A Look Back at WildC.A.T.S: Covert Action Teams #12 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back superhero fans, 1990s arts and culture enthusiasts and comic book collectors! Today we continue revisiting Jim Leeโ€™s flagship title under the Image Comics label โ€“ WildC.A.T.S: Covert Action Teams!

Previously, I reviewed WildC.A.T.S #11 which served as a build-up issue with the titular team and their place within the WildStorm universe in mind. Considering how much the narrative in issue #10 was driven through Zealotโ€™s struggles and her meeting the Huntsman (his debut), issue #11 was alienating as the two mentioned characters had significantly lesser exposure. Of course, it is noted that issue #11 saw the rather heavy entry of Tapestry, an eroticized and highly manipulative villainess who not only encountered the fearless Zealot ages prior but also scared her deep inside. Out of fear and desperation, Zealot summoned her long-time ally Savant who in turn reached out to Soldier (who also knew Zealot) and Mr. Majestic (only mentioned by name). Issue #11 also saw the rise of the Troika (Attica, Slag and H.A.R.M.) in terms of exposure and even character development.

At this stage, it was clear that franchise creator Jim Lee literally gave author Chris Claremont the driverโ€™s seat to develop the WildC.A.T.S franchise significantly and lead it to a new, bold direction. It was clearly the most unconventional WildC.A.T.S story published at the time!

With those details laid down, here is a look back WildC.A.T.S: Covert Action Teams #12, published by Image Comics in 1994 with a story written by Chris Claremont and drawn by Jim Lee.

The cover.

Early story

The story begins with the Huntsman driving the high-tech motorcycle with Miranda and an ailing Zealot seated in the side-car. They are being chased and attacked by the Troika from above (Attica and Slag riding on H.A.R.M. in its aircraft form) firing several rockets at them. While the rockets caused huge explosions on the city street, Attica states he will consider the attack on their targets successful only he sees their dead bodies.

Meanwhile inside a facility, Tapestry continues to deeply manipulate the mind of Warblade among the captured WildC.A.T.S members. Already Jacob Marlowe and even the cybernetic Spartan have been manipulated to do her bidding. As Tapestry continues working on Warblade in the presence of Soma and the others, the Raksha-possessed Voodoo hungers for new meat.

Moments later, as Voodoo goes out agonizing over the craving, a vehicle โ€“ with Jacob Marloweโ€™s loyal assistants Jules and Stansfield โ€“ arrive. Deep inside Voodoo, a conflict between her and the Raksha occupying her body beginsโ€ฆ 

Quality

Mr. Majestic is the WildStorm universe’s parallel to DC Comics’ Superman!

Like issue #11, this comic book continues to build-up the WildC.A.T.S lore but with notable differences. For one thing, the story moved forward more while also having the intensity build up constantly leading to the set-up of the upcoming conflict between Tapestryโ€™s troops (along with the manipulated WildC.A.T.S) and Zealot with Hunstman (and the incoming reinforcements). To put it short, the exposition in this story was less and the plot noticeably progressed more.

When it comes to the significance of the characters, this time the narrativeโ€™s spotlight shifted back more on Zealot and Huntsman which was the right move pulled off by the creators as Tapestry was already established as the new force of evil for the good guys to deal with. As for the new characters introduced in the previous issue, Tapestry has a smaller share of the spotlight while Savant and Soldier are present again but only after much of the action had passed. It is also in this issue that Mr. Majestic appears at last marking the start of his involvement in the conflict.

As for Zealot and the Huntsman, their alliance in this story has progressed more as well. Under Chris Claremont, the fearless Zealot was portrayed to be struggling very hard as she became more vulnerable than ever! This is Zealot that has to be seen! As for Huntsman, he truly is an effective fighter. So much so, he sure can fit into the WildC.A.T.S and keep up with their action. Still, Huntsman is indeed an honorable man as he still dedicates himself in protecting Miranda (who is a lot more than she appears) while making his moves to help Zealot at her most vulnerable time.

When it comes to the visuals, this is one Jim Lee-drawn comic book that I found unusually alienating to look at. His penciled art are still here but in certain pages, they looked odd as they were inked by other people. The ink work done on page 17 really stood out with a very high contrast look.

Conclusion

By this point of the storyline, Zealot and Huntsman are clearly the major characters.

While it is essentially a build-up issue, the entertainment value in WildC.A.T.S: Covert Action Teams #12 (1994) went up as the story progressed more, the spotlight shifted more on Zealot and Huntsman (clearly the two major characters for this storyline) and the exposition and explanations were lessened. The ironic thing is that readers will see less of the titular team (as most of them were captured and being manipulated by Tapestry) here. The presence of Savant, Soldier and Mr. Majestic here is pretty light which is understandable as the focus on Zealot and Huntsman was deeper this time. Ultimately, this comic book sets the readers up to for the inevitable big battle in the next issue.

If you are seriously planning to buy an existing hard copy of WildC.A.T.S: Covert Action Teams #12 (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $20 while the near-mint copy of the newsstand edition costs $60.

Overall, WildC.A.T.S: Covert Action Teams #12 (1994) is highly recommended.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/and on Instagram at https://www.instagram.com/authorcarlocarrasco/

Hillsong Church raises and distributes over $630,000 in assistance for Ukrainians

This past March, I posted about the launch of Hillsong Churchโ€™s special assistance โ€“ referred to as the Ukraine Appeal โ€“ for the people of Ukraine whose lives got disrupted by Russiaโ€™s invasion of their country. If you are eager to donate some of your loose cash online to help the Ukrainians through Hillsong Church, then click right here.

This past Saturday, Hillsong Church posted on its official Facebook page the latest update about their Ukraine Appeal. They have already raised hundreds of thousands of Dollars and their churches in Europe are also involved in the assistance for the people of Ukraine. To those who already donated to Hillsongโ€™s Ukraine Appeal, I urge you to read the details closely.

To put things in perspective, posted below is the excerpt from the Hillsong Church FB post. Some parts in boldfaceโ€ฆ

Since Hillsong launched its Ukraine appeal 4 weeks ago across our churches globally, we have raised and distributed over $630,000 in supporting humanitarian aid within the region.

โ€ข We have secured several large warehouses in Ukraine and Poland with a steady flow of Humanitarian Aid, which is in the process of being established to ensure they are filled and distributed to those in need.

โ€ข As a first step, three tons of food supplies will be shipped to the Ukraine Warehouses this week.

โ€ข We have sent two thousand mattresses to Ukraine, helping people in bunkers and metropolitan stations.

โ€ข Our Hillsong Kyiv Staff and team have assisted those in our church, mostly women and children, who have fled to Warsaw in acquiring accommodation, food, supplies and military protection vests.

โ€ข Together with Hillsong Kyiv we set up close communication to our other European locations to connect more people fleeing to find a place where they can โ€˜call homeโ€™ and be taken care of through our Church and Churches that we are in relationship with. Due to the overcrowding of cities like Warsaw, this has been crucial and now the Hillsong team in Warsaw can host Women, Children & Seniors nights for fellowship and connection.

โ€ข Another praise report was the opportunity to host twenty of the women now in Warsaw for the opening night of Hillsong Colour Conference and spend precious moments worshipping and hearing Godโ€™s word together.

โ€ข In Hillsong Berlin, after three weeks of hosting families with people from our Church Community, an opportunity emerged through a Church member to utilise a Guest House which is no longer in use. This facility will accommodate forty spaces for the coming months with eight families living there now.

โ€ข The Hillsong Berlin community has supported these families with the registration process, basic supplies, process of applying for schooling and funding.

โ€ข Hillsong Sweden is assisting with a full project on the ground to house and serve refugees.

Thank you to our global Hillsong church for your generosity and giving in supporting these efforts through our Ukraine Appeal.

It is indeed delightful to read the above details. Hillsong Church did not just collect the donations but also coordinated with its churches in Europe to make the varied forms of assistance for the affected Ukrainians really progress and make positive impact.

If you intend to donate to Hillsongโ€™s Ukraine Appeal and become part of the collective effort to help those in need, take a close look at the bible scriptures belowโ€ฆ

When Godโ€™s people are in need, be ready to help them. Always be eager to practice hospitality.

Romans 12:13 (NLT)

Take a constant interest in the needs of Godโ€™s beloved people and respond by helping them. And eagerly welcome people as guests into your home.

