Classic JRPG Grandia is the best game I have played on Xbox this year!

Welcome back Xbox fans, geeks and gamers!

If you are an Xbox fan who is fond of Japanese role-playing games (JRPGs), then I encourage you to buy Grandia HD Collection which is available for Xbox online. I am saying this because recently I enjoyed replaying the classic JRPG Grandia on my Xbox Series X a lot and I finished it once again (my 2nd time overall including my 1999 completion of the game on PlayStation). This is not a game review of Grandia but a commentary of replaying it from start to finish.

Feena and Justin are very memorable protagonists. The writers of Game Arts really did their jobs developing and defining the personalities of the characters.

For the newcomers reading this, Grandia HD Collection contains Grandia and the sequel Grandia II. Grandia was originally released on the Sega Saturn in Japan in 1997 and was ported to PlayStation shortly after. It was on the PlayStation when Grandia was translated and dubbed into English and released to gamers in the West. Grandia II was released originally on the Dreamcast console in both Japan and America in 2000. Eventually the sequel was ported to the PlayStation 2 and Windows PC in 2002.

Going back to the original Grandia, the game has visuals that were remastered and made clearer to look at while still maintaining the vibrant colors of its late-1990s version. It took me a little over fifty hours to complete on my Xbox Series X and I can say that the entire replay experience was indeed a lot of fun to do. I’m so happy and satisfied with finishing Grandia, I already got my money’s worth with the entire Grandia HD Collection. I’m currently playing Grandia II and so far I’ve been enjoying it.

Game Arts was exceptional with their work on the graphics and art style.

Without spoiling the story, I can say that Grandia was written and made to emphasize the wonders and risks of adventuring while managing to dramatize a tale of epic fantasy proportions. Along the way, the game has a memorable cast of characters – Justin and Feena are clearly the leads – and the creative team of Game Arts really ensured that their personalities got developed (as the story moved on) and became worth caring for.

The gameplay is also fun to go through once again. There is a satisfying room for exploration whenever I visited a new location and the battle system is still top-notch in terms of mechanics, presentation and functionality. I should say that the battles are not too stressful to do and that means it is more doable to do some grinding to make your characters stronger and their abilities better.

After finally defeating the main villain and completing the last conflict, it was really nice to see the story’s ending (told with a labor of love by the game developers) as well as the follow-up cut-scene that played after the end credits rolled (read: post-credits ending). It’s like 1999 all over again but with much better visuals and the benefits of playing the game on Xbox Series X connected to our 4K TV. This is both retro gaming and fantasy role-playing of great quality and deep enjoyment!

By finishing Grandia and enjoying it a lot, I already got my money’s worth with Grandia HD Collection.

There is no doubt that Grandia is the best gaming experience I’ve had on Xbox this year. That being said, I encourage you fellow Xbox gamers as well as those who love JRPGs to seriously consider buying Grandia HD Collection while it is still available.

For more details and updates about Grandia HD Collection for Xbox One, Xbox Series S and Xbox Series X, click https://www.xbox.com/en-us/games/store/grandia-hd-collection/9n4nlqhx6j18

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

From PlayStation to Xbox – Crash Bandicoot: N. Sane Trilogy now available via Xbox Game Pass (XGP)

Welcome back Xbox fans, geeks and gamers!

In case you missed the news, Crash Bandicoot: N. Sane Trilogy was recently launched on Xbox Game Pass (XGP) effectively making the three classic games – Crash Bandicoot (1996), Crash Bandicoot 2: Cortex Strikes Back (1997) and Crash Bandicoot: Warped (1998) – available for millions of subscribers to enjoy. In fact, Crash Bandicoot: N.Sane Trilogy on XGP is already a massive success in terms of of player count increase reaching 2,808%!

A clip I captured while playing the remastered Crash Bandicoot of 1996 on my Xbox Series X.

The said release on XGP is very significant. Firstly, this is the initial offering for Xbox Game Pass that is directly connected with the Xbox-Activision-Blizzard-King deal. We are now living in the age of Microsoft-owned Activision and it should be remembered that Activision first released Crash Bandicoot: N. Sane Trilogy on PlayStation 4  (PS4) in 2017 before landing on Xbox One and other platforms.

