A Look Back at Bloodshot #6 (1993)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

When I was still collecting comics back in 1993, I was more focused on the X-Men 30th anniversary celebration and the expansion of the Marvel 2099 universe organized by Marvel Comics, and the launch of the Ultraverse by Malibu Comics.

Along the way, I heard some buzz about Valiant Comics and Defiant Comics. That same year, Valiant Comics generated a lot of buzz among comic book collectors with the launch of Turok: Dinosaur Hunter #1 and the release of Bloodshot #6. Why Bloodshot #6? It’s because of the literary debut of a character who went on to become an one of Valiant’s icons.

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The cover.

Here’s a nice look back at Bloodshot #6 published in 1993 by Valiant Comics with a story by Kevn VanHook drawn by Don Perlin.

Early story

The story begins inside a commercial airplane flying over Sydney, Australia. There is a guy wearing reddish business attire socializing with a lady while standing. A lady in red approached him telling him that he should take his seat as they are in the glide path. The guy in red attire approaches a seat man wearing green business attire, asking him if the vacant seat near him was taken.

The seated man tells him to get away. The guy in red places his right hand on him causing a fire during the flight. What happened turned out to be an assassination. The guy and lady in red rush to the nearest emergency exit and it turned out their names are Marco and Leigh. They jump off the plane which explodes several feet away from them. Marco and Leigh left in the air not worried about falling down.

Meanwhile at the airport in London, Bloodshot arrives and is greeted by his pal Malcolm. They arrive back at their residence in London’s east end. Bloodshot has something to do. Over at France, Alicia Guerrero meets with Montblanc at his office and they discuss the courier assignments that involve acquiring a set of components and the three (of four) intercontinental flights that ended in tragedy.

Quality

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Bloodshot shortly after arriving from the airport.

As far as storytelling goes, this comic book sure has a lot of intrigue and espionage leaving the title character Bloodshot with much less spotlight (in terms of narrative, not page appearance). It’s not a problem for me as a reader because the writer Kevin VanHook really took his time to emphasize what has been going on, what’s within the web of international secret operations (that involved killing and explosions) and what’s at stake. Of course, the deepening of the plot makes way for Bloodshot to get involved in a less action-oriented but more intelligent way. That being said, action scenes are subdued for the sake of storytelling. Along the way, illustrator Don Perlin did a good job visualizing the deep plot. Perlin also tried his best making the mission briefing of Bloodshot (which even for its time was cliched) look interesting.

Fans of Bloodshot who love action scenes of shooting and striking, as well as displays of his special abilities, won’t find much of such stuff here.

Conclusion

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Tragedy high up in the sky.

To make things clear to those who are wondering, Bloodshot #6 is significant for fans of Valiant Comics as it marked the first appearance of Colin King who is actually the iconic Ninjak. That fact, however, does not really define the overall quality of this comic book and Colin King’s literary debut is very brief. That way I look at Bloodshot #6, it’s a good comic book laced with a good amount of intrigue and espionage.

For those who are based in the Philippines, Bloodshot #6 is one of the rare American comic books of the 1990s that mentions the Philippines (with Manila as a flight destination) and even showed a few images of it as a location.

If you are seriously planning to buy an existing hard copy of Bloodshot #6 of 1993, be aware that as of this writing, MileHighComics.com shows that a near-mint copy costs $28.

Overall, Bloodshot #6 is recommended for those looking for gripping, espionage storytelling with the title character. As a collector’s item, the comic book is a must-have for as long as Ninjak and Bloodshot remain popular.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Warriors of Plasm #1

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

It’s truly amazing to see how a grand vision imagined by a veteran comic book creator gets realized into published form with the help of a creative team whose members listened very closely to him. Such a thing happened with Warriors of Plasm #1, published in 1993 by Defiant Comics with a story written by former Marvel Comics editor-in-chief Jim Shooter and drawn by David Lapham (with ink work by Michael Witherby).

Before starting this retro comic book review, let’s take a short look back at the history of Jim Shooter whose tenure as Marvel’s editor-in-chief include such epics like Secret Wars and Secret Wars II. After getting fired by Marvel in 1987, Shooter and his team of business associates tried and failed to acquire Marvel. Not settling for failure, they went on to establish Valiant Comics which made its presence felt in the superhero comic book market. After being ousted by Valiant, Shooter and some others established Defiant Comics.

That being said, here is my review of Warriors of Plasm #1.

Cover
The cover drawn by Lapham.

Early story

The story begins in the middle of a huge battle. Inside a living, organic ship (a flying creature precisely), acquisitor Lorca leads his force of invaders gradually defeating a resistance force. On the ground, a huge portion of the home city of the resistance has crumbled and Lorca’s fellow soldiers there have gained control of the war zone.

Lorca’s ship moves close to the ground to pick up high gore lord Sueraceen. As it turns out, Lorca and Sueraceen are lovers (the lady referred to him as her lust-mate) and their reunion is nothing less than sensual and expressive. As they talked, the biomass (referring to the inhabitants of the defeated city) will be incorporated genetically and organically into their world, and live again as part of their ecosystem.

After sending Sueraceen back on the ground to resume her duty of leading the troops, Lorca and his crew flew back to space to enter the Org of Plasm, an organic, fleshy space station complete with resources, inhabitants and an actual city inside.

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Admirers, followers and idolaters tried so hard to get Lorca’s attention.

