A Look Back at Prototype #11 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Hey fellow superhero comic book geeks and Ultraverse fans! Welcome back to my continuing retrospective of the Ultraverse through the Prototype series of comic books published by Malibu Comics. Last time around, Jimmy Ruiz (Prototype) was not prominent as the comic book focused more on Ranger (the previous Prototype piloy Bob Campbell actually) who took on a group of terrorists with some help.

As such, we can see what happens next with this look back at Prototype , published in 1994 by Malibu Comics with a story by Tom Mason and Len Strazewski and art by Roger Robinson.

The cover.

Early story

The story begins with Glare, an old nemesis of Prototype. As it turns out, he was revived by some scientists in a high-tech facility of the sinister group Aladdin. The green-skinned Glare breaks free from the restraints and starts causing some damage. He is driven by revenge against Stanley Leland, Ultratech and Ranger (Bob Campbell).

Meanwhile on the street of New York, Jimmy Ruiz (Prototype) and Bob Campbell are together. Jimmy, who is not even using the powered suit of armor, released a lot of energy while floating off the surface causing a major public disturbance. Afterwards, Bob decides to help his Prototype successor…

Quality

Bob Campbel in his Ranger powered suit of armor.

Let me start by confirming that the storytelling is very good. In fact, the high quality of writing was maintained and judging from the presentation of having Jimmy Ruiz and Bob Campbell together in a full issue (note: they got together only in the late stages of issue ), it seems that Tom Mason and Len Strazewski had things planned out in an organized fashion. The result is having the two Prototype pilots not only together but getting involved (in a pretty believable way) in response to a rising danger. To make things clearer, this is NOT the anticipated superheroes-set-aside-their-differences-to-work-together-to-solve-the-problem type of story.

Bob Campbell still got plenty of the spotlight as Ranger and his battle with Glare is a lot of fun to read. Jimmy Ruiz meanwhile is developed even further. I also like the scenes that emphasized the difference between being an ultra and a tool of Ultratech which affects Jimmy.

Conclusion

Jimmy Ruiz and Bob Campbell together.

Prototype is another enjoyable and compelling Ultraverse comic book to read. Its own story is indeed special and worthy of being an Ultraverse 1st birthday issue (as marked on the cover). Clearly this comic book marked a bold new direction of storytelling just as the two Prototype pilots are finally together.

If you are seriously planning to buy an existing hard copy of Prototype (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the comic book costs $8.

Overall, Prototype (1994) is highly recommended!

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at RoboCop versus The Terminator #3 (1992)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Hey everyone! It’s time to go back to the comic book crossover featuring two metallic titans, The Terminator and RoboCop! I have already reviewed two issues of the 4-issue mini-series published by Dark Horse Comics and so far, it’s been a mixed ride. Issue #1 was pretty much a huge build-up that led to a nice pay-off in issue #2. Considering what happened at the end of the last issue, I got hooked with wanting to see what follows next.

As such, here is my look back at RoboCop versus The Terminator , published in 1992 by Dark Horse Comics with a story written by Frank Miller and drawn by Walt Simonson.

The cover.

Early story

The story begins in the far future in with planet Earth already saved but at the expense of humanity. The human race not only got crushed but also flattened, processed and converted into energy to fuel the Terminators. While things look certain and final for machines and man in the far future, a universe is about to organize.

Back in the present day, RoboCop just defeated the Terminator in a high-octane battle that caused a whole lot of damage. The lady from the far future asked RoboCop if he understood what has happened and if he finally believes she told the truth. Realizing the truth, RoboCop allows her to come close and try to blast him with her huge weapon. The attempt failed and RoboCop walks away.

RoboCop visits the cemetery and spends time at his grave that states his name: Alex Murphy. After some deep reflection, RoboCop recalls his vision of the far future. This prompts him to take the most drastic action he could think of…

Quality

Something suspenseful…

Considering how the story turned out in the first two issues, it was no surprise that some drastic twists had to be taken to not only continue the combined universes of RoboCop and the Terminator, but also keep things fresh. The good news here is that Frank Miller’s writing is pretty good and he successfully kept the story cohesive even though drastic twists were made.

