Gears of War: E-Day was the pleasant surprise of the 2024 Xbox Games Showcase

Welcome back Xbox fans, geeks and gamers!

With the exception of a certain 3rd party games that turned out to be a creative misfires respectively, the 2024 Xbox Games Showcase (also referred to as Xbox Showcase) was clearly a powerful showcase of future games on the Xbox ecosystem and the 1st party games of Team Xbox displayed is the most exciting bunch yet!

As mentioned before, we are now living in the age of Microsoft-owned Activision, Blizzard, King and Bethesda, and Team Xbox has many game studios as a result. The 2024 Xbox Games Showcase is just the taste of many exciting and fun 1st party games coming out in the near future (including the Game Pass services for Xbox and PC) with titles like the Perfect Dark reboot, the Fable reboot, South of Midnight, Call of Duty: Black Ops 6 and more.

Among the many 1st party games showcased was Gears of War: E-Day which turned out to be the most pleasant surprise as many people heavily anticipated Gears of War 6 and the Marcus Fenix Collection. On my part, I anticipated GOW6 and a Gears Tactics sequel to be announced but what was unveiled officially was both intriguing and captivating. To find out more what Gears of War: E-Day is about, watch the official unveiling below…

Being made by The Coalition using the Unreal 5 engine (the same engine used in Senua’s Saga: Hellblade II), Gears of War: E-Day is the origin story that depicts the horror of Locust invasion on Emergence Day through the eyes of the iconic Marcus Fenix. For the newcomers reading this, Emergence Day refers to the event when the Locus Horde emerged from the depths of the planet Sera and started major assaults on human cities causing massive counts of deaths. Chronologically, Gears of War: E-Day is set fourteen years before the events of the original Gears of War game.

As seen in the above trailer, Marcus Fenix looks younger and you can see him struggling in what seems to be his first-ever personal and physical fight with one of the Locusts. There is also a subtle reference in the video that sends gamers a message – the MK1 Lancer is here and it is NOT the chainsaw-equipped gun that became the iconic weapon of choice in the Gears of War franchise. Again, the story of this upcoming game is set more than a decade before the first GOW and The Coalition developers have planned some changes that will impact not only the interactive experience but also the storytelling.

Do you recognize the eyes of Marcus Fenix in this image? The high level of detail of Unreal Engine 5 combined with the digital artistry of The Coalition make a great combination!

Gears of War: E-Day is looking like a very welcome addition to not only its franchise but also for future releases on Xbox Series X, Xbox Series S and Windows PC, as well as for Game Pass subscribers among Xbox and PC gamers. I doubt that a version of the game will be released on aging Xbox One consoles. As to when will the new game be released, I am speculating it would be in November 2026 as that month would mark the 20th anniversary of the release of the original GOW. It is also possible that Microsoft will release the next-generation Xbox console on that same month as well.

Gears 5 was the last main Gears of War game I played during the final months of the existence of my old Xbox One console. I played Gears Tactics on my Xbox Series X a few years ago which was fun experience. That being said, Gears of War: E-Day is the next GOW game to look forward to.

I certainly hope that The Coalition will STOP implementing wokeness, identity politics and foolish feminism (present in Gears of War 4 and Gears 5) into the new game and just make Gears of War: E-Day be much more like the original Gears of War of 2006…a war story about a band of brothers (the grunts) who risked their lives to accomplish mission objectives. The original Gears of War had the vibe of 1980s Hollywood action cinema – specifically from Predator (1987) – and I want to see that implemented in the new game.

Here is hoping that this prequel will be released within two years’ time. Xbox fans have waited long for 1st party exclusive games to be released in this current console generation.

You can learn more about Gears of War: E-Day by clicking https://news.xbox.com/en-us/2024/06/09/gears-of-war-e-day-interview-details-xbox-games-showcase-2024/

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Largest launch in Xbox history declared

Welcome back fellow Xbox fans, geeks and gamers! The new generation of console gaming has begun with the twin-launch of the Xbox Series X and Xbox Series S done around the world. Even though there were not too many images of gamers and long-time Xbox fans lining up at retailers or at special launch-related events to buy the new consoles (due to the pandemic which changed life and business the way we know it), the launch has been declared the largest in Xbox history.