Given his prominence, Lorca is highly respected, even idolized, by his fellow people.  One particular idolater even genetically reshaped his face to look like Lorca. Alone in a private chamber, Lorca is capable of cloning which is illegal. More intriguing, however, is that he has been developing a top-secret project with an intention to overwhelm the rulers of the org.

He begins his project with the holo-orb which is focused on planet Earth. As it turns out, organic beings from Lorca’s world are already present on Earth, spying on ten thousand people. Suddenly, the ten thousand got touched by the organic beings which instantly sent them back to the Org of Plasm.

Quality

Warriors of Plasm #1 is not just a high-quality comic book. It is also a great showcase of the talents of Jim Shooter, David Lapham and others molded together to form a true, sci-fi epic that remains very unique to read to this day.

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Very intriguing art and visual designs by Lapham.

When it comes to storytelling, structuring and character development, the former Marvel Comics editor-in-chief scored great points which is not surprising given his tremendous experience in comic books. With great art by Lapham, this comic book opened with literally strong arms that pulled me into an all-new, sci-fi universe that is like no other. Within the first few pages, I felt deeply immersed into discovering the universe and quickly realized Lorca’s role, what his side was doing and more. The script and arrangement of panels for the art were executed with high efficiency. Really, I never felt lost reading this comic book.

As I kept reading further, I discovered more about the culture of Lorca’s people, how they operate and traveled efficiently with organic materials and living beings that served their needs without the use of technology (no metals, no computers, no fossil fuel and no digital stuff). This comic book shows how deep and engaging Jim Shooter’s imagination really is and illustrator David Lapham lived up to the difficult task of realizing the visual concepts.

And then there is the dialogue which is really deep and engaging to read. Lorca, Sueraceen and the many other supporting characters involving the org and the surviving few from planet Earth each have unique personalities. Clearly Shooter planned each character with a purpose. What is even more intriguing in this comic book is that the line between good and evil was cleverly blurred.

The art by David Lapham, whose past credits include Magnus Robot Fighter, Harbinger and Shadowman for Valiant Comics, really outdid himself. The characters are really well defined visually but what really stood out was his work on the Plasm world and the functioning organic environment. Of the many works of the illustrator, Warriors of Plasm is his most memorable work.

Conclusion

While it is true that Defiant Comics no longer exists and Warriors of Plasm’s full potential as an entertainment franchise was never realized, this particular comic book is, in my honest opinion, still one of the best new comic books ever launched in 1993. Its epic science fiction concept opened very strongly and remained very engaging right until the very last page. I can assure you that by the time you reach the end of Warriors of Plasm #1, you will want to go out and search for the next issue.

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On the battle zone is gore lord Sueraceen leading the troops.

If you are thinking about acquiring an existing copy of Warriors of Plasm #1, please take note that as of this writing and based on the latest rates at MileHighComics.com, a near-mint copy of the regular edition costs $4, $26 for the near-mint copy of the edition with five signatures, $7 for the Jim Shooter-signed edition, and $30 for the signed-and-numbered edition.

This comic book is a 1990s classic. As such, Warriors of Plasm #1 is highly recommended!


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at X-Men 2099 #27

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Recently I mentioned how much I enjoyed reading X-Men 2099 #25 which marked the end of the initial direction of the futuristic mutants transitioning into a new creative direction that is no less intriguing. From being nomads, the X-Men of the future suddenly became authority personnel in Halo City (read my review of X-Men 2099 #26) which was nicely told.

Now we can proceed with a look back at X-Men 2099 #27, published in 1995 by Marvel Comics with a story by John Francis Moore and art by Ron Lim.

Cover
The cover.

Early story

The story begins a short time after the incident at Halo City. Tim Fitzgerald, AKA Skullfire, has been captured by the Undead. As it turns out, Serpentina (who actually died in X-Men 2099 #3) is among them. One of the Undead performs a ritual on Skullfire who finds himself somewhere in the afterlife.

Meanwhile at Halo City, the X-Men, who are now operating as the city’s Protectorate, report back to their boss Somers at the city’s administrative tower. As Meanstreak states that he could not find any trace of Skullfire’s mutant energy signature, Shakti responds by confirming that their missing teammate is dead. This outrages Luna (who got romantically involved with Skullfire).

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“I don’t care what Shakti or anyone says! Tim is not dead! I’m going to find him and if you’re not going to help me,” Luna said. “Stay out of my way!”

At this stage, the X-Men discuss what to do next knowing that as authority personnel, they have obligations to attend to.

Quality

When it comes to the story, X-Men 2099 #27 is indeed an engaging follow-up to the previous comic book which ended with a strong twist. The energy from that twist carried on nicely here as John Francis Moore efficiently explored more of the Undead complete with a resurrected and even deformed Serpentina, while still being able to develop the X-Men struggling with their new roles.

A lot really went on with the plot. Not only was Xi’an revisited to be unsure and guilty of himself, there is also the sub-plot of a man spying around Halo City secretly doing his mission as well as further development of the X-Men’s boss.

What I like best about this comic book is the continued development of Skullfire, specifically his continued struggle with his purpose. As seen since X-Men 2099 #4, Skullfire’s humanity gradually slipped away becoming a more visceral, and even somewhat unlikable member of the team. John Francis Moore took this trend several notches higher now that he has been captured by the Undead which involves Serpentina, the one former X-Men member who oriented him about their team. A story like this motivates me to read the first three issues of X-Men 2099.

