A Look Back at The Strangers #6 (1993)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, comic book collectors, fans of 1990s culture and fans of Malibu Comics! Do you want to see another fight against evil within the Ultraverse? You will find it right here through The Strangers.

Last time around, The Strangers had to cut short their return to private life because they were need to deal with a new force of evil called Deathwish. What was revealed was that the person behind Deathwish turned out to be one of the many people who rode the very same San Francisco cable car with the members of The Strangers (when they were still civilians without powers) that was hit by energy from the sky.

With those details laid down, here is a look back at The Strangers #6, published by Malibu Comics in 1993 with a story written by Steve Englehart and drawn by Rick Hoberg.

The cover.

Early story

The story begins with the impact of Deathwish still felt by The Strangers and the locals. Deathwish left behind a lot of physical damage and the team does what it can to repair it even though some emergency personnel are already present.

A short time later, an old survivor was found and was brought to a hospital for treatment. Yrial, Zip-Zap and Lady Killer decide to go to the hospital and observe the emergency procedure. Suddenly, a loud voice from somewhere was heard and Zip-Zap speedily went around to find the source. He found a hospital room which had a patient warning others that darkness has arrived.

Back inside the emergency room, something happens to the old survivor and Deathwish suddenly emerges out of thin air. Lady Killer is stunned with the sight of the monster’s return…

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The Strangers fight Deathwish again.

Without spoiling important plot details, this story marks the second conflict between The Strangers and Deathwish. The good news here is that the script is well written and the creative duo found new ways to keep the rematch fresh and fun to read. What the Strangers did the previous time to beat Deathwish did not work anymore which forced their members to find new ways and tactics overcome the challenges. As for the villain, this comic book showed more of his personality (as opposed to his desire for power and absorbing life).

When it comes to character development, it’s pretty much non-existent here. The scene showing Yrial working with her magic does not count as character development but more of exposition of what she could do. It feels hollow but the visuals are nice to look at.

Conclusion

The Strangers helping with cleaning up the mess.

While The Strangers #6 (1993) is a fun read and really nice art drawn by Rick Hoberg, it still is a step down from its predecessor in terms of engagement and depth. The rematch between The Strangers and Deathwish was fun but it ended in a way that felt like a creative way of cheating readers who preferred to see a more engaging conclusion.

If you are seriously planning to buy an existing hard copy of The Strangers #6 (1993), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the comic book costs $14.

Overall, The Strangers #6 (1993) is satisfactory.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at The Solution #3 (1993)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, comic book collectors, 1990s culture enthusiasts and fans of Malibu Comics! Are you ready for another return to the Ultraverse? I’ve got another retro review of The Solution.

Last time around, The Solution went to Japan on a mission that involved a secret meeting between leader Lela Cho/Tech and a man referred to as Kronstein. However, something unfortunate happened that led to violence. What The Solution encountered was a force of opposition in the form of another team (that was introduced also in issue #1).

With those details laid down, here is a look back at The Solution #3, published in 1993 by Malibu Comics with a story by the late James Hudnall and drawn by Darick Robertson (with ink work done by Barbara Kaalberg).

The cover.

Early story

The story begins in Los Angeles. A lady is struggling with finding her car key as two monstrous figures approach her. One of them is holding her set of keys. They fully transform into over-sized monsters with razor sharp teeth right in front of her. The monsters’ focus gets disrupted when they hear the sound of a harmonica being played by a man sitting on top of a car. As they approach him, the man grabs his rod and fights them fearlessly.

The next day in nearby Hollywood, Lela/Tech and her teammates have a meeting in a hotel room. Dropkick and Vurk express concern about Lela engaging in media interviews that could undercut what they have been trying to do. Lela does not see anything wrong about it and she reminds Dropkick that their team is a business and they could use the free advertising.

Apart from the media talk, The Solution is preparing to meet their new client at 9PM. Vurk, seeking some fresh air and use the free time, decides to head out for a while. Discreetly, Lela asks Aera to use her magic to put a trace on him…

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Vurk in his monster form during his fight with the hunter of his race.

Like issue #2, this one continues to build-up the team but with one notable difference…more focus on the creepy looking Vurk (also referred to as Outrage). While it was established in issue #1 that, like Aera/Shadowmage, he is not human. Rather he belongs to a race called the Darkurians which are oversized monsters in their true forms. In this story, you get to see more of Vurk’s nature as a Darkurian as well as his personality complete with how much he has learned to walk along the many people around him.

This comic book also introduces readers to a new character who hunts Darkurians as part of his campaign to rid the world of them. As it turns out, that man has a history of conflict with Vurk and this issue reignites their conflict. This easily produces the spectacle of this comic book which is filled with hard-hitting action, collateral damage and action moves that Vurk could pull off only in his monster form. It’s pretty entertaining stuff.

Conclusion

The team in their private meeting.

The Solution #3 (1993) is a fun Ultraverse story that succeeded in building up the series’ concept but with more focus on Vurk. Vurk is not exactly an appealing character on face value but at least his background details and his rivalry with the hunter of his race added a good amount of depth into the story. It is also interesting to see Vurk trying his best to be good with the good guys (his team). Having read his incidental involvement with the team in issue #8, this comic book makes more sense out of him.

If you are seriously planning to buy an existing hard copy of The Solution #3 (1993), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $14 while the near-mint copy of the newsstand edition costs $42.

Overall, The Solution #3 (1993) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at The Strangers #5 (1993)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, comic book collectors, 1990s culture enthusiasts and fans of Malibu Comics! As of this writing, I am coming close to finally reviewing all issues of The Strangers series of comic books under the Ultraverse line of Malibu Comics. If you have been following my retro reviews, I reviewed issue #23 which was the 2nd-to-the-last of all published issues of The Strangers.

Then I checked for issues I have not reviewed. I went on to review issues #14 and #15. Now I am about to review a few more issues that were published during the first six months of The Strangers.

With those details laid down, here is a look back at The Strangers #5, published in 1993 by Malibu Comics with a story written by Steve Englehart and drawn by Rick Hoberg.

The cover.

Early story

The story begins somewhere in California (shortly after parting ways with Hardcase and Choice). It was decided by the team to take a break from being the Strangers and return to their respective private lives.

Bob Hardin/Atom Bob returns to his parents at home and learns that not only were he and his teammates publicized in the local news, there are many reporters who arrived and stayed just outside their home seeking him.

Zip-Zap arrives in his old neighborhood and immediately encounters a local gang of his fellow black people. Grenade and Electrocute, who are in the same neighborhood as Atom Bob, walk down the street and start to get close with each other. Elena/Lady Killer goes back to her business while Yrial finds herself unable to return to her private life (at the floating island). Suddenly, someone on the sidewalk calls out to Yrial for help…

Quality

Suspense and tension builds up for the Strangers.

Given how hectic times were for The Strangers in the first four issues, this story is a welcome change of pace. The pacing was adjusted to give readers some much needed breathing space to help them focus on the characterization moments, to get to know each team member better and to realize what their place in the entire Ultraverse truly is. For one thing, it is nice to see Atom Bob with his folks and it is quite something to see Yrial finding herself somewhat lost and lonely in the middle of the city as she is unable to come back to her tribe on the floating island.

More on storytelling, this comic book still has a good amount of space left for spectacle which was structured in a way to be a pay-off for all the character development scenes that preceded it. That being said, the new villain introduced here is Deathwish who turns out to be quite powerful (powerful enough kill and make corpses rot faster than usual) and easily challenged the Strangers a lot. The encounter results some pretty interesting character moments for each team member. Deathwish also is one of the many other people who rode the same cable car with the Strangers on the day they got hit by energy from above.

More on the spectacle, I just love the way Steve Englehart and Rick Hoberg presented the teamwork dynamics of The Strangers in their fight with Deathwish.

Conclusion

Elena/Lady Killer as the very busy businesswoman.

