If you are a Mortal Kombat fan or if you are simply looking for something action-packed and fantastic to add to your growing 4K Blu-ray collection, then pay attention to this…Mortal Kombat (2021) is coming out on 4K Blu-ray on July 13, 2021 and you can order it ahead of time at Amazon (note: subject to supply). Check out the image below.
The front cover.
Mortal Kombat (2021) 4K Blu-ray is a combo package that comes with the 4K Blu-ray disc, the Blu-ray disc (for 1080p viewing) and in digital form (via a provided code). The good news for 4K Blu-ray collectors is that the movie’s visuals are rendered in native 4K! To put things in perspective, here are the technical specs and details from Blu-ray.com
Video Codec: HEVC / H.265 Resolution: Native 4K (2160p) HDR: Dolby Vision, HDR10+ Aspect ratio: 2.39:1 Original aspect ratio: 2.39:1
Discs 4K Ultra HD Blu-ray Disc Two-disc set (1 BD-66, 1 BD-50)
Digital Digital 4K Movies Anywhere
Based on the rear of the box, Mortal Kombat (2021) 4K Blu-ray will come with deleted scenes, a feature about how Mortal Kombat went from video games to movies, featurettes of eleven MK characters, the Fight Koreography feature and more. The feature film itself is 110 minutes long.
This is what the rear looks like.
For the newcomers reading this, this year’s Mortal Kombat movie is actually a reboot and the 3rd entry in the Mortal Kombat live-action movie franchise. To be clear, the first-ever Mortal Kombat movie came out in 1995 directed by Paul W.S. Anderson. A sequel came out in 1997 titled Mortal Kombat: Annihilation directed by John R. Leonetti. While I saw the two 1990s MK movies, I have not seen the 2021 Mortal Kombat movie yet.
Let me end this piece by asking you readers: Are you a 4K Blu-ray collector looking forward to Mortal Kombat (2021)? Are you a very avid Mortal Kombat fan? If you have seen Mortal Kombat in the cinema this year, did you find it enjoyable and engaging? Among all the characters of Mortal Kombat that appeared in the video games, which one character is your favorite and why?
In ending this piece, here is a video of Mortal Kombat (2021).
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
And now, something more exciting is scheduled to happen next month! In fact, it will happen in just a few more weeks’ time!
It has been announced by Team Xbox that the Xbox & Bethesda Games Showcase will take place on June 13, 2021! It is a digital event that will be streamed worldwide.
The official cover image of the Xbox & Bethesda Games Showcase!
To put things in perspective, posted below is an excerpt from the Xbox.com article written by Xbox Games Marketing General Manager Aaron Greenberg. Some parts in boldface…
Today, we are thrilled to announce the Xbox & Bethesda Games Showcase will stream on Sunday,June 13 at 10:00 a.m. PT. The show will be focused on games from Xbox Game Studios, Bethesda, and many game creators from our partners around the world.
You’ve told us how excited you are about welcoming Bethesda into the Xbox family, so we know you’re going to want a front-row seat to the Xbox & Bethesda Games showcase – a 90-minute show packed with everything you want to know about the epic gaming lineup coming out of this partnership, the incredible games coming to Xbox this holiday, upcoming releases on Xbox Game Pass, and more.
You’ll be able to watch the Xbox & Bethesda Games Showcase in a variety of ways. Be sure to visit any of the links below before the show starts:
Wow! That announcement by Greenberg went straight to the point! This is something to delight the many, varied fans of Xbox and Bethesda. How exactly will be organized remains to be seen and this alone is interesting because in previous years, Team Xbox and Bethesda had their own separate showcase events which drew huge audiences (both physically and online). From this point on, the suspense leading to the official announcements truly begins.
The combined powers and talents of Xbox and Bethesda will be emphasized heavily on June 13, 2021.
Speaking of announcements, I hope that the following will happen at the 90-minute Xbox & Bethesda Games Showcase…
Starfield coming to Xbox consoles and PC this year (note: a 2022 release would not be surprising). Trailers and gameplay demonstration emphasizing Starfield’s concept and uniqueness would really excite the fans. Todd Howard should lead the presentation.
Halo Infinite to be shown with trailers, in-depth gameplay demonstration and a November 2021 release date. Improvements on quality and overall design should be emphasized and help gamers forget the disappointing 2020 first unveiling of the game.
Forza Horizon 5 with trailers, gameplay demonstration, the rumored Mexico setting and a 4th quarter of 2021 release date.
Avowed with trailers and more details about its concept, game design and characters.
The Outer Worlds sequel announcement.
The rumored Hideo Kojima-Xbox partnership confirmed as real and with a game announcement.
Fable update with details about its concept, gameplay and characters.
Senua’s Saga: Hellblade II update with gameplay footage, and a 2022 release date.
Forza Motorsport franchise update with clarification as to what the next game could be called.
Collaboration or special projects between Team Xbox and Konami, Capcom, Sega and other game publishers to ramp up Xbox-exclusive content as well as add more games to Xbox Game Pass.
The Gunk (Xbox-exclusive) update with new gameplay footage shown. It only makes sense because the game is supposed to come out this year.
Square Enix announcing more RPGs coming to Xbox Game Pass.
Indiana Jones video game update with trailers and details about its concept and game design.
Updates about Doom, Wolfenstein and other Bethesda game franchises.
Let me end this piece by asking you readers: What do you hope to see in the June 13 games showcase of Xbox-Bethesda? Are you eager to see Starfield, Forza Horizon 5 and Halo Infinite as the must-have Xbox exclusives for late 2021 to early 2022? Are you hoping that Starfield will be released for Xbox consoles and PC this year? Are you hoping to see Bethesda also announce sequels to Doom, Wolfenstein and Dishonored franchises? Is 2022 considered too late a release for Senua’s Saga: Hellblade II? If the rumored Hideo Kojima-Xbox partnership turned out to be real, what kind of games do you hope will be realized? Do you think the rumored projected of IO Interactive for Xbox will be revealed? Do you hope to see Konami digitally release its Suikoden RPGs on Xbox Game Pass and the Microsoft Store?