Romans 12:13 (TPT)

Let your light so shine before men, that they may see your good works and glorify your Father in heaven.

Matthew 5:16 (NKJV)

Mercy to the needy is a loan to God,

    and God pays back those loans in full.

Proverbs 19:17 (MSG)

I encourage all of you reading this to donate to the Ukraine Appeal, click https://hillsong.com/appeal/

Pray to the Lord for Ukraine and its people so that the suffering will end. Pray also to Him for Russiaโ€™s leaders to be enlightened and make the decision to stop their military operations in Ukraine and leave the nation entirely. Always remember that only God can lift up the persecuted and restore them fully. Keep believing in that! Keep on reading the Holy Bible, thenย pray in tongues to the Lord in the privacy of your room with the door shut.

For more about Hillsong Church, visit https://hillsong.com/ and their official YouTube channel at https://www.youtube.com/c/hillsong

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Note: Hillsong logo is a property of Hillsong Church.

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/and on Instagram at https://www.instagram.com/authorcarlocarrasco/

Legal Expert: Palestinian Authority practices apartheid, not Israel

Let us be very clear hereโ€ฆdeception must be overwhelmed in order for the truth to be realized. Iโ€™m talking about the years-long campaigns of lies, distortions, violence and exaggerations by the enemies of the State of Israel being magnified by all of those โ€œfree Palestineโ€ activists, Leftists, social justice warriors (SJWs), the United Nations members and Amnesty International.

The side that always hates Israel often repeats lies that the State of Israel is guilty for committing apartheid (a term best associated with the apartness between white and black people in South Africa) which is completely false! In fact, it is the corrupt and terrorist-linked Palestinian Authority (PA) that practices apartheid according to the findings of a legal expert as reported by CBN News. This is something that the world should pay more attention to.

To put things in perspective, posted below is an excerpt from the CBN News article. Some parts in boldfaceโ€ฆ

CBN News reported on backlash caused by an Amnesty International report accusing Israel of being an apartheid state. One result of the fallout shines the light on a major issue basically ignored by this group that purports to end abuses of human rights.

The amnesty international report concluded that โ€œIsraelโ€™s cruel policies of segregation, dispossession and exclusion across all territories under its control clearly amount to apartheid.โ€ 

Apartheid refers to the South African policy of separating blacks and whites, which existed for more than 40 years. It ended in the mid-1990โ€™s.   

โ€œAmnesty and the UN, which is going to be joining the effort by describing Israel as an apartheid state isnโ€™t getting it wrong, theyโ€™re getting it an opposite of the truth,โ€ says legal expert Prof. Eugene Kontrovich.

Kontorovich explains his conclusion in a piece published by the Wall Street Journal titled โ€œThereโ€™s Apartheid in The Holy Land, But itโ€™s Not in Israel.โ€ 

โ€œIsrael is a country where Arabs participate in all walks of public life, hold positions in the government,โ€ he says. โ€œIn Israel, Arabs and Jews mingle, in cafes and on busses, in all public places. But right next door, in those areas of the Holy Land run by the Palestinian Authority, real apartheid is practiced.โ€

Kontorovich points out the PA has a law that calls for the death penalty if a Palestinian sells land to a Jew. Back in November, CBN News asked the Palestinian Authorityโ€™s Prime Minister about that law.   

โ€œLand in Palestine is not a real estate issue. Land in Palestine is a political issue. So therefore, the Palestinian law does not allow land to be sold to non-Palestinians,โ€ Palestinian Authority Prime Minister Mohammed Shtayyeh told CBN News.

Another controversial government policy is referred to as pay to slay. That program rewards terrorists convicted of killing Jews.

โ€œIsrael is not sponsoring a program of pay to slay against Palestinians,โ€ Kontorovich says. โ€œThe Palestinian Authority government supported by Western governments โ€ฆ funds a pay to lay program to pay for the murder of Jews.โ€ 

Kontorovich says through all its laws and policies the PA has created a Jew-free zone.   

โ€œWhen you at the areas controlled by the Palestinian Authority, itโ€™s not that thereโ€™s no separation between Jews and Arabs, thereโ€™s just no Jews. Because they have created a Jew-free state and they have enforced this through official methods.โ€

Posted below for your viewing is the very video about the CBN News report.

For a deeper understanding about the Israel-Palestine conflict as well as the web of deception and evil forces that are determined to destroy Israel and uplift Palestine (which has a history of terrorism), watch the following videos below.

Going back to the highlighted CBN News report, I urge you readers to NEVER allow yourselves to be deceived by the Palestinian Authority, its evil partners and terrorists. All these blaming and lies against Israel are deceptions recycled all over and over. Israel is the truly the land of the Israelites, not the Palestinians.

For insight about the Palestinian people and the land of Israel, watch this Christian Broadcasting Network (CBN) documentary which is credible and truthful.

For more, letโ€™s go to the Holy Bible and take a close look at Godโ€™s promises to Abraham as well as the inclusion of Isaac and Jacob as the true inheritors with regards to the land of Israel. Read the following scriptures belowโ€ฆ

Now the Lord had said to Abram:

โ€œGet out of your country,

From your family

And from your fatherโ€™s house,

To a land that I will show you.

I will make you a great nation;

I will bless you

And make your name great;

And you shall be a blessing.

I will bless those who bless you,

And I will curse him who curses you;

And in you all the families of the earth shall be blessed.โ€

So Abram departed as the Lord had spoken to him, and Lot went with him. And Abram was seventy-five years old when he departed from Haran. Then Abram took Sarai his wife and Lot his brotherโ€™s son, and all their possessions that they had gathered, and the people whom they had acquired in Haran, and they departed to go to the land of Canaan. So they came to the land of Canaan. Abram passed through the land to the place of Shechem, as far as the terebinth tree of Moreh. And the Canaanites were then in the land.

Then the Lord appeared to Abram and said, โ€œTo your descendants I will give this land.โ€ And there he built an altar to the Lord, who had appeared to him. And he moved from there to the mountain east of Bethel, and he pitched his tent with Bethel on the west and Ai on the east; there he built an altar to the Lord and called on the name of the Lord. So Abram journeyed, going on still toward the South.

Genesis 12:1-9 (NKJV)

Then God said to Jacob, โ€œArise, go up to Bethel and dwell there; and make an altar there to God, who appeared to you when you fled from the face of Esau your brother.โ€

And Jacob said to his household and to all who were with him, โ€œPut away the foreign gods that are among you, purify yourselves, and change your garments. Then let us arise and go up to Bethel; and I will make an altar there to God, who answered me in the day of my distress and has been with me in the way which I have gone.โ€ So they gave Jacob all the foreign [a]gods which were in their hands, and the earrings which were in their ears; and Jacob hid them under the terebinth tree which was by Shechem.

And they journeyed, and the terror of God was upon the cities that were all around them, and they did not pursue the sons of Jacob. So Jacob came to Luz (that is, Bethel), which is in the land of Canaan, he and all the people who were with him. And he built an altar there and called the place El Bethel, because there God appeared to him when he fled from the face of his brother.

Now Deborah, Rebekahโ€™s nurse, died, and she was buried below Bethel under the terebinth tree. So the name of it was called Allon Bachuth.

Then God appeared to Jacob again, when he came from Padan Aram, and blessed him. And God said to him, โ€œYour name is Jacob; your name shall not be called Jacob anymore, but Israel shall be your name.โ€ So He called his name Israel. Also God said to him: โ€œI am God Almighty. Be fruitful and multiply; a nation and a company of nations shall proceed from you, and kings shall come from your body. The land which I gave Abraham and Isaac I give to you; and to your descendants after you I give this land.โ€

Genesis 35:1-12 (NKJV)

And the land which I gave to Abraham and Isaac,

I will give to you,

And I will give the land to your descendants after you.

Genesis 35:12 (NASB)

And I will give you the land I once gave to Abraham and Isaac. Yes, I will give it to you and your descendants after you.

Genesis 35:12 (NLT)

God continued,

I am The Strong God.

    Have children! Flourish!

A nationโ€”a whole company of nations!โ€”

    will come from you.

Kings will come from your loins;

    the land I gave Abraham and Isaac

I now give to you,

    and pass it on to your descendants.

