and the Great Circle are still exclusive on Xbox consoles plus Windows PC and Xbox Game Pass (the popular subscription service itself will not be made available on non-Xbox platforms anytime soon).

There are also more Xbox-exclusive titles that have yet to be released such as Towerborne, South of Midnight, Clockwork Revolution, The Outer Worlds 2, the Fable reboot plus the very delayed ones such as Perfect Dark and Everwild.

While it is true that those are a lot of Xbox-exclusive games that fans and other gamers (who are seeking fun and unique games to play that are NOT available on PlayStation and Nintendo consoles) can look forward to over the next few years, I still say that Team Xbox should invest more to make even more exclusive games and become more aggressive.

In the previous Xbox console generations, there were these exclusive games that had “Only on Xbox” placed on the front covers of their respective boxes. Check out the games below…

The start of something great!
Way back in 2002, this was the exclusive adventure and platform game to enjoy on the original Xbox console! It was flawed but still had fun.
If you are a long-time Xbox fan, were you able to buy this for your Xbox 360 console?
This exclusive game on Xbox 360 is a classic shooter to enjoy!

And, yes, there was a time when Team Xbox invested a lot to make exclusive sports video games under their Xbox Sports Network (XSN) franchise. Even the Top Spin game series actually started on the original Xbox console under the XSN label.

During the weeks leading to the launch of the original Xbox console in late 2001, I played NFL Fever 2002 on an Xbox kiosk. This was Microsoft’s exclusive NFL video game.
An exclusive racing game on the original Xbox that is rarely talked about. This game received many positive reviews at the time of its release.
The exclusive NBA basketball of Team Xbox from 2002.
It is absolutely true that Top Spin started as an Xbox-exclusive tennis video game made to entertain gamers on the console while also serving as a suitable competitor against Sega’s Virtua Tennis and Nintendo’s Mario Tennis.

Indeed, “Only on Xbox” in the old days had a very strong meaning – something fun and unique (if not special) was prepared for gamers and the only platform to play was on the Xbox console!

Going to the present leadership of Team Xbox, they seriously need to refocus on the exclusive games and confirm their dedication to all Xbox fans as well as the gamers seeking something fun and special to play on Xbox consoles or on Windows PC. A lot of people spent so much money to buy an Xbox Series X, Xbox Series S or a new PC for their entertainment needs and having more exclusive games will add even more value into the ecosystem of Microsoft.

I really wish to see Phil Spencer and his team move aggressively to produce even more Xbox-exclusive games not just for this current console generation but also for the next generation and even further. Perhaps Team Xbox should explore making exclusive sports video games (note: challenging 2K and Visual Concepts’ dominance on NBA video games could do good for the gamers and the industry) or make games on genres they have been ignoring.

Whether Team Xbox utilizes its own game studios or make deals with independent studios through their Xbox Game Studios Publishing, making more exclusive games is crucial and when it is well executed, Xbox fans and other gamers will benefit. Seriously, the shift to releasing Xbox-original games to PlayStation and Nintendo consoles should not be the main goal because it clearly does NOT justify betraying Xbox fans around the world.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Xbox Games Showcase and Starfield Direct Double Feature all set this Sunday (Monday in Asia)

It is that time again for Xbox fans and gamers to get excited as the Xbox Games Showcase and Starfield Direct Double Feature will happen this Sunday June 11 (Monday June 12 in Asia) and viewers will get to watch it on multiple channels.

To begin with, Team Xbox announced that the two showcases will be streamed live via the online channels below…

Not only that, those who want to watch the streams in 4K resolution at 60FPS should head on to YouTube.com/Xbox and YouTube.com/Bethesda. There will also be multi-language support in the forms of subtitles.

What to expect? Based on the recent tweets by Xbox Games Marketing executive Aaron Greenberg, the Xbox Games Showcase and Starfield Direct will combine for roughly two hours non-stop games and it will all be about games. There won’t be any movie trailers to disrupt the double feature. Look at the tweets below…

Already, it has been confirmed that there will be no CGI-trailers about Team Xbox’s games at the two showcases. Personally, I prefer to see gameplay footage showing how the upcoming games function and how they could turn out fun. When it comes to showing story cutscenes, using gameplay graphics is more preferrable to me.

What video games to expect from Team Xbox? While it is inevitable to me that they will show the promised 2023 exclusives Forza Motorsport (2023) and Bethesda’s highly anticipated Starfield, I can only speculate that Phil Spencer and his team will give fans big updates (note: to be showcased visually, not just mere announcements) about other Xbox-exclusives such as Senua’s Saga: Hellblade II (read my article), the new Fable role-playing game (RPG), the fantasy RPG Avowed from Obsidian Entertainment (read my last article of Avowed), and possibly State of Decay 3 from Undead Labs. While it is possible that the troubled Xbox-exclusives Everwild and the Perfect Dark reboot could also be shown, I’m not confident about them. I also do not expect anything to be shown about Hideo Kojima’s Xbox project nor the other exclusive game Contraband.

I am anticipating that a final release date for Forza Motorsport (2023) will be announced, and the same should happen with Senua’s Saga: Hellblade II (possibly late-2023 or early 2024). Avowed, if its development has progressed a lot since the first announcement, could be announced for 2024 and it should help satiate gamers’ demand for the epic open-world fantasy RPG experience of the Elder Scrolls game franchise. In my view, the Elder Scrolls VI is still years away from getting released. As for Fable, it could be shown but without a release date.

Starfield will have its very own showcase immediately after that of Xbox. That being said, I am anticipating a very in-depth gameplay demonstration of the game, some more bits about its story and core concept, and hopefully there will be options for gamers to play the game in 30FPS and 60FPS with varying resolutions. I personally want to play Starfield on my Xbox Series X console in 60FPS. I hope they will show more space battles which I think will add more variety to the gameplay as a whole. We will find out soon from Bethesda and Todd Howard on Starfield Direct.

When it comes to the Gears of War franchise, I’m not really anticipating a new Gears sequel. What would be more doable, in my opinion, is Team Xbox revealing a Gears Tactics sequel which should delight fans of the 2020 game as well as gamers who love playing turn-based tactics games. For me, the time is right to announce a new Gears Tactics game!

In my view, the time is right for a Gears Tactics sequel to be unveiled while gamers worldwide endure the long wait for the next Gears of War game.

As for games from other companies that could be part of the Xbox Games Showcase, I am anticipating an appearance and updates about Eiyuden Chronicle: Hundred Heroes in terms of new gameplay and hopefully a final release date within 2023 (note: this Japanese RPG will also launch on Xbox Game Pass). Very recently, Japan-based developer Rabbit & Bear Studios posted updates about the game on social media which just might mean there will be a possible appearance on the showcase. Take note that Eiyuden Chronicle: Hundred Heroes’ inclusion on Xbox Game Pass is significant and this weekend’s online event is the best opportunity to promote it and make both XGP subscribers and JRPG fans excited.

There is the possibility that Konami could show Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars and announce a firm release date for 2023. The showcase is also a great opportunity for Konami to promote the classic games to a worldwide audience and finally start executing their marketing plans that should excite Suikoden fans as well as gamers who love JRPGs.

When it comes to dream scenarios (note: the unlikely) that could really make waves if they ever happen at the Xbox showcase, that would be Capcom showing a big-budget remake of Dino Crisis (comparable to what they did with Resident Evil 2, 3 and 4) as well as announcing remastered versions of Breath of Fire RPGs for release on modern consoles plus Xbox Game Pass. I understand Capcom has its very own games showcase scheduled for the next day but the Xbox showcase is still a great opportunity to make waves with gamers worldwide. More wild scenarios? That would SEGA announcing the next Virtua Fighter game or a fully remastered Shining Force III (with all three chapters together), 2K Games revealing XCOM 3 (note: it’s been seven years since XCOM 2) plus Square Enix actually announcing a remastered version of Xenogears (note: this year marks the 25th anniversary of the game).

At this stage, we can only wait and see what will happen next. Team Xbox should show more games related to the latest Xbox Game Studios Publishing developments and other deals they made with developers – both the big and the smaller independent ones – so far. Not only that, there has to be something new and ready to be revealed from Team Xbox’s game studios such as Compulsion Games, inXile Entertainment and others. The excitement and suspense are building up!

Watch out for the games, the exciting stuff and big announcements at the Xbox Games Showcase and Starfield Direct Double Feature this weekend!

In concluding this article, posted below for your enjoyment are Xbox-related videos.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Team Xbox reveals 512GB and 2TB Storage Expansion Cards for Xbox Series X|S, set for mid-November and early December 2021 releases respectively

Are you an owner of Xbox Series S or Xbox Series X? If you were, have you been struggling with managing the limited amount of data storage as video games and their respective DLC (downloadable content) and patches easily consumed a lot of space on your console?

There are new solutions coming but they are quite pricey. Still, you will have choices with regards to how much added storage do you need and how much money you have. I’m talking about the recent announcement made by Team Xbox that the 512 GB and 2TB Storage Expansion Cards (made by Seagate) are coming out some time in the middle of November 2021 (which happens to be the very month of the 20th anniversary of Xbox) and early December 2021 respectively.

From left to right: the 512GB expansion card (coming out November 2021), the 1TB expansion card (available already) and the 2TB expansion card (coming out December 2021). (image from Xbox.com)

To put things in perspective, posted below is an excerpt from the Xbox.com article written by Pamela Wang of Designed for Xbox. Some parts in boldface…

Designed for Xbox has collaborated with Seagate once again, and we’re excited to announce 512GB and 2TB Storage Expansion Cards for Xbox Series X|S will be available soon in all Xbox markets.

The Seagate 512GB Storage Expansion Card for Xbox Series X|S is available for pre-order today from Walmart in the United States for $139.99 USD (US Dollars) and will launch mid-November. For other markets and availability, please check your local retailer.

The Seagate 2TB Storage Expansion Card for Xbox Series X|S will be available for pre-order in November for $399.99 USD and will launch early December. The Seagate 2TB Storage Expansion Card will also be the next product featuring the Designed for Xbox Limited Series badge, ensuring premium product quality, performance, and design.

How to Use the Seagate Storage Expansion Card

This is how to insert the expansion card on the rear of the Xbox Series X. (image from Xbox.com)

To use the Seagate Storage Expansion Card, just plug the card into the Storage Expansion port on the back of your Xbox Series X or Xbox Series S console, and you can use it just as you would any external storage solution. You can choose to install games to the expansion card by default, play games directly from it, move or copy games between local and external storage, or do anything you already do today with an external hard drive. The only difference is that the expansion card is designed to match the exact performance of the internal storage of the Xbox Series X|S.

Wow! $139.99 for 512GB and $399.99 for 2TB for the Xbox Series consoles! Remember the high-end edition of Xbox 360 that first launched in November 2005? That console launched with a tag price of $399.99 which is the exact same amount of money required for the 2TB storage expansion card. High price aside, buying the 2TB storage expansion card makes more sense than buying two separate 1TB storage expansion cards that sell for $219.99 each. Do the math and you will realize what I’m saying here.

Apart from gaining additional storage space, it should be noted that there are benefits that will be realized quickly by users in terms of performance and speed. For the newcomers reading this, the Xbox Series S and Xbox Series X both use the Xbox Velocity Architecture, the foundation of which is used by the Seagate storage expansion cards. Check out the excerpt below from the recent Xbox.com article…

Xbox Velocity Architecture

This shows the flow of data between the inserted expansion card and the chips inside. (image from Xbox.com)

The Storage Expansion Card uses the foundation of the Xbox Velocity Architecture. This is the custom, internal SSD delivering 2.4 GB/s of raw I/O throughput, more than 40x the throughput of Xbox One. The Seagate Storage Expansion Card was designed using the Xbox Velocity Architecture to deliver the exact same consistent, sustained performance of our internal SSD ensuring you have the exact same gameplay experience regardless of where the game resides.

The Seagate Storage Expansion Cards are the only external SSDs on market designed to leverage the Xbox Velocity Architecture and deliver the exact same performance as the internal SSD.

For other technical details about this particular development, read the full article at https://news.xbox.com/en-us/2021/10/21/new-seagate-storage-expansion-cards/

While the 512GB and 2TB Storage Expansion Cards for Xbox Series consoles have yet to be released, that means you still have time to raise money for one or both of them depending your needs for digital storage with your console. Be reminded that hot new games like Forza Horizon 5, Halo Infinite, Chorus and The Gunk will be released for Xbox this November-December, while the Saints Row (2022) reboot will be released on February 2022. Expect those games alone to consume a good amount of your Xbox Series console’s storage space. In fact, Forza Horizon 5 requires 103GB on Xbox Series consoles! Think about the future of your video gaming passion when it comes to expanding your current storage space.

In closing this piece, posted below are Xbox-related videos as well as videos of upcoming games for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

My Observations: Time for Rare and Microsoft to emphasize Everwild’s gameplay and features

Time for Rare and Microsoft to emphasize Everwild’s gameplay and features

Screenshot_20200811-160448_YouTube.jpg
Everwild developed by Rare and published by Microsoft.

I have to admit that it’s been quite a long time since Xbox game studio Rare released a game that captivated me. I’m talking about their two games that launched with the Xbox 360 – Perfect Dark Zero and Kameo: Elements of Power.

They went on to make Viva Piñata, Banjo-Kazooie: Nuts & Bolts (a major disappointment), Kinect Sports, Kinect Sports II, Kinect Sports Rivals (the commercial failure), Killer Instinct, Rare Replay (the compilation of their legacy), and Sea of Thieves (which never interested me). Lastly, I should mention that Rare’s next project Battletoads is coming out on August 20!

When I least expected it, Rare caught my attention at last during the XO19 this past November when their newest game was unveiled…Everwild. The game is being developed specifically for the next-generation Xbox Series X and Windows 10 PC (also coming to Xbox Game Pass) and below is the announcement trailer.

The first time I saw that trailer, I was captivated with the great looking visuals which had stunning digital art work and smooth animation. When I noticed the characters move in the game and they faced a scenic view with birds flying in the air, I had the impression that Everwild is an adventure-type game that may have open-world exploration elements. It should be said that the animation and artistic design of the wild animals are astounding to see! By the time the trailer ended, I hoped to see more of it as I am fond of open-world games (and games with wide-open areas that still satisfy gamers’ open-world interests) with adventuring and exploration.

And this past July, Microsoft released the 2nd trailer for Everwild during the Xbox Games Showcase which you can see below…

That Xbox Games Showcase Everwild trailer looks more amazing and having replayed it more, it is clear to me now that it is an adventure game (confirmed at the game’s Xbox.com page) with a world to explore. It also shows that the characters do interact with animals, even to the point of making changes to the natural environment. There are also mystical acts performed. Even with such details visualized, Rare and Microsoft have yet to emphasize clearly (and in detail) how exactly Everwild will play and what it will feature. In reality, beautiful visuals can only go so far on selling the game and ultimately it is the fun factor and engagement that need to be strong to really connect with gamers.

My questions for Rare and Microsoft are as follows:

Is Everwild a single-play game with co-op as options or is it an online multiplier game?

Does Everwild have a living, breathing open-world or will it have separate wide-open areas meant to be explored and discovered?

Apart from interacting with animals and the environment, will the game have a good amount of action scenes to keep gamers engaged?

Does Everwild have creature/monster hunting? Village building?

Will the game have some role-playing game (RPG) elements in terms of leveling up the characters?

Will Everwild launch along with Xbox Series X?

Screenshot_20200811-160534_YouTube.jpg
A shot the July 2020 trailer of Everwild.

Being very interested with Everwild, I really hope that the publisher and developer will get their acts together to emphasize more of their game’s gameplay and features. It would be very nice if they could not only show more gameplay footage but also demonstrate how the game plays in live fashion in an upcoming Xbox-focused event. I personally enjoy open-world games that have lots of exploration, action and a solid story to follow, and I hope that Everwild will have such values. If Everwild will indeed by an open-world game, it could literally break the mold with its out-of-this-world concept and possibly feature action scenes that don’t involve guns. Rare’s game just might provide the open-world experience radically different (from the likes of Grand Theft Auto, Saints Row, etc.) and still deliver a ton of fun. Really, it’s high time for the game makers to emphasize the game! Oh yeah, I’d like to see Phil Spencer or Colteastwood or Dealer Gaming organize an interview with the creative team at Rare to talk about the Everwild!

For official and general information about Everwild, visit https://www.xbox.com/en-US/games/everwild

Speaking of upcoming Xbox events, check out the following YouTube videos about a possible August event by Microsoft done by Colteastwood and Dealer Gaming.

By the way, have you heard about the leak relating to the long speculated Xbox Series S? Watch these videos by Dealer Gaming and Rand al Thor 19.

In closing this, here is a video by Gaming Bolt. If you are an Xbox One owner, it should convince you to look forward to Xbox Series X.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

My Observations: Xbox Games Showcase

It has finally happened. Microsoft organized this past Thursday the much-awaited digital event Xbox Games Showcase. Let me cut to the chase that, for the most part, I actually enjoyed watching. It’s not a perfect showcase of games for Xbox fans and other gamers, but it sure is a major improvement over the disappointing 3rd party games showcase of last May.

For one thing, Xbox head Phil Spencer himself confirmed that less than ten of the fifteen Xbox game studios had prepared for the showcase. This is not surprising because it takes a lot of time and work to make video games nowadays and it is a fact that the ongoing COVID-19 pandemic had forced game developers (as well as countless other surviving businesses) to adapt the work-at-home model which tremendously slowed down production. Regardless, the showcase included unveilings of five new first-party games.

“What you’ll see today is how Xbox game studios are harnessing their passions to bring their dreams to life,” Phil Spencer said in his welcome message to viewers.

With those words declared, here is what I think about the games that I personally find the most interesting or the most notable (note: not all games discussed below are exclusive to Xbox Series X), and what it all means for the upcoming launch of the next-generation Xbox Series X console and the remaining life of the Xbox One.

The showcased games

Halo Infinite

Two long years since I first saw the original unveiling of Halo Infinite, the gameplay demonstration of the game (note: it actually ran on a PC, NOT the Xbox Series X itself) was actually worth the long wait even though there were some imperfections. What made it compelling to watch was the presentation of the ring world’s environment which recaptured the wonder and beauty of the original landscape first seen in 2001’s Halo: Combat Evolved (note: I’m talking about the landscape where Master Chief first crash-landed). Apart from the in-game environment, the gameplay rocked with the classic Halo formula of shooting (fast-paced and intense) which got shook up with the implementation of the grapple plus a few new animation sequences and moves seen on the Covenant. It’s classic Halo but also modernized in terms of look and gameplay.

What caught my attention was the freedom for gamers to explore an entire Halo ring confirmed by 343 Industries’ Studio Head of Halo Chris Lee. Even though the term open-world was not stated, this confirms that Halo Infinite will have a much bigger in-game environment and locations for gamers to discover. Hopefully, this also means that there will be a wide variety of activities to do on the locations very much like other open-world games. The game demonstration is only a taste of what is to come. Not only that, Lee also confirmed that the game will run at 60 frames-per-second (60FPS) which for me is the sweet spot for playing in the modern age.

When it comes to imperfections, I saw some pop-in during some sequences of the demo and there also seemed to be some slight dips in the frame rate during the most intense sequences. Right now, 343 Industries still has months left to optimize the game not only for Xbox Series X but also the aging Xbox One. Now I wonder how the developers will be able to get good enough performance from the basic Xbox One (which I own) and the slightly upgraded Xbox One S to play Halo Infinite. One last thing…I should express my disappointment over the revelation that the demo did NOT run on the Xbox Series X hardware itself.

To Microsoft and 343 Industries, please, please make the best you can with Halo Infinite using real Xbox Series X hardware! Also, please at least try to include ray tracing at launch, not after launch. Disappointments aside, I know you guys can do better and I still am looking forward to this game. The ball of time is on your side of the court, Microsoft and 343 Industries. You still have time!

Everwild

Everwild is a brand, new game developed by Rare (Sea of Thieves, Perfect Dark games) mainly for Xbox Series X and Windows 10 PCs. First unveiled months ago, the new video of the game at the Xbox Games Showcase showed a lot more of the game with what looks like a wide-open world to explore with lots of wildlife and creatures that are out of this world. The animation also looks great. My only problem here is that the new trailer had scenes done in a cinematic fashion and left no clear sign as to HOW THE GAME WILL PLAY. Will it be a single-player game or an online-multiplayer game? Will it have a good combat system? What is the story if any? Please, Microsoft and Rare, do explain if Everwild will be fun to play. Enough with the beauty and take time to really define the game. Thanks.

As Dusk Falls

This new game by Int./Night and Microsoft is easily the most intriguing of the Xbox Games Showcase. It’s described as an interactive drama that will follow and explore the lives of two families across thirty years starting with a robbery in Arizona. Players will determine the fate of the characters by making choices (kinda like the Choose Your Own Adventure pocket books in concept). At least in this game’s trailer, there is a clever mix of 3D polygons with 2D art. If I were you gamers, don’t just ignore this game. If you are already an Xbox Game Pass subscriber, As Dusk Falls will launch on Day One on the said service.

Avowed

The rumors turned out to be true and I’m very happy to say that the RPG specialists Obsidian Entertainment is working on a brand new, fantasy role-playing game (RPG) titled Avowed. Set in the fantasy world of Eora, Avowed is a first-person view RPG. Having played Elder Scrolls IV: Oblivion and Elders Scrolls V: Skyrim on Xbox 360 long ago plus last year’s The Outer Worlds (by Obsidian) on Xbox One, I really am looking forward to this new game and I have full trust in Obsidian’s, dedication, legacy and specialty on making RPGs that are fun and compelling.

To say the least, Avowed will mark the beginning of a new fantasy RPG property (soon to be a franchise…) for the Xbox ecosystem as a whole adding variety for Xbox fans who love fantasy RPGs alongside the already established Fable.

Speaking of Fable…

Fable

The long-time rumor is also true! Fable is being revived and the new game is being produced by Playground Games, the very same studio behind the best-selling and highly acclaimed Forza Horizon series! While the above trailer is purely cinematic and carried nothing to suggest gameplay, at the very least the Fable franchise is on its way back after years of being dormant. What I hope to see next time is real-time gameplay complete with how the Playground employees can present the fantasy world in this new generation of console gaming. I personally enjoyed playing the original Fable and still managed to get some fun from the disappointing Fable III. For the future of Fable, things are looking promising.

Forza Motorsport

While this one is too short and lacked gameplay sequences, the Forza Motorsport official video composed of real-time graphics (note the Footage Captured In-Engine posted on the lower-left corner of the video) is very impressive and the future of next-generation simulation racing looks very bright. I know the experts of Turn 10 are working hard with the new Xbox Series X technology as I write this and in terms of presentation of the Xbox Games Showcase, this extremely short look of things to come from the Forza Motorsport franchise is ironically one of the best (and most transparent) presentations from Microsoft. Too bad Halo Infinite was used with a PC and lacked transparency on its presentation which Microsoft knew. More on the game, I wonder if Forza Motorsport will be the definitive title of the next-generation sim race from Turn 10 following 2017’s Forza Motorsport 7. Gamers expected Forza Motorsport 8 as the title. The video presentation’s shortness is a missed opportunity for Microsoft and the developers to show a lot more of what simulation would look and feel like on Xbox Series X. An additional sixty seconds of in-game footage with some gameplay sequences (like driver’s seat view with steering wheel) would have made the Forza Motorsport video even greater and more engaging. Now that the Xbox Games Showcase is over, we can only wait as to what MS and Turn 10 can update us with. Right now, I am passionate with simulation racing thanks to the Forza Motorsport franchise and I am confident that the next entry coming out on Xbox Series X will be worth the wait.

Tell Me Why

Here’s another new Microsoft-published game that surprised me. Tell Me Why is developed by DONTNOD, the same team behind Capcom’s Remember Me and Square Enix’s Life is Strange. Given the French game developer’s dedication on making original, narrative-driven games, Tell Me Why follows twins Alyson and Tyler and players will get to use their unique bond to unravel mysteries in their lives. Visually, it does not have the next-generation look as the game itself was made specifically for Xbox One and Windows 10. How it will look on Xbox Series X remains to be seen. This should attract the attention of gamers who enjoyed Life is Strange games.

Psychonauts 2

This multi-platform game made by Double Fine will be released sometime next year and I should say that what was shown during the Xbox Games Showcase made me confident about it. For the newcomers reading this, Psychonauts 2 is the sequel to the award-winning 2005 game Psychonauts (then published by Majesco Entertainment) and as a platforming game this one could stand out in the modern age for its artistry, creativity and promised fun gameplay. Microsoft promised that the game will be optimized for Xbox Series X.

Honorable mentions

The Outer Worlds: Peril on Gorgon

I love Obsidian Entertainment’s work in The Outer World which is easily one of the best RPGs I’ve ever played in this current console generation. As such, the revelation of the previously announced story downloadable content (DLC) is something I find very delighting and it sure gives me another reason to replay The Outer Worlds on my Xbox One. The Peril on Gorgon DLC’s description is as follows: A severed arm and a mysterious message lead the crew of the Unreliable to the Gorgon Asteroid, formerly the site of one of Halcyon’s most ambitious and disastrous scientific undertakings – now a lawless den of monsters and marauders. Wealthy recluse Minnie Ambrose tasks the crew with finding answers about Dr. Olivia Ambrose, her mother and the doomed project’s disgraced director, but they are soon ensnared in an intrigue that will change the colony forever.

The Outer Worlds: Peril on Gorgon will be released on September 9, 2020.

Destiny 2: Beyond Light

It’s kinda weird to see Destiny 2: Beyond Light part of Xbox Games Showcase, the same event highlighted by Halo Infinite. This is because Bungie created Halo on its own before they got involved with Microsoft and played a major role in the respective success of the original Xbox and Xbox 360 consoles with several acclaimed Halo games that sold a lot. Now that it is no longer involved with Activision, Bungie is now a standalone developer and publisher, and the Destiny games franchise is what they are carrying now. The above video presentation looks good and energetic.

Conclusion

Overall, the Xbox Games Showcase was good, not great. The efforts to showcase the 1st party games and the potential of next-generation gaming Xbox Series X were made but felt uneven here and there. Halo Infinite had a good presentation but there were shortcomings that prevented it from being great which is too bad because the game was supposed to highlight Xbox Series X and prove that there is a promising future of fun and engagement with the Halo franchise. Ironically, the very solid but short video presentations of Forza Motorsport and Avowed proved to be better efforts on selling Xbox Series X than Halo Infinite. When it comes to disappointments, I should point to the complete lack of new stuff regarding Senua’s Saga: Hellblade II.

While imperfect, the Xbox Games Showcase still had nice surprises that kept me interested enough to finish it. At the very least, Xbox Games Showcase was a big improvement over the disappointing showcase of 3rd party games last May.

Now that the Xbox Games Showcase is over, Microsoft and its Xbox teams still have time left to improve their efforts to sell their games and prove that Xbox Series X will be worth buying for the next several years of home entertainment. They also still have time to emphasize how the optimization of games on Xbox Series X and how the Smart Delivery can be beneficial to gamers.

In ending this, watch Colteastwood’s interview with Xbox’s Major Nelson.


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