I Am Replaying The Outer Worlds Again

Welcome back Xbox fans, geeks, retro gaming fans and other gamers!

As a long-time Xbox fan, I am disappointed with the way this current console generation turned out. Xbox gaming as a whole has changed for the worse this year and millions of Xbox fans got angered over the cancellation of Xbox projects (including Perfect Dark and Contraband), Xbox console price hikes and most recently the declared drastic changes on Xbox Game Pass – including the 50% price hike on Xbox Game Pass Ultimate service (watch Team Xbox’s pathetic and tone deaf announcement by clicking here).

I stopped subscribing to XGP since over a year ago, and I had planned to subscribe again mainly to play The Outer Worlds 2 which I had waited for years to come out because I enjoyed The Outer Worlds and its two DLCs (Peril on Gorgon and Murder on Eridanos).

But the Xbox Game Pass Ultimate price hike of 50% ruined my plan to play The Outer Worlds 2 at launch entirely! I also noticed that none of the Team Xbox executives appeared in the pathetic October 1, 2025, video announcement of the drastic XGP changes.

Imagine the crashing ship as Team Xbox falling down hard because Microsoft forced them to make decisions and implement changes that made lots of Xbox fans and other gamers frustrated this year.

By looking at the collective feedback – both critics and gamers – about the newest sci-fi role-playing game from Obsidian, the bugs reported and the current prices, I have decided to pursue The Outer Worlds 2 later. It should be noted that the new game has two upcoming DLC episodes (story expansions) and there is no certainty as to when those will be released. As such, pursuing The Outer Worlds 2 later is the right thing for me to do because rushing for it now does not make sense at all.

What I did recently was I downloaded again my purchased digital copy of The Outer Worlds as well as the two DLC episodes on my Xbox Series X. Previously I played The Outer Worlds and the story expansions on my Xbox One, and replayed them on my Xbox Series X (enjoying the faster load times and improved frame rates) a few years ago.

So this year, I started from scratch again on a new single player campaign. I created a new character – her name is Vanilee – and customized the abilities with intelligence, science, engineering, lockpicking, persuasion, hacking and medicine in mind.

Meet my new character Vanilee.

Having played The Outer Worlds a few times already since late 2019, I decided to try other scenarios, find new dialog options (in relation to how I customized my character) and explored the maps in and out again. I had no trouble adjusting myself into the controls and overall feel of the game when it comes to response and precision. Take note that The Outer Worlds was developed by Obsidian at a time when it was not yet acquired by Microsoft/Xbox and Private Division was their publisher.

After going through the quests and side-quests in Edgewater – I diverted power to Edgewater helping Reed Tobson, the locals and convincing the deserters to return home – I entered the Unreliable with Parvati and Vicar Max as my teammates and proceeded to the Groundbreaker in space for further quests, scenarios and more options to build up my team.

Teammates Parvati and Nyoka in action against a monster in Monarch.
Vicar Max attacks an enemy with his shotgun.

So I kept on replaying the game rediscovering places, interacting with more characters and making decisions. Along the way, I spotted new dialog options emerging in connection with how I customized Vanilee from the start and built up with additional points accumulated for each level achieved. I ultimately reached the maximum of level 36.

Since I first played The Outer Worlds, it was clear to me that Obsidian did not have a massive budget as the creative and technical limitations were visible (examples: some repetitive interior designs, structures that cannot be accessed at all, lack of polish on stealth gameplay, my teammates getting in my line of fire, sluggish reloading, etc.). Instead of massive open-world environments, Obsidian came up with large maps but they ensured that each new location had something new for players to discover. I also admired the effort the developers invested on the art direction as well as making each map look distinct from each other while maintaining an artistic connection with the planet.

This is from the Murder on Eridanos DLC episode.

