A Look Back at WildC.A.T.S: Covert Action Teams #3 (1993)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! Today we revisit the early days of Image Comics through Jim Lee’s WildC.A.T.S: Covert Action Teams comic book franchise which was one of the launch titles of the said company.

Last time around, I reviewed the 2nd issue of WildC.A.T.S. which literally had more meat in its storytelling as the required introductions of the core characters were over. Issue had some really nice revelations as it helped expand the WildStorm universe a bit more and it was intriguing to see International Operations (I/O) emphasized more as the mini-series established the Kherubim-Daemonite conflict.

With those details laid down, here is a look back at WildC.A.T.S: Covert Action Teams , published by Image Comics through Malibu Comics in 1993 with a story written by Brandon Choi and Jim Lee. Lee did the art.

The cover.

Early story

The story begins inside the top-secret research facility of SDI with Maul holding a Daemonite disguised as US Vice President Dan Quayle off the ground with Spartan and Voodoo near him. The problem they have, however, is that the Youngblood team is facing them ready to fight. Shaft of Youngblood demands the release of the Vice President.

With his massive build, Maul lets go of the Vice President and hits Diehard sparking a battle between his team and Youngblood. Shaft tells his teammates that as they fight the three WildC.A.T.S, he wants them alive. The impostor Vice President Quayle tells Youngblood to kill them all.

After Diehard and Badrock knock off Maul, Chapel fires several blasts at Spartan to separate him from the impostor. Shaft then fires an arrow that generates disruptive sound which prevents Voodoo from executing her power.

Elsewhere within the facility, Grifter, Jacob Marlowe, Warblade, Void and Zealot quietly make their way to the control center where the Daemonite leader Helspont is overseeing secret operations…

Quality

You love Jim Lee-style action, you will find a lot to enjoy in this comic book.

Starting with the storytelling, this one is expectedly a natural progression from issue but the key difference is that the pace moved much faster as there was more emphasis on action and visual splendor. Along the way another sub-plot was dramatized complete with the showing of additional characters Attica, Slag, HARM and their superior who are after a key object that happens to be a crucial part of Helspont’s operation. The way the script was written, the narrative was told in a disciplined manner even though the pace was faster and the creators had to integrate Rob Liefeld’s Youngblood which resulted one of the earliest Image Comics crossovers that unfortunately did not justify the fancy cover art. Given the addition of Youngblood, the mentioned sub-plot and the way the script was made, there was clearly no room left for character development. In my experience, re-reading this comic book’s story was fun and engaging enough.

As this story was action-packed, fans of Jim Lee will surely enjoy what he presented here. Even by today’s standards, the art and presentation of the spectacle is great to see! Personally, I like Jim Lee’s visual take on Youngblood (except that I still find Rob Liefeld’s drawing of Chapel more detailed) and the short-but-sweet battle between the two superhero teams is quite a spectacle. In terms of visual details, Lee drew the characters and environment with a lot of detail all throughout. There were no signs of rushed art here.

Conclusion

The battle between three WildC.A.T.S members and Youngblood begins!

As mentioned earlier, WildC.A.T.S: Covert Action Teams (1993) is pretty entertaining and engaging. Compared to issue , this one has a lot more action and the narrative moved at a faster pace without becoming brainless. At the same time, there is a clear feeling that the stakes were raised as the WildC.A.T.S made their moves in what is clearly their final objective as a team. Also a factor here is the continued emphasis on the Kherubim-Daemonite war which was executed well. More on Rob Liefeld’s Youngblood being involved in the story, this results the illusion that Image Comics back then had a shared universe (note: read the legal stuff on the bottom of the credits). The crossover done here was more of an experiment done to emphasize the cooperation between Jim Lee and Liefeld as they were co-founders of Image.

If you are seriously planning to buy an existing hard copy of WildC.A.T.S: Covert Action Teams (1993), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the gimmick cover edition costs $20 while the near-mint copies of newsstand edition and the signed editions cost $60 each.

Overall, WildC.A.T.S: Covert Action Teams (1993) is recommended.

+++++

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A Look Back At Youngblood #2 (1992)

During my high school days, I heard some buzz about the launch of Image Comics. The year was 1992 and public Internet access in the Philippines was still years away. The buzz of Image in the Philippines was produced through comic book industry magazines read by local geeks who mostly expressed their excitement.

Image Comics was the result of seven high-profile comic book illustrators who left Marvel Comics over issues such as low compensation, low royalties and the company’s immediate ownership of characters they created. Image officially launched with Rob Liefeld’s Youngblood .

I should say that I never had the opportunity to buy a copy of Youngblood nor was I able to read a copy of it from a fellow comic reader. However I was fortunate enough to buy an existing old copy of Youngblood which is the subject of this retro comic book review.

The story begins with a prologue introducing readers to a group called the Berzerkers fighting a group of metallic beings. The Berzerkers meet Kirby, a short muscular guy who seems to be inspired somewhat by the late comic book legend Jack Kirby (died in 1994). In fact, written on the lower part of page 1 was a message: Respectfully dedicated to Jack “The King” Kirby.

Then the spotlight finally moves to Youngblood who are discussing the newly discovered body of Prophet, a muscular man sleeping in suspended animation. Prophet was described as “the product of a groundbreaking bio-genetic experiment conducted under the supervision of Dr. Garnet Wells sometime around the Second World War.”

Soon enough, Prophet wakes up and then things really get moving. You just have to read the comic book to find out what happened.

When it comes to quality, I should say this comic book does not have much of a story. What I described above was pretty much it. The comic book had a descent build-up however mainly for Prophet and all the expository dialogue and visuals made clear that the character was designed to be important.

When it comes to art, Youngblood clearly shows Rob Liefeld with a lot of heart and passion. The elements that defined not only his style but also 1990s superhero comic book culture are here – big futuristic guns, muscular bodies, pupil-less eyes, weird looking feet, disproportionate body parts, armor, shoulder pads and the like.

Superhero action? This comic book is heavily loaded and the action scenes drawn by Liefeld packed a lot of punch. Seeing Prophet getting punched by the giant guy looked exaggerated but it still had a lot of visual impact.

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Hard hitting action, visceral looks, muscles, shoulder pads, pupil-less eyes and Prophet.

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Really passionate work by Liefeld.

Adding more value to the comic book was a 5-page preview of Shadowhawk done by Image Comics co-founder Jim Valentino. Without spoiling the details, I should say that the preview does a good job selling ShadowHawk. Lastly, Youngblood has two covers and one end has to be flipped to read the opening content properly.

Overall, Youngblood is worth reading even though its story is very light. To say this comic book is terrible is just wrong. To say the least, it is a nice showcase of the talent and creativity of Rob Liefeld who not only illustrated and inked it, he also wrote the story! Youngblood 2 sure has a light story and heavy action content but ultimately it succeeded on introducing Prophet as well as setting up the excitement for the next issue.

I want to point out that it was recently revealed that Liefeld stayed clear off Youngblood in relation to a custody battle with a co-owner related to past deals made. This explains why he has not done Youngblood stuff for a long time. It’s too bad that we won’t see any more new Youngblood involving Liefeld’s passionate work.

Read Liefeld’s words from a long post he made in Facebook on August 2.

Youngblood represented some of my finest work, I’m proud of all the work that was produced. Sadly, film companies will be reluctant to invest the time and money in a venture without the support and blessing of its creator.

Youngblood is recommended.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com