Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
As mentioned before, much of the stories of X-Men 2099 were set in the southwestern region of the United States which gave the team’s adventures and misadventures a unique setting completely different from what was shown in the stories of Spider-Man 2099 and Punisher 2099. Along the way, John Francis Moore and Ron Lim crafted stories that made the mutants of the far future unique when compared to the X-Men of the 20th century. Stories were, for the most part, original.
Historically speaking, the X-Men 2099 monthly series ended with a total of thirty-five issues. As such we are gradually nearing the end as we take a close look back at X-Men 2099 #31 published in 1996 by Marvel Comics with a story written by John Francis Moore and drawn by Ron Lim.
The cover.
Early story
The story begins in Mexico. There a Metro Express train moves on its track smoothly until it comes close to hitting Skullfire who was just standing in front of it. Suddenly, Meanstreak grabs Skullfire moving him out of the path of the train and on to a safe spot where Luna is. Luna reminds Meanstreak that Skullfire has not been himself since their team took out the Graverobber. Meanstreak is not convinced that Tim/Skullfire has returned to normal, and he stressed that their team almost fell apart only because one leader fell off the deep end.
Meanstreak, Skullfire and Luna on a mission in Mexico.
As it turns out, the three of them are on a mission searching for a mutant who sent them a message claiming he was being held against his will. They start moving towards to the headquarters of the Quetzalcoatl Corporation and their mission is to raid it.
Meanwhile at another location in Mexico, a gray, rock-like mutant is held prisoner in the dark. Chairman Belize contacts him via live video asking for the market overviews he requested. The imprisoned mutant does not want to cooperate.
Back at Halo City, former X-Men leader Xi’an talks with Ten Eagles (note: Krystalin met him in the wasteland some time ago) who now has a brand new cybernetic arm…
Quality
There was no surprise that John Francis Moore confidently crafted another story showing members of the X-Men separated and placed in different situations far away from each other. As such, the characters got developed more while the plot (or in this comic book, tales of each group of X-Men) thickened.
Without spoiling too much, it was refreshing to see renewed spotlight on Xi’an and Ten Eagles, which helped flesh out the personality of Krystalin. As for the mission of Meanstreak, Skullfire and Luna, it’s nice to see them out of Halo City and take things seriously to accomplish something very important.
Regarding the mysterious mutant imprisoned by a corporation’s leader, the story emphasized once again the theme of the state of mutants in 2099 – mutants are of a lower social class disregarded or exploited by the people who have more money and power (try comparing this to the classic mutants-and-humans conflict of the classic X-Men). To analyze things a bit, there is a bit of Political Leftist influence in the presentation. Come to think of it, the concept of so-called progressive diversity within the X-Men of 2099 had started since the beginning of this monthly series. I’m confident that today’s self-proclaimed socialists, social justice warriors (SJWs) and liberals will find something to relate with in this comic book.
Regarding the art of Ron Lim, he delivered solid visuals as expected. He also exerted effort on visualizing futuristic technology that made sense within Marvel 2099’s fantasy.
Conclusion
X-Men 2099 #31 is fun and worth spending time to read. Just don’t let the cover art mislead you on what to expect with the story.
An action scene.
If you are seriously planning to buy an existing hard copy of X-Men 2099 #31, be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $7 while the newsstand edition’s near-mint copy costs $21.
Overall, X-Men 2099 #31 is recommended.
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
When done right by really talented people, superhero crossovers within the shared universe of a particular publisher can be fun to read. In this retro comic book review, we are about to explore one of the earliest Ultraverse crossovers ever published. To put things in perspective, the Ultraverse imprint was launched in 1993 by Malibu Comics, and there were several titles that debuted like Prime, Mantra, Hardcase, The Strangers and Prototype to name a few. Unsurprisingly, in-universe crossovers were bound to happen shortly after launch and create new opportunities of fun for fans and readers.
Here is a look back at Hardcase #4 published in 1993 by Malibu Comics with a story co-plotted by James Hudnall (writer) and Steve Englehart, and drawn by Roger Robinson.
Really nice cover!
Early story
The story begins inside Hardcase’s home. He and Choice were surprised by the presence of The Strangers inside. While Hardcase was fuming mad, Lady Killer and her teammates tried to calm him down expressing they meant no harm and simply wanted to talk with him.
Imagine having strangers inside your nice home without your authority.
“Look—we’ve just come back from a fight with a bunch of ultras who wanted to kill Choice and me. And earlier today, another group showed up and took out part of my house. So, to put it mildly, I’m not exactly in a sociable mood,” Hardcase said calming down.
Eventually Hardcase and Choice talked with the Strangers….
Quality
Meet the Strangers!
For the most part, this comic book is less about spectacle (unsurprisingly) but more about exposition and character interaction. This does not mean Hardcase #4 is boring, in fact it’s still compelling to read. In clever ways, this comic book has some very relevant stuff for Hardcase fans specifically lots of in-depth, additional details about him (including details about The Squad) and how he changed to be an ultra. In short, this one shows Hardcase’s origin and what happened afterwards. James Hudnall’s script here not only connected nicely with the final Squad moments in issue #1 but also deepened the details. By the time I finished reading Hardcase #4, the tragic event that opened Hardcase #1 made even more sense to me.