On Twitter, Xbox chief Phil Spencer posted: Thank you for supporting the largest launch in Xbox history. In 24 hrs more new consoles sold, in more countries, than ever before. We’re working with retail to resupply as quickly as possible. You continue to show us the connective power of play is more important than ever.

As you can see above, Spencer declared the launch as being the largest just as he thanked those who supported it. While no sales figures were provided, he stressed that more new consoles were launched in more countries this time which means that they already exceeded the respective launch of Xbox One in 2013. In retrospect, Microsoft sold over a million units of Xbox One at launch.

The new generation of console gaming has officially started with Xbox Series X and Xbox Series S now making their way through retailers worldwide.

With regards to supply, Spencer stated that they will resupply their retailers so that those who failed to secure a unit at launch won’t be left behind. It should be stated that retail giant Amazon told a certain number of their customers that Xbox Series X units ordered through them won’t be available until the end of the year. It should be noted that Amazon itself is a rival a Microsoft’s when it comes to cloud-related business and making gaming available to billions of people around the world. Delays regarding the two Xbox Series consoles also hit Canada and the United Kingdom. When it comes to launching games overseas, Yakuza: Like a Dragon reportedly (note: local publication Game Watch the source) has been delayed. Team Xbox needs to work on these issues.

In relation to the launch, EA Play has been made available to Xbox Game Pass (XGP) ultimate subscribers. This means that the said subscribers who own Xbox consoles – including the brand new Xbox Series X and Xbox Series S – will be provided EA Play membership for free and this will enable them to are able to play many games. Think about the many sports games, first-person shooters, role-playing games (RPGs), racing games and many other games from EA being offered apart from the many games already listed under Xbox Game Pass own lineup. Definitely there is no shortage of games to play at launch and backward compatibility is also a factor. With regards to the Xbox ecosystem, XGP Ultimate subscribers will be able download and play games from EA Play’s library on their Windows 10 personal computers starting this December.

By the way, do you own a copy of the acclaimed Xbox One-exclusive Gears 5? The said game has been relaunched along with the Xbox Series consoles with technical optimization for the said machines. The main campaign of the game has been updated and includes Dave Bautista (presented as WWE’s Batista) as Xbox icon Marcus Fenix. This is the closest thing Xbox and Gears of War fans will have to a live-action movie adaptation. For the newcomers reading this, Bautista appeared in two Guardians of the Galaxy movies, Avengers: Infinity War, Avengers: Endgame and the James Bond movie Spectre.

More on Gears 5, the game takes advantage of the new technology of the Xbox Series consoles and this means heavily reduced load times, utilization of Quick Resume (now one of the most notable new features only on the new consoles), reduced input latency (meaning improved responsiveness), variable rate shading (a key feature of AMD’s RDNA 2) and the super smooth 120 frames-per-second frame rate in Versus mode. With regards to Xbox Series X, the game is presented in 4K resolution thanks to the Ultra-HD pack and Ultra-Spec graphics that were previously only made available to PC gamer. As if that was not enough, developer The Coalition prepared new features for the Gears 5 campaign, new achievements (worth almost 100 Gamerscore points), etc.

Gamers of Gears 5 transitioning from Xbox One consoles into Xbox Series consoles will be delighted to know that it will take only a push of a button to download the update and download the next-generation version of the game via Smart Delivery for free!

In relation to the availability of Xbox Series consoles, over forty new games (including 30 games optimized for the new generation) have been made available and Team Xbox made the effort to ensure that Xbox Series consoles owners will play the best versions of the games they owned (for consoles) across the generations. While a lot has been showcased about the acclaimed Forza Horizon 4 optimized for the new consoles, it should be noted that Halo: The Master Chief Collection has also been optimized and ALL Halo games have been improved to run at higher resolutions and higher frame rates as well. Being a long-time Halo gamer myself, being able to replay past Halo games way above the 30FPS limits alone is very enticing.

When it comes to the near future, be aware that starting November 18, 2020, cloud gaming will debut in Australia, Brazil, Japan and Mexico via the Project xCloud Preview program.

Project xCloud General Manager and Head of Product Catherine Gluckstein wrote: In each of these four markets we’ll begin with this Preview to test, iterate, and gather your feedback. And next year, we’ll move to the next step and bring cloud gaming to these markets as part of Xbox Game Pass Ultimate; this is an important step in our journey as we look to reach more gamers around the world. 