On the visuals, Ron Lim continued to deliver good stuff. His art on the Undead continues to be scary looking and, unsurprisingly, his take on action scenes remains good.

Conclusion

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Skullfire with the Undead. Can you spot Serpentina?

X-Men 2099 #27 continued the reinvigorated storytelling engagement as the series brought the futuristic mutants further with the bold new direction that started in issue #25. In other words, it is a creative success and it is clear that John Francis Moore and Ron Lim were laser-focused on redefining 2099’s X-Men. Fun and intriguing to read.

If you are seriously considering buying an existing hard copy of X-Men 2099 #27, be aware that based on the listings of MileHighComics.com, as of this writing, a near-mint copy of the comic book’s regular edition is $4 while a near-mint-copy of the newsstand edition is priced at $8.

Overall, X-Men 2099 #27 is recommended.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at What If #42 (1992)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Believe it or not, there was a time when the iconic superhero Spider-Man had additional arms on both sides of his body which made him even more like a spider. Such a story was told in Amazing Spider-Man #100 and #101 published decades ago by Marvel Comics.

In 1992, Marvel Comics published What If #42 to revisit the old crazy story and tell an alternate reality of it. Take note that this comic book we’re about to examine together was released the same year Marvel celebrated the 30th anniversary of Spider-Man.

Cover
A very eye-catching cover.

Here’s a look back at What If #42 written by Michael Gallagher and drawn by Kevin West. The hot question: What if Spider-Man had kept his six arms?

Early story

The comic book begins with the Watcher telling readers a recap of what happened to Spider-Man in Amazing Spider-Man #100 and #101. It is recalled that Peter Parker got fed up with being Spider-Man as it complicated his personal life with a bunch of problems. After he attempted to eliminate his super powers by creating and using a potion, Peter Parker suddenly grew four additional arms instead.

In reaction, Parker reached out to his friend Dr. Connors/Lizard (who was in Florida) who granted him access to his laboratory in Long Island. Tried as hard as he could, Parker could not come up with a solution.

Meanwhile, many miles away, the vampire Morbius harms the crew of a ship on the sea before diving into the water. Morbius gets overwhelmed by multiple sharks and dies. His death, as it turns out, marked the end of the solution to Spider-Man’s extra arms problem. Morbius had an enzyme unique only to vampire body chemistry which would have cured Spider-Man’s condition.

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Spider-Man and Beast of the X-Men.

This leaves Spider-Man with an even longer lasting problem leading to a new reality.

Quality

The story is well written and nicely paced. There is a nice balance between storytelling, characterization and action here. As far as the alternate reality of events go, What If #42 is a smash in the sense that it nicely explores what would happen not only to Peter Parker had he actually kept those extra arms of his, but also what would happen to the people around him as well as balance of superheroes in the state of New York. If you just imagine yourself as Peter Parker having four extra arms, try visualizing how your personal life got destroyed and your connections with people you care about getting strained or even cut off. Nobody in real life would want to end up living like a freak, and this concept is well emphasized with Spider-Man.

Character development on Spider-Man is well done. As you read his lines and thoughts, you will feel the pressure and hassle he is experiencing with the extra arms. You’ll wonder how his Aunt May would react not only to those new arms but also his prolonged absence. As Peter Parker becomes very determined to find a solution in the absence of Morbius, you’ll even relate with his struggle. On top of these, the dialogue was well written and there were even a few intriguing moments.

I also enjoyed the way the comic book creators emphasized the shared universe of Marvel Comics here. You will see the X-Men and Fantastic Four plus several more Marvel characters make appearances.

Along the way, there is a nice scene at the Daily Bugle (the newspaper where Peter Parker works as a photographer) showing how sinister and abusive J. Jonah Jameson really is as he remains obsessed with destroying Spider-Man by means of distorted presentation of news. In this age of fake news, sinister propaganda, distorted views and local community print media publications being operated by people who don’t really know journalism, the Daily Bugle scene is pretty relevant by today’s standards.

As such, Michael Gallagher’s script and story structure here are very strong. For the art, Kevin West did good work. Not only was I able to recognize the Spider-Man-related characters and other Marvel superheroes, West’s notably made the Lizard look visceral enough and the same can be said of his take on Venom. The comic book art had a nice flow as the story was told and West provided enough impact on the action scenes.

Conclusion

What If #42 is a pretty good comic book to read exploring how things would have been had Spider-Man kept those extra arms and really looked truly spider-like. Apart from the good quality of storytelling and visuals, the presence of other Marvel Comics universe characters further add some depth into the story as Peter Parker struggled to find a solution to his problem.

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Spidey and Lizard!

This is the kind of story that I don’t believe we will ever see happen on the big screen. It’s just too jarring and even shocking for Sony Pictures and Marvel Studios to actually show Tom Holland as Spider-Man with extra arms. Such a cinematic move will surely outrage fans and might even put a dent on the credibility and believability of the Marvel Cinematic Universe.

If you are seriously considering buying an existing hard copy of What If #42, be aware that as of this writing based on the ratings of MileHighComics.com, a near-mint copy of the regular edition is at $12 while the near-mint copy of the newsstand edition is priced at $39.

