Welcome back, fellow gamers, geeks, role-playing games (RPGs) enthusiasts and fantasy lovers!
In recent times, I completed my first playthrough of Starfield on my Xbox Series X and it lasted me over 220 hours of fun, discoveries and intriguing moments. Having played it so long, I will replay Starfield with a new playthrough only after Bethesda implements the next series of patches/updates (to refine the game) and release the planned downloadable content (DLC).
That being said, I finally started playing the inspired Japanese-style role-playing game (RPG) Sea of Stars on my Xbox Series X. Having played some hours of it, I can say that I am really enjoying Sea of Stars and I intend to finish it. Oh yes, Sea of Stars is available on Xbox Game Pass (XGP) right now!
This is one of many great looking scenes composed of really fine 2D art style and pixel artistry in Sea of Stars.
Developed by Sabotage Studio, Sea of Stars is a turn-based RPG with a strong retro feel that will remind you of past Japanese RPGs (JRPGs) like Chrono Trigger and Secret of Mana. The game follows the exploits of two Children of the Solstice who combine the powers of the sun and moon to perform Eclipse Magic, the only force capable of fending off the monstrous creations of the evil alchemist known as The Fleshmancer. Along the way, the two Children of Solstice start a quest joined by their friend and together they travel to different places encountering different inhabitants and engage in situations that only they can solve.
Having played Chrono Trigger, Secret of Mana, Final Fantasy IV, Final Fantasy VI and a lot of JRPGs from the so-called 16-bit era of console gaming, I can say that Sea of Stars is a very inspired game that has lots of elements common with the mentioned games (plus more) with regards to art style, gameplay, quests, music, character development and visual presentation. To put it short, the guys at Sabotage Studio took a lot of inspiration from the classic JRPGs to make something fun for this current console generation. I am having a lot of fun with the game which itself is available for Xbox Game Pass (XGP) subscribers to avail.
An important meeting about to happen in the game.
A boss battle early in the game.
This is just a part of the world map of Sea of Stars.
In my experience and recollections from the past, Sea of Stars has visual style that is best compared with Chrono Trigger. Sabotage Studio really created a lot of nice looking 2D artworks and highly detailed sprites that made the new game look lively. With regards to the storytelling , character development and character expressions, the game has a wholesome tone that never felt childish. The tone as well as the humor made Sea of Stars comparable with several Japanese RPGs from the 16-bit age of consoles.
You will encounter really interesting characters who will join your party as the game progresses.
Sea of Stars is really fun to play and it is a great change of pace and style for me as I finished my Starfield playthrough which lasted more than 220 hours. This Sabotage Studio game will help ease my wait for the expected 2024 RPGs such as Eiyuden Chronicle: Hundred Heroes and the Xbox-exclusive Avowed. As much as I hope to see past JRPGs like Xenogears, Breath of Fire and Lunar get remastered and released for Xbox consoles (and XGP), I know such possibilities remain uncertain and Sabotage Studio’s game easily fills the void. If you are looking for a Japanese-style RPG that is fun, nostalgic and visually pleasing, you can’t go wrong with Sea of Stars. Go for the game on Xbox Series X, Xbox Series S, Xbox One, Windows PC and Xbox Game Pass now!
Since the initial announcement of the Xbox Game Studios partnership with Kojima Productions (led by legendary game creator Hideo Kojima who is known by many for his Metal Gear works) was made, a lot of gamers could not figure out what kind of game will be realized. The long wait and speculation ended as the two entities announced during The Game Awards 2023 the new game (designed by Hideo Kojima) titled OD (Overdose).
To begin, watch the official teaser trailer of the Xbox-exclusive OD below…
To add punch to the announcement, Kojima himself appeared on-stage during The Game Awards 2023 which you can see below…
KOJIMA PRODUCTIONS and XBOX GAME STUDIOS officially announced OD at The Game Awards. World-renowned game creator Hideo Kojima has partnered with Academy Award winning filmmaker Jordan Peele, the acclaimed film director of “Get Out,” “Us,” and “Nope,” who will be one of several talented storytellers involved in the project.
“We are working with Xbox Game Studios and their cloud gaming technology to take on the challenge of creating a very unique, immersive, and totally new style of game – or rather, a new form of media,” said Hideo Kojima, Game Creator and Founder of KOJIMA PRODUCTIONS.