The writing is this comic book’s biggest strength not only because it fully explored more of Hardcase’s past but also due to the nice interactions Hardcase and Choice had with the Strangers. I really like the short scene when Atom Bob thought about getting Choice interested in him since he finds her really charming.
Hudnall’s writing was indeed full of exposition and yet it was nicely paced and I never felt lost with the narrative. I should also mention that the presence of the secretive organization called Aladdin is felt even strongly in the story, building up the suspense for it.
When it comes to the art, Roger Robinson did a decent job visualizing the characters. For the most part, each member of the Strangers as well as Hardcase and Choice were still recognizable visually. For the action scenes, which are not that many, his art was satisfactory.
Conclusion
The interactions are nice!
While Hardcase #4 lacked spectacle, its portrayal of the crossover between Hardcase and the Strangers still made it a good read. There is additional stuff for Hardcase fans and the interaction between him and the Strangers was nicely crafted. Ultimately, this crossover was the first of two parts leading to The Strangers #4.
If you are seriously planning to buy an existing hard copy of Hardcase #4, be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $4. The near-mint copy of the newsstand is priced at $13.
Overall, Hardcase #4 is recommended.
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenoris still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
We all live in a screwed-up world. To say the least, our world is chaotic filled with fake news, war, crime, dysfunctional governments, fascism, dictatorship, abortion, Communism, corruption, socialism, homosexuality, SJWs (social justice warriors) terrorism, atheism, religion, idolatry, secularism and the list goes on.
This is because Satan is the god of the world we live in and there are billions of unsaved and lost souls who do not realize the truth of the Word of God (the Holy Bible). They also don’t realize that they need to be saved (get born again), ask God for forgiveness, submit to Him and then accept Jesus as Lord and Savior so that they can be saved and live on as true Christians driven by faith (not religion).
As I mentioned before, being religious is NOT the same as being faithful. In fact, religion is one of the more effective tools (in tandem with atheism) used by Satan to prevent people from becoming children of God. Religion itself is a hindrance to truly becoming Christian. Religion also has a bunch of man-made unholy rules like so-called blessed sacraments which prevent people from realizing the truth in the Holy Bible. Religion also comes with traditions and rituals, which are not even holy.
Having previously lived a life of following religion, its traditions, its rituals and wrongful teachings before getting saved (I got born again in 2018), I can clearly say that idolatry is unholy and is also more evil than it appears. I fully reject idolatry and I will never let it influence me now that I’m a child of God.
To put things in perspective, let’s take a look at key holy scripture in the New King James Version (NKJV) and The Passion Translation (TPT) of the Holy Bible.
Do you not know that the unrighteous will not inherit the kingdom of God? Do not be deceived. Neither fornicators, nor idolaters, nor adulterers, nor homosexuals, nor sodomites, nor thieves, not covetous, nor drunkards, nor revilers, nor extortioners will inherit the kingdom of God.
1 Corinthians 6:9-10 (NKJV)
Surely you must know that people who practice evil cannot possess God’s kingdom realm. Stop being deceived! People who continue to engage in sexual immorality, idolatry, adultery, sexual perversion, homosexuality, fraud, greed, drunkenness, verbal abuse, or extortion—these will not inherit God’s kingdom realm.
1 Corinthians 6:9-10 (TPT)
As seen above, idolatry makes one not only an idolater but also a practitioner and follower of evil which Satan loves. Idolatry involved with religion deceives idolaters into believing they are Christian when in fact they are unknowingly serving Satan. It does not matter that an idolater prays to a statue of Jesus because that is still unholy. Worship of Lord Jesus should be done to Him directly. Praying to a painting of Jesus (or any religion icon) or to an item deemed holy by a religion-driven church or hierarchy is also unholy. Take note of the following holy scripture below as well as the words bolded for clarity.
You shall not make for yourself a carved image—any likeness of anything that is in heaven above, or that is in the earth beneath, or that is in the water under the earth; you shall not bow down to them nor serve them. For I, the Lord your God, am a jealous God, visiting the iniquity of the fathers upon the children to the third and fourth generations of those who hate Me, but showing mercy to thousands, to those who love Me and keep My commandments.
Exodus 20:4-6 (NKJV)
As seen above, verse 4 of Exodus chapter 20 makes it clear that objects (which obviously include images or painting) are not to be made at all and, at the same time, our worship must always be directed to God Himself without any hindrance. God is jealous and that alone is reason for us to reject idolatry and be respectful and obedient to Him eternally. We worship the Lord directly and definitely no object, no image and no person in between! We Christians have worship leaders and pastors to guide us to worship the Lord directly, while always remembering we each have a personal relationship with God. A church that claims to be Christian but practices idolatry and has its members worship objects and the church leader is not truly Christian.
Exodus 20: 4 also looks back to the time when Israel was surrounded by people who worshiped images that were also referred to as gods. As it is true that no human effort could represent God, God Himself forbade the making of images or objects about Him. This same truth is also applied to Lord Jesus.