You may answer in the comments below. If you prefer to answer privately, you may do so by sending me a direct message online. In closing this article, posted below are Xbox-related videos for your viewing pleasure. Enjoy!
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Bethesda’s upcoming sci-fi role-playing game (RPG) Starfield has been heavily discussed by gamers recently and it has been speculated that it will be released in 2022. The ugly thing is that there are certain gamers and Xbox-haters out there – who previously denounced that Xbox-Bethesda deal – who kept ranting that Starfield will also be released on PlayStation 5 (PS5). Instead of acknowledging the fact that Bethesda is now owned by Microsoft, and instead of realizing the fact that Bethesda’s contracts with Sony is for two games (temporary PS5-exclusives) have NOTHING to do with Starfield, they just rant with their distorted perception of reality.
Even though not so much information has been released, public interest in Starfield has grown as it is the next high-profile game from Bethesda Softworks.
Going back to Starfield, the highly anticipated game from Bethesda is exclusive to Xbox and PC according to Jeff Grubb of GamesBeat. Grubb has a record of being a reliable insider in the video games industry.
With confidence, Jeff Grubb confirmed Starfield is exclusive to Xbox and PC. Now it’s up to Team Xbox to confirm it themselves. Grubb’s reputation now hangs in the balance.
To put things in perspective, posted below is an excerpt from Video Games Chronicle. Some parts in bold.
Bethesda’s sci-fi RPG Starfield will be exclusive to Xbox and PC and thus won’t release for PlayStation 5, it’s been claimed.
That’s according to GamesBeat journalist Jeff Grubb, who wrote on Friday: “Starfield is exclusive to Xbox and PC. Period. This is me confirming that.”
Speaking in a live stream video, the prominent games industry reporter went on to state that he believed the title would appear at E3 next month and likely release in 2022.
Starfield is the next big RPG from the creator of The Elder Scrolls V: Skyrim, originally announced in June 2018 with a teaser trailer, following which director Todd Howard said it was a game he’s wanted to make “for a very, very long time.”
As you can see above, Jeff Grubb was not hesitant in confirming the Xbox-exclusivity of Starfield. His reputation is at stake right now, and time cannot move fast enough for Team Xbox to confirm at the 2021 E3 online event the exclusivity to the whole world. On the side of PlayStation, SIE CEO Jim Ryan does not know if Starfield is coming to PS5. The fact Ryan does not know adds to the anticipation of Starfield’s Xbox-exclusivity.
On May 17, 2021, Jeff Grubb wrote a piece titled Why Starfield won’t be on PlayStation 5 and to put things in perspective, posted below are two excerpts with some parts in bold…
Excerpt 1
Microsoft has no plans to release Bethesda’s upcoming space role-playing adventure Starfield on Sony’s competing PlayStation 5 console. That shouldn’t surprise too many people after Xbox boss Phil Spencer said in March that Microsoft acquired Bethesda to add exclusives to Xbox Game Pass. But I’ve separately confirmed that this situation applies to Starfield through sources familiar with the decision.
But some people keep asking about Starfield on PS5 because they don’t have insight into Microsoft’s reasoning. While Sony or Nintendo would certainly keep new acquisitions locked to their platforms, Xbox has a history of playing nice. Minecraft, for example, is still getting full support on PlayStation and Nintendo platforms. Microsoft even released the new Minecraft Dungeons game on PS5 and Switch. So why wouldn’t Microsoft do the same with Bethesda’s games?
The difference is that Minecraft is a platform unto itself with millions of active players and in-game transactions. And it’s platform like that thrives when it’s available everywhere.
I’ve asked Xbox for a statement, and I’ll update this story if the company decides to comment.
Starfield is most valuable to Microsoft as a means to grow Xbox Game Pass
Where Minecraft can exist as its own service, Starfield is about growing the Game Pass service. And even if Bethesda has ambitions to make massive, connected live-service games, it’s unlikely that anything will turn into the next Minecraft. So an effort like a blockbuster game release from the team that made The Elder Scrolls V: Skyrim is best if Microsoft treats it as an investment into a larger service.
Excerpt 2
Microsoft likely did investigate what its financials would look like if it made Bethesda games exclusive or not. In the end, it chose exclusivity. And yes, that means it will miss out on money from sales on PlayStation 5. But the point is that Microsoft doesn’t see that as losing money — it sees that as built in marketing for Game Pass. And then it also expects to offset many of those costs by building a deeper relationship with more players who then go on to play and buy even more games on Xbox platforms.So yes, Starfield is exclusive. And I would predict that Xbox would make this call for The Elder Scrolls VI and beyond.
As seen above, Jeff Grubb scored solidly on the points as to why Starfield is exclusive and why the logic behind Minecraft’s multiplatform availability cannot be applied to Starfield and other Bethesda franchises. It does not make sense to release Starfield on PS5, especially with Xbox Game Pass growing tremendously and offering its active subscribers the best deals in games. Bethesda games have already been added to XGP and Starfield will eventually add greater value to the service!
A leaked screenshot of what is supposed to be gameplay of Starfield.
As for the speculated 2022 release for Starfield, check out the details in the excerpt from the Windows Central Gaming article…
It seems that Starfield could be targeting a Q1 2022 release date, echoing similar rumors from across the net that the upcoming sci-fi RPG is closer than we might’ve otherwise expected.
The details come from an exchange between Grubb and Adeoye Jr, with Grubb confirming in a tweet prior speculation on Kinda Funny Games Cast that the game was targeting a Q1 2022 launch window.
There were some previous rumors earlier in the year that the game was targeting a Holiday 2021 launch window. It’s not outside the realm of possibility that the date got bumped slightly given the on-going pandemic.
Here is the related video for you to watch.
And here is Jeff Grubb’s related Tweet with others.
Can you wait for Starfield in 2022?