Genesis 35:11-12 (MSG)

As seen in the above verses, it is totally clear that Abrahamโ€™s illegitimate son Ishmael (whose mother was Hagar) was never meant to inherit the land of Israel. God had other plans for Ishmael and Hagar while His blessings for Abraham were meant for the rightful heirs Isaac and eventually Jacob. For greater insight, look at the scripture belowโ€ฆ

And Sarah saw the son of Hagar the Egyptian, whom she had borne to Abraham, scoffing. Therefore she said to Abraham, โ€œCast out this bondwoman and her son; for the son of this bondwoman shall not be heir with my son, namely with Isaac.โ€ And the matter was very displeasing in Abrahamโ€™s sight because of his son.

But God said to Abraham, โ€œDo not let it be displeasing in your sight because of the lad or because of your bondwoman. Whatever Sarah has said to you, listen to her voice; for in Isaac your seed shall be called. Yet I will also make a nation of the son of the bondwoman, because he is your seed.โ€

So Abraham rose early in the morning, and took bread and a skin of water; and putting it on her shoulder, he gave it and the boy to Hagar, and sent her away. Then she departed and wandered in the Wilderness of Beersheba.

Genesis 21:9-14 (NKJV)

Israel today is a great and blessed nation. It is the true homeland of the Jewish people and the foundation of the State of Israel was a promise fulfilled by the Lord. As this divided world is filled with evil and constantly influenced by Satan, it is no surprise that there are sinister forces that want to destroy Israel. Iran has sponsored terrorism for many years and they wonโ€™t give up with their support of Israelโ€™s enemies. The Palestinian Authority has its own agenda, shenanigans, connections with evil forces (note: look at their connection of support with the Marxist terrorist group Black Lives Matter) and legacy of violence against Israel (note: remember what Yasser Arafat did decades ago? Remember when Bill Clinton as United States President accommodated Arafat knowing he committed terror many times?).

Under the watch and guidance of the Lord, the Abraham Accords were established during the days of United States President Donald Trump. The Abraham Accords is indeed working as Israel established new peace deals with the United Arab Emirates (UAE), Morocco and the Kingdom of Bahrain. For insight, watch the videos below.

Truly God is faithful and He always keeps His promises to the faithful. I believe that the Abraham Accords will keep progressing and the Palestinian Authority as well as its violent allies (notably Iran as well as the Democrats and Communists of America) will become less relevant in due time. The people in Palestine will become better off without the PA and its evil partners. In due time, the apartheid of the PA will be realized even more and eventually come to an end. Along the way, we must always look up to the Lord and maintain unwavering faith in supporting Israel and the Abraham Accords. Keep on praying to Him!

If you truly believe in Lord Jesus, the Holy Spirit and God the Heavenly Father wholeheartedly and you continue to be faithful (not religious), you should be aware that Christians are meant to stand united with Israel, love the Jewish people and pray for the peace of Jerusalem. You can do your part supporting Israel by donating to Christians United for Israel (CUFI). Do not forget to read the Holy Bible, then pray in tongues to the Lord in the privacy of your room with the door shut.

Pray to the Lord for the Abraham Accords to keep progressing and establishing more peace and stability between the Jewish people and the Arabs! Pray to the Lord for the Palestinian people to be freed from the corruption and violence of the Palestinian Authority! Pray to the Lord for the fall of the anti-Semitic forces, the fall of the terrorists, the fall of the Leftist forces, the fall of the BDS Movement and the fall of the other enemies of Israel so that all those who oppose Israel will realize their errors, repent to the Lord and submit themselves to Him! Pray to the Lord for the continued protection and progress of the State of Israel no matter how their political landscape changes. Thank God for His Love, His Blessings, His Protection and for sending His Son Jesus who is our Lord and Savior!

Always be the fearless and aggressive church of Lord Jesus! Always stand in support of Israel!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/

A Look Back at Wolverine #75 (1993)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, comic collectors, 1990s culture enthusiasts and fans of the X-Men! We go back to the year 1993 when the 30th anniversary of the X-Men was celebrated with the 6-part Fatal Attractions storyline. Already I reviewed Uncanny X-Men #304 (Part 3) which was not worthy of the X-Menโ€™s 30th anniversary celebration. X-Men #25 (Part 4) meanwhile was not only great but also shocking and had a years-long impact on X-Men comics.

So now the focus is on the 5th chapter of the Fatal Attractions storyline handled by the Larry Hama-Adam Kubert team on the Wolverine monthly series of the time. With those details laid down, here is a look back at Wolverine #75, published by Marvel Comics in 1993 with a story written by Larry Hama and drawn by Adam Kubert.

The cover.

Early story

The story begins in outer space. Carrying Charles Xavier, Wolverine, Gambit, Jean Grey, Rogue and Quicksilver (who participated in the dangerous mission in X-Men #25), the X-Menโ€™s jet (piloted by Bishop) struggles mechanically as it was not designed for space travel. Worse, Wolverine is under very serious condition and the medical unit has been operating in full capacity dealing with his intense trauma.

In an attempt to alleviate Wolverineโ€™s psychic trauma, Charles Xavier and Jean Grey enter his mind and discover that there is a world full of pain and horror. They see visions of a restrained Wolverine (from his Weapon X days) being attacked by Sabretooth and Lady Deathstrike. Xavier explains that they are at the epicenter of Loganโ€™s most suppressed cataclysmic memories which were clearly triggered by the physical damage Magneto inflicted on him (see X-Men #25).

As the X-Menโ€™s jet attempts to enter Earthโ€™s atmosphere, its exteriors heat up dramatically shaking everyone inside. This complicates the situation on stabilizing Wolverineโ€ฆ

Quality

The other X-Men team members at their headquarters expressing worry and concern about the situation of their teammates struggling to come back home from space.

To be clear, this story continues the events of Fatal Attractions but with a bit more focus on Wolverine (compared to the earlier chapters of the storyline that is). There is no real battle between good and evil at all. Itโ€™s really all about Wolverine struggling to survive just as his teammates struggle to arrive home.

Before the stories of this comic book and X-Men #25 happened, Wolverine has often been portrayed to be very tough, brave and a walking machine of violence which has been reflected in other X-Men stories told in video games and movies. In this very comic book, Wolverine has been presented to coming close to death. This means Logan, at this particular stage of the history of the literary X-Men, was at his most vulnerable state. In my experience, this was both alienating and shocking to see.

With regards to the writing, Larry Hama did an excellent job with pacing the story from start to finish. Right from the beginning, the story pulls you into the X-Menโ€™s tough situation and as each page gets turned, the tension as well as the suspense builds up until the execution of the climax. Along the way, the comic book not only portrays Wolverine struggling on the edge, it also works to make you care more or be more concerned towards him. Oh yes, the shocking moment near the end of this comic book remains very powerful and you who read this retro review should read Wolverine #75 and see it for yourselves.

Conclusion

Wolverine at his most vulnerable state.

By todayโ€™s standards, Wolverine #75 (1993) is still a very great comic book to read. In fact, I can say it is not only one of most defining chapters of the Fatal Attractions storyline as well as one of the most significant X-Men comic books of the 1990s, it is indeed a true illustrated literature classic ever published by Marvel Comics. In retrospect, this comic book marks a major turning point in the life of Wolverine who is still one of the most iconic characters in all of superhero literature. All of these were achieved thanks to the creative team of Larry Hama and Adam Kubert (whose are here was great and stylized at the same time). Hama succeeded in writing the continuation of the Fatal Attractions storyline while balancing all of the exposition and still putting Wolverine in the center. That itself is a very great work of writing.

If you are seriously planning to buy an existing hard copy of Wolverine #75 (1993), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $60 while the near-mint copies of the signed-and-numbered edition and the newsstand edition cost $300 and $180 respectively.

Overall, Wolverine #75 (1993) is highly recommended!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Suikoden II (1999)

Disclaimer: This is my original work with details sourced from playing Suikoden II (English version, released in 1999) and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Even though I have not played that many Japanese role-playing games (JRPGs) on consoles over the past several years, I am really excited about the upcoming RPGs that will be released on Xbox Series X and the future JRPGs I am looking forward to are Eiyuden Chronicle: Hundred Heroes and Eiyuden Chronicle: Rising developed by Rabbit & Bear Studios (led by Yoshitaka Murayama).

