Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
If there is anything that truly defines the 2099 universe of Marvel Comics, it is the sci-fi element. Science fiction that not only shows one possible future of Marvel’s United States but also how immense futuristic technology is present all around the people who are undoubtedly impacted by it all. Whether it is within the metropolis (think Spider-Man 2099) or in the wilderness (think X-Men 2099), the sci-fi element clearly defines the 2099 universe.
In the middle of it, there was Ravage (co-created by the late Stan Lee and artist Paul Ryan) who went from a corporate executive to a violent rebel. In my last review, Ravage escaped the toxic island and returned to the metropolis only to realize that his pals Dack and Tiana have been captured again.
To find out what happens next, here is a look back at Ravage 2099 #7, published in 1993 by Marvel Comics with a story written by Stan Lee and drawn by Paul Ryan.
The cover.
Early story
The story begins with Ravage struggling to save Dack and Tiana from different captors, both already separated from each other. Ravage springs into action taking control of the remaining section of the Fantastic Four’s Fantasticar and decides to try to save Dack while facing floating armed personnel. After successfully getting to two armed men hit each other, Ravage chases the flying craft and thanks to his gadget, he is able to hit one of the craft’s personnel.
After a few moments of struggle, Ravage manages to save Dack. He tells the young guy he will drop him off somewhere safe. Dack tells him that he will be blasted on sight by the Public Eye personnel and this convinces Ravage to take him on his dangerous attempt to rescue Tiana from the aquatic invaders…
Quality
I wonder if the social justice warriors (SJWs), the feminists, the socialists and so-called progressives will find this scene offensive to their feelings and beliefs.
Let me first point out the obvious weaknesses of the script Stan Lee wrote: repetition and lack of creative ideas. Alchemax’s Anderthorp Henton being portrayed as ruthless and evil towards his loyal employees yet again – check. Tiana captured again – check. Dack captured again – check. Anderthorp Henton being nice to ladies – check. Tiana being eroticized visually in a state of helplessness – check. Having these repetitions seem to be Stan Lee’s way of filling the script just to ensure there are 22 pages of story to be made.
In fairness to the late Lee, he did something new for this comic book – revealing the underwater lair of the aquatic invaders and having Ravage and Dack involved. The change of environment made this comic book look and feel refreshing, and this added a lot to the science fiction element of the 2099 universe of Marvel. However, it was all a temporary place to show off Ravage doing something heroic. In terms of storytelling, Lee missed out on the opportunity to emphasize to readers why they intend to invade the surface, why are they obsessed on eliminating the human race, and what is the true value of their planned on experiment on naked Tiana (other than learning how to process oxygen).
Another positive point here is Ravage doing heroic acts at last. It’s all technically a repeat of the title character saving his companions but ultimately it helps this comic book achieve its goal of portraying Ravage as a determined and flawed hero. It definitely is much better than his struggle to survive in the toxic island.
Conclusion
An action-packed chase.
As usual, Ravage 2099 #7 (1993) is another flawed comic book like the previous issues. It has, however, more good stuff than bad stuff. True, the repetition of creative elements hurt it but it still has enough entertainment value to justify a read.
If you are seriously planning to buy an existing hard copy of Ravage 2099 #7 (1993), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $8 while the near-mint copy of the newsstand edition costs $26.
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero enthusiasts, comic book collectors, pop culture geeks and fans of Marvel Comics! Today, we will revisit the 2099 universe that Marvel established in the 1990s through another issue of Ravage 2099 which featured the writing and imagination of the late Stan Lee. Lee wrote the first eight issues of the said series.
For the newcomers reading this, Ravage is a co-creation of Lee and illustrator Paul Ryan. Compared to the other major characters of the 2099 universe of Marvel, Ravage is an all-original character who went from being a corporate executive to a hard-hitting rebel. Last time around, Ravage struggled with his new found power (energy within his fists) while still being hunted by Dethstryk’s thugs.
With those details laid down, here is a look back at Ravage 2099 #6, published by Marvel Comics in 1993 with a story written by Stan Lee and drawn by Paul Ryan.
The cover.
Early story
The story begins at a far-away island. Dethstryk’s thugs just attacked Ravage and his native companion in a cave, destroying the interior and causing a cave-in. Believing that Ravage is dead, the last of the thugs left the rubble behind. As it turned out, Ravage is still alive and uses his newfound power to free himself, pushing all the rocks off as if they were like pebbles. He realizes that the more he uses his power, the weaker he gets. Due to his being exposed to the island’s toxic environment, his condition continues to deteriorate. He uses one of the gadgets to aid him in seeing.
After looking around further in the ruined cave, he discovers a relic from the past – the Fantastic Four’s Fantasticar…
Quality
Ravage uses the old vehicle made by the Fantastic Four.
If you are looking for something adventurous or fun while following Ravage, you won’t find much here. Without spoiling the plot, this one has Ravage preparing himself for survival and moving back to civilization. There is not much heroic acts from the title character here and I noticed that Stan Lee’s script is filled with lots of filler-type dialogue designed to prolong scenes (that were meant to be short but had to be stretched) and fill the page. Really, there is not much stuff to engage you with here.