While the gameplay remains good for an RPG and first-person shooter enthusiast like me, what I admired best about The Outer Worlds was how Obsidian came up with connections between scenarios, the characters, the dialog options, and the consequences caused by decisions I made. That being said, I enjoyed watching the visual presentation and narration executed right after concluding the game. The presentation shows the endings of not just the main game but also those of the side quests completed and even the main quests of the two DLC episodes. How my decisions impacted the different factions and scenarios were clearly emphasized. In fact, the endings of the side quests and the two DLC episodes are seamlessly connected with the main game’s conclusion. As such, Obsidian succeeded in making The Outer Worlds worth replaying again.

Having played Starfield already, I realized that replaying The Outer Worlds was somehow a more satisfying experience. In my view, Bethesda tried too hard to make Starfield grand with a more galactic scope only to fail when it comes to exploration and long-term engagement. The Outer Worlds had a much smaller scope but it delivered the depth of fun, exploration, interaction and decision-making that strongly impacted the game’s conclusion.

Ellie in action in Gorgon!

At the same time, I find my character’s companions in Obsidian’s 2019 RPG more interesting and more engaging than those in Bethesda’s 2023 sci-fi juggernaut because of the following factors – better personalities, more clever writing and better voice acting. I believe it is time for Bethesda to start learning from Obsidian on how to make engaging dialogue and characters.

Right now, I am having a lot satisfaction replaying The Outer Worlds even though it has some flaws as well as creative and technical limitations as Obsidian did not have a very big budget. I wish the game had space battles as well as opportunities for the Unreliable to chase and dock enemy space ships which will allow me and my team to infiltrate. The game lacked mini-games which could have added more variety and fun when exploring the different locations on-foot (examples: the tossball facility in Monarch could have used a sports betting mini-game while the bars could have used card-based mini-games).

My crew inside the Unreliable.

On its own, the 2019 game is still a lot of fun to play and the role-playing element remains strong. The Outer World characters are memorable and the developers’ writers added humor to the dialog which prevented the game from becoming too dramatic or depressing. Indeed, The Outer Worlds is worth replaying and those who never played it should go for it!

If you are an Xbox gamer who is interested in The Outer Worlds 2, click https://www.xbox.com/en-US/games/the-outer-worlds-2. If you have never played The Outer Worlds for some reason, click https://www.xbox.com/en-US/games/store/the-outer-worlds/bvtkn6cq8w5f

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Cloak & Dagger Is Fun And Challenging To Play On My Xbox Series X

Welcome back Xbox fans, geeks, retro gaming fans and other gamers!

If you are disappointed with modern console gaming and if you don’t like what the game makers are doing, retro gaming will restore the fun and help you forget about the disappointment.

When I was a very young boy, I saw Cloak & Dagger on home video. The movie – starring Henry Thomas and Dabney Coleman – was a thriller laced with Cold War elements, espionage and video gaming. In fact, the video game giant of the time – Atari – was involved in the movie production and their arcade game Cloak & Dagger appeared in the form of a fictional Atari 5200 game. Each time I saw the gameplay footage while watching the movie (read my retro review by clicking here), I was thrilled and always wanted to play it.

Finally, in 2024, I was able to play Cloak & Dagger on my Xbox Series X after purchasing the physical copy of Atari 50: The Anniversary Celebration. Since then, I’ve been replaying Cloak & Dagger a lot in the comfort home and it sure is challenging and fun.

To be clear, this is not a retro game review of Cloak & Dagger. Rather, it is a nostalgic close look at the Atari video game that happened to be featured in the 1984 movie which in turn was released on 4K Blu-ray in 2022. Combine that with the Atari 50 release also in 2022, the Cloak & Dagger game made a comeback in the retro gaming radars of many while also becoming available to play with on modern consoles and Windows PC.

Game design and gameplay

In the arcade game, you play Agent X (the 2D sprite colored green and wearing the hat) and you will encounter challenges from enemies (often robot guards which can fire shots at you), conveyor belts that can impact your movement and the possibility of the giant bomb exploding.

Developed by Atari for the arcade, Cloak & Dagger is a 2D multi-directional shooter in which you play Agent X (who appears wearing a hat, a mask and a coat) whose mission is to infiltrate the massive base of an enemy that goes very deep underground (33 levels/floors).