A HIDEO KOJIMA GAME, OD explores the concept of testing your fear threshold, and what it means to OD on fear – while blurring the boundaries of gaming and film. The new teaser for OD also reveals Sophia Lillis (“Dungeons & Dragons: Honor Among Thieves”), Hunter Schafer (“Euphoria”) and Udo Kier (“Flesh for Frankenstein”), who will play the lead roles in the upcoming project.
While there were little details about OD unveiled and the teaser trailer showcased what the production team is doing with the technologies they have, the Xbox-exclusive project is intriguing to say the least. Sure, there was no gameplay footage shown nor plot elements but the unveiling showed that OD was aiming for a new experience with horror, suspense, emotion and immersion in mind.
Kojima Productions’ utilization of cloud gaming technology and Unreal Engine could result in something new and fresh from Hideo Kojima whom I believe must have been experimenting a lot with designs not only for video gaming but also for interactive viewing. It is also interesting to see that OD will involve the talents of selected actors and director Jordan Peele. I can only speculate that, in relation to Kojima’s quote in the press release, the game will be cinematic and will somehow get the gamer/viewer involved in ways not seen before.
A lot of questions about the Xbox-exclusive OD remain particularly on how exactly will it be playable, what the plot is, will the game push photo-realism to the next level, how will it immerse gamers/viewers into it, when will it be released on Xbox Game Pass (XGP), when will it be released and more.
Whatever OD (Overdose) will be, we can only hope that Hideo Kojima and his team will create something groundbreaking and great. Stay tuned for future updates about OD here.
Ever since it was first announced, the stakeholders behind the Xbox-Activision-Blizzard-King deal worth almost $70 billion went through lots of hurdles that include opposition by Sony’s PlayStation division, a trial with America’s Federal Trade Commission (FTC) and a rejection by the United Kingdom’s regulator Competition and Markets Authority (CMA).
The obstacles are over as the Xbox-Activision-Blizzard-King deal recently closed and already the Activision side of the business has officially started integrating into Microsoft. This deal is many times larger than the Xbox-Bethesda acquisition of a few years ago. Watch the related video by Team Xbox below…
Xbox chief Phil Spencer issued a statement related to the newly closed deal. To put things in perspective, posted below is an excerpt from his statement published through Xbox.com. Some parts in boldface…
We love gaming. We play games, create games, and know first-hand how much gaming means to all of us as individuals and collectively, as a community. And today, we officially welcome Activision Blizzard and their teams to Xbox. They are the publishers of some of the most played and most beloved franchises in gaming history across console, PC and mobile. From Pitfall to Call of Duty, World of Warcraft to Overwatch, Candy Crush Saga to Farm Heroes Saga, their studios have pushed the boundaries of gaming for players around the world.
I’ve long admired the work of Activision, Blizzard, and King, and the impact they’ve had on gaming, entertainment, and pop culture. Whether it was late nights spent playing the Diablo IV campaign with friends from start to finish, gathering the entire family in the rec room for our weekly Guitar Hero night, or going on an epic streak in Candy Crush, some of my most memorable gaming moments came from experiences their studios have created. It is incredible to welcome such legendary teams to Xbox.
As one team, we’ll learn, innovate, and continue to deliver on our promise to bring the joy and community of gaming to more people. We’ll do this in a culture that strives to empower everyone to do their best work, where all people are welcome, and is centered on our ongoing commitment of Gaming for Everyone. We are intentional about inclusion in everything we do at Xbox – from our team to the products we make and the stories we tell, to the way our players interact and engage as a wider gaming community.
Together, we’ll create new worlds and stories, bring your favorite games to more places so more players can join in, and we’ll engage with and delight players in new, innovative ways in the places they love to play including mobile, cloud streaming and more.
Players have always been at the center of everything we do. And as we grow, we’ll continue to keep players at the heart of it all. We’ll continue to listen to your feedback, build a community where you can be yourself, where developers can do their best work, and continue to make really fun games. As promised, we will also continue to make more games available in more places – and that begins now by enabling cloud streaming providers and players to stream Activision Blizzard games in the European Economic Area, a commitment made to the European Commission. Today we start the work to bring beloved Activision, Blizzard, and King franchises to Game Pass and other platforms. We’ll share more about when you can expect to play in the coming months. We know you’re excited – and we are too.
For the millions of fans who love Activision, Blizzard, and King games, we want you to know that today is a good day to play. You are the heart and soul of these franchises, and we are honored to have you as part of our community. Whether you play on Xbox, PlayStation, Nintendo, PC or mobile, you are welcome here – and will remain welcome, even if Xbox isn’t where you play your favorite franchise. Because when everyone plays, we all win.
For their part, Activision Blizzard issued its own statement related to the biggest deal in video gaming with Microsoft. They are looking forward to the future of gaming with Team Xbox. Posted below is an excerpt from their statement with some parts in boldface…
It’s a big day for us at Activision Blizzard. For more than four decades, our players have inspired us to push the boundaries of imagination with iconic universes including Call of Duty, Candy Crush Saga, Crash Bandicoot, Diablo, Overwatch, and Warcraft.
Today we begin a new chapter as we officially become a part of the Microsoft family, uniting with the amazing Xbox team and co-creating the future of gaming together.
In our earliest days we were a modest collective of designers who raided rivers, commanded choppers, and avoided pitfalls. Now as part of Xbox, we will continue our mission to deliver the world’s most epic interactive entertainment experiences to more people, more platforms, and across more worlds than ever before.
All of our history and success leading to this moment is because of you, our incredible gaming community.
Unsurprisingly, the approved Xbox-Activision-Blizzard-King deal made tremendous waves through social media and through YouTube. Watch and learn from the videos below starting with an interview with Activision Blizzard’s Bobby Kotick (note: pay close attention to his words)…
The Xbox-Activision-Blizzard-King deal is not just another multi-billion Dollar business breakthrough…it is a tremendous boost for the credibility of Xbox as a video gaming, PC gaming, cloud gaming and mobile gaming entity.
While it is made clear that Microsoft-controlled ABK will still release games on multiple platforms, the new owners can make the new and upcoming games Xbox-exclusive (meaning released only on Xbox Series X, Xbox Series S, Windows PC plus cloud and mobile devices which collectively are more numerous than Nintendo and PlayStation consoles). For insights about potential Xbox-exclusive Activision Blizzard games, watch Colteastwood’s video below…
More on exclusivity that include games, DLC releases and other matters, it is clear that the pre-existing contracts between PlayStation and Activision will never be renewed (read: PlayStation is no longer the home of Call of Duty). PlayStation, whose leader Jim Ryan has been so arrogant and dishonest when opposing the Xbox-Activision-Blizzard-King deal, will have a lot to worry about on the gaming subscription side of business once Activision Blizzard games get added into the Xbox Game Pass (XGP) service some time in 2024. As much as Team Xbox and Microsoft are benefiting from this mega deal, gamers across different platforms will eventually benefit as well in various ways. Expect new customer-oriented choices to be made through the games under Xbox’s banner.
As of this writing, Xbox fans are rejoicing over the closed Xbox-Activision-Blizzard-King deal while PlayStation fanboys cannot help but agonize with anger and jealousy. All you have to do to see the PS fanboys’ anguish is search for them on social media over their collective negative reactions. The “Xbox has no games” zealots are looking and feeling bad nowadays. Indeed, things are working in Team Xbox’s favor and I personally cannot wait to see the benefits of the ABK deal get realized in my gaming experience. Also there is nothing like seeing ABK’s established franchises like Call of Duty, StarCraft, Warcraft and many others listed with Xbox’s own franchises such as Halo, Forza Motorsport, The Elder Scrolls, Starfield, Fallout and others.
Personally, I look forward to playing Call of Duty, Crash Bandicoot (a game property that started on PlayStation) other Activision titles on my Xbox Series X console through my Xbox Game Pass subscription in the near future.
To put things in perspective, posted below is an excerpt from the official update from Konami. Some parts in boldface…
Regarding the planned release of Suikoden I & II HD Remaster: Gate Rune and Dunan Unification Wars, we have reached the conclusion that despite the very best efforts of our dedicated development staff to release the Remasters in 2023, additional time is needed to ensure the quality performance and gameplay experience our users deserve.
The entire Suikoden team is renewing our efforts to bring Suikoden I & II HD Remaster to release as soon as is possible. We will share further release information as soon as it becomes available, on our official social media accounts and official homepage.
