Have you been playing Grandia HD Collection on Xbox?

Welcome back Xbox fans, geeks and gamers who love Japanese role-playing games (JRPGs)! In case you missed the news, Grandia HD Collection is now available for Xbox Series X, Xbox Series S and the aging Xbox One console and you can order the digital copy by clicking here.

For the newcomers reading this, Grandia HD Collection on Xbox consoles was officially released on March 26, 2024. It is a collection of two very solid role-playing games (RPGs) from the previous console generations, namely Grandia (originally released on Sega Saturn in Japan in 1997) and Grandia II (originally released on Sega Dreamcast in Japan in 2000). Although the said HD collection has been available for weeks, it was only very recently that an official Xbox trailer of it was published on the ID@Xbox YouTube channel and you can watch it right below…

Personally, I find it very strange why the trailer was released on the ID@Xbox YouTube channel instead of the official Xbox YouTube channel (as of this writing). Perhaps someone at Team Xbox confused the Grandia RPGs to be productions by small and independent studios which is wrong because both games were developed by Game Arts (the same team responsible for the Lunar RPGs and also a publisher of games). Right now, it seems that internal woke problems over at Team Xbox (for reference, click here, here and here) are preventing them from realizing the significance of Grandia and Grandia II.

Apart from the rather late Xbox trailer, a late Grandia HD Collection announcement was published on Xbox.com. To put things in perspective, posted below are selected excerpt from the Xbox announcement written by Gung Ho Online Community Coordinator Allyson Nicholas. Some parts in boldface…

Screenshot from Grandia. The game has fully polygonal environments and the characters and creatures are presented as detailed 2D sprites.
Screenshot of Grandia II showing Ryudo and his companions fighting a large monster. The characters and monsters are polygonal.

To read the rest of the Xbox.com announcement, click https://news.xbox.com/en-us/2024/04/10/time-for-an-adventure-grandia-hd-collection-remastered-for-xbox-one-and-xbox-series-xs-out-now/

Two fun Japanese RPGs now available for Xbox gamers to enjoy in a single collection.

For the Xbox fans who want to have a good amount of fun, there is a lot to be excited for this month and next month as Eiyuden Chronicle: Hundred Heroes (April 23) and Senua’s Saga: Hellblade II will be released on Xbox Series X, Xbox Series S, Windows PC and Xbox Game Pass (XGP) weeks apart. The good news is that Grandia HD Collection on Xbox is already available for anyone willing to purchase it. The Grandia RPGs are undeniably retro gaming highlights that RPG fans should play, especially now that both games have been remastered and enhanced with high-definition in mind.

To buy a copy of Grandia HD Collection, Xbox fans and gamers should click https://www.xbox.com/en-us/games/store/grandia-hd-collection/9n4nlqhx6j18

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Grandia HD Collection all set for release on Xbox on March 26, 2024

Finally, an old wish of mine came true as GungHo Online Entertainment America, Inc. (GOEA) officially announced that the Grandia HD Collection – which contains the classic Japanese role-playing game Grandia and its sequel Grandia II – will be released on Xbox consoles on March 26, 2024. For the newcomers reading this, the said collection of the two Grandia RPGs was previously released for the Nintendo Switch and on PC in 2019. Grandia HD Collection has been listed on the Xbox store.

This surprise development is definitely much more exciting and better than Team Xbox’s releasing four Xbox-original games on PlayStation and Nintendo consoles. For your excitement and enlightenment, watch the latest Grandia HD Collection announcement and trailer below…

To understand what the collection contains, posted below is an excerpt from the official announcement by GOEA. Some parts in boldface…

A battle from Grandia.
This is what a battle looks like in Grandia II which had fully polygonal graphics.

I am really delighted that Grandia HD Collection is coming to Xbox (note: made for the Xbox One console which is fully compatible with Xbox Series X and Xbox Series S consoles) as I played and enjoyed the original Grandia game on PlayStation way back in 1999.

I do remember Grandia having a very imaginative fantasy world with a story cleverly structured to take players from one location to another to visit new places, meet new characters or tribes of people, and engage in quests. Playing that game was a whole lot of fun because developer Game Arts (the same team behind the Lunar RPGs) crafted a battle system that is highly playable and addicting. As I played Grandia, I saw the playable characters really develop not just with their personalities but also their battle and magic abilities.

Not only that, the music written by Noriyuki Iwadare was great to listen as I played. I also love the artistic approach applied on Grandia which had 2D sprites for the characters and monsters, nicely textured 3D polygonal environments, and very imaginative artworks (including those in animated cutscenes).

Grandia had characters and monsters in 2D sprite forms, as well as detailed textures on the 3D polygonal environment.

Of course, the many quests gradually built-up the tension of the main plot which turned out to be a grand event. Game Arts knew how to execute handsome pay-offs in relation to the build-up that preceded them. That being said, Grandia’s conclusion was really memorable to see.

If there is anything I hope to see within the Grandia HD Collection, it would be improvements on the English translation and the voice acting of the characters because the PlayStation version of Grandia that I played was lackluster with those mentioned elements. Clearly Sony Computer Entertainment (the publisher of Grandia on PlayStation) did not aim high with quality for the game’s American release.

As for Grandia II, I never got to play it as I never had a Sega Dreamcast nor a PlayStation 2 (PS2) console. I do remember some Dreamcast gamers expressing fondness and high enjoyment of the game and there were even a few who enjoyed it more than its predecessor. That being said, Grandia II’s inclusion in the Grandia HD Collection is an added incentive for me to purchase the collection for my Xbox Series X.

A mini-game in Grandia II. The sequel went all-in with 3D polygons which made it a big showcase of art and graphics on the Sega Dreamcast. The PlayStation 2 version of this game reportedly had inferior graphics.

Watch out for Grandia HD Collection on Xbox consoles on March 26, 2024. For more information, click https://www.xbox.com/en-us/games/store/grandia-hd-collection/9n4nlqhx6j18

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Retro Gaming Ads Blast – Part 4

Welcome back readers, fellow geeks and retro gaming fans!

In this edition of the Retro Gaming Ads Blast (RGAB) series, we will examine print ads from the 1990s that caught my attention and I will explain why they are worth look back at. In retrospect, the 1990s was a decade of serious changes in the world of electronic gaming as the industry saw the shift of graphics from 2D sprites and flat backgrounds to 3D polygons, the shift from cartridges to CDs for software distribution, and more.

For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s and 1990s were more trusting of print media for game details and images.

With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

1. Castlevania: Bloodlines print ad

Creepy looking but not horrific. The simplistic approach turned out to be effective on making Sega Genesis gamers excited for this Castlevania release.

During the early stage of the so-called 16-bit console wars, Konami’s Castelvania series made the huge next-generation leap with Super Castlevania IV on the Super Nintendo Entertainment System (SNES) which gave gamers loads of fun challenges along with technological improvements that added to the gameplay. Being a prolific multiplatform game maker, Konami knew it could not abandon its fans who own the 16-bit console of Sega and this led them to making a unique Castlevania experience with the Sega Genesis in mind – Castlevania: Bloodlines.

The above print ad of Castlevania: Bloodlines was very eye-catching as it showed a photographic presentation of the grave of the Belmont family (note: Simon Belmont is arguably the most known hero of the series) backed with a detailed text description as well as screenshots that showed exactly what Castlevania fans expected with gameplay and presentation. While the visual style of the ad had a subtle approach to horror, it succeeded in informing the public that another fun-filled Castlevania experience was coming. The game went on to be a hit among gamers and critics.

2.  The Granstream Saga print ad

THQ really tried hard to sell The Granstream Saga in North America at a time when a lot more Japanese RPGs started coming into the market.

