Recently at the Ninoy Aquino International Airport (NAIA), two foreigners who were tagged as wanted for crime got arrested by immigration officers in separate occasions before they could leave the country, according to a Manila Bulletin news report.
To put things in perspective, posted below is an excerpt from the Manila Bulletin news report. Some parts in boldface…
Two foreign fugitives wanted in their countries for ciminal offenses have been arrested at the Ninoy Aquino International Airport (NAIA) before they could take their flights abroad.
Bureau of Immigration (BI) Commissioner Norman Tansingco identified the two fugitives as Chinese national Zhao Yaxin, 33, and Moroccan national Badr Ettachi, 32.
“They will undergo deportation proceedings as a consequence of their status as fugitives from justice and afterwards we will expel and ban them perpetually from re-entering the Philippines for being undesirable aliens,” Tansingco said in a statement issued on Sunday, Feb. 4.
Zhao and Ettachi are now detained at the BI’s Warden Facility located in Camp Bagong Diwa, Taguig City, he said.
Citing reports from the BI’s Border Control and Intelligence Unit (BI-BCIU), Tansingco said that Zhao and Ettachi were separately intercepted by immigration officers at NAIA Terminal 3 last Jan. 27 and 28, respectively.
He said that Zhao, who was to depart for Guanzhou, China, is “one of 34 Chinese nationals whose deportation was sought by the Chinese government due to their involvement in illegal online gaming operations.”
“A warrant of detention was reportedly issued against Zhao and his cohorts by the Chanqing Hechuan distict public security bureau in China,” the BI said.
In the case of Ettachi, the BI said the Moroccan was “accused of pocketing US$60,000 intended for the salaries of seafarers and workers of a shipping vessel that was entrusted to him for delivery by a friend of the owner of the firm responsible for disbursing the said payroll money.”
Let me end this piece by asking you readers: What is your reaction to this recent development? Do you think the BI is doing a good job intercepting undesirable foreigners?
In what is clearly another effort to emphasize tourism in the Philippines and encourage stakeholders to be more active, the national government announced the revival of the Philippine Tourism Awards (PTA) which will recognize achievements and achievers in tourism, according to a Philippine News Agency (PNA) news article.
To put things in perspective, posted below is an excerpt from the PNA news report. Some parts in boldface…
The national government is set to recognize the country’s outstanding travel stakeholders through the revival of the Philippine Tourism Awards (PTA) this year.
The Department of Tourism (DOT) launched the 2024 PTA, which is envisioned to become the “highest and most prestigious citation” in the Philippine tourism sector.
Tourism Secretary Frasco said the PTA will recognize hotels, resorts, destinations, local government units, tourism front-liners, homestays, MICE (meetings, incentives, conferences and exhibitions) venues, and other tourism stakeholders who continue to promote sustainable travel and the Filipino brand of service excellence, among others.
“It is important for us to give these awards and recognition because it encourages the continuous increase in quality of tourism services. It fosters excellence in ensuring the services to our tourists as well as encourages healthy competition among our destinations,” she said in an interview during the PTA launch at the Philippine International Convention Center in Pasay on Friday.
The inaugural PTA will have two major categories this year: the Philippine Tourism Pillar Awards and the Philippine Tourism Industry Awards.
The Philippine Tourism Pillars Awards will be accorded to pioneers and institutions who have made noteworthy contributions to the rise of tourism in the country.
Meanwhile, the Philippine Tourism Industry Awards will be a periodic national recognition program for both the private and public sectors involved in the development and promotion of Philippine tourism.
Application for the Tourism Pillars Awards is until March 8 while submission for the Tourism Industry Awards will be accepted until March 30.
Application is free of charge, the DOT said.
Let me end this piece by asking you readers: What is your reaction to this recent development? Do you think the tourism industry of the Philippines has more than enough participants and tourism-oriented activities to justify the holding of the PTA? If you are managing a tourism-related business, how important are awards for you?
Recently in the progressive City of Muntinlupa, a memorandum of agreement (MOA) was signed by officials of the Commission on Elections (COMELEC) and Filinvest Malls inside Festival Mall in Filinvest City which should enhance voter accessibility through the local implementation of the Register Anywhere Program (RAP), according to a social media post by Festival Mall dated February 7, 2024.