Each level the player enters require surviving obstacles and defeating (or avoiding) the enemies (robot guards are the most common opposition while the crawling eye occasionally appears) and then move to the other side of the level in order to get into another elevator to keep on descending. The ultimate goal is to reach the final level below to recover top secret plans from Dr. Boom (the main villain and the one responsible for stealing the said plans), destroy his underground bomb factory (which explains the existence of oversized bombs and many explosives on conveyor belts) and get out.

As registering high scores was the trend of video gaming back then, players will be rewarded with shooting at the enemies (example: robot guards are worth 50 points each when asleep or 200 points when awake, while the main villain Dr. Boom is worth 50,000 points) as well as interacting with in-game items such as the unarmed explosives (10 points when shot but worth 100 when collected), armed explosives (50 points each when destroyed) and mystery boxes (worth 200 to 1,800 points plus random effects on the player such as extra life, improved speed and even extra life). For every 30,000 points scored, the player will be granted an extra life. In many levels are gigantic bombs that players can ignite using the Fuse button for extra points. 

Between levels, you will see an animated Agent X during the short rides in the elevator.
The game is very challenging because so much is going on around you. The robot guards will always fire shots at you while the conveyor belts often move items and explosives (both the armed and unarmed). You can ride a converyor belt to move around but make sure you do not touch the armed explosives (red containers) as they will kill you upon contact.

Other items players can collect are the extra boxes (resulting in extra life) and the secret maps (which partially reveal safe paths through each fourth level).

When it comes to the controls, Cloak & Dagger has a dual joystick (twin sticks) setup similar to Robotron 2084 and Smash T.V. (read my retrospective look at it by clicking here). One joystick allows players to move Agent X around while the other allows shooting projectiles (using Agent X’s weapon) at any direction. The fuse action (for igniting the oversized bombs in the enemy lair) is done by simply pressing a button. As I am playing this game on Xbox Series X, the game’s controls functioned well on the Xbox controller. Both precision and response of the game are sharp with the Xbox controller.

When it comes to the enjoyment and overall value of Cloak & Dagger, I can say that it is indeed more challenging and more chaotic when compared to the more notable twin stick games Robotron 2084 and Smash T.V. For one thing, each level has different layouts complete with obstacles or hazards plus enemies that will certainly challenge players. Many levels have conveyor belts moving unarmed explosives, armed explosives (which you must avoid touching because you will die upon direct contact) and items around which form obstacles when it comes to shooting robot guards on the other side (note: you can use the obstacles defensively when the robot guards fire at you).

From time to time, you will enter a somewhat sparse looking level like this which actually has mines hidden. The locations of the mines do get revealed in specific moments but only for a few seconds. That being said, it is always best to be able to collect maps that appear on conveyor belts.

Apart from the robot guards and the crawling eye, there are also forklifts which don’t attack you but their solid exterior will deflect any projectile you fire at them and send them back to your direction.

To be clear, you are not required to destroy all the robot guards (or the huge crawling eye enemies) in each level. You can simply try to avoid obstacles and enemies to make it to the next elevator to keep on descending although doing so means scoring much lesser points. Picking up items will add points and randomly alter your character’s capabilities (by picking up mystery boxes).

Adding pressure to you on each level is the giant bomb located in the middle which you can ignite using the fuse action. Once ignited, you only have a few seconds left to make it to the next elevator as the giant bomb will explode and spread fire throughout the whole level. Igniting the said thing will grant you a lot of points provided you survive and made it to the elevator going down.

To be able to play the Cloak & Dagger arcade game on your console or on PC, purchase a copy of the Atari 50 collection.

Cloak & Dagger is indeed a fun game but the opposition, the obstacles, time limit (indicated by the giant bomb) and chaotic turn of events make it more challenging than Midway’s two notable twin stick shooters. The game would have been more forgiving and more playable if only it did not have the one-hit-death embedded on it. Considering the challenges each level has and the many levels players have to go through, it would have made more sense to have Agent X have a life bar/health meter/shield and be able to absorb some enemy projectiles (before dying).