Back in the late 1990s, there was a slew of Japanese role-playing games (JRPGs) that got released on the PlayStation console in North America arguably because of the massive sales success of Final Fantasy VII in 1997. In 1998, THQ (note: then a newcomer in video gaming) made the daring move to release The Granstream Saga in North America and it was part of the company’s plan of releasing more RPGs. With regards to the 1998 print ad, THQ marketing team wisely emphasized the fact that the game launched at #1 in Japan (published by Sony) although, strangely, the rest of the short descriptive text did not emphasize the fact that the game was one of the first fully polygonal RPGs ever released. The ad had one image of an animated cut scene while there were two gameplay images. When I first saw the print ad, I became interested with The Granstream Saga as I was fond of both RPGs and anime. I never got to play it due to a lack of time and money back then.

3. NBA Action 98 print ad

Do you find this print ad funny or disturbing or both?

The first time I saw Sega’s print ad of NBA Action 98 (a polygonal NBA basketball video game for the Sega Saturn), it caught my attention quickly mainly because of the concept of the imagery showing a really tall guy leaving the place after getting stretched to be tall (as emphasized by an adult operating a machine to stretch another kid’s body to get taller) as a kid from outside looks on. While it looked hilarious at first, the photographic imagery also had an unintentional dark tone as the adult operating the machine looked like he was torturing the kid. This print ad was really eye-catching in a rather disturbing fashion to me, so much so I did not have any interest left to check out the advertised game. The small size of the screenshots and the hard-to-read descriptive text did not help at all. In my view, this was a marketing misfire by Sega.

4. Flashback: The Quest for Identity print ad

This was indeed an eye-catching print ad.

Back in the 1990s, the CD-ROM was cutting edge technology in the world of computing and CDs (compact discs) helped game companies have their game content as well as multimedia files (example: full motion videos or animated scenes) released together conveniently. In the middle of the decade, a version of the game Flashback: The Quest for Identity (note: a game with computer-generated animation scenes previously released on PC) was released in cartridge format for the Sega Genesis as well as the Super Nintendo Entertainment System (SNES). This was a big deal back in the days of the so-called 16-bit console war and the above print ad clearly emphasized it with the description “The First CD-ROM Game in a Cartridge!” The advertisers also assured consumers that the in-game 24 frames-per-second frame rate, the Hollywood-inspired high-quality visuals and related gameplay elements were intact for consoles. When I saw this particular ad, I became convinced to buy the game for my SNES (read my retro review by clicking here). To see how Flashback looks like on Sega Genesis, watch this.

5. Albert Odyssey: Legend of Eldean print ad

To make things clear, Albert Odyssey: Legend of Eldean is not based on any anime property. It was the 3rd game of its series and the first and only one to be released in English.

There is no denying the fact that Working Designs (closed since 2005) contributed a lot to console gaming by localizing and releasing several Japanese role-playing games (JRPGs) in America at a time when such games were not yet popular. Apart from the Lunar RPGs and Dragon Force, the company brought Albert Odyssey: Legend of Eldean to the Sega Saturn console in America and they had a very eye-catching print ad promoting it. Like their ads for Lunar RPGs, the Albert Odyssey: Legend of Eldean print ad had a dominating anime-style artwork that highlighted the fantasy concept and characters, plus screenshots and in-game animated (note: not anime but detailed pixel artworks) sequences that were meant to attract RPG enthusiasts and gamers looking for the next-generation console gaming experiences. It should be noted that Albert Odyssey: Legend of Eldean was actually the 3rd game of its franchise that started in Japan, and it was the first and only Albert Odyssey game to ever be released in English. To this day, Albert Odyssey: Legend of Eldean still has not been re-released nor remastered for other consoles and original Sega Saturn copies of the game are very expensive to acquire. That being said, this particular print ad is a lively reminder of Albert Odyssey’s only Western release.

6. Resident Evil 3: Nemesis print ad

Capcom efficiently showed the new monster Nemesis, screenshots of the game and the return of Jill Valentine in this 1999 print ad.