There you have it! Konami is struggling to keep its promise of a 2023 release of the remastered Suikoden and Suikoden II (read my retro review). If a delay does happen, there is no telling if the release will still happen within this year or in 2024 (the worst case scenario). Konami made clear it wants to release Suikoden I & II HD Remaster: Gate Rune and Dunan Unification Wars as soon as possible and they know very well that there are many Suikoden fans within the Xbox community, the PlayStation community, Nintendo community and PC gamers who play via Steam. Konami also knows that there is a huge market of gamers worldwide who enjoy Japanese RPGs but never got to play the early Suikoden games.
I played the original Suikoden on PlayStation way back in 1996 and I would love replay it on my Xbox Series X console.
Suikoden II is one of the best Japanese RPGs not made by Square Enix that I have ever played. This I really look forward to replaying on my Xbox Series X.
While the uncertainty of a 2023 release of Suikoden I & II HD Remaster: Gate Rune and Dunan Unification Wars is suggestive of a delay just waiting to happen, in my experience the wait won’t be too painful as Starfield and Forza Motorsport (2023) will be released soon and those Xbox-exclusives will keep many gamers occupied. Take note that Sea of Stars has just been released and already it gathered many positive reviews and more people on the Xbox ecosystem (including those subscribing on Xbox Game Pass) are playing it. Right now, we can only hope that Konami and its team can ensure that the remastered Suikoden and Suikoden II will come out with top-notch quality and with a lot fun whether a delay is happening or note.
Let me end this piece by asking you readers: What is your reaction to this recent development? Do you think Konami will delay Suikoden I & II HD Remaster: Gate Rune and Dunan Unification Wars for release in 2024?
If you are long-time gamer who misses the many fun games from them past, then you will delighted to know that you can play over one thousand retro games on Xbox Series X, Xbox Series S and Xbox One with the Antstream Arcade service which is now available for $29.99 annual subscription and $79.99 lifetime pass.
For the newcomers reading this, Antstream Arcade is the grand gaming arcade with over 1,300 classic games from the 1980s to the 2000s that were released across varied platforms such as the video arcade, Super Nintendo Entertainment System (SNES) and the PlayStation One to name a few. Antstream Arcade on Xbox platforms just made the global Xbox ecosystem even more exciting to those who love playing multiple types of games. Posted below is the official Xbox launch trailer of Antstream Arcade!
To gain a deeper understanding of Antstream Arcade on Xbox, posted below is an excerpt from the Xbox.com article. Some parts in boldface…
We’re excited to share that Antstream Arcade, a cross-platform streaming platform focusing on retro games, is now available on Xbox Series X|S and Xbox One, bringing its current library of over 1,300 retro games to Xbox consoles. Jump in today and play classics like Mortal Kombat, Pac-Man, Asteroids, and Earthworm Jim from your couch. Experience classic PS1 and Nintendo games such as Loaded, Indiana Jones Greatest Adventures, and Super Star Wars with your Xbox controller in hand. With Antstream Arcade you can experience these games today, fully optimized, and ready to go at the push of a button. Simply create an account, sign in, and start playing!
The Importance of Game Curation to Antstream – When the company was formed in 2013, one of the key motivations behind the product was preservation. There are decades of incredible games which are no longer available legally. Sure, many of these titles can be downloaded and played with emulators and ROMs but that experience is uncomfortable. The configuration of Emulators and ROMs is a technological barrier for many gamers.
Antstream’s easy ‘pick up and play’ mechanic makes these games accessible to everyone. In my position as Customer Support manager, I’ve had emails from six-year-old kids telling me that they’ve had a blast playing Double Dragon. Another recent email was from a 72-year-old who needed help completing Dizzy. Antstream is incredibly easy to use.
“Many of us grew up playing these games, so the ability to stream them on Xbox consoles and share these experiences with our friends and family is incredible,” said Sarah Bond, CVP of game creator experience and ecosystem at Microsoft. “We’re pleased that with Microsoft for Startups Founders Hub’s technology benefits and Azure cloud services we can help enable Antstream to reach more players.”
Coming back to the preservation aspect. It’s painful to see games lost to time. Antstream is a fantastic platform for people to experience games that they have never played before. Also, to find and discover games that were cancelled or not released. We are crafting a catalogue of titles which raise awareness of gaming history and keep the spirit of their creators alive.
This has been recognized by TIGA, Antstream has won an award for games curation.
New’ Retro Games on the Platform – A unique aspect to Antstream’s approach to game curation is how we support independent developers who are continuing to release games on retro platforms. For example, Turbo Tomato is an Amiga game released last year. It has become hugely popular thanks to Antstream. We also include these in our challenges and tournaments.
Challenges and Tournaments – Antstream is also creating longer lasting appeal with classic games with our unique challenge system. These titles are back-engineered to create a competitive system which allows you to experience these well-loved titles in new ways. These are ‘game modes’ such as ‘one-life challenges’ that extend the life of these titles and create new interest in the community.
In the past 12 months, we have introduced a new mode called Giant Slayer. This is centered around our growing community. One person sets up a challenge and then is presented to the community. They must try and beat the challenger for kudos and precious gems. Giant Slayer challenges are created by the players for other players. This keeps our community constantly engaged and involved in the product in a greater way than other streaming services.
We also feature tournaments. Here you can pit your high scores and feats against others in games like Dig Dug, Marble Madness, Double Dragon and Mortal Kombat. Scoring highly in these contests payout gems that you can spend on other games or for entering future tournaments.
The ‘power’ of Antstream – Speaking to Microsoft Game Dev Blog about how Azure powered Antstream, Founder and Chief Executive Officer at Antstream Arcade Steve Cottam shared, “Microsoft was the right technical ally for us because it has a high density of servers globally, which was how we knew we could scale our service. By connecting gameplay to a nearby Azure virtual machine, we make sure that the time between a player pressing a controller button and something appearing on their screen is less than 50 milliseconds.”
In addition, there is this very in-depth video that answers a lot of questions about Antstream Arcade posted below for you all…
Having Antstream Arcade on Xbox is very appealing to me personally. I still have some fondness of games I played long ago on the arcades such as Elevator Action Returns, Star Wars, Defender, Robotron: 2084, BurgerTime, Cloak & Dagger, Fighter’s History, Double Dragon, Space Invaders and Asteroids plus so many others I cannot just write down here. Not only that, Antstream Arcade is also an opportunity for me to play many, many other games I never got to play such as Indiana Jones’ Greatest Adventures (SNES), Metal Dragon (MSX), and more.
As mentioned in the Xbox.com article, it was indeed a great move for Microsoft to be the definitive technical ally for the Antstream Arcade developers not only because of the established global servers available but also because the retro gaming service fits right in with the Xbox ecosystem of games and the global userbase of millions.
The Cloak & Dagger arcade game that had a severely limited release decades ago has gotten more available for millions of users via Antstream Arcade on Xbox.
The arcade hit Elevator Action Returns.
The Super NES version of Zombies Ate My Neighbors.
Star Wars arcade game.
Indiana Jones’ Greatest Adventures on SNES.
One of these days, I will avail of Antstream Arcade to make the gaming experience on my Xbox Series X even more in-depth. It will be a matter of timing, cost, the number of games updated and how the Antstream Arcade developers will be able to fix whatever bugs they will encounter as the service has just launched. If you are already availing of the retro games service and you encountered technical glitches, you better report to the developers online.
To see what games to expect to Antstream Arcade, check out Pure Xbox’s very long list by clicking here.
In concluding this post, posted below are Xbox-related videos for your enjoyment.
Among the many games shown, Team Xbox formally announced an improved version of the Xbox Series S console – a carbon black Xbox Series S loaded with 1 Terabyte SSD all set for commercial release on September 1, 2023 with a price tag of $349.99. This machine is also referred to as Xbox Series S – 1TB.
To put things in perspective, posted below is an excerpt from the official Xbox.com announcement. Some parts in boldface…
Meet the new Carbon Black Series S with 1TB of storage. Whether you’re looking to upgrade from your current console or are new to Xbox, the Xbox Series S – 1TB offers you another option within the Xbox family of devices. The bold Carbon Black color is the same sleek, modern matte finish as Xbox Series X and the Xbox Wireless Controller. This console features the same next-gen speed and performance of our 512GB Series S, now with double the storage so you can download even more of your favorite games to your console where they’ll be ready to play when you are. Plus, you’ll make the most of every gaming minute with features like Quick Resume, lightning-fast load times, and gameplay of up to 120 FPS – all powered by Xbox Velocity Architecture.
Better Together – Xbox Series S pairs seamlessly with all our fan-favorite Xbox accessories. You can also add an Xbox Game Pass Ultimate subscription (membership sold separately) so you can play new games built natively for Xbox Series S and X like Starfield and Forza Motorsport on day one. Plus with games added all the time, there’s always something new to play.
Available Worldwide September 1 – Launching September 1 (just in time for Starfield), pre-orders for Xbox Series S – 1TB start today at xbox.com or microsoftstore.com for $349.99 ERP. We’ll be adding more retailers and regions in the weeks to come.
Now watch the official Team Xbox YouTube video below…
If you ask me, I don’t intend to buy the Xbox Series S – 1TB as I already own an Xbox Series X console which is the more expensive machine as it is a premium product. Still, there is no denying that the Xbox Series S – 1TB and its older (soon to be phased out) predecessor strongly appeal to gamers who have limited amounts of money to buy new game consoles, as well as gamers who don’t care much about 4K resolution gaming and movie viewing at home.
Xbox Series S – 1TB release on September 1 is very strategic as the epic Bethesda-developed Xbox-exclusive sci-fi RPG Starfield will be released just days after. A little over a month later, the Xbox-exclusive Forza Motorsport (2023) will be released. Sometime in 2024, the Obsidian-developed Xbox-exclusive fantasy RPG Avowedwill be released. I would not be surprised to see the Xbox Series S – 1TB sell a lot (note: first-time gamers as well as owners of the old Xbox One consoles and even those with Xbox Series S consoles will be more likely customers) before those Xbox exclusives get released and eventually more new subscribers to Xbox Game Pass (XGP) (note: I encourage you to subscribe) will be realized. There will also be a lot of other new games, game compilations and remastered games that will be released in the 4th quarter this year.
Watch out for Xbox Series S – 1TB on September 1, 2023.
Recently as Team Xbox announced the July 2023 lineup of games added on the Xbox Game Pass (XGP) subscription service, the inclusion of the massive best-selling open-world game Grand Theft Auto V (GTAV) turned out to be the biggest surprise of them all.
Franklin traveling on waves. This entire sequence ran smoothly at 60FPS with ray tracing enabled.
To be very clear, this is not GTAV’s first time to be in XGP. In fact, it was made available to Xbox Game Pass subscribers in limited time periods in 2020 and 2021. In my case, since I bought my Xbox Series X console and subscribed to XGP in late-2021, this is my first time to play GTAV on the service and the first time in years for me to replay the game since the Xbox One version. Oh yes, I first played GTAV on Xbox 360 way back in 2013.
What makes GTAV’s newest return to the service significant is that it includes the most updated versions of the game optimized specifically for Xbox Series X and Xbox Series S. This means that the next-generation console graphical enhancements include the Fidelity Mode, the Performance Mode and the Performance RT Mode, and only the Xbox Series X is capable of those three. Refer to the details below sourced from GINX.TV
GTA 5 Fidelity Mode – The highest visual quality possible and targets 30 fps. PS5 and Xbox Series X supports native 4k resolution in this mode with Ray Tracing enabled. Xbox Series S supports upscaled 4K resolution.
GTA 5 Performance Mode – Performance Mode in targets 60 fps for the most responsive, smoothest gameplay experience yet on PS5 and Xbox Series X, with an upscaled 4K resolution. Xbox Series S, on the other hand, supports a resolution of 1080p in Performance Mode targetting 60 fps.
GTA 5 Performance RT Mode – The Performance Ray Tracing Mode is only available for PS5 and Xbox Series X, and is not supported on the Series S console. This is a hybrid between the Performance and Fidelity modes. It targets 60 fps with Ray Tracing enabled, with an upscaled 4K resolution to boot.
This huge crash happened during one of the scores in the game. Captured on Performance RT Mode.
That being said, I started playing Grand Theft Auto V on my Xbox Series X via XGP with the Performance Mode setting for the graphics followed many hours later with the Performance RT (ray tracing) Mode.
As such, I am enjoying replaying the game with super smooth 60 frames-per-second (60FPS) and I can say it made the single-player gameplay experience more fun and engaging to do. Since I enjoy the 60FPS frame rate a lot, I will play the game with the Fidelity Mode some time later.
With Starfieldand Forza Motorsport (2023) launching on Xbox Game Pass this September and October respectively, playing GTAV on the service with the Xbox Series X console is strongly recommended. That being said, there is no telling how long with Rockstar’s game remain on XGP. If you are already an XGP subscriber with an Xbox Series X console and you love open-world games, then you should avail of Grand Theft Auto V while it is still available. Xbox Series S-owning XGP subscribers can still enjoy 60FPS gaming with the Rockstar game.
Go and play Grand Theft Auto V on your Xbox Series X or Xbox Series S console while it is still available on XGP.
In concluding this post, posted below are Xbox-related videos for your enjoyment.
If you love tactical role-playing games as well as robot action with some sci-fi and military concepts mixed in, then you should watch out for the release of Front Mission 1st: Remake on Xbox Series X, Xbox Series S and Xbox One on June 30, 2023. The game, which is actually a remake of Square Enix’s 1995 game Front Mission, was developed and published by Forever Entertainment.
For the newcomers reading this, Front Mission is an existing franchise of games under Square Enix which landed on multiple consoles, the PC and other platforms through the decades. The first-ever Front Mission released in 1995 only in Japan on the Super Famicom was a critical and commercial hit which paved the way not only for further games but also enabling the Front Mission franchise to branch out on other forms of media such as film, novels, comic books, radio dramas and more. Front Mission 1st: Remake is not just a remake of the 1995 original game but also features a modern mode with improved controls as well as a fully orchestrated soundtrack.
To begin with, watch the official trailer below…
To put things in perspective, posted below is an excerpt from the Xbox.com announcement issued by Forever Entertainment. Some parts in boldface…
On June 30th, Front Mission 1st: Remake will make its highly anticipated debut on Xbox One and Xbox Series S|X. Deploy on a mission and play through the intricately woven narrative of this iconic tactical RPG series.
You must analyze your situation carefully before making your next move. Pay close attention to the details.
Huffman Island is the only place where the Oceania Cooperative Union (O.C.U.) and the Unified Continental States (U.C.S.) share a land border, making this place the epicenter of the Second Huffman Conflict in the year 2090.
Leading a reconnaissance platoon, O.C.U. Captain Royd Clive is tasked with investigating a U.C.S. munitions plant. However, their mission takes an unexpected turn when they find themselves ambushed by U.C.S. wanzers – triggering a chain of events that thrusts the entire island into a full-fledged war. Amidst the chaos, Royd’s fiancée, Lieutenant Karen Meure, goes missing in action.
Mech action is fun to watch.
Discharged from military service, Royd embarks on a pursuit to uncover the truth. As his investigation progresses, he gradually unearths a conspiracy and the powers that orchestrated it.
Assemble your Team and Plunge into the Heart of the Action – Front Mission 1st: Remake is an immersive tactical turn-based RPG that puts you in the role of a valiant pilot navigating war machines called wanzers through hazardous battlefields. Experience the realities of war through strategic maneuvers, while enjoying upgraded graphics and a fully re-orchestrated soundtrack that elevate the classic Front Mission gameplay to modern-day standards.
Way back in 1995, I got to play the original Front Mission on a rented Super Famicom console and played it for an hour. As it was written in Japanese, I did not understand the text but that did not stop me from enjoying the gameplay which was turn-based, strategic and packed with action. I enjoyed the mech action (nicely animated 2D sprites) and the challenge to be strategic with my next moves. I also enjoyed how the game compelled me to pay close attention to details such as how the different parts of my mechs can be customized, the different values each component came with, and the added capabilities that proved to be crucial offensively and defensively.
Urban settings like this make the locations of battle more interesting.
In 1999, I played Front Mission 3 on the PlayStation One and it was the North American version (published by Square Electronics). As it was in English, I was able to understand the situation, the details and explanations. Like the first Front Mission game, I had fun playing it and I was also impressed with how the developers utilized 3D polygons to enhance the presentation. What I could not forget was the part when the narrative of the game focused on a secret base located inside Taal Volcano in the Philippines. As a Filipino, that part of the game was a big and really delightful surprise to me.
Looking at the Front Mission 1st: Remake trailer, which is very short, it seems to me that the game is looking good and promising enough. Right now, I am very interested in it.
Watch out for Front Mission 1: Remake on Xbox Series X, Xbox Series S and Xbox One on June 30, 2023.
In ending this piece, posted below are Xbox-related videos plus one Front Mission-related video for your enjoyment. Don’t forget to watch out for Team Xbox’s showcase events (including the Starfield Direct) on June 11, 2023.
To begin with, watch the official Xbox video below…
To put things in perspective, posted below is an excerpt from the official announcement by Bandai Namco. Some parts in boldface…
Join the young king Evan on a grand adventure that blurs the line of animated feature film and video game in Ni no Kuni II: Revenant Kingdom – The Prince’s Edition, launching on Xbox, Xbox Game Pass and PC Game Pass today.
As a king, Evan bears the responsibility of great power. He’ll personally set forth and do battle to unite and save his people in this action RPG. However, the king’s duty does not end there. As part of the main game, Evan must also develop his empire in a city simulator-like Kingdom Management mode, and lead his army in a real-time-strategy like Skirmish mode.
A battle with a huge monster.
These two modes will become important parts of Evan’s journey as he works to demonstrate his leadership on and off the battlefield, so read on for a dive into how they work and a couple of tips to get you started.
Kingdom Management Mode – After a certain point in the story, Evan will be able to sit upon his throne to initiate Kingdom Management mode. Starting from a small humble town, you will help Evan lead his people by choosing which buildings to construct and assigning citizens to work on their respective sections.
Each building will provide significant conveniences or bonuses to your kingdom. Some buildings constructed in Kingdom Management mode are the sole source of some rare items.
Citizens will drive upgrades and research in Evan’s kingdom. Each citizen has their own specialty and bonus that will make them more suited for one job or the other. It’ll be Evan’s job as king to make this assessment and decision.
Skirmish Mode – To build and expand his kingdom, Evan must demonstrate his tactical prowess by leading his army against other enemy armies in a real-time-strategy-like mode called Skirmish mode. In this mode, Evan will command up to 4 units of soldiers. Each soldier type is easily distinguished by the color of their uniform.
A scene from the Skirmish Mode of the game.
For the newcomers reading this, Ni No Kuni II: Revenant Kingdom was originally released in 2018 only on PlayStation 4 and Windows PC. Like its predecessor, the game was positively received by both video game critics and gamers. Loaded with additional content in the form of DLCs, Ni no Kuni II: Revenant Kingdom – The Prince’s Edition’s release on Xbox consoles significant as it adds more weight on the Xbox ecosystem becoming the haven for fantasy RPGs and other types of role-playing games. Japanese RPGs on Xbox this year are looking exciting as Eiyuden Chronicle: Hundred Heroes and the remastered Suikoden and Suikoden II will be released in due time. I should state that recently Persona RPGs were released already on Xbox and XGP.
Ni No Kuni II: Revenant Kingdom – The Prince’s Edition on Xbox adds variety to the gamers who like JRPGs as it has notable game features that make it stand out from its predecessor. Also, the battles moved faster and looked flashier.
Go for Ni No Kuni II: Revenant Kingdom – The Prince’s Edition on Xbox platforms and Xbox Game Pass now!
In concluding this article, posted below for your enjoyment are Xbox-related videos.
Xbox fans who love role-playing games (RPGs) should be delighted to know that the new multiplatform fantasy RPG Sea of Stars will be officially released for Xbox Series X, Xbox Series S and Xbox One consoles on August 29, 2023, according to an official announcement by Sabotage Studio (The Messenger).
To begin with, watch the official Sea of Stars Xbox video below…
To put things in perspective, posted below is an excerpt from the official announcement by the developer…
Talk about an announcement that was long overdue!
Since the very beginning, we were secretly hoping to be able to cover all current and previous generation consoles. With production being a world of curve balls, we had to leave the messaging at “PC and Consoles” to avoid having to walk some things back. With the big unknowns now in the rear view, we are delighted to finally confirm the addition of Xbox to the party!
For the newcomers reading this, Sea of Stars is a turn-based RPG inspired by the classics. It tells the story of two Children of the Solstice who combine the powers of the sun and moon to perform Eclipse Magic, the only force capable of fending off the monstrous creations of the evil alchemist known as The Fleshmancer. The game also has some music from veteran composer Yasunori Mitsuda whose credits include Japanese RPGs (JRPGs) Chrono Trigger, Chrono Cross and Xenoblade Chronicles 3. In terms of setting, Sea of Stars is a prequel to Sabotage Studios’ previous game The Messenger.
A battle with a huge monster. This game has really nice pixel art and animation, complete with oversized creatures.
A battle with monsters while exploring the world.
We will find out soon how good the quality the writing for the game will be.