Looking good on the way to Xbox Series consoles launch, Part 8

Welcome back fellow Xbox fans, geeks and gamers! The 9th console generation is about to begin with the twin-launch of the premium Xbox Series X and the budget-friendly Xbox Series S next-generation consoles! Team Xbox also announced that they will be organizing a launch-related celebration on November 10 which will be international in scope. At this stage, there have been no scandals, no controversies and no negative vibes towards Microsoft’s next-generation consoles and this is truly a major improvement over the debacle of 2013 that doomed Xbox One before it even launched.

Xbox Series X and Xbox Series S.

So what is the latest? Things are look really good as several journalists, bloggers and YouTubers officially published their respective reviews of Xbox Series X and Xbox Series S, the units of which they already have and recently they were granted a week of time to test the machines, play games and observe it all for reviewing.

CNET.com’s Dan Ackerman described Xbox Series X as “a reductive evolution, fine-tuning and perfecting what worked so well in the Xbox One line.”

For his part, Geoff Keighley posted: “Xbox has nailed a fast, fluid, powerful console experience. it is a dream to use; the most player-friendly Xbox yet. Everything from the UI to the experience makes play more seamless.  I love the snap-in storage + quick resume.”

“Xbox has built a great foundation for developers to build on. The launch lineup is not great. I find myself mostly playing existing Xbox One titles that load faster and have some graphical tweaks,” Keighley added. “That said it’s incredible this console is launching in a pandemic.”

Over at The Verge, Tom Warren wrote: “Microsoft’s intention with this new generation is to bring a PC-like experience to a console. You can feel it throughout the Series X and even the smaller Series S. If you upgraded from a GTX 1060 gaming PC to an RTX 3080 PC right now, you’d get the same Windows 10 you know and access to the same games you’ve been playing for years. Everything would just feel faster and look better, and you’d be ready for the latest and greatest games.”

Now check out the Xbox Series console reviews in the form of videos below.

If you are having trouble understanding what the Xbox Series consoles feature and what makes them different from each other, check out the official FAQ.

As seen above, pre-launch hardware reviews of Xbox Series X and Xbox Series S are strongly positive and not even the lack of a launch killer-app (note: red hot video game). Super smooth gameplay, lesser latency, backward compatibility, much shorter load times, quick resume, 60FPS (60-frames-per-second) frame rate being the new normal for the next generation, and much more will define the next-generation experience with Xbox.

When it comes to exclusive video games, there is Gears Tactics to enjoy at launch although its appeal will most likely be limited to strategy game fans (note: those who enjoyed XCOM games of recent years) and Gears of War fans. For the foreseeable future, the exclusive games supporting the Xbox Series consoles (plus Windows 10 PCs and smartphones within the Xbox ecosystem) will come in due time. As there are almost twenty-five game studios working under the Xbox Game Studios group (which already includes the Bethesda studios), production of exclusive games is already underway and once they are ready, expect around five exclusive games released per year starting next year.

And then there is the 3rd party game support which is strong for Xbox Series X and Xbox Series S. Launching along with the two mentioned consoles is the cross-generation game Assassin’s Creed Valhalla which should really shine running on next-generation technology.

In an article on Xbox.com, Xbox Wire Editor-in-Chief Will Tuttle wrote: “the visually stunning Valhalla is the perfect way to kick off the next generation of gaming on Xbox Series X and Xbox Series S. I’ve been playing the game on Xbox Series X and have been blown away by just how good it looks and feels. On Xbox Series X, Assassin’s Creed Valhalla runs in glorious 4K at a buttery 60 frames per second and truly feels like a next-gen title. Upon completing a brief prologue, I found myself in the English countryside, surrounded by verdant fields and trees adorned with vibrant fall foliage. This was where the power of the Xbox Series X really became evident.”

“Standing next to a stream, I marveled at the way light shimmered and reflected off of the surface. When I walked through a stand of trees, I looked up to see rays of light streaming through the leaves above me, while the tall grass at my feet swayed in the breeze. Riding my horse to the top of a nearby mountain, I was blown away by the sweeping vistas that greeted me, all bathed in the orange glow of the setting sun,” Wittle added. “Ubisoft has always created immersive worlds to explore in the Assassin’s Creed franchise. Not only does Assassin’s Creed Valhalla on Xbox Series X continue that tradition, it pushes it to the next level by creating a world that feels like it’s more alive than any I’ve ever seen before. Even as I played the game, I found myself pausing to soak in the atmosphere or just sit quietly in a forest, enjoying the sound of birds chirping and wind rustling through the leaves.”