Meanwhile, idolatry that does not involve religion but other things like entertainment (examples: movie stars, celebrities, superheroes, video gaming), government figures (example: politicians), sports (example: basketball superstars), culture and the like is also an abomination to the Lord.
Superhero movies have been wildly popular worldwide for the past twenty years, and those films used comic books as basis for storytelling and visual concepts. How many times have people seen Spider-Man swing above people, Superman fly high, Batman fighting criminals and Wonder Woman saving people? While I enjoy superheroes in varied forms of entertainment media, I know fully well that they are all just pieces of fiction and I NEVER worshiped any of them. I will never worship them, ever. I am a geek but I prioritized my faith in the Lord and I always will maintain my personal relationship with Him. Definitely I reject idols and idolatry.
To my fellow geeks reading this, I urge you to never engage in idolatry no matter how passionate you are with your geek interest. Don’t worship movie stars, superheroes, images and don’t let highly interactive, deeply engaging video games from enslaving you. Always look up to Lord Jesus and follow God’s Word.
Idols are truly distracting and have been used by Satan to keep the unsaved and lost souls away from God, Lord Jesus and the Holy Spirit. It’s bad enough that our world is dominated by powerful, sinister forces whose acts are further magnified by the news networks that reached billions of viewers (notably news junkies) every day.
When it comes to true Christianity, we the Christians who got born again are the Church and our true leader is Lord Jesus who has been in Heaven so long ago, and He promised to return to us here on Earth. We Christians living in the flesh here on Earth are to reject idolatry (plus religion, traditions and rituals) and focus on engaging in the enduring race of faith remaining faithful to the Lord, praying in tongues, studying the Holy Bible and applying its lessons into our lives.
Idolatry really has no place in Christianity and we Christians must never let it dominate us.
Remember God is always good, always faithful, always loving and caring, always our protector and always our source. All those idols around us are NOTHING like Him. This brings me to my next point – being an idolater means getting involved with demons and paganism. Take a close look at the holy scriptures below.
They provoked Him to jealousy with foreign gods; With abominations they provoked Him to anger. They sacrificed to demons, not to God, To gods they did not know, To new gods, new arrivals That your fathers did not fear.
Deuteronomy 32:16-17 (NKJV)
“They shall no more offer their sacrifices to demons, after whom they have played the harlot. This shall be a statute forever for them throughout their generations.”
Leviticus 17:7 (NKJV)
To put things in perspective, idolatry is the gravest sin in ancient Israel (refer to verse 17 of Deuteronomy chapter 32). The laws pertaining to the sanctity of blood prohibit involvement in the pagan practices of foreign worship. This is connected to verse 4 of Deuteronomy chapter 6 which states: “Hear O, Israel: The LORD our God, the LORD is one!”
For its part, the early church encountered similar concerns when they tackled the question of Gentiles who came from pagan backgrounds coming to faith in Jesus as the Lord and Savior. Refer to verses 20 and 29 of Acts chapter 15, as well as verse 25 of Acts chapter 21.
More on idolatry making idolaters involved with demons, pay very close attention to the holy scripture below in the New King James Version and the Passion translation. Key parts bolded for you.
Rather, that the things which the Gentiles sacrifice they sacrifice to demons and not to God, and I do not want you to have fellowship with demons.
1 Corinthians 10:20 (NKJV)
Absolutely not! However, I am implying that when an unbeliever offers a sacrifice to an idol, it is not offered to the true God but to a demon. I don’t want you to be participants with demons!
1 Corinthians 10:20 (TPT)
Very clearly in the two translations of 1 Corinthians 10:20, idolatry is absolutely wrong and it is NEVER EVER a proper form of worship to the Lord. Quite simply, you make an offer or a sacrifice to an idol, it is not for the Lord. You pray to an idol, you are not connected with the Lord. Instead, involving yourself with an idol means involving yourself with false gods or demons.
As for having statues, statuettes and images of the Lord (or those so-called icons – both the dead and the living persons – of people trapped by religion), those things are never necessary for Christians. We the faithful Children of God should always reject idols, focus on the Lord and live by His Word.Get rid of those carved idols there in your household! Get rid of those paintings or other forms of images there in your household! Stay away from those unholy parades/processions that highlight statues for worship! Avoid worshiping people no matter how charismatic they look!Reject Satan, the demons and other forms of evil!Simply worship the Lord directly and always remember Jesus is always alive and is watching us from Heaven!
Going back to 1 Corinthians 6:9-10, read it once more and you will realize that being an idolater will make you spiritually unholy and unworthy of God’s kingdom. It is undeniably true! 1 Corinthians 6:9-10 clearly shows that idolaters belong with other unholy and unrighteous elements such as sexual immorality, adultery, sexual perversion, homosexuality, fraud, greed, drunkenness, verbal abuse and extortion. Really, no faith-driven Christian would want to be deemed unworthy by God by embracing idolatry and all those unrighteous elements. The people trapped by the darkness of religion or unbelief, however, are among the idolaters, the adulterers, the covetous, the extortionists and the like. As such, those unsaved and lost souls need to be prayed over so that they will realize the Truth of God’s Word and someday make the decision to get born again and become a child of God.
