To put things in perspective, posted below is an excerpt from the Manila Bulletin report. Some parts in boldface…
The Department of Health (DOH) said Pasay and Las Piñas cities are posting high COVID-19 vaccine utilization rates.
As of July 15, the DOH recorded Pasay with 98.20 percent in vaccine utilization rate followed by Las Piñas City with 95.74 percent.
Las Piñas City Mayor Imelda Aguilar, who was happy to note that Las Piñas ranked as number 2 in the vaccine utilization rate, called on residents to avail the free vaccination being offered by the government to be safe from being infected with the virus.
Aguilar is ensuring all residents that despite the delay of arrival and lack of supply of vaccines, the city government continues to conduct vaccination.
She said the commitment of every city resident to be vaccinated against the coronavirus disease (COVID-19) will help the city government to immediately achieve herd immunity.
The mayor said the city government has vaccinated a total of 313,045 residents as of July 16 of which 212,510 received their first dose belonging to A1 to A5 categories. In addition, 100,535 have already been fully vaccinated against the virus.
It should be noted that the efforts of the City Government of Las Piñas on having its people vaccinated made quite an impact. Among them are over 100,000 people who have been fully vaccinated and that means their resistance against COVID-19 and its variants is pretty strong.
Any Las Piñas resident who has yet to get registered for free COVID-19 vaccines can learn the ways (4 methods) by clicking here. Anyone who is ready and willing to register online can click bit.ly/LasPiñasVaccination
Let me end this piece by asking you readers: If you are a Las Piñas City resident, are you happy with the collective efforts of the City Government and its partners on vaccinating the local constituents? Are there still people in your local communities who are deliberately avoiding vaccination? Have you been fully vaccinated?
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
For more South Metro Manila community news and developments, come back here soon. Also say NO to fake news, NO to irresponsible journalism, NO to misinformation, NO to plagiarists, NO to reckless publishers and NO to sinister propaganda when it comes to news and developments. For South Metro Manila community developments, member engagements, commerce and other relevant updates, join the growing South Metro Manila Facebook group at https://www.facebook.com/groups/342183059992673
The wave of crime involving Chinese nationals in Parañaque City continued (to understand the trend click here, here, here, here and here) as the Manila Bulletin reported that twelve Chinese were apprehended in the said city recently over credit card fraud.
To put things in perspective, posted below is an excerpt from the Manila Bulletin report. Some parts in boldface…
Twelve Chinese nationals allegedly involved in credit card fraud were arrested by police in Barangay Moonwalk, Paranaque City on Friday afternoon.
Southern Police District (SPD) director Brig. Gen. Jimili Macaraeg identified the arrested suspects as Ma Juan,24; Chen Bung Hui,34; Zheng Shi Feng,27; Li Zhu Xing,26; Wa Zhen,30; Tong Chao Yun,29; Ji Qing Laz,22;Li Ling Yu Q,32; Yang Shu Qi,23; Yu Zin,32; Wang Shen,20 and Li Wei,2, all staying in Paranaque City.
Macaraeg said the suspects were apprehended at about 5:45 p.m. at 50 Matthews St., Multinational Village, Barangay Moonwalk.
Armed with a search issued by Judge Noemi Balitaan of Paranaque Regional Trial Court Branch 258, the cops raided the suspects’ place after receiving reports about the foreigners’ involvement in the credit card racket.
The SPD chief said the police operatives caught the suspects operating an online gambling.
Police recovered from the suspects laptop computers, cellular phones, dongles, point of sale machine, and blank card.
Let me end this piece by asking you readers: What do you think makes Parañaque City a hot spot in South Metro Manila for crimes involving nationals from China? Did a Chinese national cheat you over your money when you did business with him or her locally? Do you believe that there are still a lot of Chinese nationals living in Parañaque doing illegal activities like credit card fraud, email scam and forms of crime?
When you hear the words Parañaque Renaissance, is crime often the first thing to enter in your mind?
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
For more South Metro Manila community news and developments, come back here soon. Also say NO to fake news, NO to irresponsible journalism, NO to misinformation, NO to plagiarists, NO to reckless publishers and NO to sinister propaganda when it comes to news and developments. For South Metro Manila community developments, member engagements, commerce and other relevant updates, join the growing South Metro Manila Facebook group at https://www.facebook.com/groups/342183059992673
We sure live in a very divided world. Way over there in America, the hate-driven, terrorist-loving (click here and here), racist Marxist movement Black Lives Matter (BLM) hate the police so much they are actually empowering criminals, endangering the innocent and tearing down their society. No matter what the BLM and its fanatics shout about, the police will always be essential.