As Watch Dogs: Legion (available already) has already been confirmed to run on the next-generation Xbox consoles with ray-tracing,  the other upcoming game that owners of the mentioned new consoles should look forward to is the much-delayed Cyberpunk 2077 which will be enhanced on new technology.  Sure the game looks great already on the aging Xbox One but it will look and flow even better on Xbox Series X and Xbox Series X. As for the delay, the video below has key details about Cyberpunk 2077 that will give you insight as to why it was delayed in the first place. The game is set for a December 10, 2020 release.

In ending this, here are more gaming-related videos for your viewing pleasure. Before proceeding, I want to thank all of you and the others who read my many previous Xbox-related articles leading up to the launch of Xbox Series X and Xbox Series S. I can confirm that many of you readers helped my website achieve big milestones with regards to online hits (page views). This past October, this website reached more than 29,000 hits worldwide and its lifetime hits (since January 4, 2019) is slowly reaching 250,000 hits worldwide. Once again, I thank you for your viewership and come back here soon for more Xbox-related updates and other geek stuff!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

For more Xbox-related stuff, check out the Xbox Series Philippines Facebook group at https://www.facebook.com/groups/XboxOnePH

Looking good on the way to Xbox Series consoles launch, Part 7

How fast time flies. The much-anticipated launching of the premium Xbox Series X and the budget-friendly Xbox Series S next-generation consoles from Microsoft will launch 9 days from now. Have you already ordered a unit? If you really want to make the jump to the next-generation with Xbox, keep looking at the legitimate online retailers who are open to accepting pre-orders.

Before the end of October, an article was posted at Xbox.com which confirms what has been speculated for some time now – the next-generation Xbox consoles indeed have AMD’s RDNA 2 technology complete with unique technological features.

For the newcomers reading this, RDNA 2 is defined as follows: The custom designed processor in the Xbox Series X and Xbox Series S leverages RDNA 2, the latest next generation graphics architecture from our partners at AMD. RDNA 2 provides a significant advancement in performance and efficiency as well as next generation graphics features such as hardware accelerated raytracing and variable rate shading.

More on the article by Technical Fellow Andrew Goossen and Director of Program Management Jason Ronald, Team Xbox congratulated and celebrated their amazing partners at AMD with regards to the announcement of Radeon RX 6000 Series of GPUs (graphics processing units) which use the RDNA 2 architecture. Microsoft and AMD’s business relationship has lasted fifteen long years and it started with the Xbox 360 console which was a very memorable, fun-led console I had.

For the next-generation of console gaming, Microsoft and AMD’s strategic partnership is already making things look exciting. Here’s a big confirmation from the Xbox.com article: Xbox Series X|S are the only next-generation consoles with full hardware support for all the RDNA 2 capabilities AMD showcased today.

Here’s a detailed excerpt: AMD’s latest RDNA 2 architecture delivers a significant increase in performance and efficiency over previous architectures, as well as adding new hardware acceleration capabilities including hardware accelerated DirectX Raytracing, Mesh Shaders, Sampler Feedback and Variable Rate Shading. Hardware accelerated DirectX Raytracing, showcased at launch by titles such as Ubisoft’s Watch Dogs: Legion, enables developers to deliver a new level of visual fidelity and immersion through techniques such as realistic lighting, shadows, reflections and acoustics. Mesh Shaders can manipulate geometry in real time to provide a high level of fidelity and flexibility that developers have never had before. Sampler Feedback greatly improves memory efficiency by allowing games to load into memory, with fine granularity, only the portions of textures that the GPU needs for a scene, as it needs it, providing an effective 2.5x memory and bandwidth multiplier beyond the raw hardware capabilities. Sampler Feedback also enables efficient creation and shading of textures on-demand.

Finally, Variable Rate Shading (VRS) delivers much finer grain control on how developers can leverage the full power of the Xbox Series X|S by enabling developers to focus their GPU resources on the areas of a frame that most benefit without reducing the overall image quality. By leveraging techniques like VRS, games such as Gears 5 can see performance increases up to 15% and beyond resulting in higher, more consistent frame rates and resolution at the exact same image quality. All of these next-generation capabilities are available via hardware in both the Xbox Series X and Series S and we are excited for them to also come to PC, providing a common set of features that developers can rely on when developing their games across console and PC.

At the very beginning of development of the Xbox Series X | S, we knew we were setting the foundation for the next decade of gaming innovation and performance across console, PC and cloud. To deliver on this vision we wanted to leverage the full capabilities of RDNA 2 in hardware from day one. Through close collaboration and partnership between Xbox and AMD, not only have we delivered on this promise, we have gone even further introducing additional next-generation innovation such as hardware accelerated Machine Learning capabilities for better NPC intelligence, more lifelike animation, and improved visual quality via techniques such as ML powered super resolution.

In our quest to put gamers and developers first we chose to wait for the most advanced technology from our partners at AMD before finalizing our architecture. Now, with the upcoming release of Xbox Series X|S and the new AMD Radeon RX 6000 Series  GPUs, developers have a common set of next-generation tools and performance capabilities that will empower them to deliver transformative gaming experiences across both console and PC.