As Christians driven by faith and living by God’s Word, we certainly do not want to fail in our pursuit and in our personal relationship with Him. Idolatry is a sin and this leads to the final holy scripture for this piece.
We know that we are God’s children and that the whole world lies under the misery and influence of the Evil One. And we know that the Son of God has made our understanding come alive so that we can know by experience the One who is true. And we are in him who is true, God’s Son, Jesus Christ—the true God and eternal life! So, little children, guard yourselves from worshiping anything but him.
1 John 5: 19-21 (TPT)
Now that my newest teaching about idolatry is done, I would like to reach out to all and any unsaved or lost souls among you readers. This is your opportunity to get born again and become Christian. The decision is yours, not mine.
If you seek salvation and are ready to submit yourselves to the Lord, and accept Jesus as your Lord and Savior, then pray this simple prayer in sincerity from your heart:
Dear God,
I believe that Jesus is Your Son, and that He died on the cross to pay the penalty of my sins. I believe that Jesus has been raised from the dead and that He is alive! Right now, I call on the name of Jesus. Jesus, come into my heart. I receive You as my personal Lord and Savior. Forgive me of my sins and cleanse me by the power of Your blood. Thank You for saving me and giving me eternal life! Help me now to follow Your plan for my life. Amen.
Congratulations! You are now a child of God! Praise the Lord and always be faithful to Him! No more darkness in your life caused by unbelief or religion. Your new life under Christ has truly begun!
From this point on, acquire for yourself a copy of the Holy Bible (New King James Version is recommended), study it and apply its many lessons in your life no matter what situation you are in right now. I also recommend you to join a church of born-again Christians near you and find your place in the spiritual family. Worship the Lord together with them and remember that each of you has a personal relationship with Him. Get used to Christian rock music. Your personal relationship with God is strictly off-limits to everyone, even to your family.
The Holy Spirit is in you and you are now a new creation! Remember that God loves you and He is definitely happy over your conversion.
In ending this article, I embedded these Christian worship music videos for your enjoyment and the strengthening of your faith in the Lord. No more idols and other forms of sin in your life. Move forward with Lord Jesus eternally!
Now is the time for harvest under Lord Jesus! Spread the Word of God, help save the unsaved and lost souls worldwide.
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. Sharing this Christian piece means spreading the good news of the Lord to others. It can help you save the unsaved souls out there.
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
I want to make things clear that I’m not really a fan of Catwoman, nor am I a big fan of Batman and other DC Comics characters related to the Dark Knight. While it is a fact that I grew up reading comic books and watching some episodes of the live-action TV series as well as varied animated series featuring Batman, I did not see much of him encountering Catwoman.
I got to watch the movie Batman Returns in 1992 showing Michael Keaton and Michelle Pfeiffer as Batman and Catwoman. Unsurprisingly Catwoman gained prominence in pop culture as a result of that movie. In 1993, DC Comics launched the monthly series of Catwoman.
Recently, I reviewed Web of Spider-Man #100 which showcased the iconic Spider-Man wearing a suit of armor. As the 1990s was a decade of excess which includes armors as a superhero comic book trend (or fashion craze), it was no surprise that DC Comics had Catwoman featured in armored form.
That being said, we can now take a look back at Catwoman #50, published by DC Comics in 1997 with a story written by Doug Moench and drawn by Jim Balent.
Early story
The story begins with Catwoman moving on the rooftop at night. Suddenly a small rocket is fired hitting a chimney near her knocking her out temporarily. After recovering and checking the area near her, she gets hit by Cyber-Cat (first appeared in Catwoman #42). As it turns out, Catwoman knew something about her having worked with Syntex but Cyber-Cat tells her that she’s worker for herself.
Driven by deep anger, Cyber-Cat moves at Catwoman who tries to escape. Catwoman gets hit and suffers slashes on her skin as a result of Cyber-Cat’s vicious attacks. Now losing some blood, Catwoman makes a desperate leap to another building across the street and barely makes it leaving Cyber-Cat behind.
Cyber-Cat viciously attacks Catwoman!
“Run, thief—but your run can’t last forever! I found you once, and I won’t rest until I do it agains—to finish what this night started! And remember –every time you cast your cowardly shadow across a roof…you’ll never know which gargoyle might come to sudden life,” Cyber-Cat tells Catwoman across the gap. “You’re finished, thief! Dead already!”
Badly wounded, Catwoman manages to find her motorcycle at an alley and drives on the way back to her hideout…
Quality
The money shot by Jim Balent! Check out the unrealistic look of the armor.
I should say that Catwoman #50 surprisingly has depth and a nice combination of spectacle, characterization, intrigue and even some detective story elements. Don’t let the cover fool you into thinking this is a shallow and terrible comic book.