On police matters right here in the Philippines, a news report published by the Philippine News Agency (PNA) caught my attention as something happened within the jurisdiction of Muntinlupa City and the chief of the Philippine National Police (PNP) issued a statement about it. As of this writing, this news has been publicized by local media outlets.
To put things in perspective, posted below is an excerpt from the PNA article. Some parts in boldface…
The man who assaulted police officers and traffic enforcers in Muntinlupa will face various charges, Philippine National Police (PNP) chief, Gen. Guillermo Eleazar said on Friday.
In a statement, Eleazar said the suspect identified as Franz Luke Orbos will face criminal charges, including alarm and scandal, resistance and disobedience to a person in authority or agents, and direct assault.
In a viral video, Orbos was seen shouting and cursing at law enforcers who apprehended him as his parked vehicle blocked traffic along Susana Heights Road in Barangay Tunasan.
He remained uncooperative and resistant even after he was handcuffed. He was allegedly under the influence of alcohol during the incident.
Meanwhile, Eleazar commended the police officers for calmly dealing with Orbos’ rowdy behavior.
And below is a news video from News5.
This past Saturday, the Manila Bulletin reported that the motorist has been released from detention as ordered by the prosecutor of Muntinlupa City. A preliminary investigation has been set for July 30, 2021.
Let me end this piece by asking you readers: What do you think about this news? Are you always respectful towards police officers?
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
For more South Metro Manila community news and developments, come back here soon. Also say NO to fake news, NO to irresponsible journalism, NO to misinformation, NO to plagiarists, NO to reckless publishers and NO to sinister propaganda when it comes to news and developments. For South Metro Manila community developments, member engagements, commerce and other relevant updates, join the growing South Metro Manila Facebook group at https://www.facebook.com/groups/342183059992673
Recently the City Government of Las Piñas announced two notable achievements in the fight against COVID-19 – over 300,000 people in the city got vaccinated while the city is the 2nd highest among local government units (LGUs) in Metro Manila with regards to vaccination utilization rates recorded.
Based on statistics counted as of July 15, 2021, a grand total of 313,045 people in the city got vaccinated. Breakdowns show that 212,510 patients were vaccinated on their first dose and the biggest group of patients who received the first dose was A4 category at 85,841. Patients who successfully got fully vaccinated with two doses totaled 100,535 and the biggest group of patients fully vaccinated was the A3 category with 44,614. Check out the official stats below…
With regards to the Metro Manila LGUs vaccination utilization rate statistics counted by the Department of Health (DOH) vaccination operations center accurate as of July 15, 2021, Las Piñas City ranked 2nd place overall with a utilization rate of 95.74% The top LGU overall was Pasay City with 98.20% When it comes to South Metro Manila LGUs, the City of Muntinlupa was at 5th place with 89.44% while the City of Parañaque finished 8th overall with 85.82%. For more numbers, check out the statistics below.
Any Las Piñas resident who has yet to get registered for free COVID-19 vaccines can learn the ways (4 methods) by clicking here. Anyone who is ready and willing to register online can click bit.ly/LasPiñasVaccination
Let me end this piece by asking you readers: If you are a Las Piñas City resident, are you happy about what the City Government and its partners have achieved when it comes to vaccination for COVID-19? Are there still people in your local communities who are deliberately avoiding vaccination? Do you think that the incentive program with raffle draws initiated by Las Piñas City Representative Camille Villar was a factor in relation to the total number of vaccinated patients exceeding the 300,000 mark?
What do you think about the fact that over 100,000 people in Las Piñas City were successfully fully vaccinated?
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
For more South Metro Manila community news and developments, come back here soon. Also say NO to fake news, NO to irresponsible journalism, NO to misinformation, NO to plagiarists, NO to reckless publishers and NO to sinister propaganda when it comes to news and developments. For South Metro Manila community developments, member engagements, commerce and other relevant updates, join the growing South Metro Manila Facebook group at https://www.facebook.com/groups/342183059992673
Effective today, Metro Manila is officially under general community quarantine (GCQ) status and the additional restrictions that were previously in place have been lifted. This in turn makes it a more relaxed GCQ in the metropolis in relation to what was previously declared.
The additional restrictions in Metro Manila amid the general community quarantine (GCQ) status have been lifted, Malacañang announced on Thursday.