Of course, the game was never designed to be like that and the one-hit-death is also found in Robotron 2084 and Smash T.V. That being said, if you played Cloak & Dagger with a high level of success and completed everything without losing all your lives, then you would be a great achiever.

Pop culture significance

It has been reported that Cloak & Dagger – which was released as an arcade kit for machines that ran Robotron 2084, Joust, Defender and Stargate – did not have a big presence in the arcades in America. The 1984 movie dramatically increased public awareness of it.

Print ad of the arcade game.

When Cloak & Dagger was still in game development (created and led by Russell Dawe) under the title “Agent X”, Atari and certain movie producers became aware of each other’s projects and decided to work together. The deal made business sense as Atari could benefit from reaching a mainstream audience through the cinemas while the movie producers joined in the 1980s Hollywood trend of movies that featured powerful computers, software and artificial intelligence as seen in WarGames (1983), Superman III (1983), and The Terminator (1984).

Much to the credit of the filmmakers, the presence of the game actually added good value to the plot. The film’s concept of the Cloak & Dagger game becoming a very wanted object (plot device actually) resulting in chases, intense action scenes and suspense turned out to be very believable as well. It should be noted that director Richard Franklin took inspiration from Alfred Hitchcock which gave the film a unique touch on the suspense and shock scenes. Check out the movie clip below…

When it comes to the Cloak & Dagger game appearing within the movie of 1984, you will see how the filmmakers and Atari cleverly created the illusion of the game operating on the Atari 5200 console by showing not only video game footage, but also having Henry Thomas acting like he’s playing it using the Atari 5200 controller (which has an analog joystick and buttons on one side). When I was a young boy watching the movie, I found the game footage very entertaining and wanted to play it.

Cloak & Dagger portrayed as running on Atari 5200 in this scene with Henry Thomas and Dabney Coleman. (photo source – AtariProtos.com)
A Cloak & Dagger arcade cabinet seen in the background (right side). (photo source – IMDB.com)

If you are an Xbox gamer who intends to play Cloak & Dagger now, buy the Atari 50 collection in digital format by clicking https://www.xbox.com/en-US/games/store/atari-50-the-anniversary-celebration/9N3TFDSQ531T

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Better than Streaming: Do you have Cloak & Dagger (1984) 4K Blu-ray in your collection?

Welcome back, fellow geeks, Blu-ray collectors and movie buffs!

Decades ago, I saw on home video Cloak & Dagger (1984) which turned out to be an entertaining film to watch as I was already playing games on Atari 2600 and the arcades. After replaying by chance on cable TV years later, I finally bought myself the 4K Blu-ray and it sure was fun to watch it all over again. Check out my retro movie review of it by clicking here.

The front of my copy of Cloak & Dagger (1984) 4K Blu-ray.
The rear with the details that can be read.

For the newcomers reading this, Cloak & Dagger (1984) is a movie that involved then video game giant Atari in the creative process. The movie’s plot is not based on Atari’s arcade game of the same name (previously titled as Agent X).

Cloak & Dagger (1984) its own original plot of espionage about a young boy Davey (played by Henry Thomas, the star of Steven Spielberg’s E.T.: The Extra-Terrestrial) who witnesses a murder and receives an Atari 5200 cartridge of the game Cloak & Dagger that contains something very important. This in turn makes him a target of armed henchmen who won’t stop until they get him. Due to his reputation of being too playful and living with his wild imagination as a spy, people don’t believe Davey’s claim of witnessing a murder. This film happens to be inspired by the short story “The Boy Cried Murder” written by Cornell Woolrich.

Cloak & Dagger in arcade form. Atari released it in the form of an arcade conversion kit aimed at arcade machines of certain games of its competitors.
The Cloak & Dagger arcade game can be played on your game console with the Atari 50 collection software (over 100 games). This screenshot I captured while playing it on my Xbox Series X console running Atari 50.