Crash Bandicoot: N. Sane Trilogy on Xbox Game Pass is most likely the first of many Activision titles that will make their way on to the subscription service in the months to come. Think about the many Call of Duty (COD) games that will soon land on XGP and reignite public interest on the service which can help Team Xbox convince many players out there to start considering subscriptions.

Caution and precision in key segments like this one happened during a snowy level on Crash Bandicoot 2.

Secondly and more notably, the classic Crash Bandicoot games all started on the first PlayStation console and the titular character Crash (created by Andy Gavin and Jason Rubin during their time with Naughty Dog) served as the mascot for Sony Computer Entertainment until the year 2000.

Each PlayStation-exclusive Crash video game released from 1996 to 1998 was a million-seller and also a hit with video game critics of the era. Crash Bandicoot N. Sane Trilogy also sold millions when it was initially released on PlayStation 4.

From one of the 2D side-scrolling levels of the first Crash Bandicoot.

Crash Bandicoot N. Sane Trilogy on Xbox Game Pass is a clear indication that the PlayStation-related exclusivity on Crash Bandicoot games is over and there is nothing Sony could do to change that. With Microsoft owning Activision, it is only a matter of time before the Crash Bandicoot franchise will become solidly associated with Xbox commercially and culturally. I am speculating that Team Xbox and Activision must have plans for more Crash Bandicoot sequels and spin-offs with multi-platform releases and subsequent XGP releases in mind.

With my XGP subscription, I took some time out to replay parts of the three classic games in the Crash Bandicoot N. Sane Trilogy on my Xbox Series X console. I can say that regardless of which game I played, I enjoyed playing them again and it brings back memories of my enjoyment of them on the PlayStation console in 1996-1998. The remastered visuals (on gameplay and cinematic cut scenes) were nicely done and they looked lively on our UHDTV.

From the sea water level in Crash Bandicoot: Warped.

If you are an Xbox gamer who enjoys platform gaming or if you are an Xbox Game Pass subscriber looking for something new and fun to play, then Crash Bandicoot: N. Sane Trilogy is a good choice as it is fun retro gaming of the platform kind. I encourage you to play it while it is available and you can do your part by expressing your feedback to Team Xbox about having more Activision games on XGP.

For more details about Crash Bandicoot: N. Sane Trilogy, click https://www.xbox.com/en-US/games/store/crash-bandicoot-n-sane-trilogy/c27xpr5xdmft

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Gears of War: E-Day was the pleasant surprise of the 2024 Xbox Games Showcase

Welcome back Xbox fans, geeks and gamers!

With the exception of a certain 3rd party games that turned out to be a creative misfires respectively, the 2024 Xbox Games Showcase (also referred to as Xbox Showcase) was clearly a powerful showcase of future games on the Xbox ecosystem and the 1st party games of Team Xbox displayed is the most exciting bunch yet!

As mentioned before, we are now living in the age of Microsoft-owned Activision, Blizzard, King and Bethesda, and Team Xbox has many game studios as a result. The 2024 Xbox Games Showcase is just the taste of many exciting and fun 1st party games coming out in the near future (including the Game Pass services for Xbox and PC) with titles like the Perfect Dark reboot, the Fable reboot, South of Midnight, Call of Duty: Black Ops 6 and more.

Among the many 1st party games showcased was Gears of War: E-Day which turned out to be the most pleasant surprise as many people heavily anticipated Gears of War 6 and the Marcus Fenix Collection. On my part, I anticipated GOW6 and a Gears Tactics sequel to be announced but what was unveiled officially was both intriguing and captivating. To find out more what Gears of War: E-Day is about, watch the official unveiling below…

Being made by The Coalition using the Unreal 5 engine (the same engine used in Senua’s Saga: Hellblade II), Gears of War: E-Day is the origin story that depicts the horror of Locust invasion on Emergence Day through the eyes of the iconic Marcus Fenix. For the newcomers reading this, Emergence Day refers to the event when the Locus Horde emerged from the depths of the planet Sera and started major assaults on human cities causing massive counts of deaths. Chronologically, Gears of War: E-Day is set fourteen years before the events of the original Gears of War game.