This developed after the Inter-Agency Task Force for the Management of Emerging Infectious Diseases (IATF-EID), in a meeting held Wednesday, decided to recommend to President Rodrigo Duterte the further easing of restrictions in Metro Manila.
Metro Manila will be placed under the more relaxed GCQ starting July 16, Presidential Spokesperson Harry Roque, who also serves as IATF-EID spokesperson, said in a video message.
Metro Manila was initially placed under GCQ “with some restrictions” from July 1 to 15.
Let me end this piece by asking you readers: If you are a Metro Manila resident or if you own a business within Metro Manila, do you feel more confident about the so-called more relaxed GCQ status? Do you think that the current number of vaccinated Metro Manila residents was a factor with the lasted decision?
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
For more South Metro Manila community news and developments, come back here soon. Also say NO to fake news, NO to irresponsible journalism, NO to misinformation, NO to plagiarists, NO to reckless publishers and NO to sinister propaganda when it comes to news and developments. For South Metro Manila community developments, member engagements, commerce and other relevant updates, join the growing South Metro Manila Facebook group at https://www.facebook.com/groups/342183059992673
To ensure that business establishments are safe for customers to visit and do business transactions in during this COVID-19 pandemic, the inspection team of the City Government of Las Piñas found one hundred and eighteen businesses qualified for the Safety Seal as revealed in a recent Manila Bulletin news report. That is a majority of the recent inspection of almost one hundred fifty businesses they visited.
To put things in perspective, posted below is an excerpt from the Manila Bulletin report. Some parts in boldface…
The Las Piñas City government inspection and certification team has already inspected 149 business establishments around the city.
Out of the evaluated establishments, 118 have already been awarded with safety seal certification for passing the checklist in the implementation of health and safety protocols to prevent the spread of COVID-19.
The Safety Seal Inspection Team formed by Mayor Imelda Aguilar is composed of City Administrator Reynaldo Balagulan, City Public Information Officer-Paul Ahljay San Miguel, and other offices in the city government.
According to the report, 31 business establishments that were inspected and evaluated still need to comply with other requirements before they will be awarded with safety seal certification.
Aguilar called on all business establishments in the city to comply with the checklist requirements.
She said the safety seal certification will allow businesses the opportunity to gradually increase their operating capacity.
For the newcomers reading this, business establishments having Safety Seals posted should restore business confidence at least in the short term. Within Las Piñas, SM Southmall itself got certified safe. Offices at Las Piñas City Hall qualified for Safety Seals. Whether an office or a business establishment has a Safety Seal or not, visitors can still do their parts in meeting health protocols by wearing face masks and face shields.
With regards to local COVID-19 matters, any Las Piñas resident reading this who has yet to get registered for free COVID-19 vaccines can learn the ways (4 methods) by clicking here. Anyone who is ready and willing to register online can click bit.ly/LasPiñasVaccination
Let me end this piece by asking you readers: Have you visited any local business there in Las Piñas that does not have a Safety Seal yet? Did you witness the City Government’s inspection team do their work?
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
For more South Metro Manila community news and developments, come back here soon. Also say NO to fake news, NO to irresponsible journalism, NO to misinformation, NO to plagiarists, NO to reckless publishers and NO to sinister propaganda when it comes to news and developments. For South Metro Manila community developments, member engagements, commerce and other relevant updates, join the growing South Metro Manila Facebook group at https://www.facebook.com/groups/342183059992673
Were you among the many motorists who got stuck in traffic along the Skyway as a result of snags related to toll collection payments (formally started on July 12, 2021), lack of load for payments and lack of radio frequency identification (RFID) stickers on the vehicles?
Well, you definitely are not alone and the Skyway system operator issued a press statement very recently and they will work harder to make things more convenient for those traveling along Skyway Stage 3. To put things in perspective, posted below is the statement published through the Philippine News Agency (PNA). Some parts in boldface…
Skyway O&M, operator of the Skyway system and a unit under San Miguel Corporation’s (SMC) SMC Infrastructure, expects more seamless movement along the new Skyway Stage 3 with the implementation of new measures to avoid congestion on access and exit points following the first day of toll collection on the elevated expressway.
These measures resulted in faster throughput of vehicles even at high-volume toll plazas just a day later.
“It’s unfortunate that many motorists were caught in traffic last Monday. We apologize for the inconvenience. While this was not totally unexpected on the first day of toll collection, for our part, we know we have to do better. Hopefully, with the measures we put in place, traffic conditions will continue to improve and normalize,” SMC president Ramon S. Ang said in a statement Wednesday.
