A Look Back at Prototype #8 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Hey everyone! Are you ready for another return to the Ultraverse? This time, it’s a return to the Prototype monthly series published by Malibu Comics.

That being said, here is a look back at Prototype #8, published by Malibu Comics in 1994 with a story by Tom Mason and Len Strazewski, and art done by Roger Robinson.


Early story

The story begins with the continuing destructive battle between Prototype (piloted by Jimmy Ruiz) and Arena (a past foe that Bob Campbell dealt with as Prototype) inside a building in the middle of the city. As the two armored figures fight, an Ultratech executive calls out for Veil. Facing disadvantages against Arena, Prototype decides to fly out of the building to try something more strategic.

Meanwhile, Bomb Campbell learns about the ongoing battle in the news while working on a part of powered suit of armor he has. He notices the return of Arena and analyzes that Jimmy Ruiz will end up losing to the old foe…


Even flying away did not help Prototype from avoiding Arena’s attacks.

I’m happy to say that this is another well-written story here by Mason and Strazewski. While the battle between Arena and Prototype is the main feature, the script focused nicely on other developments such as Bob Campbell’s recollection of his past encounter with Arena (from his time as Prototype), how the city officials perceive ultras as a threat and danger to the locality, and how the people react to gang violence striking their community.

What is pretty striking with this comic book is the further development of Jimmy Ruiz as a character. Not only will you see him struggle a lot not only with fighting and piloting the powered sit of armor, you’ll also see how the frustration with his high-paying job impacts him deeply. His personality got fleshed out during his battle with Arena who in turn thinks with tradition and philosophies. The way the story ended is a must-see and the good news is that it builds up the suspense for the next issue.


The money shot!

Prototype #8 is fun to read and compelling for anyone who is focused on Jimmy Ruiz. This comic book, which by the way is loaded with lots of action, is not the typical hero-beats-antagonist type of story rather it went the extra mile on developing the present-day Prototype. It is also the most engaging portrayal of Jimmy Ruiz yet!

If you are seriously planning to buy an existing hard copy of Prototype #8 (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $4.

Overall, Prototype #8 (1994) is recommended!

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