The build-up in issue #5 regarding the sub-plots for Tiana, Dack and the invaders from the sea had too little pay-off here but, in fairness, it does set up something for the next issue. I should also state that Stan Lee did not really do much with the villains – Dethstryk and Anderthorp Henton – and ended up recycling ways to show how cruel, cold-blooded and evil they are WITHOUT ever raising the stakes in their conflict with Ravage.
Conclusion
Just another scene to show how evil and ruthless Anderthorp Henton is towards his own employee. This should make you wonder what Stan Lee really thought about corporations, the labor union and the Leftist forces.
Once again, the Ravage 2099 series at this point only showed the lack of consistency in terms of quality and reader engagement. Ravage 2099 #6 has a story that is actually hollow and the creators resorted to stretching sequences to create the illusion that there is depth throughout. Clearly this is a step down from the previous issue.
If you are seriously planning to buy an existing hard copy of Ravage 2099 #6 (1993), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $8 while the near-mint copy of the newsstand edition costs $26.
Overall, Ravage 2099 #6 (1993)is not recommended but if you really want to acquire a copy of it, better wait until the price reaches fifty cents.
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
During the first half of 1993, Marvel Comics had published four monthly series of their 2099 franchise of comic books: Spider-Man 2099, Ravage 2099, Doom 2099 and Punisher 2099. X-Men 2099 debuted in the 2nd half of 1993 but months before that happened, Marvel went ahead with expanding their 2099 franchise by launching what was back then a new, quarterly comic book series simply titled 2099 Unlimited.
That being said, the mentioned quarterly series was officially launched with 2099 Unlimited #1 which, as its cover showed, featured Spider-Man 2099 as well as Hulk 2099. The comic book came with a high price of $3.95 on its cover and it had 64 pages of content (including ads and bulletins). I myself bought a copy of it as soon as it appeared on the shelves of the local comic book store here in the Philippines.
Was the debut comic book fun? Is it good by today’s standards? We can all find out in this look back at 2099 Unlimited #1, published in 1993 by Marvel Comics with stories written by Evan Skolnick and Gerard Jones, and drawn by Chris Wozniak and Dwayne Turner.
The cover.
Early stories
“Nothing ever changes!” – the story begins at New York City’s Koop Memorial Hospital where an investigation is happening. A married couple arrives and noticed the unusual activity happening there. As they arrive at another floor to visit their son Michael, they noticed the hallway is full of dead bodies. They panic and start running to find their son. Suddenly a muscular man appears and kills the husband, stating his action is justified by his belief about the natural order of things and his effort to ensure humanity’s survival. The killer escapes.
Weeks later, Spider-Man/Miguel O’Hara returns home from fighting crime just in time to rush and prepare himself for his date with Anna. During their date, Anna talks about her sister who has a rare genetic deformity. She intends to visit her sister at the hospital, and Miguel asked if she wants him to come along…
“Hulk 2099” – the story begins in the Mojave Desert with the Hulk traveling alone in the middle of the night. He has been traveling for over three hundred miles alone hunting something. The Hulk arrives at the private residence of a lady who spots him and alerts the armed personnel of Sweat Dreams Security Services. Soon enough, Sweet Dreams personnel arrive and its tank charges at the green monster…
Quality
Imagine Hulk 2099 trespassing on your property.
The first story featuring Spider-Man 2099 has a pretty interesting concept that was nicely executed and proved to be surprisingly satisfying. The creative team introduced the new villain Mutagen and they succeeded in building his personality (including his obsession with perfecting human genetics and altering the so-called gene pool) which resulted a justified conflict with Spider-Man. The character development, focused mainly on Mutagen, was well done and by the end of the story, he became a pretty interesting villain.
As for Spider-Man, his character development was pretty limited to his interactions with Anna laced with little references to his career with Alchemax, and there were no references to his personal life and the people who mattered most to him. Clearly, the first story was more about Mutagen than Spider-Man, and it has a very satisfying conflict between the two. I also enjoyed the way the creative team presented Mutagen being able to adapt to his environment and the attacks Spider-Man threw at him. While the story is strong, I should say that Chris Wozniak’s art is uneven. His drawings on Mutagen were pretty details but the same cannot be said about his art on Spider-Man.
The second story, featuring Hulk of 2099, is the actual gem in this comic book. Not only was it the first-ever appearance of the character, it unsurprisingly took inspiration from the origin of the classic Hulk (Bruce Banner) and made some twists with themes of the business of entertainment and the human desire of idolatry (always unholy). The new Hulk here is an entertainment executive named John Eisenhart who has been researching the Knights of Banner, a group of people who worship the classic Hulk. What he does in the real world and with people, he strives to make something out of them to boost his career and stand out in the business of amusement. Eisenhart sees Banner’s idolaters having the makings of a new cult of Thor complete with living in isolation
Eisenhart is not the typical good-natured protagonist. Quite the opposite in fact as he is obsessed with success and is a walking tool of Hollywood who exploits people and insists that being civilized is essential and that strength is knowing where the power is. That being said, this story has a lot of build-up on Hulk 2099 while still having sufficient space to tell his origin that arguably links him with the legacy of Banner Hulk. For the most part, the bouts of build-up resulted worthy pay-offs that readers can enjoy.
More on Hulk 2099 himself, this version of the classic character is more monstrous and freakish looking. While Hulk 2099 maintains the intelligence of Eisenhart, he still is deadly and unpredictable. Supporting characters like Gawain and Quirk both lacked scenes and dialogue but that is not surprising since the focus of the comic book is on Hulk 2099. For the art, Dwayne Turner’s work here is satisfying.