To put things in perspective, posted below is an excerpt from the social media post of Festival Mall. Some parts in boldface…
In a move to enhance voter accessibility, Filinvest Malls becomes the first mall chain to sign a Memorandum of Agreement (MOA) with the Commission on Elections (COMELEC), launching the Register Anywhere Program (RAP) during a contract signing ceremony at Festival Mall on February 7, 2024. Tristan Las Marias, President & CEO of Filinvest Land, Inc., and COMELEC Chairman George Erwin Garcia, solidified their commitment to RAP during the ceremony.
Operational from February 12 to September 30, 2024, RAP will establish registration sites in key Filinvest Mall locations, including Festival Mall (Alabang), Main Square (Bacoor), Fora Mall (Tagaytay), and IL Corso (Cebu). This initiative seeks to enhance the efficiency of the voter registration process, prioritizing accessibility and community involvement. These locations have been strategically selected to ensure easy access for diverse communities.
Let me end this post by asking you readers: What is your reaction to this recent development? If you are a resident of Muntinlupa City who happens to need voter-related registration soon, would you avail of the RAP service at Festival Mall? Do you think the agreement between Filinvest Malls and COMELEC will make a huge impact with current voters as well as aspiring voters?
For more South Metro Manila community news and developments, come back here soon. Also say NO to fake news, NO to irresponsible journalism, NO to misinformation, NO to plagiarists, NO to reckless publishers and NO to sinister propaganda when it comes to news and developments. For South Metro Manila community developments, member engagements, commerce and other relevant updates, join the growing South Metro Manila Facebook group at https://www.facebook.com/groups/342183059992673
In the 2024 edition of the ASEAN Tourism Awards held recently in Laos, the Philippines won big as three cities and more than twenty stakeholders won honors, according to a Philippine News Agency (PNA) news article.
To put things in perspective, posted below is an excerpt from the PNA news report. Some parts in boldface…
Three cities and 21 tourism stakeholders from the Philippines have been recognized during the 2024 ASEAN Tourism Standard Awards in Vientiane, Laos.
The awarding ceremony was one of the activities in the ASEAN Tourism Forum 2024 which ran from Jan. 22 to 27, the Department of Tourism (DOT) said in a news release on Wednesday.
The cities of Baguio in Benguet, Ilagan in Isabela, and Tabuk in Kalinga were awarded as the ASEAN Clean Tourist City, the Department of Tourism
According to ASEAN Tourism Standards, these are the areas where the flow of visitors and where cultural, natural and/or man-made attractions exist.
Prime Properties Pearl Farm Beach Resort, Club Paradise Palawan, Bohol Beach Club, Seda Nuvali, and The Forest Lodge at Camp John Hay won the ASEAN Green Hotel Award.
This citation is given to hotel industry players whose operations are based on the achievement of sustainable tourism through environment-friendly principles, human resource development, resource consumption reduction, and local community involvement.
About 15 Philippine venues were given the ASEAN Meeting, Incentive, Convention, Exhibition (MICE) Venue Awards granted to physical spaces with quality facilities and impressive services, designed and provided for MICE activities with purposes for meetings, exhibitions, and events.
The major criteria for the awards encompass the standards of physical aspects, venue management, and people working within venues that competitively meet the requirements of MICE travelers. It is divided into three categories: room, exhibition venue, and event venue category.
Properties Bai Hotel Cebu, Clark Marriott Hotel, Hilton Clark Sun Valley Resort, Princesa Garden Island Resort & Spa, Seda Hotel Nuvali won the meeting room category; World Trade Center Metro Manila (Manila Exposition Complex), SMX Convention Center Manila, Cordillera Convention Hall by Baguio Country Club, Isabela Convention Center (ICON), and Iloilo Convention Center won the exhibition hall category; and Palacio del Sur by Marcian Group, Jpark Island Resort & Waterpark Cebu, Infinity Garden by Baguio Country Club, CAP-John Hay Trade and Cultural Center, Princesa Garden Island Resort and Spa by Modern Asia, Inc. were named as the winners for the event venue category.