As seen in the above trailer, Marcus Fenix looks younger and you can see him struggling in what seems to be his first-ever personal and physical fight with one of the Locusts. There is also a subtle reference in the video that sends gamers a message – the MK1 Lancer is here and it is NOT the chainsaw-equipped gun that became the iconic weapon of choice in the Gears of War franchise. Again, the story of this upcoming game is set more than a decade before the first GOW and The Coalition developers have planned some changes that will impact not only the interactive experience but also the storytelling.

Do you recognize the eyes of Marcus Fenix in this image? The high level of detail of Unreal Engine 5 combined with the digital artistry of The Coalition make a great combination!

Gears of War: E-Day is looking like a very welcome addition to not only its franchise but also for future releases on Xbox Series X, Xbox Series S and Windows PC, as well as for Game Pass subscribers among Xbox and PC gamers. I doubt that a version of the game will be released on aging Xbox One consoles. As to when will the new game be released, I am speculating it would be in November 2026 as that month would mark the 20th anniversary of the release of the original GOW. It is also possible that Microsoft will release the next-generation Xbox console on that same month as well.

Gears 5 was the last main Gears of War game I played during the final months of the existence of my old Xbox One console. I played Gears Tactics on my Xbox Series X a few years ago which was fun experience. That being said, Gears of War: E-Day is the next GOW game to look forward to.

I certainly hope that The Coalition will STOP implementing wokeness, identity politics and foolish feminism (present in Gears of War 4 and Gears 5) into the new game and just make Gears of War: E-Day be much more like the original Gears of War of 2006…a war story about a band of brothers (the grunts) who risked their lives to accomplish mission objectives. The original Gears of War had the vibe of 1980s Hollywood action cinema – specifically from Predator (1987) – and I want to see that implemented in the new game.

Here is hoping that this prequel will be released within two years’ time. Xbox fans have waited long for 1st party exclusive games to be released in this current console generation.

You can learn more about Gears of War: E-Day by clicking https://news.xbox.com/en-us/2024/06/09/gears-of-war-e-day-interview-details-xbox-games-showcase-2024/

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

First-ever gameplay of Perfect Dark reboot revealed at 2024 Xbox Games Showcase

Welcome back Xbox fans, geeks and gamers!

Wow! That was a powerful presentation of 1st party video games at the 2024 Xbox Games Showcase (also referred to as Xbox Showcase) that happened in America very recently. Not only was it better and more exciting than the Xbox showcase of 2023, it made this year’s State of Play and Summer Game Fest look even more lackluster and more unsatisfying. Already there are PlayStation 5 (PS5) fans who begged Sony to do better with their showcase of games because this year’s Xbox showcase – which is also the first of the new age of Microsoft-owned Activision-Blizzard-King – energetic and exciting.

For this post, I will be focusing on one of highlights of the Xbox showcase…the first-ever reveal of gameplay and features of the Perfect Dark reboot (for my previous posts, click here and here). For starters, watch the gameplay showcase video below…

Wow! The Perfect Dark presentation exceeded my expectations on gameplay and it looks like The Initiative (Xbox game studio) and Crystal Dynamics (the studio responsible for many Tomb Raider games over the past several years) really got their creative forces combined to make something unique.

Like the previous games that preceded it, the new Perfect Dark utilizes a first-person viewpoint for immersive gameplay and it has a new version of Joanna Dark introduced featuring the likeness of model Elissa Bibaud. Strangely enough, the new agent Dark does not look too attractive. Perhaps more new images of her will be unveiled someday.

The new Joanna Dark featuring the likeness of model Elissa Bibaud.
Elissa Bibaud’s picture from her Instagram.

The Initiative and Crystal Dynamics must have brainstormed a lot and worked long to modernize the gameplay for this new game (officially the 4th Perfect Dark game for consoles played at home). What was shown during the video presentation were moments when Joanna Dark used gadgets to do thermal scanning, extract data wirelessly, generate voice-prints and create deepfake audio. Not only that, Joanna is capable of climbing wall pipes, sliding on surfaces and doing wall-running.

Without spoiling the concept of the video too much, I can say that Joanna Dark is already an agent who goes to Garden City in Cairo to find the wanted criminal Daniel Carrington and discover what he has been scheming. With all the details made available by the video and the Xbox Wire piece, Perfect Dark is really a first-person adventure that allows players to figure out what to achieve as they work their way through in missions. This is not just an action-packed first-person shooter.