Conclusion
Spider-Man 2099 and Mutagen in battle!
When I first read this way back in 1993, I felt underwhelmed. By today’s standards, 2099 Unlimited #1 (1993) surprisingly aged well and it is actually deeper, more meaningful and engaging than I previously thought. Apart from Hulk 2099’s debut, the introduction of Mutagen was pretty engaging and he had a lot of potential to be a major 2099 universe villain. Too bad that Mutagen was not used to be a nemesis against Ravage 2099 or Punisher 2099 or even X-Men 2099. Hulk 2099 meanwhile went on to have a dedicated monthly series which came at a time when the 2099 imprint and the comic book industry in general went way down. This comic book, in my opinion, is more cerebral than it looks and that is thanks to the writers.
If you are seriously planning to buy an existing hard copy of 2099 Unlimited #1 (1993), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $15 while the near-mint copy of the newsstand edition costs $32.
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Disclaimer: This is my original work with details sourced from watching the movie and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
We all know that the 20th Century Fox franchise of X-Men movies has ended and everything cinematic about Marvel’s famous mutants are now in the hands of Marvel Studios. From the year 2000 to 2020, the original X-Men cinematic universe produced a whole bunch of movies (including spinoffs) which ultimately led to uneven results with regards to commercial success, critical feedback, artistry, production values and cultural impact. Even so, 20th Century Fox-produced X-Men movies generated more than $6 billion in ticket sales worldwide.
When it comes to the spinoff movies, I like Logan the best (sorry, Deadpool).
For the main X-Men movies, the one film that really delivered the great stuff and tons of fun for me was none other than X-Men: Days of Future Past (2014). For one thing, the movie had two generations of X-Men cinematic performers (the original team led by Patrick Stewart and the newer ones from X-Men: First Class led by James McAvoy) and its story literally had them linked together with Hugh Jackman’s Wolverine as the living bridge between them. To put it short, it was a cinematic crossover story made with X-Men fans in mind. That film scored highly with critics and most moviegoers, and it grossed almost $750 million worldwide which makes it the highest-grossing X-Men movie ever until now.
It has been years since X-Men: Days of Future Past made waves in the cinemas and through post-theater businesses like Blu-ray, cable TV, pay-per-view, streaming and the like. Along the way, movies like Wonder Woman, Aquaman, Avengers: Infinity War and Avengers: Endgame collectively raised the standards of Hollywood superhero movies in varied ways. I should state that X-Men (2000), X2: X-Men United and X-Men: The Last Stand did not age well.
To find out if the 2014 X-Men film aged well or not, here is my retro review of X-Men: Days of Future Past directed by Bryan Singer with a screenplay written by Simon Kinberg with a story done by Kinberg, Jane Goldman and Matthew Vaughn.
A great image of the cinematic X-Men, both the old and newer cast.
Early story
The story begins in the dark future. Countless mutants and human allies have been caught and imprisoned by very sophisticated Sentinels (operating for an unnamed authority that also has armed human personnel as watchers) which continue to hunt more of them down along with any humans caught aiding them. In Russia, a small X-Men team composed of Colossus, Kitty Pryde, Iceman, Sunspot, Bishop, Warpath and Blink take action when they realized that the Sentinels found their hideout. Kitty Pryde, who by this time gained the new ability to send a person’s consciousness back through time, runs along with Bishop to hide in a vault to send his consciousness into the past. Fortunately for them, their teammates delayed the unstoppable Sentinels enough to succeed.
Some time later at another location, an aging Charles Xavier, Magneto, Wolverine and Storm arrive to meet with Kitty Pryde and her teammates. Xavier gives the team an in-depth history lesson about the Sentinels which were created decades earlier by the late Bolivar Trask who was assassinated by Mystique (who believed she could make a difference for her fellow mutants). After the assassination, Mystique got caught by the authorities and became a live experiment for scientists working for the government. Her DNA helped accelerate the development of the Sentinel program which made them able to adapt to most mutant attacks and powers.
A plan gets formed for Kitty Pryde to send Xavier back through time to his younger self in 1973 to prevent the assassination from happening. Kitty states it’s too risky for the old Xavier to go through time as it may kill him. Wolverine volunteers to take Xavier’s place as his healing factor (regeneration) will ensure his survival with the process. Xavier presses Wolverine to convince the 1973 Charles Xavier to help prevent the assassination given the fact that he was a broken man at the time.
Wolverine arrives in his younger self’s body in New York of 1973. He makes his way to the mansion of Charles Xavier. As it turns out, Xavier’s school has been closed for some time and has been decaying…
Quality
Nicholas Hoult, James McAvoy and Hugh Jackman as Beast, Charles Xavier and Wolverine respectively.
Considering what was made and what were presented through this movie, the creative team and the cast of X-Men: Days of Future Past literally scored a home run here resulting true greatness! Bryan Singer, whose previous X-Men directorial job was 2003’s X2, finally struck gold with regards to storytelling, directing and, finally, spectacle (previous his big weakness).
In terms of storytelling, this movie, first and foremost, is not a faithful adaptation of the classic Days of Future Past storyline at all. In fact, there was no need for it to be faithful. What the screenwriters came up with was a loose adaptation which allowed them to craft a more original story that involved the established X-Men characters (from the early movies) and the other X-Men characters (who started in 2011’s X-Men: First Class) and have them set apart in terms of time periods (similar to what was done in 1994’s Star Trek: Generations, but much better and more compelling in writing). The result is a crossover tale with Wolverine being the traveler through time.
The Sentinels are clearly terrifying and unstoppable!
The great news here is that the script has very strong structuring done and even had enough space to briefly acknowledge events and characters from the first three X-Men films plus 2009’s X-Men Origins: Wolverine as canon. All of these add to the narrative very well and when the stakes were raised, the overall plot made sense. Let me add that it was a smart move for the writers to raise the stakes in the two time periods during the final act of the movie, which really made the story more engaging to viewers. I should state that having two conflicts happening simultaneously on screen in this X-Men movie was done efficiently and without ever becoming confusing nor messy.
Apart from the narrative, the portrayal of the X-Men was, indeed, spot-on. Noticeably, the major characters here were Charles Xavier (both old and young), Wolverine (both old and young), Mystique, Magneto (specifically the young version), Beast and Bolivar Trask. Strong writing was evident in the dialogue of the mentioned characters, as well as in those with minor roles. Through dialogue alone, I easily recognized these cinematic characters.
Michael Fassbender delivered his best performance as young Magneto.
Given his strength in telling stories, I should say that Bryan Singer succeeded in executing the script into cinematic narrative. Not only that, he succeeded in getting really good performances from the cast. James McAvoy (young Xavier), Jennifer Lawrence (Mystique), Michael Fassbender (young Magneto) and Nicholas Hoult (Beast) were evidently more confident and more comfortable in reprising their characters (note: they debuted together in X-Men: First Class).
The old cast composed of Patrick Stewart (old Xavier), Ian McKellen (old Magneto), Ellen Page (Kitty Pryde), Halle Berry (Storm), Shawn Ashmore (Iceman) and Daniel Cudmore (Colossus) all made a very welcome return. To be specific, it was only Patrick Stewart among them who had the most engaging dialogue with Ian McKellen being a distant second to him. As most of the film was set in the past, it was understandable that the old cast’s dialogue would not be that rich which translates to limited performance. The filmmakers tried bouncing back with mutant variety by having Bingbing Fan as Blink, Adan Canto as Sunspot and Booboo Stewart as Warpath, who all provided nicely in the action scenes and special effects use.
Bingbing Fan and Booboo Stewart as Blink and Warpath.
Hugh Jackman’s performance as Wolverine in this movie is the most unique of them all. Not only does he have to play TWO versions of his character, he as the only member of the old X-Men cast spent a great deal of time interacting with the newer X-Men players. The great news here is that Jackman has great chemistry with James McAvoy, Nicholas Hoult and Michael Fassbender, which ultimately justified the crossover! Speaking of McAvoy, his scene with the older version of his character is very memorable and a highlight! Peter Dinklage as Bolivar Trask is excellent but to my surprise, he is not exactly villainous nor did he express cruelty. He’s more of an obsessed scientist and as such, Michael Fassbender’s Magneto easily overshadows him when it comes to being the main antagonist. This is surprising but not exactly a problem.
More on the anti-hero factor of the movie, I should say that the Sentinels in this movie are the most dangerous and the most intimidating non-sentient, scientific antagonists since the Terminator. Being programmed to deal with mutants, the Sentinels are unrelenting and often used violence to complete their objectives. The futuristic Sentinels, which are evolved versions thanks to Mystique’s DNA, are so formidable the mutants cannot simply defeat them. Even the 1970s Sentinels are quite formidable.
As mentioned earlier, I do confirm that Bryan Singer really outdid himself on delivering the spectacle back with support from the special effects team, the stunt team and the like. The action scenes involving the X-Men are top-notch, in fact they make the action in Singer’s previous X-Men films look minor in terms of creativity, quality and fun! The computer-generated effects in this movie still look great by today’s standard, although some CGI used in the floating stadium sequence looked rushed. Also it was quite a marvel to see Wolverine and Beast face-off with a 1970s Sentinel in the final act. I should mention that the slow-motion sequence involving Quicksilver (played by Evan Peters) is one great and funny spectacle to watch, well worth replaying!
Conclusion
Jennifer Lawrence in her best-ever performance as Mystique.
I declare that X-Men: Days of Future Past (2014) is the best-ever X-Men movie I have seen and it has aged very well! Its overall quality is very great and the combined talents of director Singer, the cast, the writers and all the technical teams justified it all. By today’s standards, this X-Men movie still stands very high among all superhero movies of Hollywood ever released! As an X-Men film, this one is truly epic and the true highlight of all X-Men movies under 20th Century Fox. As a time-travel film, this one has a very unique approach and it should be noted that director Bryan Singer approached James Cameron to talk about time travel, parallel universes and the like.
More on personal viewing, I can say that this film greatly entertained me in the cinema back in 2014, and it still succeeds in doing so whenever I replayed it on Blu-ray in the comfort of home. If there is anything I regret, it’s the fact that I never saw this movie in the IMAX cinema.
If you are seriously planning to buy an existing hard copy of X-Men: Days of Future Past (2014), visit Amazon for the Blu-ray release as well as the 4K Blu-ray combo release. There is also the Rogue Cut of the movie also on Blu-ray.
Overall, X-Men: Days of Future Past (2014) is highly recommended!