2020 has brought challenges to all of us, but we hope that cloud gaming simply opens up new ways for you to play when and how you choose. Enjoy Master Chief anywhere and everywhere when you play on your phone, get some laps in on Forza while someone else occupies the TV, or to try out a new-to-you Xbox game. Cloud gaming makes it possible to play those top titles on your Android phone or tablet. 

Come join us in Preview as we test and learn in Australia, Brazil, Japan and Mexico. During this Preview you’ll have access to a curated library of great games for free, including favorites from Xbox Game Studios such as “Minecraft Dungeons,” “Halo: The Master Chief Collection” and “Forza Horizon 4” in addition to some fantastic content from our partners such as “Black Desert,” “PlayerUnknown’s Battlegrounds,” and “Yakuza 0.” 

Our Project xCloud Preview is currently supported on Android phones and tablets through the Xbox Game Streaming (Preview) app in the Google Play Store, available in English, Spanish, Portuguese and Japanese.

Anyone who wants to join can register online.  

Finally, GameSpot published a feature article highlighting their recent talk with Phil Spencer about Xbox and several related topics.

I find notable how the head of Xbox reacted towards GameSpot’s mentioning of a Bloomberg report which said that several developers in Japan have been approached by Microsoft about acquisition.

Let’s see how receptive gamers in Japan are towards the new Xbox consoles.

When asked if there was any truth to the report, Spencer responded: I don’t think so. I say, I don’t think so… I mean, I’m not in every meeting that every team has, but I’ll say not from me. Most of the opportunities that we’ve had to date have been a long-lasting relationship, and so, I don’t think we’re out there with our business card, throwing them out on the corner, trying to find people. I’ve talked about my affinity for Japanese studios and thinking back in the day when we had more games that were created in Japan as part of our first party, I’m excited when the deal closes to get to spend more time with Tango [Gameworks] and the work that they’re doing. So it’s an area that I’m interested in, but no, I don’t think it’s… I think that’s not accurate.

Spencer also expressed his view about the Asian market from a gaming standpoint and noted how different the Japanese market is compared to those in Korea, China and Southeast Asia. He also stated that he has an affinity for all the amazing creators based in Japan and he spent a lot of time there and wants to make sure those creators see Xbox as a great place for their games. It should be stated, in relation to what was said, that a free downloadable demo of Dragon Quest XI S is now available via the Xbox Store. The blockbuster Japanese RPG will be released in full on December 4, 2020 for Xbox One, Windows 10 PC and – via backward compatibility and XGP – on Xbox Series X and Xbox Series S.

Back to the interview, Spencer mentioned Mistwalker and their notable Xbox 360 JRPGs Lost Odyssey and Blue Dragon. Eventually, the interview focused on the upcoming RPG Elden Ring and when asked about it, the head of Xbox stated: I’ve seen actually quite a bit. I’ve played quite a bit.

In closing this article, here are some gaming-related videos for your enjoyment.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

For more Xbox-related stuff, check out the Xbox Series Philippines Facebook group at https://www.facebook.com/groups/XboxOnePH

Looking good on the way to Xbox Series consoles launch, Part 6

In less than two weeks’ time, the much-awaited next-generation machines Xbox Series X and Xbox Series S will launch in many nations around the world. When compared to what happened in 2013 (the Xbox One launch), the excitement and optimism for the new generation is much stronger for Team Xbox. This is because Microsoft’s lineup of 1st party game studios – which includes Bethesda’s eight studios – is stronger than ever before and each studio is already working on multiple projects of its own. This ensures that there will be a steady supply of exclusive games for Xbox Series X, Xbox Series S, Windows 10 PC and smartphones (supported by Project xCloud) users as well as for Xbox Game Pass (XGP) subscribers. What Team Xbox owns, PlayStation and Nintendo cannot have.

If you intend to make the jump into the next-generation of console gaming on launch day – November 10, 2020 – make sure you have your credit card ready for Xbox Series X ($499) or Xbox Series S ($299) and the launch games. Have you ordered in advance yet?

When it comes to the upcoming consoles, Team Xbox published a new video designed to keep us consumers informed about how to operate them and what results we can expect in return. Watch the video below…

Next is the Xbox Series consoles unboxing done by Windows Central Gaming.

While launch day will sure be busy, Xbox-related commerce may turn busier in the days after. This was because Microsoft CFO Amy Hood told investors that their company expects demand for the two Xbox Series consoles to be very strong. The said demand should drive “supply constrained hardware revenue growth of approximately 40 percent” next quarter.