After the release of the best-selling and acclaimed Resident Evil 2, Capcom approved the production of several Resident Evil projects that include sequels and spin-offs. Along the way, Sony announced in 1999 that the PlayStation 2 console will come out in 2000 and this had an impact on Capcom’s RE projects as many of them were being developed for the aging PlayStation (PS1) console. Before the PS2 announcement, Capcom had a PS1 RE game project with its story set on a cruise ship. That project was abandoned following the PS2 announcement and because Capcom did not want to leave its fans to wait too long for another Resident Evil adventure on PS1, they reviewed their list of proposed spin-off games and went ahead making Resident Evil 3: Nemesis (Japanese title: Biohazard 3: Last Escape) for a late 1999 release while the PS1 console was still in good demand.  

In the above 1999 print ad, Resident Evil 3: Nemesis was shown with 3 screenshots assuring RE fans that the game has the tried-and-tested design of polygonal characters/monsters moving within pre-rendered environments, the action, the horror and adventure elements of the previous games. More notably, the new monster Nemesis had the biggest image and he rightfully became the main antagonist until the very end.

Lastly, the RE3 print ad featured the return of Jill Valentine (one of the protagonists of the first Resident Evil) and this time she had a clear sexualized look wearing a tube top and a mini-skirt. As I mentioned in my RE3 retro game review, I believe that the sexualized look of Jill was done by the game developers who were most likely influenced by the sexy appeal and iconography of the character Lara Croft from the Tomb Raider series of games. Like Lara Croft, Jill is sexy and capable of fighting with guns and other weapons. Whatever the intention of Capcom and the development behind the game, the print ad (which even had wrongful details about the timing of the story) clearly worked on getting RE fans and gamers’ attention as Resident Evil 3: Nemesis sold more than 3 million copies on PS1.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

What to watch on YouTube right now – Part 13

Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?

I recommend you check out the following topics and the related videos I found.

The precise differences between Christianity and Islam, Lord Jesus and Muhammad, and the Holy Bible and the Quran explained – The YouTube channel HolyLandSite is a favorite of mine as it has published a lot of very credible and detailed explanatory videos about the Holy Land in Israel, Christianity, the Jews and how everything is connected with the Holy Bible (the Word of God). In the recent video they published recently, the precise differences between Christianity and Islam, between Lord Jesus and Muhammad, and between the Holy Bible and the Quran are explained in detail by Pastor Todd. I strongly recommend watching the video below…

The deep hatred of the Palestinians towards Israel explained – There is no doubt that hatred, violence and murder are core values that the Palestinians have been oriented with while living under very evil leaders (murderer/terrorist Yasser Arafat is just one of them). To date, there are very few Palestinians who overcame their evil orientation and pushed back against their evil leaders to become good people. In the video below, YouTuber Oren explains in detail why so many Palestinians grew up with hate and live by hate towards Israel and its people. Lastly, I should state once again that the Palestinians are a displaced people, are NOT natives of the land of Israel and they caused trouble when they occupied Jordan and Kuwait.

Remembering the past video game company Working Designs – It has been almost twenty years since American game company Working Designs closed down and ended their business. For the newcomers reading this, Working Designs is best known for localizing several video games from different Japanese companies for the North American market and among their best known releases were Lunar: The Silver Star Story, Lunar: Eternal Blue, Dragon Force and Magic Knight Rayearth. Their business history is very interesting to examine and for your viewing pleasure, posted below is one video about Working Designs’ legacy and another video about their games released across different platforms.

#4 Man of Steel video reviews, analysis, trivia and reaction videos – The cinematic universe of DC Comics superheroes that started in 2013’s Man of Steel is officially over and the newest film Aquaman and the Lost Kingdom won’t match its predecessor’s massive commercial success. Unofficially referred to as the DCEU (DC Extended Universe), the past cinematic universe of Warner Bros. had a very inconsistent record of commercial and critical results. That being said, it is high time to go all the way back to the very beginning with Man of Steel (starring Henry Cavill as Superman) through a series of varied videos I found for you to watch.