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Hey fellow geeks and comic book collectors plus the fans of RoboCop and Terminator! This is it! I have finally reached the end of the 4-issue RoboCop versus The Terminator mini-series of comic books spearheaded by Frank Miller.
To give a recap without spoiling plot details, issue #1 was mainly a build-up issue which did not entertain on its own. In issue #2, there was a huge pay-off to the build-up and seeing RoboCop battle the Terminator was a grand spectacle! Issue #3 meanwhile saw some very daring creative twists taken that further mixed elements of the respective Terminator and RoboCop universes together which ultimately served as a build-up for what could be a potential epic in the comic book featured in this review.
Is the build-up worth it? Did the issue #3 twists pave the way for something memorable? We will all find out in this look back at RoboCop versus The Terminator 4, published in 1992 by Dark Horse Comics with a story written by Frank Miller and drawn by Walt Simonson.
The cover.
Early story
The story begins again in the dark future when the world is ravage by the war between man and machines. As the human resistance falters, the machines of Skynet march further toward their prey. Suddenly, RoboCop flies in and hits them with a very powerful rocket.
Inside a cybernetic hideout, a familiar short-haired lady gets shaken by the blast. As a result, she will not go back in time and will no longer try to kill RoboCop. On the monitors, she watches the armed cyborg cop destroy Skynet’s troops and saved the human resistance from certain death.
Shortly after, the human warriors take a much-needed rest. Feeling restless, the lady warrior approaches RoboCop privately and states that she figured he is not a Terminator. RoboCop, whose helmet was taken off showing his human face as officer Murphy, pets a dog as the lady approaches them.
It turns out the lady’s name is Flo (short for Florence) and she starts conversing with him peacefully. She then starts trusting RoboCop, even resting by his side. RoboCop, however, knows what has been going on that the humans don’t and he knows that Skynet and its army of Terminators acknowledge him as their creator. How his decision to help the human resistance in the war against the machines will turn out remains to be seen.
Quality
Another twist, another scenario for the war between man and machines.
When it comes to its story, Frank Miller really exerted efforts to give this comic book’s final conflict an epic presentation which is no surprise since the stakes were already raised as a result of the big twists in issue #3. Epic concept aside, the concept of RoboCop helping the humans fight Skynet is indeed awesome and daring to see. There is one additional idea Miller came up with which raise the stakes even further in the war, and what that idea was about is something you readers should find out on your own by getting a copy of this comic book.
If there are any weaknesses here, it’s the presentation of the concept of time travel and time distortion which, even in this concluding part of the mini-series, remains used to justify scenario twists. As a result, the ending of this comic book made the whole conflict look and feel like a twisted, wild dream. Another thing to point out was that Skynet, even in its cybernetic form, was portrayed with human-like patterns and even tried to reason with RoboCop. This one weakened the Terminator concept a bit. Still, the series ended with enough satisfaction for me.
Conclusion
RoboCop and the human resistance.
RoboCop versus The Terminator #4 is worthy conclusion to its mini-series. On its own, it had an epic concept and the creators really did what they could to raise the stakes of the conflict as well as raising the quality of their presentation. When it comes to combining the creative elements of the Terminator and RoboCop franchises, Miller did a solid job. It’s just that time travel and time distortion were used to create new scenarios once again in this particular comic book which I found unnecessary. On the bright side, this comic book is loaded with lots of action scenes and the quality of the dialogue was improved.
If you are seriously planning to buy an existing hard copy of RoboCop versus The Terminator #4 (1992), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of this comic book costs $10.
Overall, RoboCop versus The Terminator #4 (1992) is recommended.
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
I am currently enjoying the Batman versus Predator II mini-series of the mid-1990s which was a joint effort between DC Comics and Dark Horse Comics. The first issue was great and nicely built up the energy for the first encounter between Batman and the Predator in issue #2. Along the way, I do enjoy the adulterated tone that came with the presentation. This made each issue look and feel like an R-rated cinematic segment.
Will the strong quality of this crossover continue in the third issue? Find out with me in this look back at Batman versus Predator II #3, published in 1995 by DC Comics and Dark Horse Comics with a story written by Doug Moench and drawn by Paul Gulacy.
The cover.
Early story
The story begins with Batman emerging from the sewer. He finds himself alone in the middle of a city street and senses danger is around him. Suddenly someone from one of the nearby buildings fires at Batman who dodges and takes cover by a car. He grabs a tool and throws it at the window which hits the rifle. And then, on the street, a man throws a grenade at the caped crusader who deflects it. The grenade enters a nearby establishment and explodes. Batman kicks the antagonist and then encounters a speeding vehicle heading towards him.
The detective fires his weapon which causes the car’s windshield to get smashed. He dodges the car and sees it crash. Suddenly the floor beneath him opens which compels him to use his grapnel to avoid falling down to spikes below.
Meanwhile at another location, the Predator dissolves the decapitated head of a man (killed in issue #2) with hot liquid and keeps the skull for his collection of trophies.
Back at the Bat Cave, Batman and Alfred analyze what happened recently. Alfred states that the Predator killed two of the seven assassins hired by Terraro to kill Batman. The great detective wonders why…
Quality
The Huntress and Batman.