Ang said that traffic throughput at toll plazas slowed down Monday primarily due to vehicles with insufficient load, as well as those availing of free radio frequency identification (RFID) sticker installation and re-loading onsite.
“Our Skyway teams are always on the ground, and we monitor our expressways via cameras 24/7. If there’s any issue, we can respond and make corrective measures very quickly,” he added.
Among the measures Skyway has since implemented are: deployment of more personnel for traffic management, toll collection, and Autosweep RFID sticker installation; opening of more lanes for Autosweep RFID installation and reloading; and installation of more signs to guide motorists who are unfamiliar with the expressway, its toll plazas, and the start of toll collection.
Motorists with no RFID stickers, who insist on paying in cash, or have insufficient balance are asked to exit the toll booth and park on the side so as not to inconvenience existing ETC users. They are given the option to have RFID tags installed or reloaded, or pay in cash.
Vehicles with no RFID or have insufficient balance are directed to Del Monte Toll Plaza B coming from Balintawak where they can have their RFID tags installed or reloaded.
Skyway O&M reported that traffic throughput at toll plazas was significantly better starting Tuesday, or the second day of toll collection.
For instance, traffic queues at the Buendia southbound exit, which only has two lanes and where there was significant buildup Monday, was considerably shorter at only up to 200 meters. This was observed only during rush hour starting at 8 am.
While the vast majority of motorists utilized electronic toll collection, a small percentage, or 4 percent, consisting of cash-paying motorists and users with insufficient load, slowed down transaction times at toll plazas.
The additional measures implemented have since addressed these issues, bringing about a smoother traffic flow.
Skyway 3 was soft-opened last December and has provided the public free unlimited use for nearly seven months, with SMC’s foregone revenues reaching PHP3 billion.
The Toll Regulatory Board (TRB) had just recently issued a notice to start collecting toll to Skyway 3.
“Before, if you were stuck on NLEX or Quezon City and you were headed to Alabang or Makati, or vice-versa, motorists simply had no choice but to endure two to three hours of traffic. Today, with Skyway Stage 3, motorists can opt to use it for convenience and faster travel times. With more vehicles diverted to Skyway 3, there will be less congestion on Edsa, C-5, and other major thoroughfares, resulting in improved travel on our public roads,” Ang said.
SMC and TRB worked together to arrive at toll rates that are much lower than the original toll fee matrix, particularly for vehicles traveling shorter distances.
Apart from foregoing revenues for seven months, SMC had also deferred recovery of a significant portion of the right-of-way costs for the project in consideration of the economic impacts of the pandemic.
With Skyway Stage 3 now operating 24/7, SMC said that Autosweep sites along the elevated expressway are also open 24/7.
“I would like to request our motorists who have not yet availed of their free RFID stickers to please do so, and make sure they are activated with sufficient credit. This measure, which was pushed by (the) government last year, is for everybody’s safety and also for your convenience,” Ang said.
He said using RFID will ensure they have better, safer, and faster trips on the expressways.
“Also, as a reminder, please be conscious of which toll lanes you are using. Do not use ETC- only lanes if you have insufficient balance, as there are penalties that come with this. If you have insufficient balance, please use the assigned lanes for RFID installation or reloading. Most of all, please always show courtesy towards fellow motorists and tollways workers,” he added.
Site locations that offer RFID installation and reloading are from the south, Zobel northbound (After Entry), Quirino northbound exit, Nagtahan northbound exit, Quezon Ave. northbound entry, and Del Monte northbound toll plaza; and from the north, Del Monte southbound toll plaza, Quezon Ave. southbound entry and Plaza Dilao southbound entry.
And here are related news videos from rival networks GMA and ABS-CBN…
Let me end this piece by asking you readers: Are you satisfied with what the Skyway operator stated and the adjustments they made? When it comes to traveling from south of Metro Manila to the north, are you willing to endure the heavy traffic along EDSA just to save money now that toll collections are in effect on Skyway Stage 3? What was it like to drive from South Metro Manila all the way to the NLEX via Skyway Stage 3 during toll collection?
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
For more South Metro Manila community news and developments, come back here soon. Also say NO to fake news, NO to irresponsible journalism, NO to misinformation, NO to plagiarists, NO to reckless publishers and NO to sinister propaganda when it comes to news and developments. For South Metro Manila community developments, member engagements, commerce and other relevant updates, join the growing South Metro Manila Facebook group at https://www.facebook.com/groups/342183059992673
The wave of crime involving illegal drugs continued in Parañaque City yet again (for past reports click here, here, here, here, here and here) as the Philippine Daily Inquirer reported that police officers and anti-drug agents successfully pulled off another buy-bust operation that resulted the arrest of four suspects and a little over half a million pesos worth of illegal substances.