DeepStar Six videos – Believe it or not, way back in 1989 there was not one, not two, but three movies that had underwater settings. One of them was DeepStar Six which was directed by original Friday The 13th movie director Sean S. Cunningham and, for some reason, was released in cinemas here in the Philippines with the title “Alien from the Deep.” While it grossed less than Leviathan and was made for a fraction of the budget of James Cameron’s The Abyss, DeepStar Six still has a long-lasting following and different kinds of videos about it were made. You can watch what I found below…

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Sea of Stars is an enjoyable RPG and you should play it on Xbox now!

Welcome back, fellow gamers, geeks, role-playing games (RPGs) enthusiasts and fantasy lovers!

In recent times, I completed my first playthrough of Starfield on my Xbox Series X and it lasted me over 220 hours of fun, discoveries and intriguing moments. Having played it so long, I will replay Starfield with a new playthrough only after Bethesda implements the next series of patches/updates (to refine the game) and release the planned downloadable content (DLC).

That being said, I finally started playing the inspired Japanese-style role-playing game (RPG) Sea of Stars on my Xbox Series X. Having played some hours of it, I can say that I am really enjoying Sea of Stars and I intend to finish it. Oh yes, Sea of Stars is available on Xbox Game Pass (XGP) right now!

This is one of many great looking scenes composed of really fine 2D art style and pixel artistry in Sea of Stars.

Developed by Sabotage Studio, Sea of Stars is a turn-based RPG with a strong retro feel that will remind you of past Japanese RPGs (JRPGs) like Chrono Trigger and Secret of Mana. The game follows the exploits of two Children of the Solstice who combine the powers of the sun and moon to perform Eclipse Magic, the only force capable of fending off the monstrous creations of the evil alchemist known as The Fleshmancer. Along the way, the two Children of Solstice start a quest joined by their friend and together they travel to different places encountering different inhabitants and engage in situations that only they can solve.

Having played Chrono Trigger, Secret of Mana, Final Fantasy IV, Final Fantasy VI and a lot of JRPGs from the so-called 16-bit era of console gaming, I can say that Sea of Stars is a very inspired game that has lots of elements common with the mentioned games (plus more) with regards to art style, gameplay, quests, music, character development and visual presentation. To put it short, the guys at Sabotage Studio took a lot of inspiration from the classic JRPGs to make something fun for this current console generation. I am having a lot of fun with the game which itself is available for Xbox Game Pass (XGP) subscribers to avail.

An important meeting about to happen in the game.
A boss battle early in the game.
This is just a part of the world map of Sea of Stars.

In my experience and recollections from the past, Sea of Stars has visual style that is best compared with Chrono Trigger. Sabotage Studio really created a lot of nice looking 2D artworks and highly detailed sprites that made the new game look lively. With regards to the storytelling , character development and character expressions, the game has a wholesome tone that never felt childish. The tone as well as the humor made Sea of Stars comparable with several Japanese RPGs from the 16-bit age of consoles.

You will encounter really interesting characters who will join your party as the game progresses.

Sea of Stars is really fun to play and it is a great change of pace and style for me as I finished my Starfield playthrough which lasted more than 220 hours. This Sabotage Studio game will help ease my wait for the expected 2024 RPGs such as Eiyuden Chronicle: Hundred Heroes and the Xbox-exclusive Avowed. As much as I hope to see past JRPGs like Xenogears, Breath of Fire and Lunar get remastered and released for Xbox consoles (and XGP), I know such possibilities remain uncertain and Sabotage Studio’s game easily fills the void. If you are looking for a Japanese-style RPG that is fun, nostalgic and visually pleasing, you can’t go wrong with Sea of Stars. Go for the game on Xbox Series X, Xbox Series S, Xbox One, Windows PC and Xbox Game Pass now!

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco