A Look Back at The Solution #16 (1995)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back superhero fans, 1990s arts and culture enthusiasts, Ultraverse fans and comic book collectors! Today we revisit the Ultraverse through the monthly series of The Solution.

In my previous retro review, The Solution took a major risk by going all the way to a secret place in Taiwan. Their purpose was to infiltrate the place and find out any details they could find from a planned secret meeting between heads of multiple gangs. For Tech/Lela Cho, she sees an opportunity to get her company back from the Dragon Fang gang. Dropkick expresses his concern that the whole meeting could be a trap as the Dragon Fang gang knows that Tech can hack their computers and extract information.

With those details laid down, here is a look back The Solution , published by Malibu Comics in 1995 with a story written by the late James Hudnall and drawn by Daerick Gross.

The cover.

Early story

The story begins with The Solution members apart from each other and each one has been trapped by deadly enemies. Outbreak is being fired upon by armed personnel. Shadowmage is down on the floor having been shot by one of the assassins. Dropkick finds himself attacked by another assassin. Tech is out cold and the deadly assassin Casino has her cornered.

Instead of going for the kill, Casino just talks to Tech and then calls Kwan Lun. In another part of the facility, the Communist Incoming aims his gun at the head of Shadowmage who suddenly moves and avoids the shot fired. As she finds a place to hide, she casts a spell to heal herself…

Quality

Dropkick on the losing end of the fight.

If you want action with The Solution, this comic book has lots of it as it is the continuation of the conflict between the titular team and the evil forces. Quite consistently, the creative team made each team member look vulnerable, especially with Tech who is helpless even though Casino (note: their previous encounter was in issue #7) is ironically not even fighting. While Outrage and Dropkick are on the verge of being eliminated, Shadowmage was also portrayed to be vulnerable in a gritty manner. Adding further depth to the engagement of the story is suspense.

Visually, artist Daerick Gross did a good job and judging from the way the action and sequencing were done, he seems to have researched the previous issues. His artistic takes on The Solution team members plus Casino and the assassins are nice to look at as well as recognizable.

Conclusion

Even though she was down, Shadowmage managed to avoid certain death giving her a chance to survive and take on the armed Commie.

The Solution (1995) is entertaining enough for me and it also succeeded in keeping me interested for the next issue which also happens to be the final issue. As this is the 2nd-to-the-last issue of The Solution series, James Hudnall knew what defined the characters and what kind of stories would keep the fans engaged. That being said, he seemed to have set something up for the next issue as this comic book ended in a cliffhanger.

Overall, The Solution (1995) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco/.

A Look Back at The Solution #15 (1995)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back superhero fans, 1990s arts and culture enthusiasts, Ultraverse fans and comic book collectors! Today we revisit the Ultraverse through the monthly series of The Solution.

In my previous retro review, The Solution itself was not really present in the story which was both a shock and a major disappointment. The Solution (1994) refocused mainly on past villains who debuted in the early part of the monthly series and it sent a clear sign that a rematch with The Solution is bound to happen.

With those details laid down, here is a look back The Solution , published by Malibu Comics in 1995 with a story written by the late James Hudnall and drawn by George Dove.

The cover.

Early story

The story begins with Dropkick inside a dark room. Tech comes in searching for him and turns the light on. She is surprised to see Dropkick with a new look complete with face paint. Dropkick insists that his new look will last and he saw the future. The man then surprises Tech once more by instantly changing into casual clothes. She then reveals to him that she found a way to get her company back.

Moments later in a meeting with Dropkick, Outrage and Shadowmage, she reveals that while searching online for information about what the Dragon Fang gang has been doing with her company, she found a memo about a meeting that was set to happen the next week somewhere in Taiwan. The heads of the gang are supposed to be there and for Tech, this is the opportunity to take them on.

As the exact location of the meeting remains unclear, Tech states that they will need to travel overseas as she needs to be near a place to check out the electronic systems. For Dropkick, the whole meeting could be a trap and he states that the Dragon Fang gang knows Tech can read their computers.