To put things in perspective, posted below is an excerpt from the Inquirer report. Some parts in boldface…
Four were arrested in a drug bust in Parañaque City on Wednesday that also yielded over P500,000 worth of illegal drugs.
Operatives from the Southern Police District (SPD) and the Philippine Drug Enforcement Agency (PDEA) apprehended suspects Myla Rodolfo, 43; Maria Elena Conche, 60; Gina Magyani, 57; and Annalyn dela Cruz, 33; in an operation at Manggahan St., Brgy. Dionisio at around 6 p.m., said SPD chief Brig. Gen. Jimili Macaraeg Jr.
Seized in the bust were a total of 75 grams of suspected shabu or crystal meth valued at P510,000, two bundles of ‘boodle money,’ and the marked P1000 bill as buy-bust money.
The evidence seized was turned over to the SPD Crime Laboratory for chemical analysis. The arrested suspects will be facing charges for violation of Republic Act 9165 (Comprehensive Drugs Act of 2002).
And here is a related news video by PTV…
Let me end this piece by asking you readers: What makes you think that Parañaque City is a hot spot in South Metro Manila for crimes involving illegal drugs? Are you thankful to the PDEA and the local police for pulling off another successful buy-bust operation?
When you hear the words Parañaque Renaissance, does crime become the first thing to enter in your mind?
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
For more South Metro Manila community news and developments, come back here soon. Also say NO to fake news, NO to irresponsible journalism, NO to misinformation, NO to plagiarists, NO to reckless publishers and NO to sinister propaganda when it comes to news and developments. For South Metro Manila community developments, member engagements, commerce and other relevant updates, join the growing South Metro Manila Facebook group at https://www.facebook.com/groups/342183059992673
Muntinlupa Mayor Jaime Fresnedi reiterated the lack of coordination from the Bureau of Corrections (BuCor) regarding the construction of a wall along Insular Road in Bilibid during the conclusion of the hearings conducted by the House Committee on Justice last July 14.
“There was never a time that BuCor Director General Gerald Bantag coordinated or informed the city government of his intentions to close the road going to Southville 3. I was expecting Usec. Bantag to coordinate so we could also consult this matter with the affected residents and that proper intervention, especially the transportation and other emergency matters, will be implemented,” Fresnedi noted.
The local exec answered Bukidnon 2nd District Rep. Jonathan Keith Flores’ inquiries on whether DG Bantag coordinated with the local government on construction of a wall along Insular Road since his designation as BuCor Director General in 2019.
Flores also pointed during the congressional hearing that there is a need to review the provision on BuCor Modernization Law pertaining to the bureau’s “absolute authority.”
“I think absolute authority only comes when the properties are under the name of BuCor. That is why the provision requires the BuCor to have the titles transferred in their name. It seems that for as long as the title still remains in the name of the Republic of the Philippines, then it would be pre-mature for BuCor to exercise absolute authority over the same. Just like I said, it is still not yet under the name of the BuCor,” Flores said.
Register of Deeds Atty. Silverio Garing testified during the hearing that land titles in the city’s land record repository for NBP Reservation are titled under the name of the Republic of the Philippines and not BuCor.
Further, Department of Public Works and Highways district engineer Elpidio Trinidad confirmed that the Insular Road is a National Road as per inventory and is owned by the National Government and not BuCor.
Committee chairman and Leyte Rep. Vicente Veloso recognized the lack of coordination and proper consultation of the BuCor to have affected the livelihood of the residents and their access to public transportation, especially barangay and city health services during this national public health emergency caused by the COVID-19 pandemic.
“Clearly, we will not be in this predicament and this inquiry would not have taken place if the BuCor have simply taken simple, logical, and humanitarian steps on public consultation before taking such drastic action that obviously would affect thousands of citizens in the community,” Veloso said in his opening remarks during the committee hearing.
Jap Landingin, president of NHA Southville3 Homeowners Association, told the committee that since the road closure, many community members have lost their jobs and were deprived of medical assistance. Landingin added that at least ten (10) residents of Southville 3 have died due to COVID-19.
Congressman Ruffy Biazon, who raised the issue in Congress for a committee hearing in aid of legislation, said the inquiry has been terminated since enough information has been gathered to prepare the committee report.
“Based on the discussions in the hearing and the statements of the committee chairman, it appears that the actions of the BuCor in closing Insular Road was not only baseless, it was against the law. I call on the Bucor to heed the findings of the committee and tear down the wall constructed on a national road,” Biazon said.
Last March, the City Government condemned BuCor’s action to construct a concrete wall along Insular Road. Southville 3 is a socialized housing project of the National Housing Authority located within NBP with 8,000 families or at least 40,000 residents.
+++++
The above information was sourced from the official press release of the Muntinlupa PIO. Some parts were changed for this website.
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
For more South Metro Manila community news and developments, come back here soon. Also say NO to fake news, NO to irresponsible journalism, NO to misinformation, NO to plagiarists, NO to reckless publishers and NO to sinister propaganda when it comes to news and developments. For South Metro Manila community developments, member engagements, commerce and other relevant updates, join the growing South Metro Manila Facebook group at https://www.facebook.com/groups/342183059992673
Disclaimer: This is my original work with details sourced from playing Suikoden II (English version, released in 1999) and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Who is Yoshitaka Murayama? He created the memorable Suikoden (AKA Genso Suikoden) RPG franchise during his time with Konami, specifically the first three games. I myself played and finished Suikoden on the original PlayStation in 1996 and it was a lot of fun thanks to the combined efforts of Murayama (who did the scenarios and game direction) and his teammates such as Junko Kawano (who did the design), Miki Higashino (who did the music along with four other teammates) and some others.
Then in 1999, the sequel to Suikoden was released and I can never forget the day I bought it at a local game store and rushed home with a lot of excitement to start playing it on our then aging PlayStation console.
So you must be wondering…how did I find the sequel? Was it an improvement over its predecessor? Did Murayama and the key creators do better than what they did in the first game? You can all find out in this look back at Suikoden II, published by Konami for the PlayStation (PS1).
The cover of the North American version of Suikoden II.
Early story
The story begins with two youngsters – Riou (your character whose name can be modified) and Jowy – who are close friends since childhood now serving the Highland Army as members of their youth brigade. They spend time in a military camp in the forest as a peace treaty between two great forces is pending (note: Highland has been in conflict with the City-State of Jowston).
As some soldiers expressed desires to go home once the peace has been finalized, Riou and Jowy are ordered by their commanding officer Rowd to go back to their tent and sleep. However, a surprise attack happened which alerted them. As soon as the two close friends left their tent, they are shocked to see parts of the camp burning. Their officer Rowd informed them that their enemy is responsible for the attack and deliberately broke the peace agreement. Riou and Jowy are told to take the mountain path to the east and save themselves before it is too late.
Fearing that they might get ambushed in the woods, Jowy tells Riou that they should return to camp. Upon returning, they quietly witness the unexpected presence of Highland prince Luca Blight who gets briefed by Rowd. As it turns out, the attack on their camp was not committed by the opposing forces but rather it was all a self-inflicted operation by Highland. Rowd’s instruction to some of their selected soldiers to head east was a set-up. What happened was all part of a plan by Highland to escalate the conflict by blaming their losses on Jowston. Luca Blight expressed clearly that a peace treaty with Jowston and its states was not needed, and he strongly believes in the power of Highland to conquer them all.
Jowy and Riou (upper-right corner) quietly witness the conversation between prince Luca Bright and the captain.
After learning the shocking details, Riou and Jowy decide to leave for the cliff to the north as a way of escape. At the cliff, Rowd catches up to the two. Fortunately, Riou and Jowy were successful in defeating Rowd’s soldiers and pave the way for their escape. Before fleeing, they marked a rock and promised to return to that same place if ever they get separated.
Riou and Jowy jumped off the cliff and get separated. Some time later, Riou wakes up and finds himself in the presence of three men. One of them identifies himself as Viktor, the leader of an army of mercenaries and an ally of Jowston. Another member of the mercenary army in blue arrives and he is Flik.
Being powerless, Riou marches with them to the headquarters of the mercenary army…
Quality
Luca Blight (with sword) is a lot more than just being evil as the game’s main antagonist.
Having played Suikoden a lot in 1996, I got familiar with the game design, the varied battle systems and other features that made it a solid RPG on its own. As for Suikoden II, I can clearly say that Murayama and his creative team built up on their foundation (in the first game), expanded the fantasy concept dramatically and ultimately made an extensive series of improvements and additions over each and every aspect of the sequel!