Boom! The two Xbox Series consoles have the complete features of RDNA 2 technology. The wait that Team Xbox had to go through was worth it. In the years to come, the terms DirectX Raytracing, Mesh Shaders, Sampler Feedback and Variable Rate Shading will be more discussed as game designers create more of their projects for Xbox Series S, Xbox Series X and Windows 10 PCs equipped with RDNA 2-based GPUs.

To make things clear to everyone, here are the definitions:

Hardware Accelerated DirectX Raytracing (DXR) – From improved lighting, shadows and reflections as well as more realistic acoustics and spatial audio, raytracing enables developers to create more physically accurate worlds. For the very first time in a game console, Xbox Series X and Xbox Series S include support for high performance, hardware accelerated raytracing. Xbox Series X and Xbox Series S use a custom-designed GPU leveraging the latest innovation from our partners at AMD and built in collaboration with the same team who developed DirectX Raytracing. Developers will be able to deliver incredibly immersive visual and audio experiences using the same techniques on PC and beyond.

Mesh Shading – Mesh shading will enable developers to dramatically improve the performance and image quality when rendering a substantial number of complex objects in a scene. As an example, mesh shaders could enable the player to experience asteroid belts and fields of flowers in more pristine detail without seeing a loss in performance.

Sampler Feedback Streaming (SFS) – A component of the Xbox Velocity Architecture, SFS is a feature of the Xbox Series X and Xbox Series S hardware that allows games to load into memory, with fine granularity, only the portions of textures that the GPU needs for a scene, as it needs it. This enables far better memory utilization for textures, which is important given that every 4K texture consumes 8MB of memory. Because it avoids the wastage of loading into memory the portions of textures that are never needed, it is an effective 2.5x multiplier on average on both amount of physical memory and SSD performance.

Variable Rate Shading (VRS) – Variable Rate Shading increases GPU efficiency by concentrating shader work where it’s most needed and reducing shader work in areas where it won’t be noticeable. With minimal developer effort, VRS significantly improves GPU performance resulting in more stable and higher resolutions and frame rates with no perceptible loss in visual quality.

Remember when I mentioned many times before that Xbox is an ecosystem composed of Xbox game consoles, Windows 10 PC and smartphones (supported by Project xCloud) backed with the fast-growing Xbox Game Pass (XGP) subscription service? With all the technical information and explanations above, the strategic partnership between Microsoft and AMD is much greater than just hardware and features…it also serves as a foundation for supporting Xbox ecosystem users regardless of what hardware they use.

While it is a fact that AMD also partnered with Sony for the PlayStation 5 (PS5) consoles, so far the Japan-based corporation has not boldly stated anything about having full-featured RDNA 2 on their next-generation consoles. While we don’t know what exactly Jim Ryan and Mark Cerny know behind the scenes at PlayStation headquarters right now, it is clear that their team strongly focused on the PS5’s SSD (solid state drive) and tried to manipulate people into believing it is the next big thing. It seems like the PlayStation guys, whose idolaters are still restless and agonizing over the Xbox-Bethesda deal until now, just could not admit that the AMD technology PS5 has is actually inferior to what the Xbox Series consoles have.  

Going back to RDNA 2 and Xbox, Ubisoft recently presented Watch Dogs: Legion running on Xbox Series X with raytracing implemented. Watch the video below…

In ending this, here are more gaming-related videos for your viewing pleasure. Right now, the Xbox Series X and Xbox Series S are the only next-generation consoles with full hardware support for all the RDNA 2 capabilities and that ensures great value in return for the respective $499 and $299 prices of the consoles.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Looking good on the way to Xbox Series consoles launch, Part 2

A little over a month from today, Microsoft will be launching through its varied retail partners worldwide their next-generation consoles Xbox Series X and Xbox Series S. The big day is November 10, 2020 and already a lot of consumers have already ordered their own units of the mentioned next-generation consoles. Even in Japan, where Xbox traditionally failed, the initial pre-orders for Xbox Series S and Xbox Series X there have sold out! Really, things are looking good towards November 10.

Along the way are the launch games which are a big mix of titles (note: cross-generation releases are included) from the 3rd party game publishers plus some from independent game makers and Team Xbox itself.

Have you ordered an Xbox Series X or an Xbox Series S unit already?

On launch day, prospective Xbox Series console owners can choose Dirt 5 if they crave for high-fidelity, action-packed racing. With Assassin’s Creed Valhalla from Ubisoft, they can have the stealth action experience complete with open-world exploration. If it’s role-playing and action they want with a Japanese underworld setting, then Yakuza: Like a Dragon will be there. NBA 2K21 will be the basketball video game of choice. For real-time strategy set in the Gears of War universe, Gears Tactics is the definitive gaming experience waiting to be discovered. Last but not least, The Falconeer will offer gamers the flight and shooting experiences that can entertain them a lot.