Let me start with the storytelling. The writing by Doug Moench is solid and, more importantly, there is a nice payoff here in relation what was gradually built up in the first two issues – Terraro’s assassins and operations getting more lively within the plot. This alone adds some nice variety into the ongoing Batman-Predator rivalry, and symbolically the Huntress (who is after Terraro) is involved with the mafia plot and the said rivalry between Gotham’s detective and the hunter from space.
More on Batman and the Huntress, I like the way Moench wrote these two heroes as being divided even though they both face threats from the crime gang and from the Predator. Both characters are vigilantes but Batman has justice in mind while the Huntress is focused on hunting the powerful crime boss. Adding more depth to the story is the subplot about Commissioner Gordon being helpless and recovering in the hospital which complicates matters for the Gotham City police department.
Another thing that makes this issue more unique is the in-depth presentation of Batman doing detective work in the Bat Cave with Alfred providing insight. This alone makes this issue an improvement over issue #2.
When it comes to the visuals, artist Paul Gulacy continues to provide really nice artwork backed with strong support by the colorists. Gulacy took his time pacing the story by following the script closely and made key action scenes look dynamic visually when needed.
Conclusion
Remember the armor Batman wore in the previous crossover story against the Predator?
Considering all the good stuff I enjoyed in it, Batman versus Predator II #3 is a great read. It has a better balance on plotting, detective work, spectacle and intrigue. In fact, this comic book has a much more powerful ending than issues #1 and #2, and the ironic thing is that this only leads to the 4th and final issue which I’ll review soon.
If you are seriously planning to buy an existing hard copy of Batman versus Predator II #3 (1995), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the comic book costs $40.
Overall, Batman versus Predator II #3 (1995) is highly recommended!
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
When done right with the comic book format, fantasy crossover concepts can become very entertaining and memorable. Such was the case with the comic book Batman versus Predator II: Bloodmatch #1 which I enjoyed reading a lot.
Now we can find out if the creative team behind that memorable comic book could maintain the high quality of fun and engagement in this look back at Batman versus Predator II #2, published in 1995 by DC Comics and Dark Horse Comics with a story written by Doug Moench and drawn by Paul Gulacy.
The cover.
Early story
The story begins in the forest outside of Gotham City. A fake use of the Batman signal was lighted there by the Predator which was meant to lure Batman into a potential trap. As soon as he arrived, Batman believes that his old ally commissioner James Gordon bought a portable Batman signal meant to call him to a crime scene far away from the urbanized areas.
Expecting to see Gordon in the woods, Batman sees a tree with several men’s heads hanging each with a net. He realizes that the Predator lured him into what he calls the hunting ground. Batman is correct as the Predator, standing nearby, unleashes a weapon to attack him…
Quality
This one really looked out of place in this comic book.
A pretty good crossover comic book. When it comes to storytelling, the comic book starts paying off the anticipation built up in issue #1 by presenting Batman in an early encounter with the Predator which, I must say, was smartly handled complete with key references to the previous Batman versus Predator crossover series from the early 1990s. What happened in the said encounter between the two pop culture icons will make you reflect about what you know about Batman and the Predator. Given how the story turned out, clearly the encounter (which was quite beefy) served as a sign of what is more to come between Batman and the Predator (or the race of Predators). The Huntress meanwhile has a slightly reduced spotlight which is not surprising but she still proved her worth in the conflict. When it comes to presenting the respective views of Batman and the Huntress, I admire the use of narration boxes (instead of the traditional thought balloons) which added depth to the story.
Meanwhile, there is a subplot about an assassin from Asia who came all the way to America for a key transaction. However, this subplot (which does not even look like it’s related to the Batman-Predator conflict) ended up looking like filler.
Conclusion
An action-packed encounter between the Dark Knight and the warrior from outer space!
Batman versus Predator II #2 (1995) is almost as good as issue #1 but its first, action-packed encounter between the Dark Knight and the warrior from outer space alone makes it worth collecting.
If you are seriously planning to buy an existing hard copy of Batman versus Predator II #2 (1995), be aware that as of this writing, MileHighComics.com shows that the near-mint copy costs $30.
Overall, Batman versus Predator II #2 (1995) is recommended.
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Hey everyone! It’s time to go back to the comic book crossover featuring two metallic titans, The Terminator and RoboCop! I have already reviewed two issues of the 4-issue mini-series published by Dark Horse Comics and so far, it’s been a mixed ride. Issue #1 was pretty much a huge build-up that led to a nice pay-off in issue #2. Considering what happened at the end of the last issue, I got hooked with wanting to see what follows next.
As such, here is my look back at RoboCop versus The Terminator #3, published in 1992 by Dark Horse Comics with a story written by Frank Miller and drawn by Walt Simonson.
The cover.
Early story
The story begins in the far future in with planet Earth already saved but at the expense of humanity. The human race not only got crushed but also flattened, processed and converted into energy to fuel the Terminators. While things look certain and final for machines and man in the far future, a universe is about to organize.
Back in the present day, RoboCop just defeated the Terminator in a high-octane battle that caused a whole lot of damage. The lady from the far future asked RoboCop if he understood what has happened and if he finally believes she told the truth. Realizing the truth, RoboCop allows her to come close and try to blast him with her huge weapon. The attempt failed and RoboCop walks away.