In its latest financial report, Xbox content and services revenue spiked by 30% and Microsoft as a whole saw its revenue jump 12% to $37.2 billion while its operating income went up by 25% to $15.9 billion. Net income meanwhile went up 30% resulting $13.9 billion. Microsoft surely has more than enough funds to support its Xbox-related interests, including acquiring more game studios to boost Xbox Game Pass! More importantly, the corporation is approaching the Xbox Series X and Xbox Series S launches with not only a strong wave of optimism and commercial progress (including a 2nd sellout of pre-orders for the new consoles in Japan) but also with strong financial muscle!

When it comes to the games that you could play, it was just announced that the release of the highly anticipated Cyberpunk 2077 has been delayed to December 10, 2020. In a statement, CD Projekt Red’s Adam Badowski and Marcin Iwinski wrote: The biggest challenge for us right now is shipping the game on current-gen, next-gen, and PC at the same time, which requires us to prepare and test nine versions of it.

The statement mentioned that their team, like many others around the world, have been working on the game from home as a result of the pandemic. For those who plan to buy and play Cyberpunk 2077 on Xbox Series S or Xbox Series X, be assured that the game will be optimized for the new consoles right from the start and there will even be more enhancements coming sometime in 2021. To learn more about Cyberpunk 2077, watch the videos below.

Have you heard the latest from Xbox chief Phil Spencer? He was interviewed by GameReactor and gave out a lot of details not only about the upcoming consoles but also details about Xbox as a business and ecosystem.

In response to one of the questions, Spencer confirmed the lack of investment Microsoft made to Team Xbox’s own game studios which had a severe effect on them. Spencer’s full answer is as follows:

If I think back during the early Xbox One years and even late in the 360 years, at this time we as a company didn’t invest enough in our creative capabilities with our studios, and it showed. Now, the thing with game production is that it takes a lot of time, so if you underinvest it actually doesn’t show up next year or even in the next two years. It’s maybe three, four, or five years down the road.

I had this feeling or belief that we were underinvesting and I was head of first-party, so I felt it directly. I wanted to invest more, and we weren’t able to. So when I got into this job, I needed to put the business in a good space while getting the support of the company. And then we built a business model that prioritised investing in content knowing that we would have to invest early and wait a while for those investments to pay off.

But there wasn’t kind of a “one morning.” It was something that I felt, as I said through the late 360 and early Xbox One years, it just took us a little time to get into a position to find the right partners and get the support from the company. But I’m incredibly excited. Now with ZeniMax we’re coming up on 23 first-party studios and an amazing line-up. So I’m feeling very good with the support we have.

Below are videos about Spencer related to the GameReactor interview plus the Kotaku interview.

In ending this, here are more gaming-related videos for your enjoyment, including one video review of Ubisoft’s latest release Watch Dogs: Legion. Will you play the newest Watch Dogs on your Xbox One or would you play it on an Xbox Series console on or after November 10?

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

For more Xbox-related stuff, check out the Xbox Series Philippines Facebook group at https://www.facebook.com/groups/XboxOnePH

Carlo Carrasco’s Game Review: Gears of War 4 (Xbox One, Single Player Campaign)

Believe it or not, I completely missed out on Gears of War 4 on Xbox One back in 2016. I simply had other priorities and I was unable to raise the money needed to buy the game. A year after that, I downloaded the demo of the game and managed to play

Finally, thanks to a recent sale online at Xbox LIVE, I purchased the game at last and recently managed to finish it. Gears of War 4 proved to be a lot of fun and even until now it still is a gem of game design and visual art.

To put things in perspective, I played the first three main Gears of War games from 2006 to 2011 and those games were mainly designed by the talented Cliff Bleszinski who had NO INVOLVEMENT with the latest game. Gears of War 4, by the way, is the first-ever internally developed game of Microsoft through its studio The Coalition.

The good news is that Gears of War 4 manages to be fun and it is easily the best cover shooter game on Xbox One right now.

On face value, it looks like the creative team led by Rod Fergusson (The Coalition studio leader) and director Chuck Osieja decided to play safe on game design by retaining the gameplay functions from the past. Quite easily, I managed to reclaim that old Gears of War feel in terms of control, shooting, moving and aiming. Like past GOW games, you must take cover for protection from the bullets fired by the enemies then peak, aim and shoot. Then when possible move forward to take cover at the next protective object and make your way to beat the other side. Then there is the classic reload function which, when well timed, can grant you temporary stronger firepower.