Before the November 10, 2020 Xbox Series consoles launch, Ubisoft will release its newest entry in the Watch Dogs open-world game franchise titled Watch Dogs: Legion which has a futuristic London setting and the game is designed to let gamers play as multiple characters who can be recruited and engage in missions. Like its predecessors, Watch Dogs: Legion will be filled with open-world missions and hacking will be a major gameplay feature. This game will launch for current generation consoles on October 29, 2020 but it will be available for the Xbox Series consoles on launch day. Like other cross-gen, multiplatform games, expect Watch Dogs: Legion to look and play better on Xbox Series S and Xbox Series X (read: ray-tracing plus other visual enhancements).

After November 10, 2020, there will be other games coming out such as CrossFireX, Immortals Fenix Rising, Call of the Sea, and the much-anticipated Cyberpunk 2077 to name a few.

When it comes more Xbox Series S and Xbox Series X games coming in the following years, pay close attention to what Xbox Games Marketing General Manager Aaron Greenberg wrote at Xbox.com.

From the Xbox.com article of Greenberg.

After revealing interesting statistics and achievements in the early part of his article, Greenberg stated:

It’s been a tremendous year so far, and it’s going to get even better with the launch of Xbox Series X and Xbox Series S on November 10. Across four generations and thousands of games playable this holiday, this will be the largest launch lineup in the history of gaming. We’ll be sharing even more details on every game being fully optimized this holiday for the launch of Xbox Series X|S later this month, as well as showing more gameplay from these titles, so stay tuned for more.

Between our growing Xbox Game Studios teams, the massive influx of high-quality content from our new partners at Bethesda, and many more unannounced games in development, the future has never been brighter for Xbox gamers!

Greenberg made clear that Team Xbox still have some pre-launch details and stuff to show within this current month. We don’t know yet what they will show but it will most likely add more power to the current public excitement for the upcoming Xbox Series consoles. It’s an excitement that not even the most sarcastic Xbox haters and not even the paid PlayStation propagandists can bring down.

Even though the launch games lineup for the Xbox Series consoles does not look that numerous on face value, the backward compatibility on the upcoming consoles ensures that Xbox fans (especially those who owned games through at least two generations of Xbox consoles) will be able to choose and play from the many, many video games from the original Xbox right up to the soon-to-end Xbox One. Thanks to the immense investment Team Xbox made on backward compatibility, the said feature will enhance the old generation games on Xbox Series consoles. By comparison, Sony’s PlayStation 5 (PS5) is only limited to PS4 games for backward compatibility.

And then there was Greenberg’s mention of Bethesda, the agreed acquisition of which easily rocked the gaming industry and its effects are still being felt and discussed by gamers across social media until now. The Xbox-Bethesda deal means that future games of established game franchises such as Doom, Dishonored, The Elder Scrolls, Wolfenstein and Fallout will only be released through the Xbox ecosystem which includes the Xbox consoles (specifically Xbox One and the two Xbox Series consoles) and Windows 10 PC supported by Xbox Game Pass and xCloud. In other words, future Bethesda games will NOT appear on PlayStation and Nintendo consoles.

While it is very clear that Bethesda role-playing game (RPG) franchises The Elder Scrolls and Fallout make Xbox Game Studios a major powerhouse for RPGs, the shooter franchises Doom and Wolfenstein are doing the same with regards to shooter-type games. Think about it…Microsoft can release a new Halo, a new Gears of War, a new Doom and a new Wolfenstein within a relative short period of time. Each new game from the mentioned shooter franchises is sure to sell in the millions and further establish the Xbox ecosystem as a major sector of the video game industry as we know it.

Also mentioned by Greenberg are the many unannounced games in development from Xbox Game Studios. I sure hope that means a new Perfect Dark is being made and I would love to see Obsidian Entertainment work on a sequel to The Outer Worlds after they are done with making Avowed. Oh yes, Xbox game studio inXile (Wasteland 3) is working on new games.

As you can see here, there is a whole lot of games and fun experiences to look forward to in the years to come only on the Xbox ecosystem. Compared to what happened in 2013, the pre-launch momentum for Team Xbox is strongly positive and anticipation for the next-generation Xbox consoles is undeniably strong. Once the first batch of the expected 1st party Xbox games come out in the next few years, you will really see Microsoft becoming much more competitive with Sony and Nintendo. It’s just a matter of time and it will be exciting!

In ending this, posted below are Xbox-related videos for your learning and excitement for the next-generation!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

For more Xbox-related stuff, check out the Xbox Series Philippines Facebook group at https://www.facebook.com/groups/XboxOnePH