As much as I love to buy and start playing Starfield this coming holiday season, I just remembered that we are all still living in this COVID-19 (China Virus) pandemic and I can only speculate that the developers working on the sci-fi RPG have, most likely, not returned to working in their offices. Game development done at home is not the same as working in the main office. Knowing the reputation of Bethesda, they need a whole lot of time to not only complete their epic RPGs but also refine it to the best they could. The refinement will definitely include technical adjustments with the Creation engine. This pandemic is clearly hampering everyone from the consumers (who are struggling to buy Xbox Series S, Xbox Series X and PS5 consoles) to the people who make the video games.
As such, I would not be surprised if the Xbox-exclusive Starfield will be released in 2022. It could be released in the first quarter of 2022 but then Microsoft and Bethesda could decide to push it into the 2nd half of that same year. By 2022, there should be a lot more people owning units of Xbox Series S and Xbox Series X, not to mention at least 30,000,000 active subscribers on Xbox Game Pass.
If 2022 is indeed the planned year of release for Starfield, then Phil Spencer and Team Xbox should come up with something to boosting their lineup of new exclusive releases for the lucrative 4th quarter of this year. I speculate that Forza Horizon 5 and Halo: Infinite will be released in the 4th quarter which look strong but I think Team Xbox has to add a 3rd strong game with them. We will find out soon once Team Xbox makes the big announcements at the E3.
Before I end this article, let me ask you these questions: Are you looking forward to Starfield? Did the Xbox-Bethesda deal and the addition of Bethesda’s games into Xbox Game Pass convince you to subscribe? Did you buy an Xbox Series S or an Xbox Series X console because of the Xbox-Bethesda deal? Are you excited about Todd Howard’s ambition behind Starfield?
You may answer in the comments below. If you prefer to answer privately, you may do so by sending me a direct message online. In ending this piece, here are some Xbox-related videos for you to enjoy!
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Rather it’s about a pretty notable game (plus its sequel) from the 1990s that I completely missed out on. The big surprise to me was that it will be released soon for Xbox One and Xbox Series S and X owners to enjoy.
For those who are not familiar with either game, here is an excerpt from the Xbox.com article written by Ken Humphries (Senior Producer on the two games)…
Zombies Ate My Neighbors
The 2-player function is a popular feature of the game.
Hey, where’s that scary music coming from? Yikes! It’s Zombies Ate My Neighbors, where you appear in every demented horror flick ever to make you hurl ju-jubes.
What are Zeke and Julie, our two wholesome teenage stars doing in a 16-bit game like this?! Trying to save the nice neighbors, cheerleaders, and babies from a fate worse than polyester!
Who could put this slice of suburbia in such goose-pimply hysteria? Zombies, relentless chainsaw maniacs, mummies, evil dolls that just won’t die, lizard men, blobs, vampires, giant ants, martians, and more.
One of many levels in this game.
Will these crazy kids survive the night? Find your way through 55 horror-filled levels like a grocery store gone bad, a shopping mall awry, a mysterious island and your own back yard. Don’t miss “Weird Kids on the Block,” “Mars Needs Cheerleaders,” and “Dances w ith Werewolves.”
You can fend off the freaks with a virtual candy counter of weapons like uzi squirt guns, exploding soda pop, bazookas, weed wackers and ancient artifacts. Also grab power ups-o-rama like secret potions and bobo clown decoys. Does this game ever end?!
Ghoul Patrol
Nothing like facing an over-sized enemy in Ghoul Patrol.
Zeke and Julie, our intrepid teenagers, visit the Ghosts and Ghouls exhibit at the city library, where they find an old treasure chest containing an ancient spirit book. Naturally, they cannot resist reading it. Suddenly, a horrific snaggle-toothed spirit emerges.
Now, this snarling phantom and his dastardly minions are infesting Metropolis and slithering their way into the history books, where they plan to rewrite history with their spooky ways. Only you have the power to go back in time to de-spook an encyclopedia of zombified historic dudes.
Were you able to play this game back in the 1990s?
Terminate, with prejudice, using crossbows, ping-pong ball machine guns, Martian “Heatseeker” guns, and more.
Vaporize garbage can ghosts and ninja spirits, rescue bug-eyed librarians and wigged-out pirates, dodge flying books and adolescent-eating plants!
The features for Zombies Ate My Neighbors and Ghoul Patrol are as follows…
NEW FEATURES
• Save Feature: Quickly save your progress in either game and continue your adventure wherever and whenever you want
• Museum Features: Watch a video interview with one of the original Zombies’ developers or explore numerous galleries containing game art, previously unreleased concept images and marketing assets
• Soundtrack: Listen to the entire soundtracks for both games in the included music players
• 2 Player Mode: Play the game with two player local co-op
• Achievements: Track your game progress with a set of achievements covering both games
To put things in perspective, Zombies Ate My Neighbors was released in 1993 published by Konami (game developed by LucasArts) for the Super NES (SNES) and the Sega Genesis. It was not a big commercial success but it proved to be a hit with the critics of the time (plus the writers who published their reviews of it years later). Zombies Ate My Neighbors gained a cult following as it not only had enjoyable gameplay, its visual style was appealing, it had lots of visual elements related to pop culture (notably horror genre elements), a memorable soundtrack and more.
In a 2006 article published by IGN, Zombies Ate My Neighbors was described by Lucas M. Thomas as “a comical 16-bit template for the new Xbox 360 release, Dead Rising. And like that game, this one arms you with a pretty bizarre arsenal. Weed whackers, exploding soda cans and flying silverware all make an appearance to help you, or you and a friend, put a hurt on these living dead.”
Ghoul Patrol was released in 1994 for SNES, published back then by JVC (Japan Victor Company) with the development done by LucasArts. Like its predecessor, I never got to play it back decades ago. In addition, I never even saw a copy of the sequel at retail during those days.
As I never got to play Zombies Ate My Neighbors back decades ago, its upcoming release for Xbox is a very delightful surprise for me personally. I will order this (along with Ghoul Patrol) very soon.
If you are interested to order in advance Zombies Ate My Neighbors and Ghoul Patrol for your Xbox One or Xbox Series console, click here.
In ending this piece, posted below is a video retrospective on Zombies Ate My Neighbors published by GamerThumbTV plus a retro review by Cinemassacre. Be mindful of potential spoilers.
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Finally, it has been accomplished and it is something truly worth celebrating and become more optimistic about the future of video games! Very recently, Microsoft announced that it has officially completed the $7.5 acquisition of ZeniMax media which effectively integrated Bethesda Softworks and its eight game studios (Bethesda Game Studios, id Software, ZeniMax Online Studios, Arkane, MachineGames, Tango Gameworks, Alpha Dog, and Roundhouse Studios) and their respective communities into Team Xbox! The completion was realized after getting approved by the United States Securities and Exchange Commission and the regulators of the European Union (EU). Bethesda themselves posted a fine video about their legacy in gaming and the confirmation of becoming part of Team Xbox. Watch it below…
Bethesda and Xbox is a formidable combination!
To put things in perspective, below is an excerpt (note: key parts in bold) from the completion announcement written by Xbox chief Phil Spencer over at Xbox.com. Pay close attention…
Now that everything is official, we can begin working together to deliver more great games to everyone. At every step building toward this moment, I’ve been inspired and motivated by the creativity, insight, and community-first approach of the talented people at Bethesda. Our goal is to give these teams the best foundation for doing their greatest work and to learn from them as we continue to build Xbox into an inclusive platform for all players.
This is the next step in building an industry-leading first party studios team, a commitment we have to our Xbox community. With the addition of the Bethesda creative teams, gamers should know that Xbox consoles, PC, and Game Pass will be the best place to experience new Bethesda games, including some new titles in the future that will be exclusive to Xbox and PC players.
As seen above, Phil Spencer led the welcoming of Bethesda into Team Xbox. This is clearly not a simple acquisition because Bethesda is a very big company complete with eight game developers (lots of very talented employees) and very well-established franchises of games such as The Elder Scrolls, Fallout, Dishonored, Doom and more.
Speaking of Bethesda’s new games, Spencer made clear that the Xbox ecosystem is not just the definitive destination for the said games, it is indeed the best. Xbox consoles clearly includes the many millions of Xbox One consoles still in use as well as the growing number of Xbox Series S and Xbox Series X consoles. PC refers to Windows 10 while Game Pass refers to Xbox Game Pass (XGP) which is a highly successful paid subscription service which has reached 18 million subscribers worldwide. No surprise, PlayStation and Nintendo consoles were excluded. Microsoft, after all, has a stake in Bethesda while Sony and Nintendo do not.
As for Spencer’s line – some new titles in the future that will be exclusive to Xbox and PC players – I believe he was referring to upcoming games divided between those that can be made only for the Xbox ecosystem (Xbox console owners and PC users), those that can be released on other platforms (note: Spencer mentioned before the case-by-case aspect) and those that are legally bound to be released on a different platform (note: Bethesda has two timed-exclusive games for PlayStation 5).
The way I see it, future games like Starfield and sequels such as The Elder Scrolls VI, Fallout 5, future Doom, future Dishonored and the like will be made Xbox-exclusive (geared more towards the Xbox Series consoles and PC) which makes business sense because Xbox consoles and Windows 10 PCs are what Xbox Game Pass subscribers use. The addition of Bethesda games into XGP will help the service attract even more subscribers from around the world! I also believe that games made with strong single-player gaming experiences in mind will be designated for Xbox and PC gamers.
Future Bethesda games that will cater more on multiplayer and on being a service (technically) can be made for multiple platforms, including the PlayStation and Nintendo consoles.
As such, Phil Spencer’s use of the words “some new titles” makes sense. In due time, I believe, Microsoft and Bethesda will make clear that the Xbox ecosystem is top priority for them and this means eventually locking out Sony and Nintendo consoles when it comes to most new Bethesda games. It should happen in the years to come.
The integration of Bethesda into Team Xbox does not necessarily mean that Microsoft will change the culture of the company to conform to its own. The tech giant will provide Bethesda funds and lots of technical support while respecting their culture. Pay close attention to Phil Spencer’s words in the excerpt below…
As we shared previously, it’s vitally important that Bethesda continues making games the way it always has. We look forward to empowering Bethesda’s creative teams to reach even more players around the world, helping make future Bethesda titles the biggest and most popular games in their history. Xbox and Bethesda have long shared a common vision for the future of gaming. Both as fans and as creators, Bethesda understands the potential of Xbox Game Pass.
The head of Xbox also took the opportunity to lead the honoring of the late Robert A. Altman, who founded Bethesda’s parent company ZeniMax Media. Read on below…
We would also like to honor the life and memory of my close friend Robert A. Altman, founder of ZeniMax Media. Robert believed deeply in the power of gaming and we are privileged to be able to continue his work by joining forces with the teams he built and led for many years. I will miss the opportunity to work directly with him on the future of our combined teams but I know that his spirit will live on in the shared work we do and motivate us to make this partnership all he envisioned.
With the completion of the $7.5 billion deal, Team Xbox and Bethesda have officially started a brand-new chapter in the history of gaming. To say the least, Team Xbox’s years-old problem of lacking high-profile exclusive games has clearly been solved and Bethesda’s integration adds a ton of value as well as very rich intellectual properties into the Xbox Game Studios group whose other game developers include 343 Industries (Halo), Obsidian Entertainment (The Outer Worlds), The Coalition (Gears of War), Compulsion Games (We Happy Few), Double Fine Productions (Psychonauts), The Initiative (Perfect Dark), inXile Entertainment (Wasteland 3), Mojang Studios (Minecraft), Ninja Theory (Hellblade) and others. Each and every one of those game developers have new games in development and will be released exclusively on the Xbox ecosystem in the years to come. In effect, this makes Xbox Series consoles even more attractive for gamers and consumers in general. This also makes Team Xbox more competitive and even intimidating towards PlayStation and Nintendo when it comes to producing console-exclusive games.