Meantime, Palawan-based property Daluyon Beach and Mountain Resort was named as a lead partner for “Enchanting Gastronomical Sabang Delights, Beach Forest and Caves” under the ASEAN Sustainable Tourism Awards.
Tourism Secretary Christina Frasco said the winners made not only significant revenue contributions but also employed millions of Filipinos.
“These achievements reflect not only the excellence and dedication that you have put in with the development of tourism but also contribute significantly to the overall advancement and sustainability of the ASEAN tourism industry,” she said.
A total of 192 ASEAN Tourism Standards Awards were given to the member countries.
Let me end this piece by asking you readers: What is your reaction to this recent development? Are you delighted with the many awards the Philippines won at the ASEAN Tourism Awards? If you are running a local business that benefits from the inflow of tourists, does this development encourage you to move your business deeper into the tourism industry? Do you consider the Philippines more competitive with its Southeast Asian neighbors when it comes to tourism?
As far as the chief economists of the Rizal Commercial Banking Corp. (RCBC) and China Banking Corp. are concerned, the recovery of Philippine tourism is still lacking and a lot more needs to be done which includes relying on tourists from China, according to a BusinessWorld news report.
To put things in perspective, posted below is an excerpt from the BusinessWorld news report. Some parts in boldface…
THE RECOVERY of the tourism market lags the rest of the region due to infrastructure constraints and the slow rebound of visitor arrivals from China, analysts said.
Michael L. Ricafort, chief economist of Rizal Commercial Banking Corp., said the Philippines’ tourism performance was lagging even before the pandemic.
“There has been a lot of catching up since the pandemic and also even before the pandemic with other ASEAN or Asian neighboring countries,” Mr. Ricafort said in a Viber message.
“This is largely due to infrastructure constraints that limit the capacity of airports and accommodation and MICE (meetings, incentives, conferences, & exhibitions) facilities to cater to a much larger number of foreign tourists,” he added.
Mr. Ricafort said upgrades are needed to airports, particularly the Ninoy Aquino International Airport (NAIA), which will share future traffic to and from the capital with the Bulacan and Sangley airports.
“There is a need as well as for integrated tour packages that will be cheaper and more convenient to attract more foreign tourists,” he said.
“There is also a need for more mass transport systems such as railways that are integrated into major airports to make it more convenient for local and foreign tourists to travel,” he added.
China Banking Corp. Chief Economist Domini S. Velasquez said slow growth can be attributed to geographical constraints and absence of Chinese tourists.
“The Philippines lags behind its other ASEAN neighbors in terms of tourist arrivals, which can be attributed partly to geographical constraints, as the country cannot be accessed by land,” Ms. Velasquez said in a Viber message.
“However, another factor contributing to the below-target numbers, especially during the pandemic, is the absence of Chinese tourists,” she added.
Before the pandemic, China was the country’s second top source of international arrivals after South Korea. However, China only ranked fifth last year.
South Korea remained the top source of international visitors accounting for 26.41%, followed by the US (16.57%), Japan (5.61%), Australia (4.89%), and China (4.84 %).
“The sluggish growth and high unemployment in China have hindered the phenomenon known as “revenge travel,” wherein Chinese tourists typically exhibit strong travel demand. As a result, the expected influx of Chinese tourists has been limited,” Ms. Velasquez said.
Mr. Ricafort said the Philippines has strong potential in further growing the tourism economy with much room to improve in many elements of the product offering.
“The tourism business is low-hanging fruit that can generate more business, employment, and other economic activities as a major source of growth or a bright spot for the economy,” he said.
Let me end this piece by asking you readers: What is your reaction to this recent development? Do you agree with the analysts’ findings as to why Philippine tourism is still lacking and what should be done to improve it? Do you think the Department of Tourism (DOT) should focus more on attracting tourists from other nations instead of depending so much on China? What do you think are the five biggest problems of Philippine tourism right now? Do you think the DOT should be more active in promoting local film festivals, fashion shows, sports events and food tours to foreigners?
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will examine print ads from the 1980s and 1990s that caught my attention and I will explain why these are worth look back at.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers and newspapers long before smartphones, social media, the worldwide web and streaming became popular. Back in the old days, many gamers trusted the print media a lot for information and images about games.
With those details laid down, here is the latest batch of retro gaming print ads for you to see and enjoy…
1. Popeye multiplatform print ad
A fine example of promoting the Popeye video game on multiple platforms visually.
During the early 1980s, an arcade game based on Popeye was released and it became a hit with gamers who lined up and inserted coins to play. That game, which had three stages, was eventually ported by Parker Brothers to multiple platforms of Atari, ColecoVision, Intellivision, T.I. and Commodore.
The print ad you see above is a classic display of how one particular game appeared as a multiplatform release. The screenshots showed different versions of the Popeye game on multiple Atari platforms plus the others. See how different the game looks on each platform? The level of visual details and elements varied from one another as each machine had different specs that Parker Brothers had to adjust to. This is a fine example of promoting one game for different machines for those who love video games.
2. Kool-Aid Man Video Game print ad
I never got to play this Kool-Aid Man video game.
Remember Kool-Aid? For the newcomers reading this, Kool-Aid was a very popular product line of flavored juice drinks sold in powdered form. I myself used to mix Kool-Aid with ice-cold water and enjoyed drinking it. In 1954, a promotion of Kool-Aid with a touch of entertainment happened by highlighting the character Kool-Aid Man (famously known as the walking and talking pitcher filled with Kool-Aid juice). In later years, the Kool-Aid Man was often shown breaking through walls saying the line “Oh yeah!”.
The Kool-Aid Man gained tremendous attention as a pop culture figure in the 1980s when a new series of advertisements and promotions happened branching into video games and even comic books. The above print ad was a clever move to promote Kool-Aid as a drink as well as a video game for the Intellivision and the Atari 2600 consoles. Even if you were not too fond of video games in the 1980s, the Kool-Aid game ad would still make you think about the drink. Clever and entertaining!
3. Zombies Ate My Neighbors game print ad
I saw the 2-page ad many times in comic books and video game magazines.
Going into the 1990s, Konami’s print ad of the video game Zombies Ate My Neighbors (for Super Nintendo Entertainment System and Sega Genesis) appeared a lot in the comic books I read when I was much younger. Having seen lots of horror movies – including zombie flicks – the ad easily caught my attention not because of the screenshots but because of the visual style used. For one thing, there was this 1950s America-inspired imagery on the photo of the scared woman with three zombies slowly approaching her. As for the game itself, there were plenty of small-sized screenshots that had lots of interesting details and pixel art (note: 3D polygons in video games were not yet common back then) which gave me a clear idea that it was a humor and horror-laced 2D adventure. Not only that, the text descriptions combined with the fake quotes added zest into the presentation. After having examined all the details carefully, I really felt like Zombies Ate My Neighbors would be a fun-filled game to play on the SNES.
4. Lunar: The Silver Star print ad
With anime artwork used, it was easy to have the impression that the original Lunar game was based on an existing anime series or movie.
In the early 1990s, Game Arts developed and released the Japanese role-playing game (JRPG) Lunar: The Silver Star on the Mega CD platform in Japan which in some ways was also a technological breakthrough – the game came with full motion video (for short videos), animated images, and CD-quality sound (that really made the soundtrack lively to listen to). After achieving critical and commercial success in Japan, the game was picked-up by Working Designs to be localized and released in the North American market for the Sega CD (the American counterpart of the Mega CD) platform. In promoting the game for American Sega CD owners as well as American gamers in general, a print ad highlighting anime images with five screenshots and only a few words was published on both comic books and magazines.
Even though Lunar: The Silver Star’s core concept was never described in the ad, the anime imagery was still eye-catching and the chosen screenshots gave viewers a preview of the gameplay and the animated images. That being said, it was no surprise that gamers who happened to be a bit interested in anime noticed the print ad. At the same time, the ad gave some gamers the impression that Lunar was a game based on an existing anime franchise. This approach on game advertising was daring and it happened at a time when Japanese RPGs had a limited audience among gamers in North America.
5. Lunar: Silver Star Story Complete print ad
In the 2nd half of the 1990s, a remake of Lunar: The Silver Star was released in Japan titled Lunar: Silver Star Story for Sega Saturn (1996), Sony PlayStation (1998) and Windows PC (1998). While it still maintained the 2D visuals for presentation, gameplay and exploration, the remake had smooth anime sequences, new artworks, better sound effects and music. Working Designs pounced on the opportunity to localize the game in America for PlayStation and released it in 1999 with the title Lunar: Silver Star Story Complete. Not only did Working Designs work hard on localizing the game (the English dubbing and singing of the game’s songs were meticulously done), they released it with a very lavish packaging with the dedicated fans and collectors in mind.
By looking at the above print ad that magazines published, Working Designs highlighted the positive feedback quotes from EGM, Gamers’ Republic, PSM and Official U.S. PlayStation Magazine to convince gamers Lunar: Silver Star Story Complete is a great game. While the screenshots showed what kind of eye candy gamers could expect, Working Designs made sure that they would know that the lavish package includes 4 discs (2 game discs, 1 music CD and 1 CD that had video documentary of the making of Lunar), a full-color map in the form of a cloth, and a hardbound art book and instruction manual.
Considering the dynamism of the Lunar: Silver Star Story Complete print ad and the game’s packaging, I can only speculate that Working Designs had to do it aggressively because the gaming landscape changed dramatically as 3D polygonal graphics became the standard while lots of other Japanese RPGs from different publishers were released in 1999 (including the sequels Suikoden II and Final Fantasy VIII) and many of them had more elaborate game designs and visual presentations. Eventually market forces and unfortunate business events led Working Designs to closing down permanently in 2005.
6. Star Wars: Jedi Arena print ad
Remember when Luke Skywalker tested his lightsaber skills with the floating Seeker in the 1977 movie?
Back in the early 1980s, Parker Brothers was very active releasing games on the Atari 2600 console which my family had. At that same time, Star Wars was very popular (and without the wokeness and identity politics garbage of Kathleen Kennedy and woke Disney) and any new game based on the sci-fi franchise was something to be excited for. In the above print ad of Star Wars: Jedi Arena, an artwork showing the iconic her Luke Skywalker testing his lightsaber skills with the floating Seeker ball was displayed and located between Luke’s legs is a monitor showing the screenshot of the game. Looking at the text description, Parker Brothers creatively focused on the aspect of the Jedi way of using the lightsaber interacting with the Seeker ball. Having played the game myself, I can say the ad was creative and pretty much captured the core concept of the game.
Recently in the province, agents of the Bureau of Immigration (BI) arrested three Chinese nationals for visa-related violations, according to a news article by the Philippine News Agency (PNA).
To put things in perspective, posted below is an excerpt from the PNA news report. Some parts in boldface…
The Bureau of Immigration (BI) on Friday reported the recent arrest of three foreigners in Ligao City, Albay for visa violations.
In a statement, BI intelligence division chief Fortunato Manahan Jr. said the case originated from the information from the Bureau’s Legazpi District Office against Chinese nationals Li Xiaodong, Shi Jiazhu, and Shi Yushuang, who were arrested last Jan. 24 for violating the limitations and conditions of their visas.
Verification of their records revealed that the foreigners, who initially underwent biometrics scanning for health reasons, were actually employed in different Metro Manila companies, which is clear violation of their visa limitations.
The foreigners were found by the intelligence agents to be working at a hardware and merchandise companies despite their visas.
“Our intelligence efforts, combined with effective operations, ensure that visa violators are identified and apprehended promptly. This operation underscores the importance of strict adherence to visa conditions,” Manahan said.
The three were transported to the BI Main Office in Intramuros in Manila for proper booking procedures, medical examinations, and legal disposition.
Let me end this piece by asking you readers: What is your reaction to this recent development? Are you concerned that there could be even more Chinese nationals here in the Philippines engaging in illegal activities? Are happy that immigration officials arrested the foreigners for violating their visa limitations and conditions?
Palworld, the wildly popular online open world game developed and published by Japan-based Pocket Pair, became a massive hit on Xbox Series X|S, Xbox One, Windows PC, Xbox Game Pass (XGP) and PC Game Pass attracting more than seven million players and establishing itself as the biggest 3rd party game launch in the history of Game Pass, according to the official announcement by Team Xbox.
For the newcomers reading this, watch the Xbox video of Palworld below…
To put things in perspective, posted below is the excerpt from the Xbox.com announcement. Some parts in boldface…
It’s no secret that Palworld has been sweeping the gaming world since its Early Access launch earlier this month – and we’re happy to announce that, in its first ten days as part of Xbox Game Preview, Xbox players have made it the biggest 3rd party Game Pass launch in history! You’ve also helped Palworld to become the most-played 3rd party day one launch on Xbox Cloud Gaming with Game Pass Ultimate.
Across console and Windows PC, Palworld has welcomed more than 7 million players, and has recently reached a peak of nearly 3 million daily active users on Xbox, making it the most-played game on our platforms at that time.
Speaking to Xbox Wire, CEO of developer Pocketpair, Takuro Mizobe, said: “The response from fans has been tremendous and it’s incredible to see the millions of players around the world enjoying Palworld. This is just the beginning for us and Palworld, and the feedback we’re gathering while in Game Preview will allow us to continue to improve the experience for Pal Tamers across all platforms.”
For those yet to become a Pal Tamer themselves, Palworld is an online open world game that sees players dropped into a mysterious land and given the ability to capture over 100 Pals, monsters with a range of abilities – both in battle, and in surviving in a hostile world. Battling, crafting, building are all a part of the experience, and it’s proven a huge draw for players across the world.
Palworld is available in the Xbox Game Preview program, meaning there’s much more to come as Pocketpair refine the experience ahead of a full 1.0 release. Developers are listening to player feedback, and have started applying their learnings to the game already – and they know cross-play is one of the largest requests from fans, and are working quickly to address it.
On Xbox’s part, we’re working with Pocketpair to help provide support for Xbox versions of the game. We’re providing support to enable dedicated servers, offering engineering resources to help with GPU and memory optimization, speeding up the process to make Palworld updates available for players, and working with the team to optimize the title for our platform.
If you are an Xbox gamer who has yet to subscribe to Xbox Game Pass, then Palworld just might convince you to do so.
Honestly, I never anticipated Palworld to launch with a massive number of players and establish new records with regards to the Xbox ecosystem and overall player count. Going to what was achieved, attracting over seven million players across different systems connected to the Xbox ecosystem is clearly incredible. Not only that, Palworld as of now is not even available (yet) on the PlayStation ecosystem nor that of Nintendo’s.
That being said, the successful launch connected with the Xbox ecosystem not only added to the credibility of Xbox but also will resonate with other game developers of online open-world games looking for potential business partnerships and ideal ecosystems (with millions of active players and subscribers) to launch their games on.
Having rejected several foreigners (who were registered sex offenders or RFOs) from entering the Philippines, the Bureau of Immigration (BI) recently launched a new campaign against sexual predators from overseas, according to a Journal Online news report. There is simply no stopping with their duty to protect the nation from undesirable foreigners.
To put things in perspective, posted below is an excerpt from the Journal Online news report. Some parts in boldface…
NOTING the recent increase in attempts of aliens who are registered sex offenders (RSOs) to enter the country, Bureau of Immigration (BI) Commissioner Norman Tansingco launched a campaign against sexual predators.
Seeing the need for a more focused approach against child exploitation, Tansingco said that in 2023 alone, the BI excluded 171 foreign nationals who were previously convicted of sex crimes or are wanted for such cases.
He said that the BI also apprehended multiple pedophiles in Philippine soil, among them French national Theddy Douglas Tissier who was apprehended in Makati just last December and the successful capture of octogenarian pedophile David John Buckley in Cebu last November.
“The threat against our children is real and is here. With the reopening of the country’s borders post-pandemic comes the rise of attempts of sexual predators to enter the country. We must protect those who rely on us for their safety,” the BI chief said.
Tansingco also encouraged citizens to immediately report to the BI sexual predators that might be in their communities, adding tehat “by protecting our children, we defend our future. Let us all do our share in protecting the most vulnerable from these undesirable aliens.”
In a ceremony held at the GSIS Theater in Pasay City, the BI led the launching of the Project #ShieldKids Campaign, which is a three-tier effort of the agency to combat the rise of sexual predators. Joining Tansingco in the said event were Deputy Commissioners Joel Anthony Viado and Daniel Laogan.
Inter-Agency Council Against Trafficking (IACAT) Head Undersecretary Nicholas Felix Ty served as the event’s guest speaker. Also in attendance was Undersecretary Angelo M. Tapales of the Department of Social Welfare and Development (DSWD).
Project #Shieldkids endeavors to harmonize government efforts against sex offenders in the country by institutionalizing a network of communication amongst government agencies involved in investigating and arresting pedophiles and traffickers.
The project also solidifies the BI’s drive against sexual predators by prioritizing cases against foreign nationals that might be involved in sex trafficking of children.
Let me end this piece by asking you readers: What is your reaction to this recent development? Do you think the BI should do more to not only prevent undesirable foreigners from entering the country but also apprehending and deporting the foreign sexual predators who are already in the country?
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! Today we go back to the mid-1990s to explore a part of the Ultraverse through a tale of Mantra, the male eternal warrior Lukasz who died during battle then returned in the body of a woman named Eden.
It has been a few years since the last time I reviewed a Mantra comic book. For the newcomers reading this, the Ultraverse was a franchise of superhero comic books launched by Malibu Comics in 1993 which produced a lot of fun, intriguing and memorable tales made by a variety of really talented creators. Mantra was one of the pioneering characters of the Ultraverse and the related comic book series lasted more than twenty issues. Along the way, a standalone story of Mantra was published in the form of a 2-part mini-series.
With those details laid down, here is a look back at Mantra: Spear of Destiny #1 published in 1995 by Malibu Comics with a story written by Mike W. Barr and drawn by Paul Abrams.
The cover.
Early story
The story begins when Mantra arrives at a museum to start her attempt (in her civilian identity as Eden Blake) to obtain the Spear of Destiny. While wearing a revealing outfit to distract the men, Mantra gets close to the highly prized spear to observe it and see how the security personnel guard it.
At a different spot within the museum, Mantra decides to start obtaining the spear in magical outfit and with a mask. As Mantra arrives at the room where the Spear of Destiny, already there are monsters overwhelming the men guarding the Spear of Destiny…
Quality
Eden Blake/Mantra reporting to work at Aladdin.
Having read most of the stories of the Mantra comic book series, I can say that Mike W. Barr came up with a fresh concept that emphasizes the quest to gain possession of a highly valuable item while also creating a new approach on presenting Mantra…by engaging in espionage (spying and infiltration).
As I am already used to seeing the eternal warrior Lukasz/Mantra using magic in many struggles or missions, the concept of having the protagonist getting disguised and becoming an impostor on a spy mission is a very inspired move by the writer. The preparations taken by Mantra to becoming a certain blonde woman for the mission were nicely structured and detailed enough to make the transformation. As if that was not enough, a certain piece of technology was implemented which made using magic a huge risk for the eternal warrior. That being said, the story smoothly transitioned from magic-filled fantasy into a convincing spy thriller
Along the way, this comic book also emphasizes the darkness of the secret society Aladdin which Mantra (as Eden Blake) works for. Aladdin’s operations were dramatized several times in other Ultraverse comic books but this one has a more explicit portrayal of them.
Conclusion
Mantra got hold of the Spear of Destiny but for how long?
Mantra: Spear of Destiny #1 (1995) is really entertaining and compelling to read. This is easily one of the more creative and more unique tales of the Ultraverse character ever told and I can say that I am eager to find out what would happen next. This is also the one tale in which Mantra became a spy and gets into a dangerous mission in which the use of magic is too risky. The writing by Mike W. Barr is really strong with this one.
Overall, Mantra: Spear of Destiny #1 (1995) is recommended.