Who is Yoshitaka Murayama? He created the memorable Suikoden (AKA Genso Suikoden) RPG franchise during his time with Konami, specifically the first three games. I myself played and finished Suikoden on the original PlayStation in 1996 and it was a lot of fun thanks to the combined efforts of Murayama (who did the scenarios and game direction) and his teammates such as Junko Kawano (who did the design), Miki Higashino (who did the music along with four other teammates) and some others.

Then in 1999, the sequel to Suikoden was released and I can never forget the day I bought it at a local game store and rushed home with a lot of excitement to start playing it on our then aging PlayStation console.

So you must be wonderingโ€ฆhow did I find the sequel? Was it an improvement over its predecessor? Did Murayama and the key creators do better than what they did in the first game? You can all find out in this look back at Suikoden II, published by Konami for the PlayStation (PS1).

The cover of the North American version of Suikoden II.

Early story

The story begins with two youngsters โ€“ Riou (your character whose name can be modified) and Jowy โ€“ who are close friends since childhood now serving the Highland Army as members of their youth brigade. They spend time in a military camp in the forest as a peace treaty between two great forces is pending (note: Highland has been in conflict with the City-State of Jowston).

As some soldiers expressed desires to go home once the peace has been finalized, Riou and Jowy are ordered by their commanding officer Rowd to go back to their tent and sleep. However, a surprise attack happened which alerted them. As soon as the two close friends left their tent, they are shocked to see parts of the camp burning. Their officer Rowd informed them that their enemy is responsible for the attack and deliberately broke the peace agreement. Riou and Jowy are told to take the mountain path to the east and save themselves before it is too late.

Fearing that they might get ambushed in the woods, Jowy tells Riou that they should return to camp. Upon returning, they quietly witness the unexpected presence of Highland prince Luca Blight who gets briefed by Rowd. As it turns out, the attack on their camp was not committed by the opposing forces but rather it was all a self-inflicted operation by Highland. Rowdโ€™s instruction to some of their selected soldiers to head east was a set-up. What happened was all part of a plan by Highland to escalate the conflict by blaming their losses on Jowston. Luca Blight expressed clearly that a peace treaty with Jowston and its states was not needed, and he strongly believes in the power of Highland to conquer them all.

Jowy and Riou (upper-right corner) quietly witness the conversation between prince Luca Bright and the captain.

After learning the shocking details, Riou and Jowy decide to leave for the cliff to the north as a way of escape. At the cliff, Rowd catches up to the two. Fortunately, Riou and Jowy were successful in defeating Rowdโ€™s soldiers and pave the way for their escape. Before fleeing, they marked a rock and promised to return to that same place if ever they get separated.

Riou and Jowy jumped off the cliff and get separated. Some time later, Riou wakes up and finds himself in the presence of three men. One of them identifies himself as Viktor, the leader of an army of mercenaries and an ally of Jowston. Another member of the mercenary army in blue arrives and he is Flik.

Being powerless, Riou marches with them to the headquarters of the mercenary armyโ€ฆ

Quality

Luca Blight (with sword) is a lot more than just being evil as the game’s main antagonist.

Having played Suikoden a lot in 1996, I got familiar with the game design, the varied battle systems and other features that made it a solid RPG on its own. As for Suikoden II, I can clearly say that Murayama and his creative team built up on their foundation (in the first game), expanded the fantasy concept dramatically and ultimately made an extensive series of improvements and additions over each and every aspect of the sequel!

Iโ€™ll start first with the storytelling and writing. Compared to its predecessor, I found Suikoden II to be deeper and it took great advantage of the fact that the plot took place just years after first game and by this time the established world, the cities, tribes and geopolitical concept have been developed so much โ€“ backed with solid writing โ€“ they all become a lot more believable. In the middle of the great conflict are the three main characters Riou, Jowy and Nanami whose exploits and portrayals are pretty rich and lively to follow. Itโ€™s kinda like following the love triangle of Hikaru, Misa and Minmay through the war in the classic Super Dimension Fortress Macross anime TV series, except that you โ€“ the player โ€“ get heavily involved as Rious by making decisions that affect yourself and others, leading missions, building up a community (and force) of over 100 members, and overcoming challenges related to the conflict between Highland and Jowston.

The great news here is that the Riou-Jowy-Nanami emotional arc was written to be dramatic, engaging, intriguing and sentimental which ultimately will make you feel for them just as you make your way through the many events and twists of the war story. Beyond these three key characters, it should be noted that the scenarios are excellently executed and really showed how lively the fantasy world of Suikoden II really is. Iโ€™m talking about the portrayal of the many, many supporting characters and the interactions you have with them as the plot moves forward. Remember how lively your troops were in welcoming you back after winning your first army battle? Such a scenario was well directed and scripted, and the supporting characters you recruited really had their moments of participation which make sense within the narrative. I also should mention that the opposition figure of the game โ€“ Luca Blight โ€“ is still a powerful and complex villain in JRPGs even by todayโ€™s standards. Luca Blight is not evil for the sake of being evil, but if you pay close attention to the details about his background as the gameโ€™s story goes on, you will realize he is quite a complex character whose evil made sense within the narrative. Very clearly, the writing and storytelling done by Yoshitaka Muraya is not only greater than in the first game, but also very inspired.

Viktor, who also appeared in the first game, continues to be an important supporting character in this sequel! He is one of several characters from Suikoden who returned.

On the gameplay and design, Suikoden IIโ€™s exploration of the world, towns and locations uses good old 2D graphics. The big difference here is that the 2D visual elements are more varied in terms of detailed sprites for non-playable characters (NPCs) and interactive characters, and visually the sprites as well as the art used for the in-game environments looked more polished (clearer, smoother and less pixelated). The controls are responsive enough for my taste, and it is also nice that my character moves faster while exploring. More on exploring, I do confirm that there are indeed more locations to visit (including those that are part of the quests related to finding the 100+ characters) and the art made for the locations are more varied as well.

More on the gameplay, two types of battle systems from the first game are back but with refinements. First to talk about is the party battle system in which players get to control a group of up to six members who face off with enemies by group, or a single powerful boss-type enemy. During the party battle, you get to pick options as to what type of action each member of your party will do โ€“ Attack, Magic (note: this involve Runes), Item or Flee (note: if your party is much stronger than the opposition, Bribe or Let Go options will appear).

The party battle system is a lot of fun and not too stressful.

The way the battles are designed, as in the first game, is smooth, very visually appealing (thanks to the dynamic camera and fine level of detail of the sprites and animation) and fun to watch. Adding further depth to the party battles are the combined attacks involving at least two characters. Take for example Flik and Viktor doing the cross-attack, or Riou and Nanami performing a series of combo attack moves in strong coordination with each other. These combined attacks are not only fun to perform and see, but also encourages you to experiment by mixing up characters (specifically combatants) and paying attention as to which characters they can do combined attacks with. This alone will encourage you to complete the 108 characters of your force.

The use of Runes has been improved a lot in this game as the combatants now have three slots to equip Runes (note: these slots gradually open up as charactersโ€™ levels go up). Runes are essential to use magic spells in battles and the improvement of the Runes โ€“ plus the Run Affinity system โ€“ add more variety in the battles.

The 2D sprites are very visually appealing, especially when you watch the characters perform varied forms of action during the party battle.

Compared to other Japanese RPGs, the party battles here are much less stressful even though a random encounter system is used. There is also the option for automated attacks, which spares you from having to choose options for each member of your party to perform when fighting the enemies. Granted, I went through lots of random encounter battles and some challenges, but ultimately the stress level and tedium were very low. Doing party battles is fun overall.

The 2nd battle system inherited from the first game is the duel. Duels happen the least throughout the game but each time they happen, they can be quite engaging to do. As the one-on-one battle between your character and an opponent begins, you will see them in a 3D realm with the dynamic camera capturing the action. Your options are mainly Attack, Wild Attack and Defend, and before you can pick an option, you must pay attention first to the clues (note: taunts) from your opponent which can help you anticipate his/her/its next move. While the visuals are clearly improved, the duel is pretty much the same as in the first game.

Duels happen in a 3D environment with the characters still presented as 2D sprites that are not only highly detailed but also are smoothly animated.
Like in the party battles, duel sequences also have a dynamic camera system complete with zoom during the action.

The 3rd battle system โ€“ army battles โ€“ is clearly the most revised part of the game as it is radically different from the army battles of the previous game. This time the army battles involves the heavy use of a tactical map (where you move units in a grid-like system). Your units โ€“ composed of mainly characters you recruited, including the non-combatants โ€“ can be moved on the map to counter an enemy unit. Then a short, animated battle sequence will commence and based on the statistics of each unit, the winner and loser of the sequence will be determined. Take note that in events of defeat, recruits can die permanently. As such, it is important to pay attention to not only the statistics but also the types of troops you have such as archers, healers, knights, and foot troops. When controlling units on the map, your options are Attack, Wait and Rune. It is also very entertaining to see how the characters react (with dialogue, no less) to the battles. Overall, the army battle system here is clearly much deeper and more strategic than what was used in the first Suikoden.

The army battles in this game are more tactical than what was presented in the first Suikoden. This is also the main map used for such battles.

Battles aside, there are also lots of things to do related to exploration. For one thing, there are these fun-filled mini-games the game creators set up such as fishing (note: not as boring as it may sound), the whack-a-mole game, rope climbing, Chinchirorin (dice game in a bowl) and, the most exciting and deepest of them all, the cooking contest game. When you fully invest your time into each of these mini-games, you will not feel relieved from the stress of battles and exploration, but also have a lot of fun free of stress. I enjoyed these a lot myself.

If you enjoyed building up your fortress in the first game, you will experience that here also! Building up your stronghold is related to your recruiting of people and some of them have certain talents that will establish key parts of your place like a store, a Rune shop, aa tavern, a restaurant, an armor shop and even a detective agency to name some! It may take an effort to have all possible establishments get realized in the game but I promise you, they are all worth it and you will feel thankful that you got to recruit lots of people. The other reward of building up your fortress is the establishment of a thriving community of people!

Your party members can take a bath and even use the collected artifacts as decorations. This is one of the many side activities you can do at your stronghold.
The cooking contest mini-game is easily the best in the game! This alone will encourage you to keep searching for recipes during your adventures!

With regards to continuity with the first Suikoden game, the game developers implemented certain content (locations, dialogue, story and characters) that get unlocked by having your preserved Suikoden saved game content successfully loaded with Suikoden II running on PS1. Iโ€™m talking about being able to meet and even recruit Suikoden hero Tir McDohl, plus meeting even more characters from the first game. Very clearly, this is a clever presentation of fan service done by Murayama and his creative team who paid attention to the feedback of the first Suikoden.

The music done by Miki Higashino and Keiko Fukami are very varied and many of them reflect the places you get to visit, the emotional scenes you witness and the epic moments that happen. The great news here is that each and every tune in the game was made and performed with special care. This gameโ€™s soundtrack really stands out high among Japanese RPGs of the 1990s and even by todayโ€™s standards, it still is a great soundtrack to listen to.

If there are any flaws in this great game, it is the English translation itself as there were typographical errors, mistranslations and even NPCs with lines of dialogue that made absolutely no sense. Clearly there was a rushed job with the translation.

Conclusion

The political aspect of the game’s story is simple and never overwhelming.

I really love Suikoden II and very clearly, it is a major improvement over its predecessor (which itself was a solidly good RPG). Suikoden II is a labor of love done by Murayama and his creative team and the result is a true epic RPG that has so much enjoyable stuff and high replay value for gamers. Its quality is still great and by todayโ€™s standards, Suikoden II is indeed a classic RPG that gamers should play even though Konami itself does not care to make it more accessible in this modern age of gaming.

Given the legacy of Suikoden II and the fact that Konami showed no signs of reviving the Suikoden RPG franchise, now is the time to look forward to Eiyuden Chronicle: Hundred Heroes which Murayama and his team are developing for release in 2023 for Xbox consoles, Xbox Game Pass and other platforms. Eiyuden Chronicle: Hundred Heroes clearly has strong Suikoden vibes and the distinct combination of 2D sprites with 3D polygonal environments, plus its party battle system strong resembles that of Suikoden and Suikoden II!

Overall, Suikoden II is highly recommended!

Now if only Konami would change its ways to make Suikoden II more accessible (go way beyond the PlayStation online store and ecosystem) to gamers by releasing it digitally through Xbox LIVE, Steam, Xbox Game Pass and other online stores or ecosystems. Paying hundreds of dollars for a legitimate hard copy of the game is simply too much.

There is nothing like building up your stronghold and seeing your recruits become part of its development as well as your campaigns.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at X-Men 2099: Oasis

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

According to the online edition of Merriam-Webster Dictionary, an oasis is something that provides refuge, relief, or pleasant contrast. In the case of X-Men 2099, the open areas of the southwestern region of the United States is a dangerous place to be in even though they are free from oppressive systems of control that dominate cities. As such, it is the southwestern region in 2099 can be compared to the Old West in history where there are lots of desolate places as well as lots outcasts and outlaws. Unlike their mainstream counterparts, the X-Men of the far future are nomads and they donโ€™t have a long-term place of residence they could call home. Considering how dangerous the region is for the mutants, a haven of peace, security and prosperity is always ideal to them but only if it is indeed real.

That is what we will explore in the one-shot comic book X-Men 2099: Oasis here.

But before proceeding with the review, it has to be emphasized first that the one-shot comic book which was made special with the painted art of the Hilderbrandt brothers Greg and Tim. For long-time X-Men 2099 scribe John Francis Moore, Oasis was like a big dream come true. When asked during an online interview about his recollections on making X-Men 2099: Oasis and working with the Hildebrandt Brothers, Moore stated:

I was a fan of the Hildebrandt’s fantasy illustration, and I was blown away when Joey told me that they wanted to do an X-men 2099 project. I met with them in Joey’s office and they were both really great guys. I think they said they really liked Bloodhawk, so I knew he’d be a major player in whatever story we developed. They didn’t enter the project with a lot of conditions. They seemed genuinely happy to get to play in this corner of the Marvel universe.

I can’t remember ever writing a full script for any of my Marvel work. I gave them a plot and sometime later received Xeroxes of pencil art (Hildebrant art!) to dialogue. Then it went back for them to paint, and they did a phenomenal job. I only wish that it could’ve been published before the 2099 line was axed. It was a beautiful book that I think was sadly under promoted.

To find out if it is any good, here is a look back at X-Men 2099: Oasis published in 1996 by Marvel Comics with a story written by John Francis Moore and painted art done by Greg and Tim Hildebrandt.

Cover
The cover.

Early story

The comic book begins with a flashback set in Hong Kong in the year 2090. A much younger Shakti/Cerebra is on the loose trying to reach a ferry to Kowloon with a plan to hide in the back alleys of Tsimshatsui. Suddenly Lokjaw intercepts her and grabs her. They had a short history together and Lokjaw insists that Shakti should be grateful to her father who raised her to run his bio-shops. After a brief chase, something hits Lokjaw who fell into the water. It turns out Ryu Kobolt helped Shakti, and he has been instructed by his boss to offer her asylum.

11
Luna and Skullfire explore a place.

In the present day of 2099 in New Mexico, Bloodhawk flies to his desert home not knowing he is being monitored. Two people, an old man with white hair and a lady, work together to stun the X-Men member and take him with them. A short time later, inside a high-tech facility, Bloodhawk wakes up finding himself restrained and being watched over by the lady and the old man. They tell him he is in the Promised Land, a place where the sins of the old world will be washed away. Using her powers, she touches Bloodhawkโ€™s head and slowly turns him into his normal human form.

Meanwhile outside a deserted town near the border between Colorado and Kansas, Shakti, Tim/Skullfire and Luna arrive riding motorcycles. They are checking the potential presence of a mutant nearbyโ€ฆ

Quality

15
Really great visuals by the Hildebrandt brothers!

It is very safe to say that this is one very ambitious X-Men 2099 story ever told by John Francis Moore. It sure has an epic concept showing that Oasis in the open region not only exists, but also serves as the closest thing humanity in America has to imitating Heaven built on top of the land. Oasis is the indoor paradise where mutants and humans gather together, live in peace and work together in tremendous ways that the X-Men could only hope to achieve in Halo City (note: this story is set some time after X-Men 2099 #25).

The titular place is clearly the centerpiece of the story backed with characters and threads from the past that explain how it got established. Part of the creation of Oasis is connected with Ryu Kobolt whom Shakti got close with many years back. Of course, someone else got involved with Ryu which directly connects with the creation of Oasis.

While it is also clear that the story took some inspiration from Christianity, I should say that the approach was done by rehashing old storytelling concepts like emphasizing a charismatic person who looks godly or messianic, people getting converted with ways that are not holy, false prophets misleading those seeking salvation, etc. With the ages-old concept of the mad scientists added, then there is conflict here for the X-Men to engage with. The story touches on themes like destiny, conversion, having the power to judge people and committing genocide.

As for the characters, John Francis Moore made the right move to utilize Shakti, Bloodhawk, Skullfire and Luna of the X-Men, however the other new characters such as Memphis, Pandora and Ryu pale in comparison with regards to importance (even though Memphis and Ryu each had a good amount of the spotlight and even some character development).

When it comes to the artwork, this is one great looking superhero, sci-fi story in painted form thanks to the Hildebrandt brothers! Not only is their painted art beautiful to look at, there are also eye-catching shots of scenery, very detailed facial expressions and a very lively presentation of the action scenes and explosions! Each and every character painted โ€“ specifically Shakti, Skullfire, Bloodhawk, Luna, Memphis, Pandora and Ryu โ€“ has that touch of visual realism (note: not photo realism) that make them look more human to the eyes (especially the X-Men members when compared to how they were drawn by Ron Lim and Jan Duursema in the monthly series). This is one great looking comic book and easily one of the very best of the X-Men of 2099!

Conclusion

16
The Oasis!

X-Men 2099: Oasis is a one-shot comic book that did not match its high ambition. While it has some of the best painted superhero art of the 1990s ever, the storytelling just did not engage me that much. For one thing, its approach on taking inspiration from Christianity is very flawed not only due to rehashing storytelling concepts but also due to the fact that everything โ€“ including the titular Oasis โ€“ had to be concluded already. Even though there was a build-up leading to a final conflict, the payoff was not that great and ultimately there was a sense of rush in the 2nd half of the story.

What is also disappointing is the fact that the events told here did not really impact Shakti, Skullfire, Luna and Bloodhawk at all, nor was there anything added to the narrative of the X-Men 2099 monthly series. This is too bad because the existence of a haven where people can live in and be protected from the prejudice and violence in the region fits nicely with the concept of X-Men 2099 in the first place. Even though there was a reference to issue #25 during the first half, this comic book ended up looking like a dream story or a parallel universe tale with a $5.95 cover price! It seems to me like this was more like a cash-grab attempt to exploit comic collectors and the fans of X-Men 2099.

If you are seriously planning to buy an existing hard copy of X-Men 2099: Oasis, be aware that as of this writing, MileHighComics.com shows that the near-mint copy costs $14.

Overall, X-Men 2099: Oasis is a serviceable one-shot comic book. That being said, if you really intend to buy it, you should not pay more than $5 for it.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check outย my servicesย andย my portfolio. Feel free toย contact meย as well. Also please feel free to visit my Facebook pageย Author Carlo Carrascoย and follow me atย HavenorFantasy@twitter.com

A Look Back at Aerobiz Supersonic

When it comes to playing economic simulation games, I enjoy playing them on the personal computer (PC) using the keyboard and mouse. Back in the mid-1990s, there was one particular economic simulation that I played on the Super Nintendo Entertainment System (Super NES or SNES) and found it to be very enjoyable and easily to play with using the consoleโ€™s control pad.

That game was Aerobiz Supersonic, a simulation about the airline industry developed and published by Koei for both the Super NES and the Sega Genesis. Here is my look back at this old video game from the 1990s.

Screenshot_20200222-133557_Photos.jpg
The cover of the Super NES version of the game. Its art and style is really nice to look at.

Concept and Game Design

In the game, you get to play the Chief Executive Officer (CEO) of an airline and your goal is to beat your rivals in the global air travel industry. How to achieve the goal and succeed? There are tasks that need to be accomplished such as buying commercial airplanes (that include such real-life companies like Boeing and Airbus) for use, establishing flight routes, securing slots in airports worldwide, selling tickets and filling up each flight with as many passengers as possible, achieve profitability and finish the gameโ€™s imposed time period ranking #1. Adding zest to the gameโ€™s challenge is the selection of a certain era of world history that include 1955-1970 (the dawn of jets), 1970-1990 (the Cold War era), 1985-2005 (the present era) and 2000-2020 (the age of continued flight advancement).

Within the game, time passes by means of clicking a certain on-screen button that ends the playerโ€™s current turn. Of course, before pressing that, the player has to set things in motion like sending a representative to a certain overseas airport to negotiate and secure slots (which takes months to complete), set the ticket prices, buy a new airplane or two, etc. The game even allows players to micro-manage their airline like adjusting internal spending (salaries) or adjusting the quality of their airplane and services. Also nice is the option offered for players to buy a hotel or resort, a theme park or a travel agency that can bring in additional revenue.

Screenshot_20200222-132447_YouTube.jpg
The airport slots, local businesses, economic and tourism details per city displayed.

Screenshot_20200222-132508_YouTube.jpg
Visit an airline and choose from one of many models of airplanes to buy.

There are other small details that need paying attention to such as the economy and tourism meters of each city displayed (note: a higher tourism score means the city is more attractive to travelers), the population, etc. Also noteworthy is the current state of relations between your home nation with the nation of the city airport you are trying to establish routes with which can affect your business.

When the turn ends, a series of events will happen showing what happened around the world, how your company fared in the competition during the lapsed time period, and, occasionally, a random event will occur that most likely will affect your business (examples: the Olympics hosted by a city helps draw in additional passengers or the 1970s oil crisis raises the cost of your operation).

Regarding the gameโ€™s imposed time period for competing with the artificial intelligence (AI) opponents, the period is twenty in-game years.

Screenshot_20200214-195600_YouTube.jpg
This is part of micro-managing your business in the game.

Screenshot_20200214-195720_YouTube.jpg
After the end of each turn, news and updates not only about your company but also your competitors are flashed.

Quality

Being used to playing simulation games on PC, I found Aerobiz Supersonic to be very enjoyable, addicting and easy and efficient to play (in terms of controls). Considering the above-mentioned gameplay options (buying an airline, sending a representative, etc.), they are pretty easy to adjust using the Super NES controller although there were a few moments when I accidentally pressed the button putting into motion a different option.

Gameplay aside, this game has a whole lot of charm with its visual presentation. You launch a brand new flight route, the game shows a short animation sequence of the jet taking off. You buy an airplane, you will see a short animation of it entering your facility once it arrives (complete with a visual design reflecting the model). You conduct a board meeting, your companyโ€™s officials are present making reports to you and you get a series of choices to make on what to do next. A historical event or a global development occurs, you get to see original art reflecting them (example: a nation joins the EU with people wearing suits and neckties together in a formal ceremony). You make a move to buy slots at an airport overseas, a company official will have his or her face shown talking to you. When looking at the regional map, you see lines connected between cities (highlighting the establish flight route you made) and there are icons of airplanes flying between them.

Screenshot_20200214-195732_YouTube.jpg
Random tourist hot spots get highlighted as you keep playing.

More on the aspect of starting the game, I like the options offered for me to select which city shall serve as my airline headquarters. Among the many cities included, there are cities of my native Philippines namely Manila (the international destination) and the nearby city of Cebu. I still remember how delighted I was to see my native Philippines included in the game, complete with Asian character designs to reflect the company and its region.

Conclusion

Ultimately Aerobiz Supersonic (which was actually a sequel to Aerobiz) is a gem of a console economic simulation released at a time when 2D sprite gaming was still the standard and 3D polygonal gaming was just about to make an impact on the global video game console market. Back then, 2D side-scrolling action/adventure games, sports games and role-playing games (RPGs) were so common on the Super NES and Genesis combined and the idea of enjoying economic simulations on consoles was highly unusual. Aerobiz Supersonic is proof that economic simulations can come with a lot of depth, deliver a good amount of strategy and can be highly playable and enjoyable on consoles.

If you want to enjoy this game, it can be quite difficult to do because you need to acquire an existing copy of the game as well as a fully functioning Super NES or Sega Genesis. As of this writing, there has never been a re-release of Aerobiz Supersonic (note: in line with legitimacy, I will not consider those browser versions or file sharing of ROMs) and it is not even included on Nintendoโ€™s Virtual Console. Thereโ€™s not even a version made for smartphones.

Now if only the executives at Koei Tecmo Games would consider revisiting Aerobiz Supersonic with todayโ€™s consumers in mind.

Screenshot_20200222-132429_YouTube.jpg
You can choose what kind of plane, how many planes, how many flights and how much you set the ticket prices whenever you start a new flight route.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy bookย The World of Havenorย is stillย available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check outย my servicesย andย my portfolio. Feel free toย contact meย as well. Also please feel free to visit my Facebook pageย Author Carlo Carrascoย and follow me atย HavenorFantasy@twitter.com

 

Christian Music Appreciation: King of Kings

King of Kings is one of my favorite Christian praise-and-worship songs right now. The first time I saw it performed was inside a Christian church in Alabang Hills Village, Muntinlupa City and it resonated with me a lot ever since.

Checking out the song online, it is best identified with Hillsong Churchโ€™s musicians. To get things started, here are two YouTube videos about King of Kings embedded for you.

And now below are the lyrics. The song was written by Jason Ingram, Brooke Ligertwood and Scott Ligertwood. To make a point here, King of Kings highlights us Christians praising God, Lord Jesus and the Holy Spirit.

VERSE 1:
In the darkness we were waiting
Without hope without light
Till from heaven You came running
There was mercy in Your eyes
To fulfil the law and prophets
To a virgin came the Word
From a throne of endless glory
To a cradle in the dirt


CHORUS:
Praise the Father
Praise the Son
Praise the Spirit three in one
God of glory
Majesty
Praise forever to the King of Kings


VERSE 2:
To reveal the kingdom coming
And to reconcile the lost
To redeem the whole creation
You did not despise the cross
For even in Your suffering
You saw to the other side
Knowing this was our salvation
Jesus for our sake You died


VERSE 3:
And the morning that You rose
All of heaven held its breath
Till that stone was moved for good
For the Lamb had conquered death
And the dead rose from their tombs
And the angels stood in awe
For the souls of all whoโ€™d come
To the Father are restored


VERSE 4:
And the Church of Christ was born
Then the Spirit lit the flame
Now this gospel truth of old
Shall not kneel shall not faint
By His blood and in His Name
In His freedom I am free
For the love of Jesus Christ
Who has resurrected me

Praising the Lord directly and very highly is undoubtedly essential. To truly live in holiness under God, we must reject all sins for they separate us from the Lord. Among those many sins that keep many from being saved is idolatry (refer to idolaters as sinners as written in 1 Corinthians 6:9-10 in the Holy Bible) which is still being practice worldwide by those living with religion and those living as unbelievers.

As I already wrote separate pieces about idolatry (click HERE and HERE), idols, both people and those man-made objects (paintings, statues, statuettes, relics, etc.) are forms of abomination to the Lord. We are supposed to worship God, Lord Jesus and the Holy Spirit directly and exclusively. Forget about that human idol (who does NOT deserve worship at all) and get rid of those relics, statues, statuettes and images because all of those are Satanโ€™s tools to separate us from the Lord. Religion, unbelief and idolatry are all tools of Satan against us and the Lord.

Our praise is only meant for the Lord and this involves faith!

Going back to the song, the chorus of Praise the Father, Praise the Son, Praise the Spirit three in one, God of glory, Majesty, Praise forever to the King of Kings is a very lively reminder of a key aspect being a real Christian. The Lord deserves ALL of our praise! Here are the holy scriptures.

I will extol You, my God, O King; And I will bless Your name forever and ever.

Psalm 145:1 (NKJV)

Daniel answered and said: โ€œBlessed be the name of God forever and ever, For wisdom and might are His.โ€

Daniel 2:20 (NKJV)

Sing to the LORD! Praise the LORD! For He has delivered the life of the poor From the hand of evildoers.

Jeremiah 20:13 (NKJV)

Blessed be the God and Father of our Lord Jesus Christ, who has blessed us with every spiritual blessing in the heavenly places in Christ, just as He chose us in Him before the foundation of the world, that we should be holy and without blame before Him in love, having predestined us to adoption as sons by Jesus Christ to Himself, according to the good pleasure of His will, to the praise of the glory of His grace, by which He made us accepted in the Beloved.

In Him we have redemption through His blood, the forgiveness of sins, according to the riches of His grace which He made to abound toward us in all wisdom and prudence, having made known to us the mystery of His will, according to His good pleasure which He purposed in Himself, that in the dispensation of the fullness of the times He might gather together in one of all things in Christ, both which are in heaven and which are on Earth-in Him.

Ephesians 1:3-10 (NKJV)

He is your praise, and He is your God, who has done for you these great and awesome things which your eyes have seen.

Deuteronomy 10:21 (NKJV)

The LORD I my strength and song, And He has become my salvation; He is my God, and I will praise Him; My fatherโ€™s God, and I will exalt Him.

Exodus 15:2 (NKJV)

Back to the song, Verse 2 emphasizes Lord Jesusโ€™ sacrificing Himself to save humanity from sin, paving the way for us to get into Godโ€™s kingdom. Jesus paid the price for our salvation. Before His sacrifice, Jesus made clear that people need to be born again. Refer to the holy scripture below.

Jesus answered and said to him, โ€œMost assuredly, I say to you, unless one is born again, he cannot see the kingdom of God.โ€

John 3:3 (NKJV)

Verse 3 of King of Kings refers to the resurrection of Jesus and this alone should remind you that idolaters, as well as those who make idols, often highlight Jesus hanging on the cross which easily distract people from realizing the truth that He conquered death and He ascended to Heaven alive. Jesus is really alive!

The resurrection of Jesus as well as his ascension to Heaven are meant to be strongly believed in. There is no exception to this! Refer to the holy scriptures below.

Jesus said to her, โ€œI am the resurrection and the life. He who believes in Me, though he may die, he shall live. And whoever lives and believes in Me shall never die. Do you believe this?โ€

John 11:25-26 (NKJV)

But he said to them, โ€œDo not be alarmed. You seek Jesus of Nazareth, who was crucified. He is risen! He is not here! See the place where they laid Him.โ€

Mark 16:6 (NKJV)

For if we believe that Jesus died and rose again, even so God will bring with Him those who sleep in Jesus.

1 Thessalonians 4:14 (NKJV)

He is not here, but is risen! Remember how He spoke to you when He was still in Galilee, saying, โ€˜The Son of Man must be delivered into the hands of sinful men, and be crucified, and the third day rise again.โ€™โ€

Luke 24:6-7 (NKJV)

Verse 4 refers the start of the Church of Christ which was recorded in the Book of Acts which I strongly recommend you read from chapter to chapter. When you hear the words โ€˜the body of Christโ€™, it is not a reference to Jesusโ€™ flesh but rather to the church which, in the most universal sense, refers to people who believe in the Lord. Of course, Iโ€™m not referring to any hierarchy nor an organization pretending to be the chosen authority of the Lord. People who truly have faith in Jesus, opened their hearts to God, allowed the Holy Spirit to occupy their hearts and then live on with the Word of God (the Holy Bible) are the definitive Christians. Definitely no place for idolatry, religion, unbelief and Satan here.

Here are a few more holy scriptures for you relating to Verse 4 of the song. After these, I highly recommend reading Acts 2:1-47 in the Holy Bible to grasp and understand the beginning of the Church of Christ through the coming of the Holy Spirit, the response of the crowd and Peterโ€™s sermon.

When the Day of Pentecost had fully come, they were all with one accord in one place. And suddenly there came a sound from heaven, as of a rushing mighty wind, and it filled the whole house where they were sitting. Then there appeared to them divided tongues, as of fire, and one sat upon each of them. And they were all filled with the Holy Spirit and began to speak with other tongues, as the Spirit gave them utterance.

Acts 2:1-4 (NKJV)

And I also say to you that you are Peter, and on this rock I will build My church, and the gates of Hades shall not prevail against it.

Matthew 16:18 (NKJV)

For as the body is one and has many members, but all the members of that one body, being many, are one body, so also is Christ. For by one Spirit we were all baptized into one body-where Jews or Greeks, whether slaves or free-and have all been made to drink into one Spirit. For in fact the body is not one member but many.