For one thing, Doug Moench carefully crafted a story bringing Catwoman and Cyber-Cat back for a new conflict together, only this time the stakes are much higher given the fact that in the previous encounter, Catwoman put Cyber-Cat to shame. This explains why Cyber-Cat is not only more determined to kill Catwoman but also train harder and use cybernetic means more efficiently.
Rivalry aside, this comic book provides a nice look as to what would happen when a professional thief like Catwoman gets involved with a technology company and causes a disturbance not only in the tech sector but also with industry investigators. Doug Moench managed to insert some scenes exploring Selina Kyle/Catwoman’s social life and her involvement with a cop (who does not even know her secret criminal identity).
As for the Catwoman armor highlighted on the cover, I really like the way the creators efficiently implemented the “Batman approach” to preparation when it comes to assembling the armor done by Catwoman’s friend. While it is predictable that the armor helped improve her ability to fight and keep up with high-tech measures used against her, I found it rather unbelievable that she is able to maintain quick reflexes, move around fast like before and still look like she’s wearing tights (same problem with Cyber-Cat who is actually Christina Chiles behind the suit).
While the realism is not really a factor here, I should confirm that this comic book sure has a lot of action scenes and attractive visuals in the expected big battle between Cyber-Cat and the armored Catwoman. Artist Jim Balent, who helped start this monthly series, confidently paced the action and delivered lots of dynamic shots of hard action.
Conclusion
Selina Kyle the civilian.
Catwoman #50 is surprisingly fun to read and has enough depth to its story. It’s far from being brainless, really. With almost 30 pages of story and art, the creative team paced themselves to tell a cohesive story, add a bit of character development and then have Catwoman suited up for the big fight against the obsessive Cyber-Cat.
When it comes to executing the concept of having a hero or a villain using armor for a big conflict or special mission, Catwoman #50 easily beats the stuffing out of Web of Spider-Man #100 big time! Compared to that very disappointing Spider-Man comic book (featuring an armored Spider-Man), Catwoman #50 has more depth, is paced better, paid closer attention to detail (right down to the features of Catwoman’s armor), and has spectacle that is executed and presented better.
If you are seriously planning to buy an existing hard copy of Catwoman #50 (1997), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $9. The near-mint copies of the deluxe, the newsstand deluxe and the newsstand editions cost $10, $22 and $17 respectively.
Overall, Catwoman #50 (1997) is recommended.
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
With the conclusion of the 4-part storyline involving the Undead gang, the X-Men of 2099 find themselves literally back to Square One complete with Skullfire having returned. The team also accepted that their former teammate Serpentina has really come to an end. As the security handlers of Halo City, the X-Men find themselves dealing with responsibilities.
Here’s a look back at X-Men 2099 #30, published in 1996 by Marvel Comics with a story by John Francis Moore and art by Ron Lim.
The cover.
Early story
The story begins at a medical center in Halo City where Shakti/Cerebra watches her father in a coma. Her teammate Krystallin is with her. Shakti shares some threads from her past and admits to Krys that her father represented everything she despised. Suddenly their boss Morphine arrives, turning off Shakti who abruptly leaves him and Krys.
Walking alone in a part of the city, Shakti notices that some – a mutant – has been following her. She turns and sees Billy, one of the Free Radicals Krys encountered in X-Men 2099 #19. He gives her a high-tech coin. Upon receiving it, Shakti gets transported elsewhere in a flash.
Elsewhere, a ship full of passengers arrives at a dock. Among them are two young guys named Clarion and Nostromo. Even Clarion told him he will take him to Halo City, Nostromo is very uncertain of himself stating that he should not even be alive. After being told of gaining a second chance, Nostromo decided to go down the ship and join Clarion for the journey…
Quality
Nothing like getting cornered during your first ever visit to a city.
After going through all the battles and intrigue between the X-Men and the Undead in the past few issues, X-Men 2099 #30 is literally a breath of fresh air. This comic book has a well made story by John Francis Moore emphasizing youth mutants, Halo City’s continued development as a key destination diverse people, and most notably the coming of anticipated messiah among the mutants. What I also enjoyed here is the renewed focus on the state of mutants in 2099, specifically in the southwestern region of the United States.
Without going into spoiler territory, I can confirm that X-Men 2099 #30 serves as a set-up for X-Nation, which is arguably the futuristic X-Men’s version of The New Mutants. That’s not to say that this comic book is just a set-up. Other than that, its focus on Shakti and the important role she’s about to have with mutants is quite engaging.
Conclusion
This is one of the few visual references to the 20th century X-Men.
Other than being a very good comic book on its own, X-Men 2099 #30 clearly showed that John Francis Moore was very confident on taking the monthly series on yet a new direction while paving the way for expanding elements of the Marvel 2099 universe which eventually led to the establishment of a short-lived series called X-Nation 2099.
If you are seriously planning to buy an existing hard copy of X-Men 2099 #30, be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $7 while the newsstand edition’s near-mint copy is worth $21.
Overall, X-Men 2099 #30 is recommended.
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
I love it when improvements in comic books are pulled off in terms of writing, art and creativity.