RoboCop visits the cemetery and spends time at his grave that states his name: Alex Murphy. After some deep reflection, RoboCop recalls his vision of the far future. This prompts him to take the most drastic action he could think of…
Quality
Something suspenseful…
Considering how the story turned out in the first two issues, it was no surprise that some drastic twists had to be taken to not only continue the combined universes of RoboCop and the Terminator, but also keep things fresh. The good news here is that Frank Miller’s writing is pretty good and he successfully kept the story cohesive even though drastic twists were made.
At the very core of the story is the theme about RoboCop being acknowledged as the creator of Skynet and the Terminators. As a police officer, RoboCop’s duty is to protect the innocent and uphold the law for the good of his local society, and yet for as long as he exists, so will Skynet and the Terminators of the far future. How Frank Miller fused key elements of RoboCop’s mythos with those of the Terminator franchise was pretty clever and believable from a fantasy viewpoint.
When it comes to weak points, I should say that Walt Simonson’s are here is not great although he does a descent job with drawing RoboCop. Simonson’s visual take on the Terminators has that cartoony look which is alienating.
Conclusion
It sure is hard to make the moves to drastically alter the future for the good of humanity.
RoboCop versus The Terminator #3 is a successfully told chapter in its 4-issue mini-series. It falls short of the greatness of issue #2 but it still proved to be fun and compelling to read. By the time the comic book ended, the stakes were raised for the next issue which I look forward to read.
If you are seriously planning to buy an existing hard copy of RoboCop versus The Terminator #3 (1992), be aware that as of this writing, MileHighComics.com shows that the near-mint copy costs $15.
Overall, RoboCop versus The Terminator #3 (1992) is recommended.
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Hey fellow gamers and geeks! Let me start by saying that even though I really enjoyed finishing the acclaimed sci-fi role-playing game The Outer Worlds three times on my Xbox One since the initial release, I still have yet to publish my official review of it here.
Apart from being busy with private sector duty, I spent time exploring what the initial release of the Obsidian-developed game had to offer in terms of its content, characters and the outcome of its storytelling which was decided by making decisions. As much as I kept on playing and exploring the game in each playthrough, I could not find ways to visit the other planets in the system and this made me decide to wait first for the DLC. The other reason why I have not published my review is this…I decided to wait first for the announced DLC to be released.
After several months of waiting, Microsoft-owned developer Obsidian Entertainment (Fallout New Vegas) and publisher Private Division finally confirmed on July 23, 2020 (same day as the Xbox Games Showcase) that the first downloadable content (DLC) expansion for The Outer Worlds is titled Peril on Gorgon which will be released for gamers who own the game on Xbox One (note: the main game and the DLC will also work on Xbox Series X), PS4, Switch and PC on September 9, 2020.
Some things await visitors on Gorgon.
To be more specific, Peril on Gorgon is actually the first of two narrative expansion DLCs from Obsidian/Private Division that can be purchased individually or bundled at a discount in The Outer Worlds Expansion Pass. Quite obviously, the copy of The Outer Worlds is required for the DLC to work. If I were you, pay close attention to details on The Outer Worlds listing on your online gaming network for updates about the DLC and expansion pass.
Back to the first DLC coming, you must be wondering what Peril on Gorgon is about. Watch the trailer below first.
Here’s an excerpt straight from Obsidian’s website:
A severed arm and a mysterious message lead the crew of the Unreliable to the Gorgon Asteroid, formerly the site of one of Halcyon’s most ambitious and disastrous scientific undertakings, now a lawless den of monsters and marauders. Wealthy recluse Minnie Ambrose tasks the crew with finding answers about Dr. Olivia Ambrose, her mother and the doomed project’s disgraced director, but they are soon ensnared in an intrigue that will change the colony forever.
As far as the announcement trailer and above description go, the DLC has an asteroid as the setting and the concept of it as the location of a facility is indeed intriguing. How exactly will it connect to the main story remains to be seen. I personally intend to play The Outer Worlds with a new (4th playthrough) once I download Peril on Gorgon.
Dead bodies on the floor of a nice looking place…did the robot ahead had anything to do with them?
What new features will Peril on Gorgon bring to those who already played The Outer Worlds? Below is an excerpt from Obsidian:
Intrigue and danger: Search an abandoned Spacer’s Choice facility and encounter a cast of new characters as you uncover the mystery behind the sudden cancellation of the Gorgon Project.
New locations: Explore the treacherous canyons of the Gorgon Asteroid and encounter enemies that have been warped by science.
More science weapons: Discover three outlandish new science weapons, including the P.E.T. (Pest Extermination Tool), an exciting new melee weapon that draws in enemies for close-range attacks.
Expanded character customization and lore: An increased level cap, additional perks and flaws, wholly new armor sets, and several variants for existing gear. Plus, dig into the story of the Gorgon Asteroid with new Portable Phonograph audio logs that reveal the salacious secrets of a scientific experiment gone wrong.
As seen above, Obsidian not only made efforts to add more variety (if not depth) to the game’s narrative plus new places to explore, they also came up with new science weapons that may improve the battle system. Additional perks and flaws might just improve the way players can customize their characters. As for the new variants for gear and new armor sets, here is hoping their usefulness in the game will really be felt.
You should look forward to more shooting in this DLC, especially since there will be new science weapons.
Are you interested in spending more time drinking at the bar?
What concerns me is the apparent lack of new monsters to fight. Not only were there no new monsters mentioned in Obsidian’s confirmed DLC details, there were monsters from the original game that appeared in the Peril on Gorgon trailer albeit with different colors.