Overall, What If #42 is recommended.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at X-Men 2099 #3

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

When X-Men 2099 #1 was released in 1993, it was an instant hit with comic book collectors and became one of the top-selling comic books in America during its month of release. That was no surprise not simply because the comic book speculator boom was still in effect back then, but also because the X-Men 2099 monthly series was launched at a time when Marvel Comics spent a lot of money promoting the 30th anniversary celebration of the X-Men franchise and, on the other hand, agreed to expand the Marvel 2099 universe apart from Spider-Man 2099, Ravage 2099, Doom 2099 and Punisher 2099.

And there I was eager to witness how the 2099 universe got expanded through the futuristic X-Men whose adventures took place far away from New York. After reading the first two issues, I was hooked already on X-Men 2099. And then X-Men 2099 #3 appeared at the shelves of the local comic book store with a rather intriguing cover.

Cover
The intriguing cover complete with a coloring error (Tim’s red hair ended up black). 

I admit that after seeing that cover, I became more eager to find out if anyone from the futuristic mutants would actually die. By that time, the story that started with issue #1 turned out to be a 3-part story with the objective of establishing X-Men 2099 to readers.

Anyway, let’s start with the retro comic book review of X-Men 2099 #3 published in 1993 by Marvel Comics with a story by John Francis Moore and illustrations by Ron Lim.

Early story

Picking up shortly after the events of issue #2, the comic book begins with Xi’an’s cocooned body being transported back to headquarters by Junkpile (who turned traitor on the X-Men) while captured X-Men team members Meanstreak and Metalhead were placed into liquid-filled chambers. Team member Krystalin managed to elude capture while her teammates Serpentina, Cerebra, Skullfire and Bloodhawk are temporarily free.

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The free X-Men members try to infiltrate the place to rescue their teammates.

Lytton, who took over the family corporation since the death of his father Noah Synge, is running a brutal operation. His sister Desdemona does not fully trust him. Bloodhawk flies and breaks into a building in Las Vegas causing trouble for the Synge security personnel.

On the side of the chaos, Shakti/Cerebra, Tim/Skullfire and Tina/Serpentina quiet grab uniforms of Synge security personnel to infiltrate the place to rescue Meanstreak, Metalhead and their cocooned leader Xi’an…..

Quality

When it comes to storytelling, the creators delivered a satisfying ending to the 3-story arc complete with actually killing one of the X-Men 2099 members. John Francis Moore was successful in creating a 3-part story that ultimately gave me clear views of the respective personalities of each X-Men member (examples: Tim is the newcomer who is slowly finding his purpose, Shakti is the strong lady with leadership values who supports the leadership of the reformed Xi’an, Bloodhawk is a hard-headed rebel, etc.) while also succeeded in telling a cohesive story that placed the mutants in conflict with the Synge corporate family.

The twist regarding the murder of Noah Synge (the patriarch) was decently pulled off and the executed death of an X-Men 2099 member actually raised the stakes for the team. By the end of issue #3, the purpose of the futuristic X-Men became clear and was different enough from the mainstream X-Men. Unlike Charles Xavier’s mutants, Xi’an’s X-Men have to reclaim their heritage in a totally different America where corporations ruled the cities and outlaws ruled the wasteland and wilderness of the American southwest region. The X-Men of 2099 are nomadic and they don’t have the facilities nor a safe place to live in which Charles Xavier’s X-Men had.

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Desdemona, Junkpile and the cocooned Xi’an.

When it comes to art, I noticed that Ron Lim exerted more effort not only with visualizing John Francis Moore’s script but added noticeable visual details on key moments in the comic book. Seeing Tim/Skullfire so enraged followed by a violent impact of action was unforgettable when compared to other highly charged, emotional scenes Lim drew in his other works. Lim also delivered good stuff with the action scenes and further visualized the look of Las Vegas of 2099. His design of Desdemona, however, really looks uninspired and generic.

Conclusion

On its own, X-Men 2099 #3 is a good and fun comic book to read complete with a good amount of characterization. To really know the X-Men on a personal level, you really have to buy issues #1 and #2. On the creative side of things, I like the fact that John Francis Moore kept references to Charles Xavier’s X-Men to a bare minimum which nicely kept a strong focus on the X-Men of 2099 and the world they live in.

For the comic collectors reading this, if you are seriously considering acquiring a hard copy of X-Men 2099 #3, be aware that according to Mile High Comics, a near-mint copy of the regular edition costs $4 while the near-mint copy of the newsstand edition is priced at $8.

Overall, X-Men 2099 #3 is recommended.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

 

A Look Back at Punisher 2099 #1 (1993)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

As already established here on my website, I reviewed several comic books of the Marvel 2099 line of superhero comics. I reviewed the respective launch issues of X-Men 2099, Spider-Man 2099 and Ravage 2099 to name a few.

Some of you must be wondering what was the first-ever Marvel 2099 comic book I bought back in the 1990s. Believe it or not, it was not Spider-Man 2099 #1 (the one comic book that launched the Marvel 2099 line in late 1992). It was actually Punisher 2099 #1 which I bought in December 1992 (comic book was cover dated February 1993).

You read that right. I was a latecomer on discovering the Marvel 2099 universe in the late 1990s. Prior to the launch of Punisher 2099, comic books of Spider-Man 2099, Ravage 2099 and Doom 2099 were already on the shelves of comic book stores.