A few weeks ago, my copy of the Cloak & Dagger 4K Blu-ray arrived and it came with two discs: One 4K Blu-ray disc which contained the movie in native 4K (scanned in UHD from the 35mm film) resolution of 3840 x 2160p. The other disc has the same movie in HD (1920 x 1080p) plus the extra stuff which can provide viewers and Cloak & Dagger fans a good amount of important content which will help them learn what the video game elements in the film are, what inspired its creative process and why the film is very unique by today’s standards. There is also an informative new interview with Henry Thomas.

Since then, I saw Cloak & Dagger in 4K twice on my Xbox Series X and its 1080p version on a standalone Blu-ray disc player. Cloak & Dagger in 4K looks better than ever as the picture quality is better, images look sharper and clearer, the colors are vibrant, the small visual details (which were not visible in lower resolution before) are more noticeable now, and film grain structure has been preserved intact!

The two discs. The one on the right is Cloak & Dagger in 4K.

As for the story itself, I still find it engaging and enjoyable to watch from start to finish. Cloak & Dagger is clearly a production of its time as it carries clear Cold War references – the Soviet Union and Iran are the evil forces told in very subtle fashion – as well as video game elements and brands (note: ColecoVision even appeared in this Atari-influenced movie) that dominated America’s console gaming market long before PlayStation, Nintendo and Xbox arrived. For a movie aimed at parents and children, this one has really intense violence as it involves shooting and even some elements of terrorism.

Ultimately, I got a lot of enjoyment from my Cloak & Dagger (1984) 4K Blu-ray and I highly recommend it to Cloak & Dagger fans, gamers, physical media collectors and anyone who loves watching movies in the comfort of home. Cloak & Dagger (1984) is a very unique and fun movie that Hollywood does not make anymore. You really should see it.

In case you are interested or if you have made up your mind, you can order a copy of Cloak & Dagger (1984) 4K Blu-ray by clicking here.

If you wish to join a group of movie enthusiasts and talk about cinema, visit the Movie Fans Worldwide Facebook group at https://www.facebook.com/groups/322857711779576

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at Cloak & Dagger (1984)

Welcome back my readers, fellow movie buffs and 20th century pop culture enthusiasts! Decades ago, I got to watch the movie Cloak & Dagger when it was first released on home video. As time passed by, I got to replay it on cable TV and DVD. I have yet to see its 4K Blu-ray disc version (note: you can order it here) Starring Henry Thomas (the star of Steven Spielberg’s E.T.: The Extra-Terrestrial) and Dabney Coleman, Cloak & Dagger was one of those American movies that did not succeed in movie theaters but found its audience on home video, cable TV and free TV.

The 1984 movie was released at a time when video games gradually made its way into motion pictures in varied ways just before Nintendo started reshaping video gaming. Back then, I was very young and already got into playing games on console and at the arcade which helped me relate with the video game elements of Cloak & Dagger. In case you are wondering, the filmmakers and Atari, Inc. itself collaborated together. There may be some among you who never saw this 1980s flick and some of you may be wondering what is significant about Cloak & Dagger and why is it the topic of this retro movie review.

With those details laid down, here is a look back at Cloak & Dagger (1984) directed by Richard Franklin and written by Tom Holland and Nancy Dowd inspired by the short story “The Boy Cried Murder” written by Cornell Woolrich. This movie is the 4th cinematic adaptation of the said short story.

The movie poster of Cloak & Dagger (1984)

Early story

The story begins with Jack Flack (Dabney Coleman) overcoming Soviet guards to enter a place to retrieve top secret documents from incoming people. It turns out that Jack Flack is nothing more than a fictional character imagined by a young boy named Davey (Henry Thomas) who keeps on immersing himself with flights of fantasies, loves playing games and believes that real life is filled with enough opportunities and places to play. In the presence of game store owner Morris (William Forsythe) and his little blonde neighbor Kim (Christina Nigra), Davey boasts a lot about Jack Flack as if he was a real-life hero and even talks to him as his imaginary companion that no one else could see nor hear. Inspired by the said character and the world of espionage he always imagined, the boy carries with him a black water pistol for a “gun” and a softball for a “grenade”.