The Strangers #5 (1993) is another entertaining read from the Englehart-Hoberg duo. This comic book further developed the characters and even gave readers a look at their private lives before resuming the superhero spectacle. It also tried to be socially relevant for the 1990s with insertions about AIDS, cancer and homosexuality (an abomination as clearly written in 1 Corinthians 6:9-10 in the Holy Bible) which are channeled through one particular team member. More notably, it sheds light on the cable car incident from issue #1 to point out that the Strangers are truly not the only ones who got affected by the energy blast from the sky.

If you are seriously planning to buy an existing hard copy of The Strangers #5 (1993), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the comic book costs $14.

Overall, The Strangers #5 is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at The Solution #2 (1993)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, comic book collectors, 1990s culture enthusiasts and fans of Malibu Comics! Some time ago, I posted my first review of The Solution comic book series. My further retro reviews of the said series were not that many but I had a lot of fun reading one of its character origin stories, the crossover with Hardcase, and most recently their participation in the Hostile Takeover crossover storyline.

For the newcomers reading this, The Solution is a team of specialists that renders varied services for their paying clients.

With those details laid down, we can find more about the team in The Solution #2, published in 1993 by Malibu Comics with a story written by the late James Hudnall and drawn by Darick Robertson.

The cover.

Early story

The story begins in a secret place where a meeting is being held in. Rex Mundi, the elusive man with power, is very angry. He is fuming mad about The Solution and he tells the people in front of him that he wants them all killed.

On the streets of Tokyo, Japan, Vurk walks down and his unusual appearance caught the attention of a few people near him. It turns out The Solution is preparing for a meeting with their leader Lela Cho/Tech entering a building while coordinating secretly with her teammate Dropkick (thanks to the biochip implanted in her brain). Dropkick is on the rooftop of a building carefully monitoring the situation while Lela climbs up to find a room to meet Kronstein. Their other teammate, Shadowmage, is inside a room located next to the one where the meeting will take place. She is using her magic skills to sense any trouble.

As soon as the door opens, Lela begins her meeting with Kronstein and tells him that he might a leak somewhere on his side. Suddenly, her teammates begin to sense danger. Dropkick turns to see someone carrying swords approaching to strike at him…

Quality

You will see how The Solution reacts when things go wrong.

The concept of this comic book is pretty simple. What is notable is the way the storytelling was executed. While the plot is very simplistic, this comic book’s script was structured to show The Solution’s members in action with match-ups in mind, while managing to emphasize their respective personalities and how they think and act during tense moments.

When it comes to presenting the respective traits of the team members, this comic book succeeded. You will get to see how Lela works not only with leading the team but also being strategic with her business talk and on-field action. Shadowmage, Vurk and Dropkick all had their moments and got developed more.

Beyond the titular team, this comic book also emphasized how deadly Rex Mundi is as a mastermind and recruiter of deadly villains. The match-ups and conflicts here are short but still enjoyable.

Conclusion

Team leader Lela/Tech makes her move knowing that her teammates have set themselves in place.

There is not much depth with the plot of The Solution #2 (1993), but it served its purpose on developing the main characters while giving readers some interesting match-ups through the implementation of the classic good-versus-evil element of comic book storytelling. This comic book technically is a preview of things to come while showing the tremendous influence of Rex Mundi who also appeared in other Ultraverse comic books.

If you are seriously planning to buy an existing hard copy of The Solution #2 (1993), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $14 while the near-mint copy of the newsstand edition costs $42.

Overall, The Solution #2 (1993) is satisfactory.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Prototype #16 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

As many of you know by now, I’ve reviewed lots of Ultraverse comic books and that includes a whole lot of issues of Prototype. In recent times, I reviewed the Hostile Takeover storyline that involved not only Prototype but also The Solution, Night Man and even Solitaire. To put things in order, my previous review of Prototype was issue #15 which took place after Hostile Takeover ended. What I enjoyed about it so much is that even though Jimmy Ruiz still has the powered suit of armor with him, his life has changed drastically and he no longer has the high salary and big-time perks that he had from his previous employer.