Perfect Dark is a first-person adventure game laced with sci-fi and espionage elements. Players will be offered opportunities to overcome obstacles in creative ways such as using gadgets to infiltrate places.

Considering what was shown, I can only hope that the game developers will be able to create wide and vertical maps that will allow players to explore a lot more as they take on missions. By today’s standards, linear level designs just won’t cut it anymore. I know for a fact that making an open-world environment will take too much time and effort to complete Perfect Dark, so having wide and vertical maps will be good enough to offer players exploration opportunities.

Strangely enough, the video presentation does not specify which Xbox consoles Perfect Dark will be released for. What was confirmed is that the upcoming game will launch on day one on the Game Pass service which means it will eventually be released on Xbox Series X, Xbox Series S and Windows PC. That being said, Xbox Series X and Xbox Series S owners who are subscribing to Xbox Game Pass (XGP) and Windows PC gamers subscribed already to PC Game Pass will be able to play the new Perfect Dark on launch day someday. I doubt a version of the game will be released for the aging Xbox One consoles.

In this game, you can accomplish your mission objectives by using stealth or by engaging with the enemies directly with guns and other high-tech weapons.

While there is no release date yet for the Perfect Dark reboot, you can learn more about the game by clicking https://news.xbox.com/en-us/2024/06/09/perfect-dark-details-interview-xbox-games-showcase-2024/

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Commandos: Origins announced for Xbox consoles, Windows PC and Game Pass

Welcome back Xbox fans, geeks and gamers! During the recent IGN x ID@Xbox Digital Showcase, several new games were shown and the one that stood out the most for me was Commandos: Origins which will be released on Xbox Series X, Xbox Series S, Xbox One, Windows PC and Game Pass sometime in the near future.

To get yourselves oriented, watch this teaser trailer of Commandos: Origins.

While no firm release date has been announced, there are lots of details about the real-time tactical stealth game developed by Claymore Game Studios under publisher Kalpyso Media. To put things in perspective, posted below is an excerpt from the official game details sourced from the Xbox online store page. Some parts in boldface…

A huge and detailed environment that players will have to infiltrate and beat the bad guys.
An explosive sequence with a tank.

Having seen the trailer of Commandos: Origins, I had these XCOM vibes. Then the game showed that action sequences can be executed with a good amount of detail supposedly to ensure satisfaction for players who love strategy backed with militaristic stuff. While the game design emphasizes 3D space, turn-based gameplay and strategy, Commandos: Origins still managed to remind me of past military games such as Operation Wolf, Cabal, Rush’n Attack and original Metal Gear.

Watch out for the release of Commandos: Origins on Xbox Series X, Xbox Series S, Xbox One, Windows PC and Game Pass in the near future. For more information, click https://www.xbox.com/en-US/games/store/commandos-origins/9nnrcr6mbndr

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Lara Croft redefined and remembered

Welcome back Xbox fans, geeks and gamers! I want to share with you that in recent times, I played and finished Tomb Raider: Definitive Edition (2014) on my Xbox Series X console.

This is not a retro review of the said game. I want to share with you all that I played Tomb Raider (2013) on my Xbox 360 a long time ago. While the game was indeed fun, I never actually replayed it. That being said, Tomb Raider: Definitive Edition was my way of replaying it except that I have a more modern console to enjoy it with plus more gaming content. I accumulated over 300 Microsoft points (Xbox achievements) along the way.

The very intense action sequence in Tomb Raider: Definitive Edition.

The overall game design by Crystal Dynamics is still fun to interact with and the game’s production values are still of good quality. What I liked most with Crystal Design’s work is the way they designed the tale to immerse players into the action-packed settings while also succeeding in redefining the iconic Lara Croft with both long-time fans and new gamers in mind. Achieving these two goals together is very challenging for most game developers.

For the newcomers reading this, the Tomb Raider reboot of 2013 has a story concept filled with chains of unfortunate events that players will experience as Lara Croft who in turn has to overcome tremendous obstacles to survive and help her companions live on.

The new Lara Croft that Crystal Dynamics came up with is a young British woman (played by Camilla Luddington) who is about to become the Tomb Raider (the brave explorer). Early in the 2013 game, Lara learned a lot about archaeology from her travels with her parents (note: her father is an established explorer) who went on several expeditions. In different times, she eventually lost her parents which led to her inheriting the family fortune while receiving care from Conrad Roth. Lara joins a group in what turned out to be her first-ever expedition with the goal to find the lost kingdom of Yamatai.