One day in Makati here in the Philippines, I passed by a comic book stall in a department store and saw Punisher 2099 #1 (which had a gimmick cover) and other 2099-related comic books displayed. After observing the available 2099 comics, I decided to buy Punisher 2099 #1 not simply because of its gimmick cover but because I wanted to discover the 2099 universe through the futuristic version of the Punisher (which I’m not even a fan of).

Here is my retro comic book review of Punisher 2099 #1 published by Marvel Comics in late 1992 with a story by Pat Mills and Tony Skinner with illustrations done by Tom Morgan.

Cover
The cover.

Early story

The story begins with a man running away from danger. Because he does not have enough money to summon law enforcement for protection (note: cities in 2099 are all run by corporations and even public services have been privatized), he easily gets ganged up and killed by crooks armed with surgical devices. They killed him to get his heart.

Shortly after, the Punisher of 2099 arrives and easily kills the crooks. His action caught the attention of Public Eye Police Force (note: a service of police protection that responds to transactions by paying clients) via the city surveillance system, the cameras of which are unable to identify him because his head is automatically covered digitally (the Punisher here has his own identity protection system).

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Jake Gallows, who is Punisher 2099 himself, enters the office of Public Eye. He is an employed enforcer of theirs and he notices that his employer has been watching his acts of violence against criminals…..

Quality

When it comes to establishing Punisher of 2099, the creators of this comic book pulled of a decent job. They not only introduced Marvel’s vigilante of the far future efficiently, they also made him look interesting temporarily. They also did a nice job with connecting Jake Gallows with Frank Castle, the 20th century Punisher.

Still, Punisher 2099 #1’s clear weak point in presentation was the back story of Jake Gallows who became the Punisher as a result of his family getting killed by group of armed, wicked people. In concept, this is too similar to the origin of the original Punisher who also lost his family.

While the origin lacked creativity, the creative team at least tried something new by introducing Kron Stone as the first-ever villain for Punisher 2099. Kron Stone, if you know your 1990s Marvel 2099 history, was not only the son of Alchemax chief Tyler Stone (a key character in the Spider-Man 2099 series) but also went on to become Venom 2099 (who debuted fully in Spider-Man 2099 #35).

The creative team also made a nice move establishing Jake Gallows as an actual working law enforcer who took a huge risk as he also secretly made moves as a vigilante when he’s not working.

While the comic book writers did a decent job with the story and characterization even though they had less than 25 pages of storytelling, the art by Tom Morgan will only please readers who enjoy violent and gritty imagery. Personally, I’m not impressed with Morgan’s art and his work on the cover of this comic book is laughable. Punisher 2099’s character design (what’s with those three frontal tubes that formed the teeth of the skull design?) is really corny to look at and not even famous painter Joe Jusko could improve the character’s overall look.

JuskoCardPun2k99
Punisher 2099 as painted by Joe Jusko for the Marvel Masterpieces card series.

Conclusion

Given the fact that Punisher 2099 never became a significant character of Marvel Comics all these decades, I would suggest thinking very carefully before spending any money to buy or even rent Punisher 2099 #1. It’s not a terrible comic book, just flawed with some limited engaging stuff here and there. If you are really craving for early 1990s Marvel superhero stuff, then this one could be worth it.

If you are seriously considering acquiring an existing copy of Punisher 2099 #1, be aware that as of this writing, and according to the rates of Mile High Comics online, a near-mint copy of the regular edition costs $6 while a near-mint copy of the newsstand edition is priced at $16.

Overall, I say that it’s best to purchase a copy of Punisher 2099 #1 BELOW its cover price.

 

 

 

 

 

A Look Back at What If #58 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

In early 1994, I was still in high-school. There was a time when I passed by a local comic book store that showed a new What If? comic book displayed among the many new titles. That particular comic book caught my attention because of its key question: What if the Punisher had killed Spider-Man?

That comic book was What If #58 published by Marvel Comics with a story by Chuck Dixon and art by Gordon Purcell. Check out the cover below.

Cover
The cover of this comic book took a lot of inspiration from that of Amazing Spider-Man #129.

To put things in perspective, Spider-Man and Punisher are both heroes in the universe of Marvel Comics but with very drastic differences between them. Spider-Man/Peter Parker fights crooks and other types of bad guys while maintaining a lawfully good nature even as he struggles to live a normal, personal life. Punisher, who is privately Frank Castle, is a killer who is driven to fight criminals beyond the boundaries of the law. The Punisher resorts to extreme forms of violence and guns are his main weapons. Due to the tragic loss of his wife and children, Punisher lives to wage a one-man war against criminals which only reflects the huge loss of his humanity.

Spider-Man and the Punisher first encountered each other in Amazing Spider-Man #129. Through the years, the two would face-off again and again. In the mid-1980s, the Punisher went on to rise in high popularity with comic book readers as Marvel Comics published three regular series: The Punisher, The Punisher War Journal and The Punisher War Zone.

That being said, we take a look back at What If #58.

Early story

Without involving Marvel’s galactic Watcher, the comic book begins with the Punisher aiming his gun at a man seated behind his desk. It turns out Punisher is waiting for the police to arrive at the place they are in.

From this point, the story is told in flashback with Punisher narrating. He is with the Jackal on the roof top of a building in New York City. Even as the Jackal pushes him to shoot a certain target already, the Punisher decides not to do it. He stressed he wants to study the target.

“It seemed right. Taking down a high profile outlaw like Spider-Man looked like the right way to go,” Punisher thought. “And Jackal promised unlimited funding of my war on crime if I succeeded.”

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Punisher doing research.

Gradually, the Punisher prepares himself to kill Spider-Man…

Quality

Let me start with the concept of this comic book. Exploring what would happen had the Punisher actually killed Spider-Man (note: this is so obvious from the cover) is a bold and clever story to tell. To put things in perspective, the Punisher’s attempt to kill Marvel’s iconic superhero happened way back in Amazing Spider-Man #129 which was published way back in 1974. Very clearly, Punisher failed and Spider-Man went on to live and fight for good.

When it comes to storytelling, Chuck Dixon delivered a strong script and carefully crafted a standalone story that looks at the Punisher’s first-ever attempt to shoot Spider-Man but the narrative was more on the vigilante’s point-of-view. The dialogue was solid and the narration gives readers a good look at the personality of Frank Castle. I also liked the way the story was paced.

What also makes this comic book really good is that it shows in convincing fashion what else would have happened after the successful assassination of Spider-Man. Without spoiling the surprise, you can ask yourself how would Punisher react once he learned who Spider-Man really was, how would the many people who personally knew Spider-Man (whether good or evil) would react and what the state of crime in New York would be like.

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The Punisher anticipating Spider-Man outside The Daily Bugle.

As for the art, Gordon Purcell did a decent job. He captured what was back then modern day 1990s look of the Punisher (completely rejecting the way the character looked in Amazing Spider-Man #129) and he knew how to present him from different angles regardless of what action was taken. On drawing Spider-Man, Purcell proved to be good. I noticed in some parts of the comic book, he tried hard to make Spidey look dynamic while traveling high above the streets of the city. The big money shot (in terms of illustration) for me was the moment Spider-Man got killed.

Conclusion

Overall, What If #58 is a good and fun comic book to read. Historically, this was released at a time when Spider-Man and the Punisher were both wildly popular. The decision to tell an alternate reality off Amazing Spider-Man #129 was inevitable and ultimately was nicely pulled off.

If you are thinking about acquiring What If #58, as of this writing MileHighComics.com shows that a near-mint copy of the regular edition is at $26 while the near-mint copy of the newsstand edition is at $77.

What If #58 is recommended.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at X-Men 2099 #26

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

As already mentioned in my retro review of X-Men 2099 #25, a new creative direction was taken for the futuristic mutants of Marvel (who got back together after being apart for long) and the monthly series itself while still maintaining connection with the rule of Doom 2099 (already driven by Warren Ellis as the writer) as the US President. That story ended with noticeable changes on the characters, especially on Xi’an who ended up nothing like the strong and driven X-Men leader he was in X-Men 2099 #1. As such Tim Fitzgerald/Skullfire, who went through a lot of emotional struggles and confusion, finally learned to be strong to become the mutants’ new leader.

In this review, we will take a look at the aftermath of the events that happened in the above-mentioned anniversary celebration issue. Series lead creators John Francis Moore and Ron Lim took another shot heading towards the new direction in X-Men 2099 #26 published by Marvel Comics in 1995.

Cover
The cover by Ron Lim.

Early story

The comic book opens with Doom 2099’s Minister for Humanity Morphine Somers waking up and learns from his digital assistant that disaster happened in the White House (refer to Doom 2099 #33).

The story then shifts to Halo City which is the walled mecca which continues to attract some hundreds of thousands of misfits, mutants and refugees who seek sanctuary from the mega corporations which have dominated societies in most cities around the United States. In the middle of the traffic jam going into the city, a man decides to get out of the taxi and head on by foot.

The man is identified as Gunnar Tristan, an entertainment journalist. As the city authorities examines Gunnar, a man wearing a shirt looking like the American flag fires a shot at one of the security personnel.

“Down on your knees and pledge allegiance! The time’s come to sweep out all the genetic trash that’s polluting this great country. I got a thermonuclear bomb that’s gonna wash this mongrel city of the taint of foreigners and freaks,” said the armed man.

Just as Gunnar is about to fire, Henri Huang/Meanstreak of X-Men 2099 intervenes to prevent anymore danger from happening. Meanstreak is with teammate Krystalin and seen on their clothes are V-like symbols. They are now officially working for the city authorities as the mutant protectorate….

Quality

Clearly following up on the ending of X-Men 2099 #25, this story delivered strongly on showing the futuristic X-Men as Halo City authority members which is a drastic change from their past as outlaws and misadventure participants.

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The X-Men as members working for the authorities.

A strong element in this comic book is character development and it shows the former X-Men leader Xi’ian feeling guilty and has gotten obsessed with healing sick people as a way to atone for his sins. At this point of time, Xi’an went from a bag guy into a reformed man (X-Men leader) into a bad guy again before ending up weak and confused. This puts him yet again into conflict with his long-time trustee Shakti/Cerebra (who by this time can be seen as a suitable team leader with a very strong moral direction). Skullfire meanwhile is feeling uneasy with his team working for an administration and it can be seen that the time he spent in the wilderness took its toll on him.

When it comes to art, Ron Lim pushed his creativity hard this time by establishing the overall look of Halo City and how it is transforming into a hot bed for people who don’t want to live in a place monitored always by mega corporations. On characters, I should say that Lim’s designs for the new villain group The Undead is not very captivating although one of them really looked horrifying. On action scenes, Lim continued to deliver the goods.

Conclusion

I should say that I like this comic book a lot. It’s got more character development scenes and story build-up with noticeably lesser spectacle (which is not a problem at all). Being the 26th issue of the X-Men 2099 monthly series, characterization really had to be prioritized by the creative team to emphasize the bold, new direction taken. Just to see the X-Men become authority members even though they are not really qualified is just intriguing!

What makes this particular old comic book special in a rather bizarre and accidental manner is the raging debate about how America of today should handle its immigration problems especially with hot topics like securing the borders, building the wall along the south border with Mexico, and deporting as many illegal immigrants (even those who have families in America, established business and paid taxes) as possible. Back in the year this old comic book was published, immigration was not such a hot topic and there were even more Democrats (including then US President Bill Clinton) who favored stricter moves to curb illegal immigration.

The presence of the armed man who despises foreigners and mutants is now more socially relevant to see. It’s so symbolic, you should look at the page below.

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I wonder if anyone from the Democratic Party or the Political Left in America who support open borders had seen this page.

If you are seriously collecting comic books, be aware that as of this writing, MileHighComics.com shows that a near-mint copy of X-Men 2099 #26 regular edition is worth $4 while the near-mint copy of the newsstand edition is worth $8.

Overall, X-Men 2099 #26 is highly recommended.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at What If #9 (1990)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Long before the renaissance of Hollywood-produced superhero movies even started, the X-Men established itself as one of the most popular franchises of Marvel Comics. What some readers do not know was that while the X-Men indeed started in 1963 under Stan Lee and Jack Kirby, Marvel’s mutants actually started getting successful in the mid-1970s with the 2nd X-Men team (Cyclops, Wolverine, Storm, Sunfire, Nightcrawler, Colossus, Banshee and Thunderbird) handled by Len Wein and Dave Cockrum.

That new team literally made a splash with readers with the release of Giant-size X-Men #1 in 1975. That comic book, which is very valuable now, saw Charles Xavier recruiting new mutants to form a new team with Cyclops being the only pioneer remaining. Subsequently the X-Men monthly series of that era saw lots of stories of this particular team solving problems and fighting evil. Along the way, Chris Claremont got hired as the new writer and then the rest was history.

In this retro comic book review, we will take an interesting look at what would have happened had the 2nd team of the X-Men died on their first mission.

This is What If #9 written by Roy Thomas, drawn by Rich Buckler and published by Marvel Comics in 1990.

Cover
The cover.

Early story

The comic book begins with the Watcher of Marvel’s universe explaining what actually happened during the X-Men’s mission in Giant-size X-Men #1. Then he offers an alternate version of the events asking “What if…the new X-Men had died on their very first mission?”

The new reality begins in Scotland where Moira McTaggert receives a telegram from the United States. The message read that her friend Charles Xavier is ill which compels her to leave immediately. Before leaving, a little girl named Rahne comes to Moira followed by Craig who asserts his authority on her. Subsequently Moira and Rahne arrive at Salem Center, New York, greeted by Hank McCoy/Beast who confirmed that he was the one who sent the telegram to her.

Moira finally meets Xavier who expressed surprise to see her. As it turned out, Xavier had isolated himself in a room using Cerebro. After separating from Xavier, Beast explains to Moira what happened previously to Cyclops, Jean Grey, Havoc, Polaris and Ice Man on a far away island (read Giant-size X-Men #1). Cyclops was fortunate enough to survive and return to Xavier who was compelled to use Cerebro to trace mutants around the world (note: the 2nd X-Men team).

2
When trouble hits the world…

This leads to events told in Giant-size X-Men #1 but something drastic happened…

Quality

Storytelling is easily the strongest and most defining element of this comic book, especially if you are fortunate enough to read what happened in Giant-size X-Men #1 from 1975. The alternate plot by Roy Thomas is pretty intriguing and highly dramatic, and yet it still manages to add some spectacle to maintain balance.

What If #9 strongly delivered on what it promised what would have happened had the 2nd X-Men team died on their first mission complete with the narrative shifting dramatically through the eyes of Moira McTaggert, Xavier and Beast.

In terms of characterization, I really enjoyed the dramatization of the close friendship between Xavier and McTaggert. Having read lots of X-Men comic books through the decades, I should say that McTaggert was often limited to supporting roles or guest appearances. As seen in this comic book, she and Xavier made a solid pair of mentors. Lastly, the portrayal of Xavier being somewhat broken and regretful is wonderfully executed. Adding to that, the portrayal of McTaggert as a strong provider of direction and support for a fragile Xavier is memorable.

When it comes to the visuals, Rich Buckler scored nicely. The characters are all recognizable (with Beast looking a bit more visceral than how he actually appeared in the 1970s to 1980s) and their facial expressions were nice to see. Buckler also proved to be good with visualizing the action and the suspenseful parts.

Conclusion

1
Very nice artistic presentation by Rich Buckler. Readers of 1975’s Giant-size X-Men #1 will be able to relate with this.

Overall, What If #9 is a great comic book to read. It is the closest thing you can get when it comes to seeing Marvel’s mutants led by Xavier with McTaggert working behind the scenes together. Roy Thomas and Rich Buckler really scored a homerun with this non-canon X-Men story!

For the comic collectors reading this, based on the rates at MileHighComics.com as of this writing, a near-mint copy of this comic book’s regular version is $24 while the near-mint copy of the newsstand edition is priced at $51.

What If #9 (1990) is highly recommended!


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at X-Men 2099 #25

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Back in the 1990s, comic books with gimmick covers and higher cover prices were abundant and also were easy targets for collectors. In the case of Marvel Comics, the concept of the “anniversary issue” was important because it gave them a chance to sell comics at a higher price.

To put things in perspective, many times back then Marvel would produce comic books with slightly more pages and a gimmick cover in celebration of a so-called anniversary such as the comic book series reaching its 25th or 50th or 75th or 100th issue and so on. Other anniversary celebrations include a character specific anniversary such as Spider-Man’s 30th anniversary celebrated with the comic book Amazing Spider-Man #365 which had a lot of pages and a hologram cover.

Of course, such anniversary celebrations were implemented on the Marvel 2099 line of comic books. Check out my review of Spider-Man 2099 #25.

Right here we will take a look at the first-ever anniversary celebration issue of the X-Men of the far future with X-Men 2099 #25 written by John Francis Moore and drawn by Ron Lim. This comic book was released in 1995 and Marvel already published multiple series of other franchises of their 2099 line. Prior to X-Men 2099 #25, the team saw its members separated from each other and went through lots of misadventures and unfortunate events before finally getting back together.

Cover
The full cover drawn by Ron Lim.

Early story

X-Men 2099 #25 begins with a research of Xi’an and his band of mutants being presented by the Minister of Humanity (Morphine Somers) to the President in their airship flying above California.

“I see in this current generation of X-Men an untapped potential,” said the President. “Now, tell me you have finally relocated them.”

The story then shifts to the slaughterhouse of the Theater of Pain wherein a restrained Shakti/Cerebra is standing helpless next to Brimstone Love and a masked Xi’an who are about to execute a sinister plan. Shakti speaks out against them and tells Brimstone that they are parasites preying on the pain and vulnerability of innocent people. Brimstone insists that the weak and helpless provide sport for the rich and powerful, and that his group was founded for the select powerful few who crave for and pay a lot for performances. Xi’an, who had a sinister past before getting reformed to revive the X-Men (before reverting back to evil due to Zhao’s invasion of his mind), only emphasized the theater’s importance.

Defiant, Shakti tries to reach deep into Xi’an and turn him around.

Elsewhere, the former Theater of Pain member Luna (who by this time got close with Tim/Skullfire) is chained and is confronted by her sisters in the theater. Skullfire meanwhile is in the waste disposal center where he meets someone who betrayed their team. They both thought about setting aside their differences to do something before time runs out…

Quality

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X-Men 2099’s Krystalin, Meanstreak and Bloodhawk get into the action.

In terms of visuals, I can say that Ron Lim’s art is pretty good and, most likely in tandem with the writer, took careful steps to control the pace enough to keep readers entertained without ever making things look disorienting. When there is action, the pace moves fast and the impact of the action done is always visible. As seen throughout the X-Men 2099 series, the look of the southwestern region of America is always striking and I like the fact that the wilderness setting comes with lesser presence of futuristic technology (compare this to what was seen in 2099’s New York) which gives this comic book a more laid-back concept.

When it comes to the storytelling, character development is nicely emphasized in this comic book. If you read enough of the early comic books (let’s say the first ten issues) and paid close attention to the futuristic X-Men, you will be able to relate with their struggles which add a lot of depth to the usual good-versus-evil storytelling here. Without spoiling the story, I should say that this comic book concluded with a believable new direction emphasized which in turn made me want to look to the next issue. It’s that strong of an ending!

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It sure is intriguing to see Shakti, one of the most prominent X-Men 2099 members, really suffer along with others.

I also liked the way this comic book emphasized the connections between the Theater of Pain with the Chosen (another group of villains) and most notably with Zhao (a previous leader of the X-Men before Xi’an’s time).

As for in-universe crossing-over, this comic book nicely ties up with Doom 2099 which, at the time of publishing, was under the creative direction of Warren Ellis who is now one of the best comic book writers.

If there is anything I have an issue with, it’s the cover art. It has a few characters who appeared on the cover, most notably Desdemona, and yet were absent in this comic book’s story. They ended up looking like cover art filler. Not a problem but distracting and meaningless.

Conclusion

Let me make it clear here…I really like this comic book. It definitely has the best and most engaging story of the X-Men of 2099 ever and that’s because this particular monthly series had an extensive build-up on all the characters since issue #1 and issue #25 executed a great payoff.

In retrospect, the X-Men drastically changed since the start of issue #4 and this includes members who went far away or decided to exclude themselves. X-Men 2099 #25 tied up most the loose threads not only by having the team members back together but also emphasized how much they developed over the past few years (in real life, that is). This is also the kind of comic book that will make you want to revisit the very start of its series and rediscover the characters.

5
Luna in chains.

If you are seriously collecting comic books, be aware that based on the listings of MileHighComics.com as of this writing, as a near-mint copy of the comic book’s regular edition is $4 while a near-mint-copy of the deluxe edition (with gimmick cover) is at $6. X-Men 2099 #25’s newsstand edition is worth $8 for a near-mint copy.

Overall, X-Men 2099 #25 is highly recommended. The creators outdid themselves and made the best story of titled characters. Truly, this comic book is where the mutants of 2099 really got defined in their respectful place within the Marvel Comics universe of the 1990s.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com