1 Corinthians 12:12-14 (NKJV)

And Jesus came and spoke to them, saying, โ€œAll authority has been given to Me in heaven and on earth. Go therefore and make disciples of all the nations, baptizing them in the name of the Father and of the Son and of the Holy Spirit, and teaching them to observe all things that I have commanded you, and lo, I am with you always, even to the end of the age.โ€ Amen.

Matthew 28:18-20 (NKJV)

Ultimately, King of Kings is a very beautiful Christian praise-and-worship song and it is easily worth performing in any church activity (especially Sunday worship services) that needs music. It is the holiness of the Lord that makes the song beautiful and it is the faith in the Lord that makes King of Kings great!

Very truly, the Lord blessed Jason Ingram, Brooke Ligertwood and Scott Ligertwood who wrote King of Kings for the world and for Christians to worship Him with.

In ending this, here is an embedded video showing King of Kings (starting at 15:00 on the timer) by the musicians of Hillsong Church in Australia during its December 29, 2019 Sunday morning service. Thank the Lord and enjoy this! Praise the Father, Praise the Son, Praise the Spirit, three in one!


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Spider-Man 2099 #35 (1995)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

When Marvel Comics first launched the 2099 imprint of comic books showcasing many futuristic versions of their present-day characters โ€“ like Spider-Man, Ravage and Dr. Doom โ€“ it was inevitable that the same treatment will be applied to their popular supervillains.

In 1993, the 2099 version of Vulture was introduced and he sure proved to be one tough opponent for Spider-Man 2099. Even back then, there already was clamor for a futuristic version of Venom which at the time was riding high with readers being the featured anti-hero in several limited series (starting with Lethal Protector) of comic books.

Then in 1995, after doing a creative teaser in issue #34, Marvel formally introduced Venom 2099 by releasing Spider-Man 2099 #35. This is my review of the comic book written by Peter David and drawn by Andrew Wildman (X-Men Adventures).

Cover
The cover drawn by Rick Leonardi.

Early story

Picking up from the events of issue #34, the story begins in Washington, DC with Dana freeing herself only to find out that Alchemaxโ€™s CEO Tyler Stone was down suffering from a gun shot and losing blood. Minutes later, emergency personnel take Stoneโ€™s body for immediate treatment.

Meanwhile, Spider-Man 2099 (Miguel Oโ€™Hara) encounters the SHIELD flyboys in New York. After almost getting into trouble together, Spidey gets informed that US President Doom 2099 ordered them to leave him alone for a period of seventy-two hours while he considers a cabinet offer. Back in Washington, Dana gets interrogated by one of the authorities. President Doom enters the scene telling Dana that she will join Tyler Stone immediately in the medical center.

3
Andrew Wildman’s take on Spider-Man 2099 and the future was really nice to look at.

In New York, two guys sitting on the sidewalk witness a moving black liquid coming out of the sewer. The thing turns out to be a living symbiote (or alien costume) forming into a human-like shape โ€“ Venom 2099!

Quality

As with other comic books of this particular series, the writing by Peter David is pretty deep and engaging. The usual balance between dramatization, character development, plotting and spectacle is here once again but with a slight touch of horror in relation to the introduction of Venom of 2099. Speaking of dramatization, the portrayal of Venom 2099 as a vicious villain is similar to the 20th century Venom (Eddie Brock) but with a very powerful obsession to kill Miguel Oโ€™Hara and Tyler Stone.

Hereโ€™s an excerpt from the dialogue of Venom of 2099: Miguel Oโ€™Haraโ€ฆand Tyler Stoneโ€ฆtogether again. Weโ€ฆI get to kill youโ€ฆat the same timeโ€ฆhow awfullyโ€ฆawfullyโ€ฆconsiderate. To show my appreciationโ€ฆIโ€™ll kill you slowly.

What makes this comic book unique is the artwork by Andrew Wildman who temporarily replaced regular illustrator Rick Leonardi. For comparison, I find Wildmanโ€™s art style a welcome thing in this comic book mainly because he draws with a lot more detail per panel and per page than Leonardi ever could. Instead of seeing the usual sketch-like art style of Leonardi, Wildmanโ€™s style is livelier and more expressive to look at. I also enjoyed Wildmanโ€™s visual take on Spider-Man 2099/Miguel Oโ€™Hara, Lyla, Tyle Stone, and the other established characters. Their facial expressions are also livelier to see.

9
Venom 2099 appears! Take note of the “liquid” at the edges of the page.

More on visuals, Wildmanโ€™s take on Venom 2099 is unforgettable. Like 20th century Venom, he has a dark suit, elongated jaw with rows of sharp teeth and an elongated tongue but with green acid dripping all the time. There are also those tentacles-like things that stretch from his body until the arms. Also his white-colored mask with large eyes make him look horrific.

Conclusion

Despite being shorter than the usual 22-pages, Spider-Man 2099 #35 is still a very engaging and fun old comic book to read. Its purpose was to build-up anticipation leading to the introduction of Venom 2099 was achieved nicely and the respective qualities of the writing and visuals are very good even by todayโ€™s standards. More on the presentation of Venom of 2099, it seems like Peter David took inspiration from movie director James Cameron on building-up tension and suspense before showing the villain. Thatโ€™s a move I enjoyed in this comic book.

Overall, Spider-Man 2099 #35 is highly recommended. If you plan to acquire an existing and legitimate hard copy, be aware that the near-mint copy of it is over $100 for the newsstand version while the Rich Leonardi-drawn “Venom 2099 AD” cover version is priced at over $80 at MileHighComics.com as of this writing.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy bookย The World of Havenorย is stillย available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check outย my servicesย andย my portfolio. Feel free toย contact meย as well. Also please feel free to visit my Facebook pageย Author Carlo Carrascoย and follow me atย HavenorFantasy@twitter.com

My Observations: Century Club of Tahanan’s Bingo Socials Attract Lots of Participants

Between one hundred eighty to two hundred people participated in the Bingo Socials fund-raising event of the Century Club of Tahanan which was held on October 12 at the covered court in Tahanan Village, Barangay BF Homes, Paraรฑaque City. The numbers were confirmed to me by Century Club’s president Florencia Umali who spearheaded the organizing of the games.

I personally looked around and took pictures for this article you are reading. Fortunately for me, I arrived just before City Councilor Tess de Asis delivered a short speech to the participants and the spectators. De Asis, who is best known in the City Government for her enduring legacy on local education and is now serving her third and final term, contributed to the prizes.

20191012_184339.jpg
A raffle prize winner posing for a picture with Century Club president Florencia Umali and City Councilor Tess de Asis.

Apart from the councilor, Umali confirmed to me that Mayor Edwin Olivarez, Vice Mayor Rico Golez and Barangay BF Homes chairman Paolo Marquez respectively donated to the cash prizes of the event. Congresswoman Joy Tambunting donate a mobile phone while City Councilors Wahoo Sotto, Giovanni Esplana, Bong Benzon, Jackie Bustamante-Mendoza, Binky Favis and Jean Yllana donated in kind resulting multiple prizes for winners.

Meanwhile, the Tahanan Homeowners Association (THA) and Martin Guzman of Village Cafe gave gift certificates to the event.

The participants were greeted personally by Councilors Sotto, Benzon and Congressman Eric Olivarez when they respectively visited the event. Olivarez even performed a dance to amuse the participants.

20191012_185115.jpg
A view from one side…

20191012_184305.jpg
…and from another side.

Umali told me that her club not only managed to raise some funds but also witnessed the happiness the participants had playing the bingo games and the smiles on the faces of very fortunate individuals who won cash prizes or raffle prizes. She added that the Bingo Socials proved to be effective in helping members of the local community get to know the new homeowners and, at the same time, promote camaraderie between them.

Ultimately the Bingo Socials brought the residents together which fit in nicely with Tahanan Village’s legacy of being one of the most neighbor-friendly villages not only in Barangay BF Homes but in South Metro Manila as a whole. The fact that several public officials of the city contributed to the prizes and made guest appearances showed that Century Club is a highly credible private club of senior citizens to them. Just a few months ago, no less than Office of Senior Citizen Affairs of Paraรฑaque (OSCA-PQUE) officer-in-charge Dante Pacheco attended Century Club’s general meeting and made notable announcements.

Congratulations to Century Club for an event nicely pulled off!