Let’s start this look back at Hardcase #3, published by Malibu Comics in 1993 under the Ultraverse banner with a story written by James Hudnall and drawn by Jim Callahan.
The cover.
Early story
The story begins in Mexico. To the surprise of armed, armored personnel, an explosion happened and Choice emerges. It turns out this was footage from the recent past being reviewed by two men in suits. They are aware that Choice is in California and has teamed up already with Hardcase. They speculate that the two are making their way to corporate headquarters.
The shadowy figure, a man who is not a man, in the room makes a decision.
“I’ve decided to provide you with some help for two reasons. One: I want to see Hardcase fall. Two: I want to test out a band of ultra-assassins I’ve concocted,” he said.
Elsewhere, Hardcase tells a police office that they were attacked. A man named Chuck arrives to talk to Hardcase. He is a friend of the sheriffs of Ventura and offers to help. Hardcase introduces him to Choice and tells him that armed assassins were after her to force her to return to the Choice corporation.
Suddenly, very eager TV news crews arrived to get the scoop compelling Choice and Hardcase to leave. What the two do not know is that they are being watched…..
Quality
Notable improvement on the art.
In describing the quality of this comic book, I am happy to say that the fun, engagement and strong creativity is back. This is definitely a major improvement over Hardcase #2. For one thing, artist Jim Callahan returned to do the artwork and brought back the visual fun and flair of issue #1. There is a lot of action scenes in this comic book and each page is nicely drawn by Callahan. Nice impact on the hard blows too.
In terms of writing, James Hudnall did a good job balancing the spectacle with the narrative and characterization. The way Hudnall deepened the plot with intriguing new details is very solid, and he cleverly pulled off some twists here and there.
Conclusion
Choice in action.
Hardcase #3 is a good comic book and it more than made up for the lackluster story in issue #2. It should be noted that this comic book efficiently links Hardcase with other elements of the Ultraverse’ shared universe, plus the final page delivered an excellent conclusion.
If you are seriously planning to buy an existing hard copy ofHardcase #3, be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition and the newsstand edition cost $4 and $8 respectively.
Overall, Hardcase #3 is recommended.
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Like anyone of you guys and gals reading this, I’ve been limited to staying mostly at home as a result of the community quarantine imposed by the local authorities in response to the Coronvirus disease COVID-19 that started in China and has since turned into a global pandemic. Many people lose their jobs and have no income. Varied industries have been shut down. People are struggling to follow local authorities while there are some depending on relief goods (food, water and essential supplies) released by their respective governments or by charitable organizations.
The pandemic affected the entertainment industry too. As such, the much-awaited threatrical opening of the Wonder Woman 1984 movie had to be delayed by Warner Bros. from June 2020 to August 2020.
While waiting for the big movie to come out, let’s take a nice look back at Wonder Woman #3 published by DC Comics in 1987 with a story co-written by the late Len Wein and the legendary George Perez who worked on the art (inked by Bruce D. Patterson).
The cover by George Perez.
Early story
The story begins with Wonder Woman and Hermes arriving in the City of Boston in the United States. While flying in the air, princess Diana expressed her amazement of the city finding it exquisite and yet so disturbing. Even as Hermes cautions her from judging the people of man’s world, he states that man appears to have lost his way on Earth which makes him afraid and vulnerable to the influence of Ares.
He tells Wonder Woman that he led her to man’s world so that she could end the madness Ares has been causing on the people. Together they fly off to pursue the next objective.
Wonder Woman and Hermes arrive in Boston.
Meanwhile at the Hanscom Air Force Base, a general arrives to check on Steve Trevor who is recovering from the incident that happened at Themyscira (in issue #2). As it turns out, Trevor is under arrest as he is wanted for questioning in relation to the shocking murder of another general. It was also stated that Trevor returned without the jet he used….
Quality
If there is anything that stood out for me personally in Wonder Woman #3, it is the wonder that comes with discovery which was greatly pulled off by Len Wein and George Perez. As Wonder Woman arrives in Boston, observes how strange the society is to her and how she adjusts to the place and people around her, I got very engaged along the way. What Wonder Woman discovers and learns, I discovered and learned as well. In some ways, her discovery of man’s world (through Boston) reminded me of what I experienced during my first arrival in San Francisco, California decades ago. It should be noted that the dialogue is very rich continuing nicely from what was started in issue #1.
Wonder Woman and Julia Kapatelis slowly communicating with each other.
Like in the first two issues, there is also a nice build-up of suspense which is connected with the fusion of both fantasy elements and Greek mythology. This comic book cleverly reminds readers what is happening behind the scenes in the fantasy realm (within the story that is) just as Wonder Woman and the people in man’s world move on with their respective exploits. Such suspense is very well used on adding depth to the plot while paving the way for sub-plots.
Also worth mentioning here is the introduction of professor Julia Kapatelis and her teenage daughter Vanessa as supporting characters who will prove to be crucial to Wonder Woman’s adjustment into their society. Personally, I just love the way the creators showed that Wonder Woman does not speak English and had yet to learn the language which added some depth into her first encounter with Julia.