Morris then sends Davey and Kim out to do a real assignment – an errand to travel within the city going to a certain company and retrieve something for him. Afterwards, the two commuted and entered a building which Davey does with his fantasy of espionage and infiltration burning in his mind. Leaving Kim on the ground floor, he climbs up the stairs until he reaches a certain window and sees something sinister going on in the next level as reflected on one of the windows outside.

Suddenly a door opens near him and a wounded man slowly hands him an Atari 5200 cartridge titled Cloak & Dagger, tells him to bring it to the FBI, and mentions “one million three hundred twenty nine.”

The door near them suddenly opens with two armed men emerging. Right in the presence of Davey, they opened fire at the wounded man who fell down to his death. Davey just became the witness of an actual murder and becomes the target of the two gunmen…

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Henry Thomas and Christina Nigra as Davey and Kim respectively.

To get to straight to the point, I can declare that this movie is very clearly a spy thriller designed to engage both children and adults. It took the key concept of the short story “The Boy Cried Murder” and implemented it into its very own tale that happens to be set during Ronald Reagan’s America (the 1980s) with elements of video games, espionage and even murder mixed together.

The story told through Davey was crafted to be entertaining while keeping viewers in suspense as to how the overly imaginative young boy would deal with real-life danger and consequences as he became the target of murderous men who would not stop at all. Davey is clearly in danger for much of the movie and you will get to sympathize with him and wish he should stop being obsessed with fantasy so he could overcome the trials that were happening. This is, indeed, a well structure and nicely directed work by Richard Franklin who seem to be inspired by past works of Alfred Hitchcock (note: Franklin directed the sequel to Hitchcock’s classic Psycho).

As mentioned earlier, this movie was made to engage both children and adults. Cloak & Dagger is not exactly a wholesome viewing experience as its presentation has always been quite intense because of on-screen violence that was executed carfully. There are guns, shooting and even killing in this flick which proved to be integral to the overall presentation and clearly added to the thrill factor. You will get to see getting Davey shot at by the armed henchmen (Eloy Casados and Tim Rossovich) who clearly do not give a damn of shooting a minor as they are so focused on their mission. Looking at the henchmen in this film, I can imagine them as traitorous Americans conspiring with their nation’s foreign enemies such as the Soviets, the Iranians and the Palestinians. Along the way, there is the clear villain named Rice (Michael Murphy) who has this subtle touch of evil as well as a good amount of sleaziness in him. While the violence is intense, it does not necessarily push this film into rated R territory.

Michael Murphy as the sleazy villain who is willing to kill Davey even though he is a minor.
The two henchmen about to commit murder in the presence of Davey. There is evil visible in their faces.

Henry Thomas really shines as the protagonist here. While Davey here shares a few elements with E.T.’s Elliot – struggling to move forward with the absence of one parent and adjusting his life with what he perceives to be the best ways possible – he truly dramatizes how weird and wild he could be living his life with a very loose grip on reality. For him, local society in San Antonio, Texas, provides him a huge playground for his spy game and he sure distracts people as he walks by them talking to his imaginary friend Jack Flack. Still, there are key parts of the story in which Henry Thomas convincingly dramatizes Davey who feels lonely inside as he misses his late mother and is unable to spend quality time with his father. Thomas also acted with intensity in the scene in which he makes a trade with the villain and also during his last face-off with him in the 2nd half of the film. Henry Thomas really was a good youth actor and his performance here is often overshadowed by his role in Spielberg’s E.T.