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Melee attacks in Gears of War 4 have improved and are more satisfying.

But as the game progressed, the new gameplay features emerged. For the first time, I can finally grab an enemy (who is crouched taking cover) from the other side of a protective object or barrier, pull the enemy and get to do a melee attack (or shoot with the gun). There is also the feature of the knocking the enemy off balance (by means of jumping over cover to kick the enemy on the other side) as well as performing the shoulder charge. Take note however that these new gameplay features – which add some depth on the classic GOW gameplay – can be used by the enemies against you.

And then there are the new weapons like the Buzzkill (watch those flying sawblades ricochet!) and the Dropshot (challenging to use but very satisfying when the target gets hit!) that add new dimension to the gameplay.

More on gameplay, if you are expecting enemy artificial intelligence (AI) to be the same as before (remember all the Locusts?), you will realize that’s not the case at all. The new enemies behave differently in combat and you will be compelled to change your strategies. Expect to see the enemies (which include robots) be more tactical with their movements and attacks, and you will also realize you will need to move out of cover more and search for a new place to take cover at.

That’s not all. The weather effects impact the gameplay a lot this time. There are these wind flares that not only blow strongly (watch the environment move) but also generate electricity that you must avoid touching. When the weather changes, you will not only have to take cover but be more strategic moving around as well as adjusting your aim when firing at the enemy (example: strong wind can alter the direction of the Buzzkill sawblade you fire). Lastly, there is a motorcycle chase scene that is quite action packed!

Visuals? This game really looks very great! The art is top-notch. The animation, the textures, the special effects and lighting effects really make a great showcase of the Xbox One, especially the Xbox One X (4K resolution with high-dynamic range). The character faces are very detailed. Facial expressions really will convince you into thinking you’re watching real people instead of computer-generated ones.

When it comes to storytelling, Gears of War 4 takes place 25 years after the previous game. You play as JD Fenix (son of hero Marcus Fenix and Anya Stroud) who is accompanied by Del and Kait. In terms of personality, JD is witty, striving to figure out things and he does not carry the cynical mindset of his iconic father.  Del is also witty although the lousy execution of humor won’t bring much out of him. Kait has the strong, fighting lady personality while also turning out to be ignorant and self-centered. The good news here is that their respective voice actors performed nicely.

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Father and Son.

Back to the plot, the Coalition of Ordered Governments (COG) has been reformed but something is not right and right from the start JD and Del deserted the coalition to join the group called the Outsiders. Government leadership is felt in the story and having the COG as the anti-hero element really makes Gears of War 4’s world really look and feel new. Forget about the memories of fighting for the COG in the old GOW games, Gears of War 4 is a whole new world to figure out what’s been happening while fighting to survive. If you are the kind of gamer who has the anti-authoritarian mindset, then this game is for you.

Strangely enough, this game’s story has some notable similarities with the 2015 blockbuster film Star Wars Episode VII: The Force Awakens. Without spoiling the story, I should say that Gears of War icons like Marcus Fenix (the central figure of the franchise) return in supporting roles. Instead of being the hero, he is the mentor to his son JD and even to you the gamer. This creative gamble by the developers fell short as JD is not really compelling as the protagonist.

While the gameplay is very good, the storytelling this time lacks the depth of Gears of War 3 but that is because new game’s story was structured to show how much had changed in the world and society in general. Gears of War 3, by comparison, is a war story and the resulting build-up from the first two games led to it having a very engaging conclusion.

Back to Gears of War 4, the ending lacked punch and yet it has a lot of intrigue or even shock, especially if you paid very close attention to the small but key details in the previous games. The ending feels underwhelming as it happened following the high-octane, final battle sequence of the game. The conclusion really lacked punch. By the way, there is a post-credits ending scene to watch out for.

Overall Gears of War 4 is a good 3rd-person shooter and in some ways it has features that progressed from the classic Gears of War game design. Now that the game costs much less, it is a great bargain! At the same time, it makes sense now to play GOW4 as Gears 5 (Gears of War 5) is expected to be released this year.

Gears of War 4 is recommended.


Thank you for reading. If you find this game review engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com