But then again, the trailer is only a taste of things to come. Perhaps Obsidian is keeping more of the new stuff secret and will just let us gamers buy the DLC, play it and found out what it really has. I hope they will add at least two new species of monsters plus a larger, stronger superior monster per species.
How long will the DLC be in return for the price of downloading? According to a GameRant.com article (citing Polygon.com), players can expect an estimated length of 6 to 8 hours on the new adventure citing the claims of The Outer Worlds director Carrie Patel that it should take about as long as the main game’s Monarch hub. Potentially, the DLC could last more than eight hours if players would really push themselves hard to explore just about every spot in each location and exploring the different outcomes via the decision-making sequences. There is also the possibility that a high number of enemies and monsters may have been set up by the developers to challenge gamers.
Peril on Gorgon DLC is coming out on September 9, 2020.
While there is a build-up for Peril on Gorgon, I wish that Microsoft, Obsidian and Private Division would work together somehow to showcase The Outer Worlds being optimized for the next-generation Xbox Series X. In fact, when it comes to optimizing previous Xbox console generation games running on Xbox Series X, I don’t think Microsoft has done enough to emphasize that and there are roughly three months left before the launch of their new console!
Speaking of Xbox Series X, I urge you to watch this brand new video about the console by Dealer Gaming! Follow him on Twitter now!
For more video game news, features and updates, come back here soon.
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Disclaimer: This is my original work with details sourced from reading the comic book, watching the V mini-series (Original Miniseries and The Final Battle) and the 1984 TV series, and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Back in the 1980s – a time when Netflix, Blu-ray, social and other forms of digital entertainment were not yet realized – watching a special show on television was really something. During that particular decade, science fiction in cinema was already popular (thanks to George Lucas and Star Wars plus the resurgence of Star Trek) but there was still room for growth on the TV market.
The cover of V: The Original Miniseries. (source – IMDB.com)
Then came the very memorable sci-fi TV mini-series titled V (also referred to as V: The Original Miniseries) in 1983 which not only became a big hit with viewers but also brought the sci-fi concept of reptiloids (reptilian humanoids) to the mainstream. The mini-series also had parallels to the Nazis and the Holocaust. The original mini-series was such a big hit, it spawned a sequel mini-series titled V: The Final Battle (1984) and even a TV series (1984-1985).
Jane Badler as Diana, Faye Grant as Julie Parrish and Marc Singer as Mike Donovan. (source – IMDB.com)
With the history lesson done, it’s high time to start taking a look back at V #1, published in 1985 by DC Comics with a story written by Cary Bates and illustrated by Carmine Infantino.
The cover.
Early story
The story begins in the city of Los Angeles, California, with millions of locals try to co-exist with the visitors (reptilian beings disguised as humans) who are armed and still have power over Earth’s people. Los Angeles stands as a so-called neutral zone but some things are not what they seem.
Inside a restaurant, Mike Donovan, Julie Parrish, Ham Tyler and Chris Farber talk about their situation. For Ham and Chris, the neutral zone stinks but for Mike, the current situation spares the city from turning into an open battlefield. Suddenly, three men wearing trench coats standing by the bar pull their guns out and fire at Mike and his companions who take cover…
Quality
The struggle between the resistance and the visitors goes on.
Before discussing the quality of this comic book, I should state that having sufficient knowledge about the two TV mini-series and the TV series is required in order to understand what has been going on in the literary tale and who the characters are.
On quality, let’s start with the storytelling done by Cary Bates. It is clear Bates carefully researched the TV materials to make a comic book script that pretty much captures not only the essence of V but also the notable differences of each character (examples: Tyler is sarcastic, Mike is determined, Willie occasionally speaks with a misplaced word, and Diana is sadistic). This comic book’s plot was written to be aligned with the events of the TV series as it is clear that its tale took place some time after the climax of V: The Final Battle.
When it comes to translating V’s essence from TV to comic book format, Bates script worked surprisingly well and more importantly there was a careful balance between exposition, plotting, spectacle and suspense. When it comes to character development, what you get from the TV series (in terms of doing characterization) is also present here.
When it comes to visuals, Carmine Infantino’s work is serviceable. The artist did what was possible with the script provided although there were key moments in which the panels and drawings were structured to be a little disorienting. Was this Infantino’s way of trying to be dynamic with the visuals? Lastly, don’t expect to see the major characters resemble their TV counterparts. Ham does not look like Michael Ironside, Mike does not look like Marc Singer and Julie does not look like Faye Grant.
Conclusion
Recognize Mike, Julie and Ham here?
I can say it straight that V #1 is a solid science fiction comic book that specifically will strongly resonate with fans of the V franchise’s entertainment of the 1980s. This comic book strongly captures the essence of the V franchise, specifically the TV series itself, and the good news is that the major characters are nicely dramatized which should delight fans. That being said, it’s tricky to recommend this to people who did not grow up with nor knew the V mini-series and TV series. When it comes to trading and making money out of this comic book, you could be in luck.
If you are seriously planning to buy an existing hard copy of V #1 (1985), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $28 while the near-mint copy of the newsstand edition costs $33.
Overall, V #1 (1985) is highly recommended specifically for the fans and the collectors. Those who are not oriented with the franchise need to see the mini-series and TV series first in order to realize this comic book’s value.
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com