Conclusion
I really had a great time reading Wonder Woman #3. This is a significant comic book as it marked Wonder Woman’s first arrival in man’s world during the Post-Crisis era (after Crisis on Infinite Earths) and a true modernization of the icon as well as her literary story during the Reagan years. As many true Wonder Woman fans already know, George Perez’s leading on reintroducing Wonder Woman in the 1980s is better and more dramatic than the Golden Age Wonder Woman.
Steve Trevor recovering and Wonder Woman and Hermes arrive at Harvard University.
If you are seriously planning to buy an existing hard copy of Wonder Woman #3 (1987), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $24 while the newsstand edition’s near-mint copy is priced at $51. As for the edition that does not have the month printed on the cover, the near-mint copy is worth $77.
Overall, Wonder Woman #3 (1987) is highly recommended!
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
When it comes to engagement with the Ultraverse, I could never forget the impact that came with Hardcase #1 specifically with the way it introduced its title character Tom Hawke. Hardcase was presented as a superhero living with the guilt of surviving a major tragedy from the past that resulted the deaths of two teammates and the permanent brain damage caused on his girlfriend. As part of his moving on, he put his talents to good use as a movie actor.
That being said, let’s take a look back at Hardcase #2, published in 1993 by Malibu Comics with a story written by James Hudnall and art by Cranial Implant Studio.
The cover.
Early story
The story begins with a costumed lady on the run from something, distracting the many bystanders she passed. As she flies off the sidewalk, two armored men coming out of a truck fire their shots at her compelling her to activate her personal protective shield.
With explosions happening in the air near her, the two armored guys fly up to get near. One of them tells her to give up and come back to them. Suddenly the lady charged herself and fired beams from her eyes hitting one of the armored guys. She manages to escape.
Meanwhile, Tom Hawke/Hardcase attends the burial of Jamal. A brother of the deceased calls Hardcase’s attention and starts a conversation with him. Hardcase expressed how sorry he is for the death of Jamal and said that had he gotten to him sooner, he would have still been living. The survivor’s guilt really disturbs Tom.
At the burial of Jamal.
Suddenly, a group of youth approaches Hardcase asking for his autograph. Hardcase receives from Jamal’s brother a card for calling.
Over at San Diego, California, two men in business attire discuss their search for the costumed lady who got away. Near them are monitors of products endorsed by the same costumed lady. Her name is Choice and one of the executives stated that, according to a team analysis, she arrived in California to meet with Hardcase…
Quality
As a follow-up to the compelling launch issue, this comic book is nowhere as engaging. To be fair to the creators, some space had to be made to accommodate and introduce Choice to readers, and give Hardcase someone to interact with. In connection with the first issue, Hardcase is nicely portrayed with having the survivor’s guilt and the Jamal burial scene was helpful in fleshing out his character. James Hudnall delivered a good story overall, just not as deep as the first issue.
The art meanwhile, done by Cranial Implant Studio, really took a deep dive down in terms of quality. Jim Callahan’s art in the first issue was very good and the art in this comic book really failed to keep up with the artistic quality established. Cranial Implant Studio’s art has a very cartoony look done with sloppiness instead of precision. In fairness, the action scenes were decently drawn.
Really bad way of drawing the jaw of Hardcase done by Cranial Implant Studio.
Conclusion
Hardcase #2 does not deliver the gripping storytelling and spectacle of the first issue. It’s not a terrible comic book of the Ultraverse, just average in quality. At the very least, the introduction of Choice and her meeting with Hardcase added some intrigue for further stories to come. Indeed, the Hardcase monthly series went on to last 26 issues in total.
The art was rough but at least the action scenes were pulled off.
If you are seriously planning to buy an existing hard copy of Hardcase #2, be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $4 while the newsstand edition’s near-mint copy is at $8.
Overall, Hardcase #2 is worth buying below its cover price.
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
As many of you already know, the 1990s was a decade of excess when it comes to American comic book publishing. It was a time when publishers released comic books with special covers (AKA gimmick covers) and high cover prices.
During that time, the presence of comic books with flashy gimmick covers really stood out among the many other comic book on display at retailers’. In 1993, there was this one time I spotted Web of Spider-Man #100 which not only had a flashy looking foil cover but also the introduction of Spider-Man’s armor. Unsurprisingly, I started speculating how significant Spider-Man in armor would be, what features the armor has and how will it be relevant for the foreseeable future of Spider-Man stories. Shortly after, I bought the comic book.
Here is a look back at Web of Spider-Man #100, published in 1993 by Marvel Comics with a story written by Terry Kavanagh and art by Alex Saviuk.
The cover and its excessive cover price for 1993.
Early story
The story begins with Spider-Man facing off with Dragon Man, Dreadnought, Super Adaptoid and a few others on top of a building. After surviving the attacks thrown at him, he discreetly places a spider-tracer on Dragon Man before finally getting away.
The next night, Peter Parker works on a high-tech project at Empire State University where he is taking a graduate program. His experiment fails which ironically gives him an opportunity to use the equipment until the next morning. He did not just use the equipment to make more web fluid but also something new to wear.