Just what will PlayStation and Nintendo do to counter the Xbox Game Studios juggernaut now that Bethesda is part of it? Buy out Sega? Sony paying Square Enix a lot more money to secure their future games as PS5-exclusive? Sony reviving their White Knight Chronicles RPG franchise to combat Xbox RPGs from Bethesda, inXile and Obsidian? Will the troubled Sony fanboys demand PlayStation’s Jim Ryan to raise money so that the company will buy as many game studios as possible to beef up PS5 1st party games? Time will tell.
In ending this, posted below for your viewing pleasure are varied gaming-related videos including some video reviews of past Bethesda games for some fun nostalgia.
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Playing previous generation video games on your Xbox Series X or Xbox Series S console is becoming a smoother experience as Team Xbox officially rolled out the FPS Boost enhancement for backward compatible games which gamers playing any of the five initial games – Far Cry 4, New Super Lucky’s Tale, Sniper Elite 4, UFC 4, and Watch Dogs 2 – can benefit from.
On Xbox.com, Senior Program Manager Paul Eng made the official announcement dated February 17, 2021. Below is an excerpt from the said article…
As we detailed in October, with the increased CPU, GPU and memory from our new consoles, all of your existing games look and play better. With certain titles, we can make the experience even better, all with no work required by the developer, and no update needed by the gamer. To that end, the backward compatibility team has developed FPS Boost, which employs a variety of new methods for nearly doubling (and in a few instances, quadrupling) the original framerate on select titles. Higher, steadier framerates make games visually smoother, resulting in more immersive gameplay. We partnered closely with developers to enhance the experience while maintaining the game’s original intent. And while not applicable to all games, these new techniques can push game engines to render more quickly for a buttery smooth experience beyond what the original game might have delivered due to the capabilities of the hardware at the time.
We’re excited to announce the first assortment of backward compatible titles that will support FPS Boost – available beginning today – are Far Cry 4, New Super Lucky’s Tale, Sniper Elite 4, UFC 4, and Watch Dogs 2. We chose this initial collection of titles not only because they are popular among fans, but to highlight several different ways that FPS Boost can improve your experience. For example, New Super Lucky’s Tale can now run up to 120 frames per second (fps) and UFC 4 delivers improved framerate performance specifically on Xbox Series S and can now run at 60fps.
This is just the beginning. We will announce and release more titles featuring FPS Boost soon, as well roll out new menu icons and system settings in an upcoming system update. Starting this Spring, you can go into the “Manage Game” section for any title, where you’ll be presented with a new “Compatibility Options” button that will allow you to toggle FPS Boost (as well as Auto HDR) on or off. There will also be a new indicator informing you when a game is running with FPS Boost whenever you hit the Xbox Button on your controller. You decide how you want to play your favorite games, whether in its original form or with FPS Boost.
And FPS Boost doesn’t only benefit gamers who own these titles – you’ll be happy to hear that many of these upcoming FPS Boost games will be available in Xbox Game Pass.
As you can see in the above content, Team Xbox and its backward compatibility team are continuing to not only make as many past generation games playable on the Xbox Series consoles, but make the gameplay experience even better by means of improving the frame rates. With FPS Boost, the wholesome platform game New Super Lucky’s Tale can be played on Xbox Series S at more than three times higher than the frame rate of its Xbox One version. More than three times meaning up to 120 frames-per-second (120FPS) on the newer console!
And then there is another game from the initial five…Watch Dogs 2 from Ubisoft. I played and finished Watch Dogs 2 on my Xbox One back in early 2017 and while it was not great, it proved to be fun and satisfying enough. For the newcomers reading this, Watch Dogs 2 is an open-world game with San Francisco as its environment. To have that game upgraded to 60FPS is pretty impressive even though its resolution was not upgraded. Regardless of resolution, to have an open-world game run at sixty frames-per-second is a big achievement in itself. By today’s standards, 30FPS is no longer satisfying for me especially when it comes to open-world games.
As mentioned in the Xbox.com article, FPS Boost is just beginning and Team Xbox will reveal and release more games that will run with FPS Boost in the near future. I personally hope to see a variety of previous generation games run on Xbox Series consoles at 60FPS such as Lost Odyssey (the Final Fantasy game without the name), Saints Row 2 and Saints Row The Third to name a few.
It is great to see that Team Xbox continues to work hard to not only make backward compatible gaming even more accessible, but also justify all the investments gamers made with their collection of video games released on all Xbox console generations. That reminds me, this year 2021 will mark the 20th anniversary of Xbox itself.
In ending this, here are some selected YouTube videos related to FPS Boost for your learning and enjoyment. Colteastwood’s interview with Jason Ronald is a must-watch! Meanwhile, Zalker 87’s video is about a different yet highly relevant topic of discussion.
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Welcome back gamers! All the speculation about the first game being made by Xbox game studio The Initiative can finally be put to rest as it has been announced (during The Game Awards) that they are officially working on a new project simply titled Perfect Dark. Watch the video below and enjoy it.
For the newcomers reading this, The Initiative is a game studio that was established a few years ago to make high-quality video games for Xbox consoles and the Xbox ecosystem as a whole. While it took them two years to reveal their first project, The Initiative is very notable for having hired several high-profile talents. Previously I wrote about them hiring Lee Davis and Lauren Garcia from Sony’s acclaimed studio Naughty Dog.
The Initiative is one of the twenty-three game studios under the Xbox hierarchy. Right now there is pressure on Microsoft to release high-quality, exclusive games in 2021 and beyond so that the sales drive of the Xbox Series S and Xbox Series X can be sustained. 2021 will indeed be a crucial year for the Xbox ecosystem because by then the gamers’ demand for 1st party games will be great and expectations of high-quality gaming experiences, art and technical performance of games running on the Xbox Series consoles are inevitable. Such trends will continue beyond 2021.