Crystal Dynamics’ revision of Lara Croft is radically different from the original version of the early Tomb Raider games that I played on PlayStation in the 1990s. The modern Lara – as defined in the 2013 reboot and the two sequels released in 2015 and 2018 – is a survivor who went through lots of pain and killing as she faced armed opposition (the group Trinity is the antagonistic force in Rise of the Tomb Raider and Shadow of the Tomb Raider) that got in her way. By comparison, the original Lara Croft of the 1990s was a rich and very talented explorer who negotiates with prominent clients to do jobs (adventures around the world) that they can’t do.

Going back to the 2013 game, Lara Croft was portrayed to be vulnerable as the odds are so strong against her. Crystal Dynamics designed the game to make players relate with Lara’s gradual development into a fighter, survivor and hunter. This includes gameplay elements that were introduced from one stage to the next. That being said, by the time I reached the final stages of the game, I became experienced with the new capabilities Lara gained such as climbing, jumping great distances, shooting, firing with arrows, skinning the hunted animals, solving environmental puzzles and finding ancient artifacts.

Whether you play the 2013 game or the Definitive Edition, it is clear that Crystal Dynamics’ work on Tomb Raider is an undeniable success as they strongly redefined Lara Croft while establishing rock-solid gameplay. Crystal Dynamics hit their creative peak in Rise of the Tomb Raider (which I finished on Xbox One) before giving way to Eidos-Montreal (as lead developer) and provided support in Shadow of the Tomb Raider (I also finished this on Xbox One).  

Screenshot captured from the very late stage of Tomb Raider: Definitive Edition.

Personally, I like the 2013 modernization of Lara Croft. While she is not the eroticized figure the original Lara of the 1990s was, she still has a strong sex appeal and the way she was portrayed in the three games (2013-2018) made sense as her personally kept developing in a believable fashion with each new game. That being said, I just hope that Crystal Dynamics and its partners will not ruin the gaming icon with wokeness, identity politics and the garbage of the Leftists in future big-budget Tomb Raider games. Lara Croft is well defined with adventuring, exploration, survival and a fighter against evil forces.

Elements of wicked Iran (wicked since 1979) would serve as fitting enemies of Lara Croft in a future big-budget Tomb Raider game. This one is from Tomb Raider (1999). Iran is a terrorist state and the chief sponsor of terrorists.

I am watching your moves, Crystal Dynamics. Don’t forget you have a responsibility to the fans. Please avoid falling into the temptation of turning the Tomb Raider franchise and Lara Croft herself into woke agenda vehicles. Going woke means betrayal towards fans and doing things the very wrong way.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Have you been playing Grandia HD Collection on Xbox?

Welcome back Xbox fans, geeks and gamers who love Japanese role-playing games (JRPGs)! In case you missed the news, Grandia HD Collection is now available for Xbox Series X, Xbox Series S and the aging Xbox One console and you can order the digital copy by clicking here.

For the newcomers reading this, Grandia HD Collection on Xbox consoles was officially released on March 26, 2024. It is a collection of two very solid role-playing games (RPGs) from the previous console generations, namely Grandia (originally released on Sega Saturn in Japan in 1997) and Grandia II (originally released on Sega Dreamcast in Japan in 2000). Although the said HD collection has been available for weeks, it was only very recently that an official Xbox trailer of it was published on the ID@Xbox YouTube channel and you can watch it right below…

Personally, I find it very strange why the trailer was released on the ID@Xbox YouTube channel instead of the official Xbox YouTube channel (as of this writing). Perhaps someone at Team Xbox confused the Grandia RPGs to be productions by small and independent studios which is wrong because both games were developed by Game Arts (the same team responsible for the Lunar RPGs and also a publisher of games). Right now, it seems that internal woke problems over at Team Xbox (for reference, click here, here and here) are preventing them from realizing the significance of Grandia and Grandia II.

Apart from the rather late Xbox trailer, a late Grandia HD Collection announcement was published on Xbox.com. To put things in perspective, posted below are selected excerpt from the Xbox announcement written by Gung Ho Online Community Coordinator Allyson Nicholas. Some parts in boldface…

Screenshot from Grandia. The game has fully polygonal environments and the characters and creatures are presented as detailed 2D sprites.
Screenshot of Grandia II showing Ryudo and his companions fighting a large monster. The characters and monsters are polygonal.