Even though she is certain that the trap is real, Tech states that they cannot pass up the opportunity to take on the enemy…

Quality

Can you recognize anyone on this page?

Now this is more like it! The Solution is indeed back and this story is pretty much a big pay-off to all the build-up done in the villains-focused story of the previous issue. Take note that this story took place just a short time after the very wild storyline told in issues #9, #10, #11 and #12.

To make things clear, there is a conflict in the story which should resonate with The Solution fans who read the early issues of the series that launched in 1993. There is indeed a rematch between the titular team and the villains (plus Casino in this issue) which fortunately was very well done and proved to be worth the wait and the build-up. Speaking of conflict, there was this surprising development that happened within the side of the villains and that alone added more depth to the plot as well as more tension to the rematch with Tech and her teammates.

Artist Greg Dove did a fine job drawing this story and he knows when to use dynamic visuals when it comes to emphasizing impact. Thanks to Dove, Casino in this issue has that femme fatale look on her face. His take on Tech, her teammates and the three other villains is also good to look at.

Conclusion

The Solution with Dropkick in his new look.

The Solution (1995) marks the series’ return to normalcy (meaning fun, intrigue and engagement) and it is indeed a worthy pay-off to the disappointing previous issue. The conflict told within this particular comic book is just the start and as I reached the ending, I can say that I am anticipating what would happen next. There is a lot for fans of The Solution to enjoy here.

Overall, The Solution (1995) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco/.

A Look Back at The Solution #12 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back superhero fans, the enthusiasts of 1990s arts and culture, and comic book collectors! There is no doubt in my mind that The Solution #11 (1994) is a great read as the comic book creators really outdid themselves in raising the level of engagement really high just as The Solution continued the desperate search and rescue of their teammate Aera/Shadowmage only to find themselves caught in the middle of a massive battle between the Darkur and Aerwan armies. While that comic book was a wild, fun-filled read, it was not even the conclusion of the storyline about the captured Shadowmage and her teammates’ struggle for her.

Issue ended with The Solution no longer present in the Darkur-Aerwan battle but in a place that they are about to realize is another very dangerous place to be in. They are moving close to Shadowmage as well as the tremendously powerful aliens called the Vyr.

With those details laid down, here is a look back The Solution , published by Malibu Comics in 1994 with a story written by the late James Hudnall and drawn by John Statema.

The cover.

Early story

The story begins with Tech, Dropkick, Vurk and Harmonica who find themselves in a totally new place as a result of using the Vorlexx to get quickly move away from the Darkur-Aerwan battle. Just as Harmonica stated that their situation is not good, Vurk recognizes the place, realizes they are all in trouble and blames Tech for being responsible on bring them there.

It turns out, they are inside the lair of the powerful and dangerous Vyr who surround them. Very daringly, Tech tells the Vyr they have come for their friend Aera and expressed that they want her to be released to them….

Quality

Aera/Shadowmage restrained in a torturous manner by the Vyr.

Going straight to the point, the story here is highlighted by tension, suspense, revelations and characterization which makes it a worthy contrast to the spectacle-heavy issue . While it is very clear that The Solution and Harmonica are totally in a disadvantage when facing with the Vyr directly, the said aliens are not exactly bloodthirsty beings who could simply kill them all in just a few quick strokes while their teammate remains captive.

In fact, the Vyr are portrayed to be more intelligent than just being totally destructive and Harmonica knows some things about them a lot more than even Vurk (who encountered the Vyr during his youth). This resulted in some key moments of character development for Tech (whose leadership value has been less significant) and Vurk, as well as notable revelations in the dialogue between the three team members and Harmonica.

As the conclusion of the storyline that started in issue #9, I can say that this comic book is surprisingly satisfying which is quite clever on the part of Hudnall as it was emphasized already that the Vyr are not just overly powerful but are also immortals. How this storyline ended, I won’t reveal. It’s best for you readers to find out.   

Conclusion

Lela Cho, Dropkick, Vurk and Harmonica.