Meanwhile, chaos continues to happen around the city with the involvement of Nightwatch, Dragon Man, Dreadnought, Super Adaptoid, and Blood Rose to name some.
Quality
This is Spidey’s armor.
I’ll say it straight. Web of Spider-Man #100 is a big disappointment when it comes to highlighting Spider-Man’s new armor, the 100th anniversary issue of the monthly series and even telling a compelling Spider-Man story.
What is clear with the main story of this comic book is that it is heavily loaded with action scenes which eventually resulted a hollow reading experience. The plot is quite shallow and there was not even a single moment that I found Peter Parker in anything interesting. You wanna see Peter Parker interact with Mary Jane? Nothing. You hope to see him pay a visit to his Aunt May? Nothing. Technically this story showed Spider-Man getting involved with a bunch of uninteresting troublemakers, take time out to make his armor, and get back to the troublemakers wearing it. As a story, there is certainly no depth at all.
Regarding Spider-Man’s highlighted armor, its use in the story is also a major disappointment. You will get to see the Spidey Armor for ten pages (including the silhouette appearance) but there really is no payoff for anticipating it.
An armored Spider-Man in the middle of the action.
More on the presentation, it is clear that this comic book served another purpose that is quite shameless and even irresponsible – to build up Nightwatch, a caped and masked character in dark costume that was arguably Marvel Comics’ blatant imitation of Todd McFarlane’s Spawn. This comic book even contained an origin story of Nightwatch which was not interesting to read.
Conclusion
To make it clear, Web of Spider-Man #100 was a big disappointment for me personally back in 1993. By today’s standards, this comic book is even worse in terms of quality, artistic value, entertainment value and literary value. As a Spider-Man comic book, it is a big letdown and there really is not much for Spider-Man fans to enjoy here. His armor was just a useless showpiece and it’s even insulting that a useless character like Nightwatch got a lot of spotlight. I suppose Marvel Comics’ executives at the time thought they could lure fans of Todd McFarlane and Spawn to their side with Nightwatch serving as a magnet. Quite obviously, Marvel failed.
Sorry Marvel, but your blatant imitation of Todd McFarlane’s Spawn is pathetic and I’m not even a Spawn fan.
If you are seriously planning to buy an existing hard copy of Web of Spider-Man #100, be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $11. As for the near-mint copies of the newsstand edition and the Alex Saviuk-signed edition, they cost $39 and $26 respectively.
Overall, Web of Spider-Man #100 is not recommended. Do not ever waste your money on this comic book.
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
The X-Men of 2099 are struggling with their duty as a security force of Halo City while the Undead causes trouble nearby. Then Shakti’s father is wanted.
Here’s my retro comic book review of X-Men 2099 #29, published by Marvel Comics in 1996 with a story written by John Francis Moore and art by Ron Lim.
The cover.
Early story
The story begins with the resurrected-but-turned-evil Skullfire doing the Graverobber’s bidding by tampering with Halo City’s power supply. The Graverobber is confident he will gain control of the city. Their gang, the Undead, has Luna (a close friend of Skullfire’s with the X-Men) captured.
Suddenly, Meanstreak rescues Luna and brings her back to the X-Men who just arrived to face off with the Undead. Team leader Shakti tells the Graverobber that he has only one chance to relinquish his hold on Skullfire and leave the city. Meanstreak whispers to Krys his observation of Serpentina whom they witnessed died some time ago.
The face-off between the X-Men and the Undead.
The Graverobber answers back to Shakti reminding her she renounced her father’s legacy and she should not protect him out of misguided family loyalty. Suddenly Meanstreak run towards the Graverobber offensively…
Quality
Another fun and engaging X-Men 2099 story made and also a worthy conclusion to the 4-part City of the Dead storyline (started with X-Men 2099 #26). No surprise that John Francis Moore and Ron Lim delivered the goods, complete with worthy payoffs to the build-up made not only with the storyline but also on the characters themselves. This issue connected nicely with what happened in X-Men 2099 #3 relating to Serpentina being with the Undead. Remember Tim/Skullfire’s past with his departed sweetheart Reiko? This comic book also touched into his inner self and it sure made me rethink if Skullfire really loves Luna even though there was no rivalry between her and Reiko.
Shakti in action.
By the end of this comic book, I really felt how much the X-Men of the far future have changed not simply because of their new roles as the security force of Halo City, but also with how their members – Skullfire and Shakti specifically – dealt with their respective connections to the past.
Conclusion
This 29th issue of the X-Men 2099 series of the 1990s is worth reading for as long as you knew the characters well enough, even before the 26th issue. It’s nice that John Francis Moore decided to creatively connect with dots from the past just as he crafted a story showing the X-Men struggling with being authorities themselves. The addition of Morphine as a superior of their added a lot of tension and it sure made up for the absence of Xi’an.
The battle between the mutants and the undead.
If you are seriously planning to buy an existing hard copy of X-Men 2099 #29, be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $4. The newsstand edition’s near-mint copy costs $8.
Overall, X-Men 2099 #29 is recommended.
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com