I’ll start first with the storytelling and writing. Compared to its predecessor, I found Suikoden II to be deeper and it took great advantage of the fact that the plot took place just years after first game and by this time the established world, the cities, tribes and geopolitical concept have been developed so much – backed with solid writing – they all become a lot more believable. In the middle of the great conflict are the three main characters Riou, Jowy and Nanami whose exploits and portrayals are pretty rich and lively to follow. It’s kinda like following the love triangle of Hikaru, Misa and Minmay through the war in the classic Super Dimension Fortress Macross anime TV series, except that you – the player – get heavily involved as Rious by making decisions that affect yourself and others, leading missions, building up a community (and force) of over 100 members, and overcoming challenges related to the conflict between Highland and Jowston.
The great news here is that the Riou-Jowy-Nanami emotional arc was written to be dramatic, engaging, intriguing and sentimental which ultimately will make you feel for them just as you make your way through the many events and twists of the war story. Beyond these three key characters, it should be noted that the scenarios are excellently executed and really showed how lively the fantasy world of Suikoden II really is. I’m talking about the portrayal of the many, many supporting characters and the interactions you have with them as the plot moves forward. Remember how lively your troops were in welcoming you back after winning your first army battle? Such a scenario was well directed and scripted, and the supporting characters you recruited really had their moments of participation which make sense within the narrative. I also should mention that the opposition figure of the game – Luca Blight – is still a powerful and complex villain in JRPGs even by today’s standards. Luca Blight is not evil for the sake of being evil, but if you pay close attention to the details about his background as the game’s story goes on, you will realize he is quite a complex character whose evil made sense within the narrative. Very clearly, the writing and storytelling done by Yoshitaka Muraya is not only greater than in the first game, but also very inspired.
Viktor, who also appeared in the first game, continues to be an important supporting character in this sequel! He is one of several characters from Suikoden who returned.
On the gameplay and design, Suikoden II’s exploration of the world, towns and locations uses good old 2D graphics. The big difference here is that the 2D visual elements are more varied in terms of detailed sprites for non-playable characters (NPCs) and interactive characters, and visually the sprites as well as the art used for the in-game environments looked more polished (clearer, smoother and less pixelated). The controls are responsive enough for my taste, and it is also nice that my character moves faster while exploring. More on exploring, I do confirm that there are indeed more locations to visit (including those that are part of the quests related to finding the 100+ characters) and the art made for the locations are more varied as well.
More on the gameplay, two types of battle systems from the first game are back but with refinements. First to talk about is the party battle system in which players get to control a group of up to six members who face off with enemies by group, or a single powerful boss-type enemy. During the party battle, you get to pick options as to what type of action each member of your party will do – Attack, Magic (note: this involve Runes), Item or Flee (note: if your party is much stronger than the opposition, Bribe or Let Go options will appear).
The party battle system is a lot of fun and not too stressful.
The way the battles are designed, as in the first game, is smooth, very visually appealing (thanks to the dynamic camera and fine level of detail of the sprites and animation) and fun to watch. Adding further depth to the party battles are the combined attacks involving at least two characters. Take for example Flik and Viktor doing the cross-attack, or Riou and Nanami performing a series of combo attack moves in strong coordination with each other. These combined attacks are not only fun to perform and see, but also encourages you to experiment by mixing up characters (specifically combatants) and paying attention as to which characters they can do combined attacks with. This alone will encourage you to complete the 108 characters of your force.
The use of Runes has been improved a lot in this game as the combatants now have three slots to equip Runes (note: these slots gradually open up as characters’ levels go up). Runes are essential to use magic spells in battles and the improvement of the Runes – plus the Run Affinity system – add more variety in the battles.
The 2D sprites are very visually appealing, especially when you watch the characters perform varied forms of action during the party battle.
Compared to other Japanese RPGs, the party battles here are much less stressful even though a random encounter system is used. There is also the option for automated attacks, which spares you from having to choose options for each member of your party to perform when fighting the enemies. Granted, I went through lots of random encounter battles and some challenges, but ultimately the stress level and tedium were very low. Doing party battles is fun overall.
The 2nd battle system inherited from the first game is the duel. Duels happen the least throughout the game but each time they happen, they can be quite engaging to do. As the one-on-one battle between your character and an opponent begins, you will see them in a 3D realm with the dynamic camera capturing the action. Your options are mainly Attack, Wild Attack and Defend, and before you can pick an option, you must pay attention first to the clues (note: taunts) from your opponent which can help you anticipate his/her/its next move. While the visuals are clearly improved, the duel is pretty much the same as in the first game.
Duels happen in a 3D environment with the characters still presented as 2D sprites that are not only highly detailed but also are smoothly animated.
Like in the party battles, duel sequences also have a dynamic camera system complete with zoom during the action.
The 3rd battle system – army battles – is clearly the most revised part of the game as it is radically different from the army battles of the previous game. This time the army battles involves the heavy use of a tactical map (where you move units in a grid-like system). Your units – composed of mainly characters you recruited, including the non-combatants – can be moved on the map to counter an enemy unit. Then a short, animated battle sequence will commence and based on the statistics of each unit, the winner and loser of the sequence will be determined. Take note that in events of defeat, recruits can die permanently. As such, it is important to pay attention to not only the statistics but also the types of troops you have such as archers, healers, knights, and foot troops. When controlling units on the map, your options are Attack, Wait and Rune. It is also very entertaining to see how the characters react (with dialogue, no less) to the battles. Overall, the army battle system here is clearly much deeper and more strategic than what was used in the first Suikoden.
The army battles in this game are more tactical than what was presented in the first Suikoden. This is also the main map used for such battles.
Battles aside, there are also lots of things to do related to exploration. For one thing, there are these fun-filled mini-games the game creators set up such as fishing (note: not as boring as it may sound), the whack-a-mole game, rope climbing, Chinchirorin (dice game in a bowl) and, the most exciting and deepest of them all, the cooking contest game. When you fully invest your time into each of these mini-games, you will not feel relieved from the stress of battles and exploration, but also have a lot of fun free of stress. I enjoyed these a lot myself.
If you enjoyed building up your fortress in the first game, you will experience that here also! Building up your stronghold is related to your recruiting of people and some of them have certain talents that will establish key parts of your place like a store, a Rune shop, aa tavern, a restaurant, an armor shop and even a detective agency to name some! It may take an effort to have all possible establishments get realized in the game but I promise you, they are all worth it and you will feel thankful that you got to recruit lots of people. The other reward of building up your fortress is the establishment of a thriving community of people!
Your party members can take a bath and even use the collected artifacts as decorations. This is one of the many side activities you can do at your stronghold.
The cooking contest mini-game is easily the best in the game!This alone will encourage you to keep searching for recipes during your adventures!
With regards to continuity with the first Suikoden game, the game developers implemented certain content (locations, dialogue, story and characters) that get unlocked by having your preserved Suikoden saved game content successfully loaded with Suikoden II running on PS1. I’m talking about being able to meet and even recruit Suikoden hero Tir McDohl, plus meeting even more characters from the first game. Very clearly, this is a clever presentation of fan service done by Murayama and his creative team who paid attention to the feedback of the first Suikoden.
The music done by Miki Higashino and Keiko Fukami are very varied and many of them reflect the places you get to visit, the emotional scenes you witness and the epic moments that happen. The great news here is that each and every tune in the game was made and performed with special care. This game’s soundtrack really stands out high among Japanese RPGs of the 1990s and even by today’s standards, it still is a great soundtrack to listen to.
If there are any flaws in this great game, it is the English translation itself as there were typographical errors, mistranslations and even NPCs with lines of dialogue that made absolutely no sense. Clearly there was a rushed job with the translation.
Conclusion
The political aspect of the game’s story is simple and never overwhelming.
I really love Suikoden II and very clearly, it is a major improvement over its predecessor (which itself was a solidly good RPG). Suikoden II is a labor of love done by Murayama and his creative team and the result is a true epic RPG that has so much enjoyable stuff and high replay value for gamers. Its quality is still great and by today’s standards, Suikoden II is indeed a classic RPG that gamers should play even though Konami itself does not care to make it more accessible in this modern age of gaming.
Given the legacy of Suikoden II and the fact that Konami showed no signs of reviving the Suikoden RPG franchise, now is the time to look forward to Eiyuden Chronicle: Hundred Heroes which Murayama and his team are developing for release in 2023 for Xbox consoles, Xbox Game Pass and other platforms. Eiyuden Chronicle: Hundred Heroes clearly has strong Suikoden vibes and the distinct combination of 2D sprites with 3D polygonal environments, plus its party battle system strong resembles that of Suikoden and Suikoden II!
Overall, Suikoden II is highly recommended!
Now if only Konami would change its ways to make Suikoden II more accessible (go way beyond the PlayStation online store and ecosystem) to gamers by releasing it digitally through Xbox LIVE, Steam, Xbox Game Pass and other online stores or ecosystems. Paying hundreds of dollars for a legitimate hard copy of the game is simply too much.
There is nothing like building up your stronghold and seeing your recruits become part of its development as well as your campaigns.
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