Dabney Coleman on the other hand plays both Jack Flack and Davey’s father Hal. Coleman is quite versatile playing different characters here. As Jack Flack, he fits in excellently into Davey’s uncontrolled belief of espionage as he gives him advise which were taken seriously leading into danger. Of course, advising Davey does not really mean the fictional spy cares for him on a personal level and you will eventually Flack’s true value before the film ends. Flack’s final moments could inspire you to re-examine the true meaning of heroism. As Hal, Coleman convincingly plays the father who has been so busy working in the Air Force as an air traffic controller, he has been unable to spend quality time with his son and the recent death of his wife really took its toll on their family. Compared to Jack Flack, Hal is indeed caring towards his son but his hectic work schedule prevents him from bonding closely with him. Coleman delivered a fine performance during the scene when Hal explains to Davey what real-world heroism is and that not all heroes just shoot bad guys. There definitely are helpful values on parenting within Hal.

Henry Thomas and Dabney Coleman are really convincing as son and father.

Thomas and Coleman artistically have really fine chemistry together as the father and son (Hal and Davey) and as the wannabe adventurer spending lots of time with his action hero (Davey and Jack Flack). Considering Davey’s obsession with fantasy and the attention he pays so much to Jack Flack, he was practically living with idolatry and foolishness. If you observe closely, Davey is very lively with Flack and not so lively with his father.

Even though this movie is fictional, it still dramatizes that parenting will never be easy. That being said, this should inspire parents and also incoming parents to prepare themselves on nurturing their children and ensure they help them understand the differences between reality and fantasy.

Video game elements

Screenshot from the Cloak & Dagger arcade game. This game can be played nowadays through Antstream Arcade on Xbox consoles.

To make things very clear, Cloak & Dagger (1984) is not an adaptation of the electronic game that was released the same year. Rather it has the Cloak & Dagger game as a key plot element in the form of an Atari 5200 game cartridge (referred to as a “tape”) which the movie dramatizes to be real.

As a kid, I got to play arcade and console games a lot. As such, seeing Davey play the Cloak & Dagger game on his Atari 5200 as well as gameplay footage was a very entertaining viewing experience for me the first time I ever saw this movie. It was a scene I personally related with.

In real life, however, the Cloak & Dagger game from Atari, Inc. was released only in the arcades as the efforts to create a port for the Atari 5200 never got fulfilled. That being said, it was through very clever film editing that video footage of the arcade version were inserted into the scene in which Davey played the Cloak & Dagger cartridge on his console in the presence of his father. To clarify things, the Atari 5200 was a commercial failure in real life and it seems that making a console version of the arcade game did not make business sense to Atari, Inc. at all.

If you want to play the Cloak & Dagger arcade game in your home right now, you will need an Xbox console and Antstream Arcade ($30 for 1-year subscription, $80 for lifetime pass). Cloak & Dagger is just one of over a thousand games available through Antstream Arcade and you can learn more by clicking here and here.

Conclusion

Henry Thomas as an armed Davey.

I have seen Cloak & Dagger (1984) many times throughout my life from childhood and to adulthood. I can clearly say that this 1980s movie is still really good to watch as its appeal to both children and adults remains strong and intact. It is a medium-paced spy thriller that not only follows a young boy who witnesses and murder and gets into danger (note: even his neighbor gets involved) but also dramatizes (in entertaining ways) how dangerous situations can get when you are living with uncontrolled personal fantasy and interacting with a heroic friend who does not really exist. Considering the time this movie was released, I am delighted to tell you cautious readers that there definitely is no wokeness nor were there any traces of political correctness that got in the way of its presentation. Going back to the parenting aspect of this film, it is made clear that children need their parents for moral support and there is absolutely no way that games, fictional heroes and geek culture could ever be good alternatives. Like the adults, children should never lose their grip on reality and should be taught that uncontrolled fantasy can lead to real-life danger. Very clearly, director Richard Franklin and the crew did a fine job telling a solid story and emphasizing the main characters while also providing suspense, action and thrills.

Considering all the mixed elements it has, Cloak & Dagger (1984) can be engaging towards parents, their children, fans of espionage and people who love video games. Finally, I should state that the City of San Antonio in the Lone Star State of Texas is indeed a great location for filmmaking and viewing.

Overall, Cloak & Dagger (1984) is recommended.

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