At the very core of the story is the theme about RoboCop being acknowledged as the creator of Skynet and the Terminators. As a police officer, RoboCop’s duty is to protect the innocent and uphold the law for the good of his local society, and yet for as long as he exists, so will Skynet and the Terminators of the far future. How Frank Miller fused key elements of RoboCop’s mythos with those of the Terminator franchise was pretty clever and believable from a fantasy viewpoint.

When it comes to weak points, I should say that Walt Simonson’s are here is not great although he does a descent job with drawing RoboCop. Simonson’s visual take on the Terminators has that cartoony look which is alienating.

Conclusion

It sure is hard to make the moves to drastically alter the future for the good of humanity.

RoboCop versus The Terminator is a successfully told chapter in its 4-issue mini-series. It falls short of the greatness of issue but it still proved to be fun and compelling to read. By the time the comic book ended, the stakes were raised for the next issue which I look forward to read.

If you are seriously planning to buy an existing hard copy of RoboCop versus The Terminator (1992), be aware that as of this writing, MileHighComics.com shows that the near-mint copy costs $15.

Overall, RoboCop versus The Terminator (1992) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Prototype #10 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Without spoiling the story, the ending of Prototype #9 (1994) proved to be enticing for me to continue reading what happens next. As such, I went on to read the next issue.

Once again, we take another journey back into the Ultraverse in this look back at the comic book Prototype , published in 1994 by Malibu Comics with a story by Tom Mason and Len Strazewski, drawn by Roger Robinson.

The cover.

Early story

The story begins at the top of the Statue of Liberty in New York where a police helicopter flies and its personnel see a few people hanged. Suddenly the head of the Statue of Liberty blew up which turned out to be the act of a terrorist group called Terrordyne. Terrorydyne’s leader Karl is determined to cause chaos and let the mainstream news media magnify their message of fear. By occupying the Statue of Liberty, the terrorists insists that it will down anything that violates their so-called airpace and territorial waters.

Meanwhile, news about Prototype’s (Jimmy Ruiz specifically) departure from Ultratech reaches previous Prototype pilot Bob Campbell. As a result, the city of New York does not have a full-time ultra of its own. Bob makes a move to take centerstage with his armor (Ranger).

Over at the headquarters of Ultratech, top executive Leland talks with Donovan, the new Prototype…

Quality

No surprise, the quality of the writing done by Len Strazewski and Tom Mason is pretty high but the big difference is that the spotlight was focused more on former Prototype pilot Bob Campbell (who was absent from the last issue) and the corporate sector with the terrorist act compelling them respectively.

While issue was mostly about Jimmy Ruiz and his personal development while returning to his old community, this comic book brings back the spectacle (lots of action-packed scenes here) and the corporate intrigue big time! Bob Campbell is clearly the protagonist in this story and what he does here will make you interested to learn about his history as the previous Prototype pilot when he was still the one valuable employee of Ultratech.

While the story is enjoyable, I should say that terrorist leader Karl is pretty hollow as the villain and there is nothing interesting in him.

Bob Campbell as Ranger!

Conclusion

Do not let the nice cover fool you. Prototype is an enjoyable read and the way its presentation was handled, it showed signs that careful planning was made by the creative team as the comic book (focused more on Bob Campbell and the corporations) served nicely as a companion piece to issue which was more focused on Jimmy Ruiz.

If you are seriously planning to buy an existing hard copy of Prototype (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $8 while the near-mint copy of the newsstand edition costs $26.

Overall, Prototype (1994) is recommended.

The terrorists.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Prototype #9 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Hey comic book fans and geeks! Do you enjoy reading comic books about armored superheroes that are not connected with Marvel’s Iron Man? The Ultraverse has an armored figure in Prototype but the big difference is that the said character is owned by a large corporation called Ultratech which in turns hired a young man named Jimmy Ruiz to pilot it. Oh yes, Jimmy Ruiz is actually the second person hired to pilot Prototype as his predecessor Bob Campbell was let go with one arm less.

Let’s revisit the Ultraverse by taking a look back at Prototype , published in 1994 by Malibu Comics with a story by Len Strazewski and Tom Mason with art done by Roger Robinson and Jeff Whiting.

The cover.

Early story

Set a short time after the hard battle between Prototype and Arena, the story begins in a secret facility somewhere in New York City where three armored figures engage in an intense session of flight, attacks and performance. The session is closely monitored by people watching from the observation deck. As it turns out, the session is actually a test for the three persons – two men and one lady – who applied to become the new Prototype which is the result of what happened at the end of issue #8.  Among the three, Donovan Jones was accepted as the new Prototype which Ultratech’s Stanley Leland confirms.

Over at Brooklyn, Jimmy Ruiz (Prototype) meets a lady from his past after paying respect to someone who was about to get buried. She tells him that since he left their old neighborhood, the local gangs have gotten worse. A short time later, the Prototype pilot meets an old gang he personally knows… 

Quality

Jimmy Ruiz and the gang from his past.

Let me start with the storytelling. This comic book is more about Jimmy Ruiz out on his own without the armor than it is about Ultratech and its high-tech interests. Bob Campbell’s not even in the story. That being said, this is pretty much a character-driven piece focused on Jimmy Ruiz as a person than as a hero and I should say that Tom Mason and Len Strazewski did a good job developing his character a lot. The writing is pretty lively and the writers pulled the right moves to define Jimmy Ruiz as a believable human being. There was that notable moment when after Jimmy returned to his old community and spends time with the old gang he personally knew, he realizes how much he has and how his perception changed. By the time you reach the end of the story, you’ll get to know Jimmy much better.

Conclusion

The money shot!

Prototype is a character-driven comic book that succeeds in defining the personality and development of Jimmy Ruiz who is just one of two main characters in this series (which emphasized the struggles of two different persons involved with piloting Prototype). It lacks spectacle but that does not make this a boring comic book. Apart from Jimmy Ruiz, the corporate focus on Ultratech is short yet very intriguing.

If you are seriously planning to buy an existing hard copy of Prototype (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $8.

Overall, Prototype (1994) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

My Observations: Movies and video games at DC FanDome

Today, DC Comics fans had a day-long blast of excitement as a result of the DC FanDome event that was global in scope. To be clear, DC FanDome is multi-media in terms of the presentations of DC Comics franchises, projects and talents. As such, comic book publishing giants like Jim Lee plus Hollywood talents like Gal Gadot, Patty Jenkins and Zack Snyder were present online to showcase DC’s projects (ranging from comic books to animation, video games and motion pictures).

For this article, I have decided to narrow the scope down to movies and video games. The following movies and video games caught my attention and for each, I’ll share my honest opinion. Let’s start with the movies…

The movies

Wonder Woman 1984

Wonder Woman 1984, as I made clear before, is my most wanted superhero movie as I loved the 2017 movie (and has the iconic scene that will be remembered for a long time) and I deeply enjoyed Gal Gadot’s portrayal of the Queen of all Superheroes. While it is disappointing that the current pandemic delayed the Wonder Woman 1984 and made its future theatrical release uncertain, the newest trailer eased the pain of waiting for me and I should say that I love what was shown. The great stuff shown seem to reflect the deepening creative synergy between star Gal Gadot and director Patty Jenkins. What surprised me the most was that Warner Bros.’ marketing team went on to show Dr. Minerva in her anticipated physical form as Cheetah in battle with Wonder Woman. I was hoping that the filmmakers and the marketing team would keep the Cheetah appearance secret until the film’s opening. Regardless, I am very excited for Wonder Woman 1984 and if you want to prepare yourselves for it, I highly recommend reading Wonder Woman #9 (1987) which was George Perez’s modernizing of Cheetah.

The Batman

The DC FanDome trailer showed that this newest cinematic Batman directed by Matt Reeves starring Robert Pattinson looks really impressive. In terms of aesthetics, The Batman appears to share the visual style and gritty touch of Batman Begins. Robert Pattinson’s Bruce Wayne/Batman has a very rough look, so much so he made me forget that he played a vampire before. When it comes to presenting the characters, Reeve’s Batman (along with his equipment) looks radically different from Zack Snyder’s Batman, and Catwoman in this new movie has a more grounded-in-reality look. In what appears to be a sign of rough action coming, the short clip showing Pattinson’s Batman quickly and painfully beating a thug in front of others looks very Intriguing. With regards to the setting, director Reeves stated before that the film’s story is set within the DC Universe but it will be done without cameo appearances and without fan service elements that would suggest a shared universe. It will be its own story and, more importantly, it will redefine Batman once again. This movie is currently scheduled for a 2021 release.

The Suicide Squad

After a long wait for concrete details, the official unveiling of The Suicide Squad under the direction of James Gunn (Guardians of the Galaxy films) is well worth it and even though there are no plot details, the new movie looks pretty promising to be fun (at least in terms of spectacle). How James Gunn will be able to make an enjoyable movie, I can only imagine him mixing up the characters, have their personalities clash or slide well with each other, and deliver the action. Again, there are no details about what the story is but safe to say this one is no cheap movie and chances are good it will make moviegoers forget about the cynical presentation of the 2016 Suicide Squad movie (which I admit I enjoyed to a certain extent). Apart from the return of Margot Robbie as Harley Quinn, Joel Kinnaman as Rick Flag, Viola Davis as Amanda Waller, and Jai Courtney as Captain Boomerang, the cast has notable additions like martial artist/fitness model Mayling Ng as Mongal, Michael Rooker sa Savant, and Idres Elba as Bloodsport!

Zack Snyder’s Justice League (AKA The Snyder Cut)

Believe it or not, I personally am not too excited for this so-called more definitive version of the 2017 Justice League movie under Zack Snyder. To a certain extent, I had my enjoyment of the 2017 Justice League but ended up disappointed it never had an epic presentation to match its epic concept. As much as I love seeing DC Comics’ premier superheroes get together to save the world from tremendous danger, I am not convinced to avail of HBO Max (note: this director’s cut is not going to cinemas) streaming to watch the anticipated Snyder cut. In my honest view, Justice League of 2017 has been done and it seems like a backward move to revisit the film even in the form of a more specific vision of Zack Snyder. Regardless, Snyder’s vision of the JL will be realized in 2021. How it will impact the status of the current DC Comics cinematic universe remains to be seen.

The video games

Gotham Knights

Gotham Knights, developed by WB Games Montréal and published by Warner Bros. Interactive Entertainment, is an action-adventure game set in the city of Gotham which, once again, has been struck by criminals. As seen in the above gameplay showcase, Mr. Freeze struck Gotham and Batgirl and Robin join forces to take him on. In terms of game design, Gotham City is an open-world environment and players will be able to select and play as Nightwing or Red Hood or Robin or Batgirl. Batman is out of the spotlight this time which explains why the other four characters are needed. How this new video game will perform critically and commercially remains to be seen. Can it sell without letting players play as the iconic Batman? Gotham Knights is being made for Windows 10 PC, PS4, PS5, Xbox One and Xbox Series X.  

Suicide Squad: Kill the Justice League

This other game from Warner Bros. Interactive Entertainment is very notable not because of its concept of the Suicide Squad going against the Justice League, but simply because it is the first new game in many years made by the acclaimed Rocksteady Studios which is best known for the main Batman Arkham video games. As of now, we only have a cinematic (non-gameplay) trailer emphasizing its concept. While details about the gameplay are unavailable, the city environment in the trailer suggests the game may come with an open-world design similar to what Rockstead did in Batman Arkham City and Batman Arkham Knight. Whatever Rocksteady is doing, they should be able to deliver the fun stuff. Suicide Squad: Kill the Justice League is being made for Windows 10 PC, PS5 and Xbox Series X.

In closing this, I recommend you watch the latest video of YouTuber Dealer Gaming which has insights about Suicide Squad: Kill The Justice League and Gotham Knights. You’ll also learn the latest regarding Xbox Series X.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Prime #6 (1993)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Hey everyone! Let me ask you…when you were a teenager, was there ever a time when you wished you could instantly transform yourself into a muscular man who can fly and use super strength to make a difference in local society? To be a standout with the public is one thing, but to deal with external forces who focus on you as a result of being super is another.

That being said, let’s take a look back at Prime , published in 1993 by Malibu Comics with a story co-written by Len Strazewski and Gerard Jones with art done by the late Norm Breyfogle.

The cover.

Early story

The story begins with Prime in an encounter with a large, meat-eating dinosaur. It’s a Tyrannosaurus Rex which puzzles the caped, muscular hero. The dinosaur traps him in its jaws and tries to eat him, but Prime manages to resist and finds a way to make it lose its balance.

As it turns out, the whole encounter was nothing more than a virtual reality sequence with Prime literally a captive. Behind the scenes are several people managing the secret operation with a high-ranking military officer in charge. The VR sequence ends and Prime calms down.

As the personnel work to aid Prime, the officer states that he needs him functional as he has o rove that his unit does not need the paranoid conspirators at Aladdin. As Prime wakes up, he quickly gets back on his feet putting the personnel off-balance and grabbing the military officer by the neck….

Quality

As expected, the writing and visuals were done with the usual high level of quality. What is clearly the main selling point of this comic book is its story which greatly emphasizes Prime’s place in the Ultraverse. To be specific, this is a tale about Prime (who is really a teenager inside) realizing his involvement with the United States government and its secret operations unit that involves the military and scientists. At the same time, this comic book digs deeper into the Prime’s origin not as a superhero but rather as a person (in the identity of Kevin Green) who was born with certain forms of manipulation done to him by someone who is linked with the government. The good news here is that the story is pretty cohesive and intriguing to read. At the same time, Prime’s personality got developed further and you will see how getting involved with his nation’s government impacts him.

More on the events within the Ultraverse, this comic book showed an early sign of the Prime series getting connected with elements of the respective series of The Strangers and Mantra.  

Conclusion

The money shot!

On face value, Prime looked like it was just filler-loaded comic book serving only as a build-up for the Break-Thru crossover event of 1993. In actuality, this one is another well-told story about Prime and even though there is no battle with any villain, it succeeded in telling a standalone story focused on the hero getting involved with his nation’s government. I should also state that this is a nice change of pace following two really big battles of Prime with Prototype and Maxi-Man.

If you are seriously planning to buy an existing hard copy of Prime (1993), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $4 while the near-mint copy of the newsstand edition costs .

Overall, Prime (1993) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Hardcase #14 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Hey comic book geeks and superhero enthusiasts! Are you ready for another trip back to the Ultraverse through the stories of Hardcase? Before getting there, I should state that the last Hardcase comic book I reviewed ended in a very intriguing way.

To find out more what followed, here is a look back at Hardcase , published in 1994 by Malibu Comics with a story written by the late James Hudnall and drawn by Steve Carr.

The cover.

Early story

The story begins with Tom Hawke/Hardcase wondering if he is turning insane. He went through a lot lately such as getting targeted by Aladdin for elimination, learning that a portion of Linda’s brain was taken by Aladdin via operation, and his new lover Choice (who has the mentioned part of Linda’s brain in her) just vanished in front of him and Lela Cho/Tech (of The Solution) who seated near him.

Lela tries to calm him down and shares to him that she herself went through a whole lot of trouble which made her form her team. Hardcase is concerned that Choice could be in danger already. Lela reminds him of what happened during their time on the moon. She states that there is something out there, a flat world. Hardcase speculates that someone from out there could have taken Choice away…

Quality

Compared to issue , the storytelling in this comic book went back to build-up tension and suspense for future developments waiting to happen. When it comes to characterization, you will find Hardcase being without a partner for the first time since the early issues of the series. This also resulted some short but notably dramatic scenes that further developed Hardcase’s personality. As this was written by the late James Hudnall, there is more crossing-over between Hardcase and a few members of The Solution which is pretty good creative move.

When it comes to the art, Steve Carr did a good job visualizing the characters. His art is a radical change from that of Kelly Krantz in issue .

Conclusion

Picking up from where issue ended.

To put straight, Hardcase will appeal to fans who don’t mind the lack of action (like issue ) for as long as the Hollywood hero became more prominent and his personality developed further. If you are wondering what happened to Choice, you’ll have to search elsewhere in the Ultraverse. Also there is continued build-up behind the scenes setting up gradually (yet again) the inevitable rematch between Hardcase and a certain nemesis from the past.

If you are seriously planning to buy an existing hard copy of Hardcase (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $14 while the near-mint copy of the newsstand edition costs $13.

Overall, Hardcase (1994) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at The Strangers #8 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Hey comic book geeks and Ultraverse fans? It’s been almost two months since I last reviewed a comic book of The Strangers which had a nice crossover involving Prototype and in outer space no less! Crossovers within the Ultraverse were well done and nicely planned by the creative people at Malibu Comics.

If you want to find out what followed next, then you’re in the right place as I’m about to present a look back at The Strangers , released in 1994 by Malibu Comics with a story written by Steve Englehart and drawn by Rick Hoberg and Steve Shroce.

The cover.

Early story

The story begins with the Strangers having arrived back on Earth, safe and sound. As Lady Killer greeted “happy landings” to her teammates, Grenade recalls what they had done recently…stealing the rocket from the powerful J.D. Hunt. They were greeted by lots of people at Edwards Air Force Base in California and immediately the nosey journalists ask them repetitive questions.

A man confronts them and tells them to come with him for a debriefing. As the encounter was about to turn into a conflict, a uniformed official (who was granted control by the commander of the base) intervenes and took sides with the Strangers. According to him, the Night Man just prevented two murders from happening on the base. He then grants the Strangers possession of the rocket…

Quality

The conflict over Yrial.

As with the previous issues of The Strangers, this one unsurprisingly had a well-organized story structure which was brought to life by the illustrators and others who worked on the visuals. While it is a fact that the Strangers just got back from a misadventure in outer space, the suspense and excitement never faltered once they returned home. When it comes to character development, the one who stood out was Yrial whose wisdom and loyalty got tested when a chief from her tribe told her to return to them since her teammates learned the secrets of their powers. Of course, the team trusts her a lot and don’t want to lose her. Once again, the Strangers find themselves at odds with Yrial’s people and how the story was presented here is great to read.

Conclusion

Things got hot right after arriving.

The Strangers is a solidly fun comic book. Its pace to keep the reader engaged, entertained and in suspense never faltered one bit. At the same time, this comic book had some fresh ideas and twists that are worth reading.

If you are seriously planning to buy an existing hard copy of The Strangers (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $4 while the near-mint copy of the newsstand edition costs $10.

Overall, The Strangers (1994) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at UltraForce #0 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Hey everyone! I bet you heard the sad news about the layoffs over at DC Comics which is the result of a corporate restructuring on the part of AT&T. With the ongoing pandemic of COVID-19, restructuring in the private sector is inevitable with the intention of keeping business surviving. Already I noticed some people are divided over the DC Comics layoffs – some people condemned the corporate hierarchy for laying off DC’s employees while some believe it is necessary to keep long-time comic book publisher alive. As for the socialist and Communist-minded critics, I wonder if they prefer the State Government of California (led by a tyrant governor) to fully take over DC Comics just to prevent layoffs and still be able to provide financial assistance (including taxpayers’ money) to illegal immigrants.

Wow. Just about any news development can get politicized. Regardless, the Political Left clearly support criminals, embrace corruption, move to destroy capitalism and move to betray their fellow citizens. Anyway, enough with the current events. If you want some escapism from the harshness of reality, then join me on my look back at UltraForce , published in 1994 by Malibu Comics with a story by Gerard Jones and illustrated by the legendary George Perez.

Great cover by George Perez.

Early story

The story begins at a cemetery where Ghoul rises from the grave and disturbs a man and a woman who planned to have a good time together that evening. The next morning on the streets of Hollywood, police officers struggle to separate the people who condemned ultras apart from those who believe in the ultras. Ghoul, now wearing a trench coat, is in the middle of the crowd and it turns out he is looking for his friends…the Exiles. Suddenly, Hardcase comes in and easily catches the attention of the aggressive news media who asked questions such as:

“As the most visible ultra, do you feel ultras should be feared or worshipped?”

“What about the accountability of corporate-sponsored ultras like Prototype?”

“How do we contain an out-of-control vigilante like Prime?”

Given his experience as a celebrity, Hardcase carefully explains that even though most ultras try to do the right thing, they are not accountable for each other. Elsewhere, young Kevin Green watches the live feed of Hardcase on TV. In response to what he saw and heard about having ultras held accountable, Kevin becomes fascinated with the idea of a team of ultras who are united and cannot be beaten by the government.

Suddenly Kevin’s chest begins to hurt and moves out of the house leaving his mother. After hiding himself behind the bush, he transforms into Prime and flies away to show the world what ultras can do when he leads them…

Quality

Premier rivals Prime and Prototype meet again!

I’ll cut to the chase. While UltraForce #1 showed how very notable superheroes of the Ultraverse banded together, this story cleverly explained what happened just a short time prior to that story. The very good news here is that the script written by Jones is very detailed and told a really cohesive story of its which was greatly brought to life visually by George Perez (which should not be a surprise at all). In fact, UltraForce (which had some of its content previewed in the pages of Wizard Magazine) and form one single narrative which was made with really high quality writing and visuals. It also showcases amazing production values by the creative teams at Malibu Comics.

For the newcomers reading this, this comic book sheds light on the impact ultras have on society and why people get divided when it comes to living knowing that someone much more powerful than them could suddenly impact their way of life. To put it short, this comic book’s social concept will keep you thinking and speculating. More on the writing, like the 1st issue, the storytelling here is certainly unpredictable (but still manages to tell a cohesive tale) and will keep you guessing what would happen next. Definitely this is not typical superhero story about someone saving the day and restoring the peace. Finally, I do confirm that this comic book is very loaded with spectacle and the pace of the story moves quite fast. By the end of this comic book, you will not only anticipate the following events (in issue ) but also get to know Prime and the others better and be entertained a lot.

Contrary and Pixx inside their secret ship.

Conclusion

Hardcase comes in as Ghoul struggles with all the attention.

I’ll say it out loud – UltraForce is a great comic book (as great as issue ) and it truly is one of the best Ultraverse comic books as well as one of the finest works done by Malibu Comics! As a superhero team concept, UltraForce is clearly the most symbolic team of the Ultraverse not just because it has major players like Prime, Hardcase and Prototype together but also with the way they were defined literally and visually. For more on the concept of UltraForce, check out the words of then Ultraverse editor Chris Ulm.

“UltraForce is the unluckiest group in the Ultraverse. Each one has their own conception of the what mission of UltraForce is. Each fancies themselves the leader. But somehow, they are able to forge a new kind of team that is greater than the sum of its parts,” wrote Ulm in the comic book.

If you are seriously planning to buy an existing hard copy of UltraForce (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $4.

Overall, UltraForce (1994) is highly recommended!

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Prototype #8 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Hey everyone! Are you ready for another return to the Ultraverse? This time, it’s a return to the Prototype monthly series published by Malibu Comics.

That being said, here is a look back at Prototype , published by Malibu Comics in 1994 with a story by Tom Mason and Len Strazewski, and art done by Roger Robinson.

Cover

Early story

The story begins with the continuing destructive battle between Prototype (piloted by Jimmy Ruiz) and Arena (a past foe that Bob Campbell dealt with as Prototype) inside a building in the middle of the city. As the two armored figures fight, an Ultratech executive calls out for Veil. Facing disadvantages against Arena, Prototype decides to fly out of the building to try something more strategic.

Meanwhile, Bomb Campbell learns about the ongoing battle in the news while working on a part of powered suit of armor he has. He notices the return of Arena and analyzes that Jimmy Ruiz will end up losing to the old foe…

Quality

5
Even flying away did not help Prototype from avoiding Arena’s attacks.

I’m happy to say that this is another well-written story here by Mason and Strazewski. While the battle between Arena and Prototype is the main feature, the script focused nicely on other developments such as Bob Campbell’s recollection of his past encounter with Arena (from his time as Prototype), how the city officials perceive ultras as a threat and danger to the locality, and how the people react to gang violence striking their community.

What is pretty striking with this comic book is the further development of Jimmy Ruiz as a character. Not only will you see him struggle a lot not only with fighting and piloting the powered sit of armor, you’ll also see how the frustration with his high-paying job impacts him deeply. His personality got fleshed out during his battle with Arena who in turn thinks with tradition and philosophies. The way the story ended is a must-see and the good news is that it builds up the suspense for the next issue.

Conclusion

2
The money shot!

Prototype is fun to read and compelling for anyone who is focused on Jimmy Ruiz. This comic book, which by the way is loaded with lots of action, is not the typical hero-beats-antagonist type of story rather it went the extra mile on developing the present-day Prototype. It is also the most engaging portrayal of Jimmy Ruiz yet!

If you are seriously planning to buy an existing hard copy of Prototype (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $4.

Overall, Prototype (1994) is recommended!


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com