The above video of the first unveiling of Perfect Dark looks really good and slick, and clearly the developers are trying to give it a distinctive look. It should be noted that Joanna Dark’s face was not shown. There is passion within The Initiative on reinventing the Perfect Dark franchise. Watch the official developer interview video below.
As you can see in the above video, the team is really aiming high on making the new Perfect Dark. They also have the hardware and tools to help them realize the high ambitions they have for the game. That being said, it will be a few years before that new game will be released. More on the upcoming game, pay close attention to the words of The Initiative leader Darrell Gallagher posted at Xbox.com. Here’s an excerpt:
With Perfect Dark, we’re aiming to deliver a secret agent thriller set in a near-future world.
We have built the Perfect Dark team at The Initiative by bringing in some of the most talented game makers from around the industry who all share a passion for storytelling, world-building and creating memorable game experiences. With the full backing from Xbox Studios to re-imagine one of the best loved IPs from gaming history, we couldn’t be more excited to share some of our early ideas.
While I never got to play a Perfect Dark game in the past, I am looking forward to the new game starring Joanna Dark. I hope to see the new game have a third-person view with gameplay laced with stealth, shooting and exploration. I also hope it will also have some fast-paced sequences of driving or flying that would put gamers into the heat of action. If the developers decide to present it as a first-person shooter, that would be fine with me. It’s nice to see that Microsoft decided to revive the long-dormant PD franchise (which they inherited after acquiring Rare in the early 2000s) and have The Initiative lead the way creatively. Now that the unveiling has been done, only time will tell how the game’s development will turn out during this pandemic.
In ending this, posted below are some gaming-related videos for your enjoyment.
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Very recently, Xbox head Phil Spencer announced through Twitter that the twin-launch of the premium Xbox Series X and budget-friendly Xbox Series S that took place on November 10 became the largest launch in the entire history of Xbox. While Spencer did not post any hardware sales numbers, he did confirm that the scope of the launch was wider in terms of having more countries than ever before.
Just days ago on Xbox.com, Gaming Experiences & Platforms CVP Liz Hamren revealed additional details related to the declared largest Xbox launch. Firstly, Hamren stated that the global launch happened across forty countries.
With regards to statistics covering the first 24 hours of the global launch of the Xbox Series consoles, Hamren confirmed the following:
A. More new consoles sold than any prior generation, with Xbox Series S adding the highest percentage of new players for any Xbox console at launch.
B. More games played, 3,594 in total, spanning four generations, setting a record for the most games ever played during an Xbox console launch.
C. Next gen means more ways to discover and play, 70 percent of Series X/S consoles are attached to new and existing Xbox Game Pass members.
Let’s start with item A above. Team Xbox’s declaration of selling more new consoles than any prior generation would translate into exceeding the 1,000,000+ Xbox One consoles sold on its launch day in 2013. How many units exactly of the new consoles got sold in the first 24 hours has yet to be revealed. Regardless, I am not surprised at all that the budget friendly Xbox Series S added the highest percentage of new players. At $299, with a very compact console size and with more gamers preferring to buy games and content digitally, Xbox Series S is really an irresistible next-generation console. It lacks the immense power of the Xbox Series X, but the Xbox Series S it still a beast in terms of performance especially with frame rates of 60FPS and 120FPS. The cheaper console can process graphics in 1080p and 1440p, and it is a fact that there are still many households around the world that don’t have 4K TVs. Remember, Xbox Series S and its premium counterpart are the only next-generation consoles with full hardware support for all the RDNA 2 capabilities.
Item B meanwhile emphasizes that within the first 24 hours of the launch of Xbox Series X and Xbox Series S, the users of the mentioned consoles played 3,594 games collectively thanks to backward compatibility which is a feature that Team Xbox prioritizes while Sony and its PlayStation team don’t care much about even though most PS4 games are playable on PlayStation 5. The launch games are not spectacular and based on my observations, it is Ubisoft’s Assassin’s Creed Valhalla and Watch Dogs: Legion that have been standing out among them for playing on the new Xbox Series consoles. It is no surprise that Xbox Series console owners took time to play many of the multi-generation Xbox legacy games on the new machines and enjoy them with the benefits of much shorter loading times, improved frame rates and the like. The old criticism that Xbox has no games or has not many games is not only meaningless but also pathetic.
Item C’s emphasis that 70% of Xbox Series consoles are attached to new and existing Xbox Game Pass members could mean that the paid subscription service have been used a lot more during the first 24 hours of launch. While there are no numbers revealed, I would not be surprised that more new subscribers signed up to take advantage of XGP’s benefits which are more evident on the new consoles.
With those available details, Xbox Series X and Xbox Series S are riding high on a wave of positivity and high activity. How fast Microsoft can replenish supplies of the new consoles around the world to meet the very high demand remains to be seen but it is safe to say that this new console generation is off to a strong start with what Team Xbox prepared. When it comes to the near future, 2021 will be the year when blockbuster games and Xbox-exclusive games will get released and eventually impact the gaming world.
In closing this article, here are some gaming-related videos for your enjoyment.
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Welcome back fellow Xbox fans, geeks and gamers! The new generation of console gaming has begun with the twin-launch of the Xbox Series X and Xbox Series S done around the world. Even though there were not too many images of gamers and long-time Xbox fans lining up at retailers or at special launch-related events to buy the new consoles (due to the pandemic which changed life and business the way we know it), the launch has been declared the largest in Xbox history.
On Twitter, Xbox chief Phil Spencer posted: Thank you for supporting the largest launch in Xbox history. In 24 hrs more new consoles sold, in more countries, than ever before. We’re working with retail to resupply as quickly as possible. You continue to show us the connective power of play is more important than ever.
As you can see above, Spencer declared the launch as being the largest just as he thanked those who supported it. While no sales figures were provided, he stressed that more new consoles were launched in more countries this time which means that they already exceeded the respective launch of Xbox One in 2013. In retrospect, Microsoft sold over a million units of Xbox One at launch.