What will happen next to him? We can all find out in this look back at Prototype #16, published in 1994 by Malibu Comics with a story written by Len Strazewski and drawn by Roger Robinson.

The cover.

Early story

The story begins right in the middle of a battle on a city street between Prototype against a large armored enemy (that intends to kill him) piloted by a man named Donovan Jones. This was supposed to be the night of Jimmy Ruiz getting engaged with Angella.

As his intensity grows, Prototype fires a powerful blast against Jones causing his armored suit to fall back hard and get damaged heavily. Jones finds himself exposed and Angella only hopes that Prototype does not kill him. Jones surprises him by showing his armor magnetically reassembles itself and makes him even more powerful…

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The is one nice shot!

When it comes to plot, this comic book is more about the continuing battle between Jimmy and Donovan Jones. It really pushed aside the development of Jimmy’s new life which is not necessarily a problem as it paved the way for a lot more spectacle for readers to enjoy by means of two armored figures fighting each other hard while trying to outsmart each other. This one has a lot action scenes as well as energy blasts. What I find intriguing and creative here is how Donovan Jones was presented to be a walking, healing factor with improving his physical shell dramatically.

Although filled with spectacle, Len Strazewski still saved some space for character development and exposition. Without spoiling it, I can say that a certain flashback that got dramatized through Angella’s recall of the past adds a new layer into the life of Jimmy Ruiz. It was short but still worthy to read.

As far as Jimmy’s new life goes, the big battle of this comic book is itself a reflection of the impact that the Hostile Takeover storyline had on him. There is not too much corporate intrigue in this story, but the effects of the mentioned crossover storyline can still be felt.

Conclusion

This comic book has a lot of robot-inspired action.

I can say that Prototype #16 (1994) is another good Ultraverse comic book to read. In fact, you will relate with its plot and spectacle a lot more if you managed to read the entire Hostile Takeover storyline. Otherwise, it should be able to satisfy you.

If you are seriously planning to buy an existing hard copy of Prototype #16 (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the comic book costs $27.

Overall, Prototype #16 (1994) is recommended!

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at The Strangers #15 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, comic book collectors, 1990s culture enthusiasts and fans of Malibu Comics! Are you ready for another return to the Ultraverse as seen through another tale of The Strangers?

Last time around, I had a lot of fun reading the debut and origin story of Powerhouse who turned out to be an ultra whose powers were realized in 1938 (coincidentally the same year DC Comics launched Action Comics #1 which introduced Superman in real life) and ended up spending more than fifty years of his life in containment. As for the Strangers, only Atom Bob and Grenade were featured but their encounter with Powerhouse (an ultra who was rejected for his being powerful  during his youth and eventually witnessed how modern-day ultras like the two mentioned Strangers were received positively by the public which knew of their powers) proved to be fun and memorable to read.

Now we can go on to another tale of The Strangers but with focus on two other members. To find out, here is my look back at The Strangers #15, published by Malibu Comics in 1994 with a story written by Steve Englehart and drawn by Rick Hoberg.

Early story

The story begins with the Strangers doing a review of their own members (6) plus ten others who happened to have been on the very same cable car with them the day they all got struck by energy from the sky which turned them into ultra beings. Their leader Lady Killer noted that there are still 43 others unaccounted for who may or may not have realized the got powers. The first ten they verified as ultras were all bad guys they fought with in recent times.

After the end of their discussion, the Strangers decide to take time off to go back to their respective private lives. Yrial asked Leon/Zip-Zap if she could join him. Zip-Zap tells her that his local community is very different from the floating island community she came from. Even so, Yrial stressed she wants to come with him and he accepts.

Some time later at another part of town, Yrial and Zip-Zap (both wearing civilian clothes) walk together. A few people somewhat recognized Yrial which reflects the public’s knowledge of her team. As they move on, a gang of tough-looking black people calls Zip-Zap by his real name. It turns out that Colvin (the apparent gang leader) and Leon had a conflict some time back and he knows Leon is with the Strangers.

Colvin introduces Yrial and Zip-Zap to Gangsta and Brazen. This prompts the teenage Leon to warn Yrial that Gangsta is dangerous. Gangsta then unleashes an energy blast on the two Strangers…  

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Yrial and Zip-Zap plus the gang.

I like this story and the way it developed Yrial and Zip-Zap. To be clear, this story is not a typical, good-versus-evil superhero presentation. You won’t see the entire Strangers engage with another group of bad guys nor go against one powerful villain. It’s really all about Zip-Zap and his black lady friend who find trouble at a time when they are supposed to have a restful and easy time together. In other words, what happened to Atom Bob and Grenade in the previous issue also happened to the two black members of the team.

There clearly is a strong visual element of black people here and the story even touches on racial barriers. The new villain Gangsta openly stated that he got his powers from the ancient Egyptian pharaohs which he also described as the direct ancestors of the black race. He even tells Zip-Zap to honor Colvin’s gang, otherwise he will die.

The match-ups here are strategic. Yrial and Gangsta fight each other using magic, and they represent different cultures even as they are both black. For his part, Zip-Zap fights with a gang of black people led by a rival from his past. Their respective conflicts were portrayed in compelling ways.

Going back to Zip-Zap being reluctant in having Yrial with him on his return to his old neighborhood, the teenage member of the Strangers admits that his life has been uneasy. His father died before he was born and his mother died a few years before the day he and his teammates gained their powers while riding the cable car. Zip-Zap also was the littlest kid in a gang. Then life in the neighborhood became harder for him when Gangsta showed up. I should state that the way Steve Englehart emphasized Zip-Zap’s background is really compelling and also believable.   

Conclusion

Visually, having Yrial and Zip-Zap in civilian clothing is a fresh change from the usual.

Thanks to the creative duo of Englehart-Hoberg, The Strangers #15 (1994) is another fun-filled story that succeeded in developing Yrial and Zip-Zap while also keeping the series’ storytelling fresh. It touches on black people and the different cultures that brought the characters together. It even touches on the stereotypes of black gangsters as well as black youth who grew up without a father. That being said, it is a wonder as to how Black Lives Matter (BLM) activists would react if they read this comic book.

If you are seriously planning to buy an existing hard copy of The Strangers #15 (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $14.

Overall, The Strangers #15 (1994) is recommended!

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Wonder Woman #22 (1988)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, comic book collectors and fans of DC Comics! I wonder how many among you readers got to watch Zack Snyder’s Justice League? That was the so-called definitive version of the Justice League live-action movie that Zack Snyder originally envisioned and reportedly it was the big dream come true for fans of the director and his own vision of the current cinematic universe of DC Comics superheroes.

While the so-called Snyder Cut of Justice League has Gal Gadot as Wonder Woman, I personally am not too excited for it but I will watch it much later on Blu-ray or perhaps 4K Blu-ray someday. What I am anticipating right now is the 4K Blu-ray release of Wonder Woman 1984 scheduled for March 30, 2021.

With regards to the literary Wonder Woman (post-Crisis DC Comics universe) as I’ve been reviewing a lot for some time now, things went crazy with what happened in issue #21. I’m talking about something that involved Wonder Woman with the deities of Olympus.

With those details laid down, here is a look back at Wonder Woman #22, published by DC Comics in 1988 with a story written and drawn by George Perez with Bob McLeod credited with the finished art.

The cover.

Early story

The story begins in Themyscira. All the Amazons are called by Diana to a special audience in relation to an pending proclamation of a new decision that shall chart forevermore the path of the Amazon destiny.

In front of a large audience composed of her many Amazon sisters as well as her mother (Queen Hippolyte), the oracle Menalippe and headmistress Mnemosyne, Diana announces that a majority voted yes on the question of Themyscira opening her gates to the world outside and allowing man to set food on the shores of paradise island.

There was no fanfare, no cheers and no applause from the audience as the announcement marked the beginning of the new stage in the history of Amazons.

Meanwhile in outer space, a silvery orb flies around in very fast speed heading towards Earth…

Quality

Wonder Woman’s lifting of the car looked inspired by the famous cover of Action Comics #1 from 1938.

To make things clear, the story of this comic book is mainly a build-up for something significant that will happen later. There is no real battle of good-versus-evil here, nor would you see Wonder Woman encounter someone sinister.

In terms of build-up, the approval by the Amazons of cultural exchange and sharing of access with man’s world is itself a set-up for a significant event for Wonder Woman and her two closest friends on Earth. On other matters, the arrival of the space orb on Earth was presented very nicely and it surely is intriguing to see how it builds up for an upcoming new anti-hero element.

If you are a Wonder Woman fan expecting to see more of Diana getting dramatized and developed, you might be disappointed that this comic book has lesser content about her than usual. In fact, there is a good amount of pages here that pay close attention to Vanessa Kapatelis having a bad day in school, plus her mother Julia attracting the attention of a certain school teacher. This particular comic book really tried hard dramatizing the mother-and-daughter relationship of the two supporting characters but ultimately (and not surprising) it’s nowhere as engaging as that of Queen Hippolyte and Diana.

Conclusion

Diana doing her duty in front of a tremendous audience of her Amazon sisters plus her mother Queen Hippolyte.

Behind its beautiful cover, Wonder Woman #22 (1988) is not only an underwhelming follow-up to the epic development in issue #21, it is also the least engaging issue I’ve read about the post-Crisis version of Wonder Woman under the creative direction of George Perez. It’s really more about setting the stages for a future conflict and a special visit to Themyscira (you can guess who would visit to see Wonder Woman’s Amazon sisters). George Perez’s writing is still of pretty good quality and he really knows how to define each character’s personality but it’s the overall concept of the comic book that is underwhelming.

If you are seriously planning to buy an existing hard copy of Wonder Woman #22 (1988), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $35 while the near-mint copy of the 2nd printing costs $350.

Overall, Wonder Woman #22 (1988) is satisfactory.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at The Strangers #14 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, comic book collectors and fans of Malibu Comics! Previously, I reviewed an issue of The Strangers which happened to be the 2nd-to-the-last issue of its monthly series (which itself was mostly spearheaded by the dynamic duo of Steve Englehart and Rick Hoberg).

I was about to do a retro review of The Strangers #24 but realized that there are still some other comic books of the series that I have not reviewed yet. As such, I decided to read those other issues before reviewing the final issue.

With those details laid down, here is a look back at The Strangers #14, published by Malibu Comics in 1994 with a story written by Englehart and illustrated by Hoberg.

The cover.

Early story

The story begins when a strong, muscular man with long blonde hair strikes a huge rock formation high in the hills to the east of San Francisco Bay in California. While talking to himself (most likely a way to deal with his isolation), he continues to lift very large piece of rock, smashes more rocks and throws a tractor as if it was just a ball.

“I am…Powerhouse! I am Powerhouse! I…am Powerhouse,” he said to himself.

Still talking to himself, Powerhouse realizes that the world must never know about him as it has done its best to destroy him. He quietly changes into civilian clothes and drives away into the distance in his car.

On the streets of East Bay Hills in Berkeley, Hugh/Grenade and Bob/Atom Bob walk down the fancy commercial zone as they enjoy the time-off Elena/Lady Killer gave them. Soon enough, people started recognizing the two as members of The Strangers even though they are not in costume. This community buzz catches the attention of an executive at a local radio station who then picks Powerhouse (in civilian form) to go to East Bay Hills to report about Hugh and Bob…

Quality

When Powerhouse first gained super abilities.

I’ll got straight to the point about what this comic book is all about. This is the story of an ultra who gained powers very long before The Strangers, Mantra, Prime, Hardcase, The Solution and all the other Ultraverse heroes even started. That being said, Powerhouse is an old man (who really does not look like in his sixties or seventies) whose life turned upside-down as a result of gaining super powers as a teenager in the year 1938 (note: this was the year Superman debuted in comics in real life). Having lost DECADES of his time in the world, Powerhouse became a man who found himself lonely and having trouble adjusting into the modern world (1993 in the Ultraverse specifically). What bothers him even more is the fact that super beings like The Strangers members Atom Bob and Grenade are gladly accepted and celebrated by the public which is the complete opposite of how he was perceived when he became a super being.

The writing done by Steve Englehart is very rich to read and through it all, you will feel the pain, frustration and anguish of Powerhouse. As usual, Rick Hoberg’s art is always great to look at and you can see in this comic book how he adjusts his style when the narrative shifts from the talk scenes into the action scenes and the like.

Conclusion

Really, you only see two of The Strangers in this comic book which contradicts what was shown on the cover art.

Fundamentally, The Strangers #14 (1994) highlights Powerhouse (both his present-day self and his origin) with Atom Bob and Grenade literally pushed out of the spotlight. Powerhouse is clearly inspired by the old ages of superhero comics and the creative team cleverly presented him as a super-powered man who finds himself struggling to fit in the 1990s. While this super being debut story is fun and engaging, its only weakness is that The Strangers have little real presence in the story (note: the cover art looks great but is really misleading).

If you are seriously planning to buy an existing hard copy of The Strangers #14 (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the comic book costs $14.

Overall, The Strangers #14 (1994) is recommended!

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Wonder Woman #21 (1988)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, comic book collectors and fans of superhero universe of DC Comics! I don’t know with you, my readers, but I love the way George Perez and his fellow writers characterized Wonder Woman during the very early stage of the post-Crisis era of DC Comics. The character development was not only a great way to achieve balance with spectacle and plotting for each story of Wonder Woman, but also a solid way to redefine the Queen of Superheroes to new fans as well as other comic book readers of the late 1980s. Such characterization efforts include redefining other key elements of the Wonder Woman concept such as the development of Themyscira and its all-women society, the struggle that the deities of Olympus had while the Amazons struggled, and most notably the way Wonder Woman and the people of man’s world adjusted to each other.

With those details laid down, we can find out more about Wonder Woman’s development in this look back at Wonder Woman #21, published by DC Comics in 1988 with a story written and drawn by George Perez with Bob McLeod credited with the finished art.

The cover.

Early story

The story begins in Themyscira. In the middle of the night, Menalippe, the oracle of the Amzons wakes up looking terrified. She makes a reference to the deities of Olympus. In Wakefield, Massachusetts, Diana/Wonder Woman, Julia Kapatelis and teenager Vanessa arrive home from the memorial service of the late Myndi Mayer. As Vanessa goes to her bedroom feeling depressed, Diana admits to Julia that she is deeply troubled over what happened in recent times. She also expressed that she can’t help feeling partially responsible for Mayer’s death.

As Julia tries to comfort Diana, several knocks were made at the house door. Upon opening it, a bird carrying a note suddenly flies into the house and heads straight to Diana who recognizes it and reads a new message written by her mother, the queen Hippolyte.

After reading it, Diana leaves for Themyscira with a promise to Julia and her daughter that she will return. Shortly after arriving in her nation, she, her mother and all their Amazon sisters assembled at the altar of Apollo and performed a ritual led by Menalippe. Menalippe claims to have made contact with the deities and states that she, Diana and Queen Hippolyte have been called to appear at the court in Mount Olympus…

Quality

The deities of Olympus were never holy and were in fact very flawed beings who happen to hold tremendous power over Wonder Woman and the Amazons.

I can say that this is a story about the foundation of Wonder Woman’s place in the DC Comic universe as it involves the link between Olympus and Themyscira. The good news here is that this story is very well written and the plot structure was nicely organized by George Perez.

In many ways, this story is a continuation to Wonder Woman’s personal interaction with the deities of Olympus. The difference here is that her mother Queen Hippolyte and their oracle are much more involved and the deities – which include Zeus, Hera, Heracles and the rest – themselves have gotten into tremendous trouble as a result of what Darkseid did to them. This leads to the call of a new order which got the three Amazons chosen. This alone marks the new chapter in the lives of Amazons and Wonder Woman, who proved her worth in the Challenge of the Gods storyline, is unsurprisingly part of it.

When it comes to the character development of Wonder Woman, the golden part happened early in this comic book. I love the way that George Perez portrayed Diana to be fragile as a person who realizes that her being a very powerful icon in man’s world causes both blessings and problems around her. Diana admits getting blinded by the celebrity of being Wonder Woman to the many people around her. The dialogue Perez wrote for Diana in the early scene (in the presence of Julia) is very rich and so touching, you will feel sympathy for the Queen of all Superheroes.

Conclusion

A very touching scene about Diana/Wonder Woman dealing with the responsibility of what went wrong recently.

Apart from being a new chapter for Wonder Woman and her Amazons, Wonder Woman #21 (1988) is a richly layered story to read. It does not have the usual good-versus-evil spectacle common with most superhero comic books, but the story succeeds in moving the narrative of the Amazons and Olympus deities forward while developing Diana as an even more human character (as opposed to being a superhero). This is another great work spearheaded by George Perez.

If you are seriously planning to buy an existing hard copy of Wonder Woman #21 (1988), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $33 while the near-mint copy of the newsstand edition and the 2nd print edition cost $70 each.

Overall, Wonder Woman #21 (1988) is highly recommended!

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at The Strangers #23 (1995)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, comic book collectors and fans of Malibu Comics! I recently checked the publishing background of The Strangers and it showed that it only lasted a total of twenty-four issues. That means the end is nearing with regards to my doing retro comic book reviews about The Strangers. For the most part, I had a lot of fun reading these comic books and I can say that Steve Englehart always found ways to make each and every story fun to read and remain fresh.

We are nearing the end of retro comic reviews of this particular comic book series and we can find out more what happens next in this look back at The Strangers #23, published by Malibu Comics in 1995 with a story written by Steve Englehart and drawn by Rick Hoberg.

The cover.

Early story

The story begins in Europe. Yrial and Lady Killer brought with them the comatose body of Atom Bob, the one man who loved the latter and betrayed their entire team. They entered a special and meet Dr. Horla. They presented Atom Bob to him as a patient and Dr. Horla expressed knowledge about the man’s power to change things which itself is very risky. As such, Lady Killer tells him that Atom Bob must remain comatose. The doctor assures her that they will report to them his condition every six months.

In response to the doctor’s suggestion of lobotomizing Atom Bob, Lady Killer rejects it and insists that if he can be returned to the man he was, then The Strangers will want him back.

After the meeting, Lady Killer and Yrial visit Andorra mainly to rest and relax. While having drinks at a fine place, a black man recognizes them. He begins to believe that Lady Killer and Yrial went there to find him and could have been working with the police in his native South Africa…

Quality

Yrial and Lady Killer in the heat of battle with a new enemy.

To make things clear, this particular story focuses mainly on Lady Killer and Yrial which is a nice change of pace given the events about their other teammates (as told in issues #21 and #22). Essentially, the story is not about the two Strangers’ friendship but rather a tale about a cursed man from South Africa who has been on the run for a long time. Without spoiling the plot, I can say that the cursed man’s encounter with Lady Killer and Yrial sparked the chain of superhero spectacle which contains lots of action that fans will enjoy.

Before the encounter, this story also serves as a continuation about The Strangers’ gradual adjustment to life without Atom Bob. By this time, Lady Killer’s stand as team leader has matured and became more decisive.

Given the way the story was structured, there was no room left for character development on Lady Killer and Yrial. That being said, the spotlight was more focused on the cursed man from South Africa and his motives were efficiently defined.

Conclusion

Bring Atom Bob into the clinic conveniently and invisibly.

To put it clearly, The Strangers #23 (1995) is really the introduction of a new villain who gets into conflict with only two members of the team. It has enough spectacle to enjoy although the story may end up disappointing fans who expected to see the personalities if Yrial and Lady Killer get more developed. For the newcomers reading this, character development is one of the most defining factors of The Strangers monthly series.

If you are seriously planning to buy an existing hard copy of The Strangers #23 (1995), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the comic costs $35.

Overall, The Strangers #23 (1995) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com