While the previous issue was one wild ride that greatly showed the boundaries of the Ultraverse with a touch of science fiction and a lot of action, The Solution (1994) is a worthy conclusion and it successfully paid-off what it quickly built within its pages (note: issue itself was the big pay-off to the two issues that preceded it). Anyone who loves seeing The Solution as a complete team will have something to enjoy here. When it comes to revelations, the character Harmonica really came in handy without ever looking too obvious as an exposition dump-type of character. In many ways, The Solution learned something new and helpful from Harmonica which added a nice layer of depth into their character development. Along the way, the spectacle in this comic book is much less in terms of content and style which is understandable as issue was epic and bombastic.

If you are seriously planning to buy an existing hard copy of The Solution (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $16.

Overall, The Solution (1994) is recommended!

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/and on Instagram at https://www.instagram.com/authorcarlocarrasco/

A Look Back at The Solution #11 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back superhero fans, enthusiasts of 1990s arts and culture, and comic book collectors! As the old saying goes…if you’ve got a problem that needs solving, you call The Solution. What if, for example, The Solution is in another world dealing with major problems and are out of reach?

In the previous two issues I reviewed (click here and here), The Solution got themselves in conflict with the powerful alien force called the Vyr as their member Shadowmage (also referred to as Aera) stole the Vorlexx from them many years prior. During the confrontation in France, the Vyr captured Aera who managed to discreetly pass the Vorlexx to Lela Cho (Tech) before their separation. Since after, The Solution traveled to different worlds with the Vorlexx and teamed up with a man called Harmonica who is knowledgeable about the Aerwan and the Darkur. Unbeknowst to them, the Vyr are watching them from a distance.

With those details laid down, here is a look back The Solution , published by Malibu Comics in 1994 with a story written by the late James Hudnall and drawn by John Statema with ink work by Barbara Kaalberg.

The cover.

Early story

The story begins with Dropkick, Harmonica, Tech and Vurk in a desperate situation. Just as they need to get away fast, Dropkick notices that the Vorlexx is not working. Harmonica points to the cliffs as the only way out. With his wings, Vurk takes Tech with him to fly up while Harmonica takes Dropkick. As soon as they arrived up the cliff, they find themselves facing the massive Aerwan army whose members are scattered across the ground and the air. An Aerwan military leader tells The Solution to surrender the Vorlexx.

Meanwhile, the Vyr are watching the live video feed of The Solution and the Aerwan army. Shadowmage, who has been restrained in a very painful and humiliating position, has been watching her friends since they exited the cave. While she still remains unharmed by her captors, she knows that her torments are just beginning. The Vyr want her to see what will happen to her friends…

Quality

In the middle of a major battle between two alien armies, The Solution were really pushed to their limits as they pursue their dangerous rescue mission of their captured teammate.

Wow! The storytelling and visual presentation in this comic book got even wilder and the sci-fi element of this particular storyline really went into overdrive! For one thing, much of the tension which started building up in issues and paid off big time in the early part of this comic book as the inevitable battle between the Darkur (Vurk’s people) and the Aerwans (Shadowmage’s people) which easily made The Solution and Harmonica ending up tiny in the middle. Of course, as this is still about the team’s desperate attempt to rescue Aera from the very powerful Vyr, you will really see Lela Cho, Vurk, Dropkick (who carries the Vorlexx) struggle a lot in close encounters with aliens just as they keep on trusting Harmonica (whom they formed an uneasy alliance with) to help them. It is compelling to see how the three mentioned Solution teammates not only struggle to survive but also strive to overcome great odds knowing that if they fail, Aera/Shadowmage will perish. Very clearly, this is a very high-stakes story that James Hudnall prepared and the way I see it, this storyline really added a lot to the development of The Solution.

As for the art, I can say that this, in my opinion, is John Statema at his grandest with the Ultraverse. While being supported by by Barbara Kaalberg’s detailed ink work, Statema really captured the wild sci-fi tale Hudnall prepared and showed The Solution within a very strange environment surrounded by death and uncertainty. A lot of this comic book’s pages are filled with action scenes (note: lots of bloody scenes but without the color red) that are also nicely structured and each member of The Solution had the appropriate dynamic visuals that fitted nicely with their respective big moments. More notably, Statema really worked hard showing the many, many Aerwans and Darkur warriors who filled the pages – especially the two 2-page shots that each showed a wide view of the field – and succeeded in presenting monsters that were scary and very alien in design.

Conclusion

This is one of two epic views in this comic book by illustrator John Statema, inker Barbara Kaalberg and the colorists. Look at all the details!

The Solution (1994) is a wild Ultraverse concept that succeeded in engaging and entertaining me from start to finish. It is a great pay-off to what was built up since The Solution and having the team lost in another world in their pursuit of their captured teammate really moved this series forward. In fact, when it comes to expanding the boundaries of the Ultraverse itself, this comic book really achieved that! This is also the most ambitious sci-fi tale of the UV that I’ve read.  The ironic thing is that this comic book is not even the conclusion to its storyline. There is still more to come and I can say I’m really motivated to read the next issue.

If you are seriously planning to buy an existing hard copy of The Solution (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $16 while the near-mint copy of the newsstand edition costs $48.

Overall, The Solution (1994) is highly recommended!

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/

A Look Back at The Solution #10 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! If you’ve got a problem that needs solving, you call The Solution. For the newcomers reading this, The Solution was spearheaded by the late James Hudnall who also led the storytelling of the Hardcase monthly series.

In my previous The Solution retro comic book review, the team had to act as a result of what Aera had done long before she even joined her teammates. Alien forces had arrived on Earth which sparked a chain reaction of unfortunate events. Ultimately, Aera was taken away but not before handing over to Lela, Vurk and Dropkick the one powerful thing that the Vyr wanted – the Vorlexx.

With those details laid down, here is a look back The Solution , published by Malibu Comics in 1994 with a story written by the late James Hudnall and drawn by John Statema.

The cover.

Early story

The story begins with Dropkick hitting his alien teammate Vurk and accuses him for trying to leave their snatched teammate Aera in the hands of the Vyr. As Vurk transforms into his more monstrous form, Tech comes in between them and tells them to stop and come to their senses. As they have the Vorlexx, Tech insists that they should leave Earth before the Vyr comes back to get the precious items.

Holding the Vorlexx, Tech states that they should all travel together to Vurk’s homeworld and anticipate that the Vyr will come there searching for them. She stresses that they might stand a better chance of rescuing Aera this way. Vurk warns Tech that the Vorlexx will corrupt its user every time it gets used.

Tech issues a command to the Vorlexx and they all disappear to another world…

Quality

Lela Cho, Dropkick and Vurk struggle during their quest to save Aera.

While the story of the previous issue brought the fantasy elements of the series raised really high, things went even higher this time as the team went to new worlds far away from Earth which results completely alien environments with creatures that people of Earth had not encountered. This helped pave the way for an encounter between The Solution and a giant monster that reminded about some classic sci-fi tales of EC Comics (note: the Weird Science series) from the 1950s.

More on the plot itself, James Hudnall crafted a script that succeeded in building up suspense and tension as Tech (Lela Cho), Dropkick and Vurk push through with their very difficult mission to rescue Aera. Along the way, you will get to see really nice character moments such as Lela’s leadership traits and Vurk using his knowledge of his past encounters with the Vyr.

There is also a notable twist in the tale which I won’t spoil. In fact, I encourage you readers and those who are just discovering the Ultraverse and The Solution to read this comic book to find out. That twist really added depth to the plot and resulted in some memorable reactions from The Solution.

Conclusion

The Solution arrived in an alien world by mistake.

The Solution (1994) is fun and engaging to read. As it follows The Solution’s dangerous attempt to save Aera in unknown parts of the universe, the story became more of a science fiction misadventure that remains believable and stable thanks to Hudnall’s strong writing. John Statema’s return as illustrator in this comic book easily raised the visual quality higher compared to the previous issue. I can say that Statema, by this point in this Ultraverse series, is clearly the definitive artist of The Solution.

If you are seriously planning to buy an existing hard copy of The Solution (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $16.

Overall, The Solution (1994) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/