The new generation of console gaming has officially started with Xbox Series X and Xbox Series S now making their way through retailers worldwide.
With regards to supply, Spencer stated that they will resupply their retailers so that those who failed to secure a unit at launch won’t be left behind. It should be stated that retail giant Amazon told a certain number of their customers that Xbox Series X units ordered through them won’t be available until the end of the year. It should be noted that Amazon itself is a rival a Microsoft’s when it comes to cloud-related business and making gaming available to billions of people around the world. Delays regarding the two Xbox Series consoles also hit Canada and the United Kingdom. When it comes to launching games overseas, Yakuza: Like a Dragon reportedly (note: local publication Game Watch the source) has been delayed. Team Xbox needs to work on these issues.
In relation to the launch, EA Play has been made available to Xbox Game Pass (XGP) ultimate subscribers. This means that the said subscribers who own Xbox consoles – including the brand new Xbox Series X and Xbox Series S – will be provided EA Play membership for free and this will enable them to are able to play many games. Think about the many sports games, first-person shooters, role-playing games (RPGs), racing games and many other games from EA being offered apart from the many games already listed under Xbox Game Pass own lineup. Definitely there is no shortage of games to play at launch and backward compatibility is also a factor. With regards to the Xbox ecosystem, XGP Ultimate subscribers will be able download and play games from EA Play’s library on their Windows 10 personal computers starting this December.
By the way, do you own a copy of the acclaimed Xbox One-exclusive Gears 5? The said game has been relaunched along with the Xbox Series consoles with technical optimization for the said machines. The main campaign of the game has been updated and includes Dave Bautista (presented as WWE’s Batista) as Xbox icon Marcus Fenix. This is the closest thing Xbox and Gears of War fans will have to a live-action movie adaptation. For the newcomers reading this, Bautista appeared in two Guardians of the Galaxy movies, Avengers: Infinity War, Avengers: Endgame and the James Bond movie Spectre.
More on Gears 5, the game takes advantage of the new technology of the Xbox Series consoles and this means heavily reduced load times, utilization of Quick Resume (now one of the most notable new features only on the new consoles), reduced input latency (meaning improved responsiveness), variable rate shading (a key feature of AMD’s RDNA 2) and the super smooth 120 frames-per-second frame rate in Versus mode. With regards to Xbox Series X, the game is presented in 4K resolution thanks to the Ultra-HD pack and Ultra-Spec graphics that were previously only made available to PC gamer. As if that was not enough, developer The Coalition prepared new features for the Gears 5 campaign, new achievements (worth almost 100 Gamerscore points), etc.
Gamers of Gears 5 transitioning from Xbox One consoles into Xbox Series consoles will be delighted to know that it will take only a push of a button to download the update and download the next-generation version of the game via Smart Delivery for free!
In relation to the availability of Xbox Series consoles, over forty new games (including 30 games optimized for the new generation) have been made available and Team Xbox made the effort to ensure that Xbox Series consoles owners will play the best versions of the games they owned (for consoles) across the generations. While a lot has been showcased about the acclaimed Forza Horizon 4 optimized for the new consoles, it should be noted that Halo: The Master Chief Collection has also been optimized and ALL Halo games have been improved to run at higher resolutions and higher frame rates as well. Being a long-time Halo gamer myself, being able to replay past Halo games way above the 30FPS limits alone is very enticing.
Project xCloud General Manager and Head of Product Catherine Gluckstein wrote: In each of these four markets we’ll begin with this Preview to test, iterate, and gather your feedback. And next year, we’ll move to the next step and bring cloud gaming to these markets as part of Xbox Game Pass Ultimate; this is an important step in our journey as we look to reach more gamers around the world.
2020 has brought challenges to all of us, but we hope that cloud gaming simply opens up new ways for you to play when and how you choose. Enjoy Master Chief anywhere and everywhere when you play on your phone, get some laps in on Forza while someone else occupies the TV, or to try out a new-to-you Xbox game. Cloud gaming makes it possible to play those top titles on your Android phone or tablet.
Come join us in Preview as we test and learn in Australia, Brazil, Japan and Mexico. During this Preview you’ll have access to a curated library of great games for free, including favorites from Xbox Game Studios such as “Minecraft Dungeons,” “Halo: The Master Chief Collection” and “Forza Horizon 4” in addition to some fantastic content from our partners such as “Black Desert,” “PlayerUnknown’s Battlegrounds,” and “Yakuza 0.”
Our Project xCloud Preview is currently supported on Android phones and tablets through the Xbox Game Streaming (Preview) app in the Google Play Store, available in English, Spanish, Portuguese and Japanese.
I find notable how the head of Xbox reacted towards GameSpot’s mentioning of a Bloomberg report which said that several developers in Japan have been approached by Microsoft about acquisition.
Let’s see how receptive gamers in Japan are towards the new Xbox consoles.
When asked if there was any truth to the report, Spencer responded: I don’t think so. I say, I don’t think so… I mean, I’m not in every meeting that every team has, but I’ll say not from me. Most of the opportunities that we’ve had to date have been a long-lasting relationship, and so, I don’t think we’re out there with our business card, throwing them out on the corner, trying to find people. I’ve talked about my affinity for Japanese studios and thinking back in the day when we had more games that were created in Japan as part of our first party, I’m excited when the deal closes to get to spend more time with Tango [Gameworks] and the work that they’re doing. So it’s an area that I’m interested in, but no, I don’t think it’s… I think that’s not accurate.
Spencer also expressed his view about the Asian market from a gaming standpoint and noted how different the Japanese market is compared to those in Korea, China and Southeast Asia. He also stated that he has an affinity for all the amazing creators based in Japan and he spent a lot of time there and wants to make sure those creators see Xbox as a great place for their games. It should be stated, in relation to what was said, that a free downloadable demo of Dragon Quest XI S is now available via the Xbox Store. The blockbuster Japanese RPG will be released in full on December 4, 2020 for Xbox One, Windows 10 PC and – via backward compatibility and XGP – on Xbox Series X and Xbox Series S.
Back to the interview, Spencer mentioned Mistwalker and their notable Xbox 360 JRPGs Lost Odyssey and Blue Dragon. Eventually, the interview focused on the upcoming RPG Elden Ring and when asked about it, the head of Xbox stated: I’ve seen actually quite a bit. I’ve played quite a bit.
In closing this article, here are some gaming-related videos for your enjoyment.
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Welcome back fellow Xbox fans, geeks and gamers! The 9th console generation is about to begin with the twin-launch of the premium Xbox Series X and the budget-friendly Xbox Series S next-generation consoles! Team Xbox also announced that they will be organizing a launch-related celebration on November 10 which will be international in scope. At this stage, there have been no scandals, no controversies and no negative vibes towards Microsoft’s next-generation consoles and this is truly a major improvement over the debacle of 2013 that doomed Xbox One before it even launched.
Xbox Series X and Xbox Series S.
So what is the latest? Things are look really good as several journalists, bloggers and YouTubers officially published their respective reviews of Xbox Series X and Xbox Series S, the units of which they already have and recently they were granted a week of time to test the machines, play games and observe it all for reviewing.
CNET.com’s Dan Ackerman described Xbox Series X as “a reductive evolution, fine-tuning and perfecting what worked so well in the Xbox One line.”
For his part, Geoff Keighley posted: “Xbox has nailed a fast, fluid, powerful console experience. it is a dream to use; the most player-friendly Xbox yet. Everything from the UI to the experience makes play more seamless. I love the snap-in storage + quick resume.”
“Xbox has built a great foundation for developers to build on. The launch lineup is not great. I find myself mostly playing existing Xbox One titles that load faster and have some graphical tweaks,” Keighley added. “That said it’s incredible this console is launching in a pandemic.”
Over at The Verge, Tom Warren wrote: “Microsoft’s intention with this new generation is to bring a PC-like experience to a console. You can feel it throughout the Series X and even the smaller Series S. If you upgraded from a GTX 1060 gaming PC to an RTX 3080 PC right now, you’d get the same Windows 10 you know and access to the same games you’ve been playing for years. Everything would just feel faster and look better, and you’d be ready for the latest and greatest games.”
Now check out the Xbox Series console reviews in the form of videos below.
If you are having trouble understanding what the Xbox Series consoles feature and what makes them different from each other, check out the official FAQ.
As seen above, pre-launch hardware reviews of Xbox Series X and Xbox Series S are strongly positive and not even the lack of a launch killer-app (note: red hot video game). Super smooth gameplay, lesser latency, backward compatibility, much shorter load times, quick resume, 60FPS (60-frames-per-second) frame rate being the new normal for the next generation, and much more will define the next-generation experience with Xbox.
When it comes to exclusive video games, there is Gears Tactics to enjoy at launch although its appeal will most likely be limited to strategy game fans (note: those who enjoyed XCOM games of recent years) and Gears of War fans. For the foreseeable future, the exclusive games supporting the Xbox Series consoles (plus Windows 10 PCs and smartphones within the Xbox ecosystem) will come in due time. As there are almost twenty-five game studios working under the Xbox Game Studios group (which already includes the Bethesda studios), production of exclusive games is already underway and once they are ready, expect around five exclusive games released per year starting next year.
And then there is the 3rd party game support which is strong for Xbox Series X and Xbox Series S. Launching along with the two mentioned consoles is the cross-generation game Assassin’s Creed Valhalla which should really shine running on next-generation technology.
In an article on Xbox.com, Xbox Wire Editor-in-Chief Will Tuttle wrote: “the visually stunning Valhalla is the perfect way to kick off the next generation of gaming on Xbox Series X and Xbox Series S. I’ve been playing the game on Xbox Series X and have been blown away by just how good it looks and feels. On Xbox Series X, Assassin’s Creed Valhalla runs in glorious 4K at a buttery 60 frames per second and truly feels like a next-gen title. Upon completing a brief prologue, I found myself in the English countryside, surrounded by verdant fields and trees adorned with vibrant fall foliage. This was where the power of the Xbox Series X really became evident.”
“Standing next to a stream, I marveled at the way light shimmered and reflected off of the surface. When I walked through a stand of trees, I looked up to see rays of light streaming through the leaves above me, while the tall grass at my feet swayed in the breeze. Riding my horse to the top of a nearby mountain, I was blown away by the sweeping vistas that greeted me, all bathed in the orange glow of the setting sun,” Wittle added. “Ubisoft has always created immersive worlds to explore in the Assassin’s Creed franchise. Not only does Assassin’s Creed Valhalla on Xbox Series X continue that tradition, it pushes it to the next level by creating a world that feels like it’s more alive than any I’ve ever seen before. Even as I played the game, I found myself pausing to soak in the atmosphere or just sit quietly in a forest, enjoying the sound of birds chirping and wind rustling through the leaves.”
As Watch Dogs: Legion (available already) has already been confirmed to run on the next-generation Xbox consoles with ray-tracing, the other upcoming game that owners of the mentioned new consoles should look forward to is the much-delayed Cyberpunk 2077 which will be enhanced on new technology. Sure the game looks great already on the aging Xbox One but it will look and flow even better on Xbox Series X and Xbox Series X. As for the delay, the video below has key details about Cyberpunk 2077 that will give you insight as to why it was delayed in the first place. The game is set for a December 10, 2020 release.
In ending this, here are more gaming-related videos for your viewing pleasure. Before proceeding, I want to thank all of you and the others who read my many previous Xbox-related articles leading up to the launch of Xbox Series X and Xbox Series S. I can confirm that many of you readers helped my website achieve big milestones with regards to online hits (page views). This past October, this website reached more than 29,000 hits worldwide and its lifetime hits (since January 4, 2019) is slowly reaching 250,000 hits worldwide. Once again, I thank you for your viewership and come back here soon for more Xbox-related updates and other geek stuff!
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com