To read the rest of the Xbox.com announcement, click https://news.xbox.com/en-us/2024/04/10/time-for-an-adventure-grandia-hd-collection-remastered-for-xbox-one-and-xbox-series-xs-out-now/

Two fun Japanese RPGs now available for Xbox gamers to enjoy in a single collection.

For the Xbox fans who want to have a good amount of fun, there is a lot to be excited for this month and next month as Eiyuden Chronicle: Hundred Heroes (April 23) and Senua’s Saga: Hellblade II will be released on Xbox Series X, Xbox Series S, Windows PC and Xbox Game Pass (XGP) weeks apart. The good news is that Grandia HD Collection on Xbox is already available for anyone willing to purchase it. The Grandia RPGs are undeniably retro gaming highlights that RPG fans should play, especially now that both games have been remastered and enhanced with high-definition in mind.

To buy a copy of Grandia HD Collection, Xbox fans and gamers should click https://www.xbox.com/en-us/games/store/grandia-hd-collection/9n4nlqhx6j18

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Grandia HD Collection all set for release on Xbox on March 26, 2024

Finally, an old wish of mine came true as GungHo Online Entertainment America, Inc. (GOEA) officially announced that the Grandia HD Collection – which contains the classic Japanese role-playing game Grandia and its sequel Grandia II – will be released on Xbox consoles on March 26, 2024. For the newcomers reading this, the said collection of the two Grandia RPGs was previously released for the Nintendo Switch and on PC in 2019. Grandia HD Collection has been listed on the Xbox store.

This surprise development is definitely much more exciting and better than Team Xbox’s releasing four Xbox-original games on PlayStation and Nintendo consoles. For your excitement and enlightenment, watch the latest Grandia HD Collection announcement and trailer below…

To understand what the collection contains, posted below is an excerpt from the official announcement by GOEA. Some parts in boldface…

A battle from Grandia.
This is what a battle looks like in Grandia II which had fully polygonal graphics.

I am really delighted that Grandia HD Collection is coming to Xbox (note: made for the Xbox One console which is fully compatible with Xbox Series X and Xbox Series S consoles) as I played and enjoyed the original Grandia game on PlayStation way back in 1999.

I do remember Grandia having a very imaginative fantasy world with a story cleverly structured to take players from one location to another to visit new places, meet new characters or tribes of people, and engage in quests. Playing that game was a whole lot of fun because developer Game Arts (the same team behind the Lunar RPGs) crafted a battle system that is highly playable and addicting. As I played Grandia, I saw the playable characters really develop not just with their personalities but also their battle and magic abilities.

Not only that, the music written by Noriyuki Iwadare was great to listen as I played. I also love the artistic approach applied on Grandia which had 2D sprites for the characters and monsters, nicely textured 3D polygonal environments, and very imaginative artworks (including those in animated cutscenes).

Grandia had characters and monsters in 2D sprite forms, as well as detailed textures on the 3D polygonal environment.

Of course, the many quests gradually built-up the tension of the main plot which turned out to be a grand event. Game Arts knew how to execute handsome pay-offs in relation to the build-up that preceded them. That being said, Grandia’s conclusion was really memorable to see.

If there is anything I hope to see within the Grandia HD Collection, it would be improvements on the English translation and the voice acting of the characters because the PlayStation version of Grandia that I played was lackluster with those mentioned elements. Clearly Sony Computer Entertainment (the publisher of Grandia on PlayStation) did not aim high with quality for the game’s American release.

As for Grandia II, I never got to play it as I never had a Sega Dreamcast nor a PlayStation 2 (PS2) console. I do remember some Dreamcast gamers expressing fondness and high enjoyment of the game and there were even a few who enjoyed it more than its predecessor. That being said, Grandia II’s inclusion in the Grandia HD Collection is an added incentive for me to purchase the collection for my Xbox Series X.

A mini-game in Grandia II. The sequel went all-in with 3D polygons which made it a big showcase of art and graphics on the Sega Dreamcast. The PlayStation 2 version of this game reportedly had inferior graphics.

Watch out for Grandia HD Collection on Xbox consoles on March 26, 2024. For more information, click https://www.xbox.com/en-us/games/store/grandia-hd-collection/9n4nlqhx6j18

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Palworld played by over 7,000,000 players through Xbox ecosystem, ends up as the largest 3rd party launch in Game Pass history

Palworld, the wildly popular online open world game developed and published by Japan-based Pocket Pair, became a massive hit on Xbox Series X|S, Xbox One, Windows PC, Xbox Game Pass (XGP) and PC Game Pass attracting more than seven million players and establishing itself as the biggest 3rd party game launch in the history of Game Pass, according to the official announcement by Team Xbox.

For the newcomers reading this, watch the Xbox video of Palworld below…

To put things in perspective, posted below is the excerpt from the Xbox.com announcement. Some parts in boldface…

If you are an Xbox gamer who has yet to subscribe to Xbox Game Pass, then Palworld just might convince you to do so.

Honestly, I never anticipated Palworld to launch with a massive number of players and establish new records with regards to the Xbox ecosystem and overall player count. Going to what was achieved, attracting over seven million players across different systems connected to the Xbox ecosystem is clearly incredible. Not only that, Palworld as of now is not even available (yet) on the PlayStation ecosystem nor that of Nintendo’s.

That being said, the successful launch connected with the Xbox ecosystem not only added to the credibility of Xbox but also will resonate with other game developers of online open-world games looking for potential business partnerships and ideal ecosystems (with millions of active players and subscribers) to launch their games on.

Check out Palworld on Xbox Series X, Xbox Series S, Windows PC, Xbox Game Pass and PC Game Pass now. For more information of the game, visit https://www.xbox.com/en-US/games/store/palworld-game-preview/9nkv34xdw014

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Eiyuden Chronicle: Hundred Heroes set for release on April 23, 2024 on Xbox Series X, Xbox Series S, Xbox One, Windows PC and Xbox Game Pass (XGP)

Finally! It was announced that the anticipated Japanese role-playing game (JRPG) Eiyuden Chronicle: Hundred Heroes will officially be released on Xbox Series X, Xbox Series S, Xbox One, Windows PC and Xbox Game Pass (XGP) on April 23, 2024.

To put things in perspective, posted below is an excerpt from the official announcement via the Eiyuden Chronicle website. Some parts in boldface…

For the newcomers reading this, Eiyuden Chronicle: Hundred Heroes is an independently produced JRPG that involved key creators from the Suikoden game franchise which was previously announced for a vague 2023 release. The game developers needed more time to ensure a high quality RPG which explained the delay into 2024. This new JRPG is the 2nd Eiyuden Chronicle title to be released on Xbox. The first one was Eiyuden Chronicle: Rising.

A battle within the game.

Eiyuden Chronicle: Hundred Heroes is a JRPG that I’ve been anticipating for more than two years now. I enjoyed the first two Suikoden RPGs on PlayStation 1 (note: read my Suikoden II retro review) and the upcoming game is very clearly inspired by them. Ironically, the remastered Suikoden and Suikoden II look like they won’t be released this year as Konami itself announced that more time is needed to ensure quality performance.

As I myself am pretty busy enjoying Bethesda’s sci-fi RPG Starfield on my Xbox Series X console, it seems to me that Eiyuden Chronicle: Hundred Heroes’ April 2024 release schedule feels just right. The more I play Starfield, the more I discovered more quests and activities which really deepened the fun. There is no telling how long I’ll keep on playing the sci-fi RPG. Apart from Starfield, Forza Motorsport (2023) is the other big-time Xbox-exclusive game to play starting October 10.  

Apart from completion and polishing, the publisher of Eiyuden Chronicle: Hundred Heroes will have the major challenge of marketing the game to get JRPG fans and other gamers to buy it. The said game is bound for release on Xbox Game Pass which itself also has hundreds of video games – including RPGs – available for subscribers to play. It will take a solid effort to make Eiyuden Chronicle: Hundred Heroes stand out in XGP.

Watch out for Eiyuden Chronicle: Hundred Heroes on Xbox Series X, Xbox Series S, Xbox One and Windows PC plus Xbox Game Pass on April 23, 2024. For more about the JRPG, visit https://www.xbox.com/en-US/games/eiyuden-chronicle

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco