My Observations: Bethesda now part of Team Xbox

As I start to write this, I still am in a state of shock over the most ambitious video game business announcement that I never anticipated would happen particularly with Xbox. People are already talking about it a lot right now. I’m referring to Microsoft’s megaton acquisition of ZeniMax Media which is the parent company of game publishing giant Bethesda Softworks. The deal is worth $7.5 billion (in cash) and it includes acquiring Bethesda Softworks, Bethesda Game Studios, id Software, ZeniMax Online Studios, Arkane, MachineGames, Tango Gameworks, Alpha Dog, and Roundhouse Studios. The said studios have a combined work force of more than 2,300 employees. This megaton development alone makes me want to acquire an Xbox Series X unit even more!

To put things in perspective, below is an excerpt (with key parts in bold) from the Xbox.com blog post by Xbox head Phil Spencer:

Bethesda’s games have always had a special place on Xbox and in the hearts of millions of gamers around the world. Our teams have a close and storied history working together, from the amazing first DOOM, and its id Tech engine, innovating games on PCs to Bethesda bringing their first console game to the original Xbox, the groundbreaking The Elder Scrolls III: Morrowind. Over the years I’ve had many deep conversations with the creative leaders at Bethesda on the future of gaming and we’ve long shared similar visions for the opportunities for creators and their games to reach more players in more ways.

Just as they took the bold first steps to bring The Elder Scrolls franchise to the original Xbox, Bethesda were early supporters of Xbox Game Pass, bringing their games to new audiences across devices and have been actively investing in new gaming technology like cloud streaming of games. We will be adding Bethesda’s iconic franchises to Xbox Game Pass for console and PC. One of the things that has me most excited is seeing the roadmap with Bethesda’s future games, some announced and many unannounced, to Xbox console and PC including Starfield, the highly anticipated, new space epic currently in development by Bethesda Game Studios.

Like us, Bethesda are passionate believers in building a diverse array of creative experiences, in exploring new game franchises, and in telling stories in bold ways. All of their great work will of course continue and grow and we look forward to empowering them with the resources and support of Microsoft to scale their creative visions to more players in new ways for you.

All of our work, and the foundation of our relationship with you, starts with a commitment to deliver a breadth of amazing games to discover and play on Xbox.  Over the last few weeks, we’ve been excited to share more detail on important elements of a plan we’ve been building towards for years. A plan that is the fulfilment of a promise, to you the Xbox player, to deliver the most performant, immersive and compatible next-generation gaming experiences, and the freedom to play blockbuster games with your friends, anytime, anywhere. Today is a landmark step in our journey together and I’m incredibly energized by what this step means for Xbox.

As confirmed by Spencer, the acquisition of Bethesda is more than just adding to Xbox Games Studios existing lineup of game makers and more than just adding games for Xbox and PC gamers to play. The acquisition also means adding even more games to the fast-growing and successful Xbox Game Pass subscription program which recently saw its subscribers reach 15,000,000+ (a jump of 50% in less than six months’ time!). The addition of Bethesda’s iconic franchises – Elder Scrolls, Fallout, Wolfenstein and Dishonored to name some – will surely add tremendous value to Xbox Game Pass and even more exciting is the confirmation that Bethesda’s upcoming sci-fi Starfield will also be added! These developments are already exciting gamers to order Xbox Series S or Xbox Series X as I write this.

Think about it. If you are already a paying Xbox Game Pass subscriber by the time Starfield gets released, you can simply visit Xbox LIVE and download the said game for free (because you already paid for the subscription). Those who are not XGP subscribers will have to pull out a lot of money to buy Starfield at the retail store or elsewhere online.

Already Team Xbox and its many Xbox Games Studios are already creating new and exclusive games for Xbox Series S and Xbox Series X plus PC. Microsoft no longer has a shortage of console exclusives and all the criticism thrown at them (“Xbox has no exclusives!”, “Xbox has no great games!”) are meaningless now. The addition of Bethesda studios into the many Xbox Game Studios further ensures more exclusive games in the years to come and this alone gives Microsoft a huge advantage over Sony and Nintendo!

This brings me to another sensitive topic: the Bethesda projects that are exclusive to others or are multi-platform in arrangement. Bethesda currently has two games that are exclusive to Sony’s PlayStation 5 (PS5) and Phil Spencer made clear that Microsoft will honor the exclusivity commitments of those games. In short, the Bethesda-Sony deal for those two games won’t be scrapped. Other Bethesda games coming to platforms that are not Xbox-related will happen on a case-by-case basis with Microsoft having the final decision. All of these are part of the complications that come with acquiring a huge game publisher with existing deals made with other platform makers.

But if you look into the far future, the Xbox-Bethesda megaton deal will eventually lead to sequels of Fallout, Elder Scrolls and other franchises that will be released exclusively on Xbox platforms and PC, and the Bethesda brand will remain. Bethesda’s famous role-playing game (RPG) franchises alone makes Xbox an even more attractive ecosystem for gamers who love RPGs. Think about it! Imagine playing Fallout and Elder Scrolls sequels (or remastered versions of Skyrim or Fallout 4) on Xbox Series X years from now enjoying all the massive content presented with 4K resolution, 60 FPS frame rate, great visuals and much shorter load times. With Microsoft having the more technologically superior console (Xbox Series X compared to PS5 with disc drive) and a much bigger and stronger 1st party game lineup, gamers will realize the benefits of the Xbox-Bethesda deal.

If Microsoft wants to make even more money and sell more, they can always decide to make Fallout and Elder Scrolls sequels available on PS5 and other platforms (even on Nintendo’s next-generation console). Microsoft acquired Mojang years ago and kept Minecraft available on multiple platforms (including those of Sony, Nintendo, iOS and more). When it comes to the next console generation with Bethesda’s many games being played, I expect their multi-platform games to look and play better on Xbox Series X than on PS5.

With Bethesda and Obsidian Entertainment together with Team Xbox, producing a sequel to Fallout New Vegas is no longer an impossible dream!

I should also state that Microsoft having Bethesda under its extensive corporate umbrella and ownership of the many intellectual properties (IP) of the company means that the dream of producing sequel to Fallout New Vegas is no longer impossible! Microsoft also owns Obsidian Entertainment, the very same team that worked with Bethesda for Fallout New Vegas, and they can decide to assign them to produce a sequel complete with a lot of human, technological and financial resources to back them! While I love the idea of Obsidian making Fallout New Vegas 2, I personally prefer they keep focusing on making their major fantasy RPG Avowed (ironically an ambitious game described as something to rival Bethesda’s Skyrim) and making a next-generation sequel to The Outer Worlds (which I love playing). A new Fallout New Vegas can be released on Xbox Series S and Xbox Series X AFTER the respective releases of Avowed, Starfield and Elder Scrolls VI many years from now.

Apart from the very promising benefits gamers will soon have from the Xbox-Bethesda deal, Microsoft also deserves praise for their transparency with gamers about their next-generation consoles, their expanding 1st party game studios lineup, Xbox All Access, Xbox Game Pass and the like. Transparency aside, Team Xbox also proved to stay honest and well organized with gamers unlike Sony’s PlayStation division. Watch the videos below regarding Sony…

The Xbox-Bethesda deal alone motivates me even more to acquire an Xbox Series X console and also sign up at last on Xbox Game Pass. I am certain that I am not the only geek experiencing the excitement about the very bright future of fun, engaging and high-value gaming with Xbox. With Bethesda’s RPG franchises alone, Xbox is already the best and definitive ecosystem for people who love playing role-playing games (note: Microsoft has Avowed coming and hopefully a The Outer Worlds sequel from Obsidian, plus established support from Square Enix with a Dragon Quest game coming out this December). This is something that Sony (even with Final Fantasy XVI a timed exclusive on their PS5) and Nintendo cannot match! Going back to Bethesda, they really had gone a long way and their decades-old history of doing business with Microsoft is undeniable. The very first time I played a Bethesda game on Microsoft hardware was none other than Elder Scrolls IV: Oblivion on Xbox 360 and that was way back in 2006. In the past decade, I played Skyrim on Xbox 360 and Fallout 4 on Xbox One. Personally, I am happy that Microsoft acquired Bethesda with not only the Xbox Series S and Xbox Series X in mind but for the long term…the far future!

In ending this, watch these videos from Dealer Gaming, Colteastwood, Rand al Thor 19 and Zalker 87 for additional insight about the Xbox-Bethesda deal!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

My Observations: Time for Rare and Microsoft to emphasize Everwild’s gameplay and features

Time for Rare and Microsoft to emphasize Everwild’s gameplay and features

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Everwild developed by Rare and published by Microsoft.

I have to admit that it’s been quite a long time since Xbox game studio Rare released a game that captivated me. I’m talking about their two games that launched with the Xbox 360 – Perfect Dark Zero and Kameo: Elements of Power.

They went on to make Viva Piñata, Banjo-Kazooie: Nuts & Bolts (a major disappointment), Kinect Sports, Kinect Sports II, Kinect Sports Rivals (the commercial failure), Killer Instinct, Rare Replay (the compilation of their legacy), and Sea of Thieves (which never interested me). Lastly, I should mention that Rare’s next project Battletoads is coming out on August 20!

When I least expected it, Rare caught my attention at last during the XO19 this past November when their newest game was unveiled…Everwild. The game is being developed specifically for the next-generation Xbox Series X and Windows 10 PC (also coming to Xbox Game Pass) and below is the announcement trailer.

The first time I saw that trailer, I was captivated with the great looking visuals which had stunning digital art work and smooth animation. When I noticed the characters move in the game and they faced a scenic view with birds flying in the air, I had the impression that Everwild is an adventure-type game that may have open-world exploration elements. It should be said that the animation and artistic design of the wild animals are astounding to see! By the time the trailer ended, I hoped to see more of it as I am fond of open-world games (and games with wide-open areas that still satisfy gamers’ open-world interests) with adventuring and exploration.

And this past July, Microsoft released the 2nd trailer for Everwild during the Xbox Games Showcase which you can see below…

That Xbox Games Showcase Everwild trailer looks more amazing and having replayed it more, it is clear to me now that it is an adventure game (confirmed at the game’s Xbox.com page) with a world to explore. It also shows that the characters do interact with animals, even to the point of making changes to the natural environment. There are also mystical acts performed. Even with such details visualized, Rare and Microsoft have yet to emphasize clearly (and in detail) how exactly Everwild will play and what it will feature. In reality, beautiful visuals can only go so far on selling the game and ultimately it is the fun factor and engagement that need to be strong to really connect with gamers.

My questions for Rare and Microsoft are as follows:

Is Everwild a single-play game with co-op as options or is it an online multiplier game?

Does Everwild have a living, breathing open-world or will it have separate wide-open areas meant to be explored and discovered?

Apart from interacting with animals and the environment, will the game have a good amount of action scenes to keep gamers engaged?

Does Everwild have creature/monster hunting? Village building?

Will the game have some role-playing game (RPG) elements in terms of leveling up the characters?

Will Everwild launch along with Xbox Series X?

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A shot the July 2020 trailer of Everwild.

Being very interested with Everwild, I really hope that the publisher and developer will get their acts together to emphasize more of their game’s gameplay and features. It would be very nice if they could not only show more gameplay footage but also demonstrate how the game plays in live fashion in an upcoming Xbox-focused event. I personally enjoy open-world games that have lots of exploration, action and a solid story to follow, and I hope that Everwild will have such values. If Everwild will indeed by an open-world game, it could literally break the mold with its out-of-this-world concept and possibly feature action scenes that don’t involve guns. Rare’s game just might provide the open-world experience radically different (from the likes of Grand Theft Auto, Saints Row, etc.) and still deliver a ton of fun. Really, it’s high time for the game makers to emphasize the game! Oh yeah, I’d like to see Phil Spencer or Colteastwood or Dealer Gaming organize an interview with the creative team at Rare to talk about the Everwild!

For official and general information about Everwild, visit https://www.xbox.com/en-US/games/everwild

Speaking of upcoming Xbox events, check out the following YouTube videos about a possible August event by Microsoft done by Colteastwood and Dealer Gaming.

By the way, have you heard about the leak relating to the long speculated Xbox Series S? Watch these videos by Dealer Gaming and Rand al Thor 19.

In closing this, here is a video by Gaming Bolt. If you are an Xbox One owner, it should convince you to look forward to Xbox Series X.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

My Observations: Xbox Games Showcase

It has finally happened. Microsoft organized this past Thursday the much-awaited digital event Xbox Games Showcase. Let me cut to the chase that, for the most part, I actually enjoyed watching. It’s not a perfect showcase of games for Xbox fans and other gamers, but it sure is a major improvement over the disappointing 3rd party games showcase of last May.

For one thing, Xbox head Phil Spencer himself confirmed that less than ten of the fifteen Xbox game studios had prepared for the showcase. This is not surprising because it takes a lot of time and work to make video games nowadays and it is a fact that the ongoing COVID-19 pandemic had forced game developers (as well as countless other surviving businesses) to adapt the work-at-home model which tremendously slowed down production. Regardless, the showcase included unveilings of five new first-party games.

“What you’ll see today is how Xbox game studios are harnessing their passions to bring their dreams to life,” Phil Spencer said in his welcome message to viewers.

With those words declared, here is what I think about the games that I personally find the most interesting or the most notable (note: not all games discussed below are exclusive to Xbox Series X), and what it all means for the upcoming launch of the next-generation Xbox Series X console and the remaining life of the Xbox One.

The showcased games

Halo Infinite

Two long years since I first saw the original unveiling of Halo Infinite, the gameplay demonstration of the game (note: it actually ran on a PC, NOT the Xbox Series X itself) was actually worth the long wait even though there were some imperfections. What made it compelling to watch was the presentation of the ring world’s environment which recaptured the wonder and beauty of the original landscape first seen in 2001’s Halo: Combat Evolved (note: I’m talking about the landscape where Master Chief first crash-landed). Apart from the in-game environment, the gameplay rocked with the classic Halo formula of shooting (fast-paced and intense) which got shook up with the implementation of the grapple plus a few new animation sequences and moves seen on the Covenant. It’s classic Halo but also modernized in terms of look and gameplay.

What caught my attention was the freedom for gamers to explore an entire Halo ring confirmed by 343 Industries’ Studio Head of Halo Chris Lee. Even though the term open-world was not stated, this confirms that Halo Infinite will have a much bigger in-game environment and locations for gamers to discover. Hopefully, this also means that there will be a wide variety of activities to do on the locations very much like other open-world games. The game demonstration is only a taste of what is to come. Not only that, Lee also confirmed that the game will run at 60 frames-per-second (60FPS) which for me is the sweet spot for playing in the modern age.

When it comes to imperfections, I saw some pop-in during some sequences of the demo and there also seemed to be some slight dips in the frame rate during the most intense sequences. Right now, 343 Industries still has months left to optimize the game not only for Xbox Series X but also the aging Xbox One. Now I wonder how the developers will be able to get good enough performance from the basic Xbox One (which I own) and the slightly upgraded Xbox One S to play Halo Infinite. One last thing…I should express my disappointment over the revelation that the demo did NOT run on the Xbox Series X hardware itself.

To Microsoft and 343 Industries, please, please make the best you can with Halo Infinite using real Xbox Series X hardware! Also, please at least try to include ray tracing at launch, not after launch. Disappointments aside, I know you guys can do better and I still am looking forward to this game. The ball of time is on your side of the court, Microsoft and 343 Industries. You still have time!

Everwild

Everwild is a brand, new game developed by Rare (Sea of Thieves, Perfect Dark games) mainly for Xbox Series X and Windows 10 PCs. First unveiled months ago, the new video of the game at the Xbox Games Showcase showed a lot more of the game with what looks like a wide-open world to explore with lots of wildlife and creatures that are out of this world. The animation also looks great. My only problem here is that the new trailer had scenes done in a cinematic fashion and left no clear sign as to HOW THE GAME WILL PLAY. Will it be a single-player game or an online-multiplayer game? Will it have a good combat system? What is the story if any? Please, Microsoft and Rare, do explain if Everwild will be fun to play. Enough with the beauty and take time to really define the game. Thanks.

As Dusk Falls

This new game by Int./Night and Microsoft is easily the most intriguing of the Xbox Games Showcase. It’s described as an interactive drama that will follow and explore the lives of two families across thirty years starting with a robbery in Arizona. Players will determine the fate of the characters by making choices (kinda like the Choose Your Own Adventure pocket books in concept). At least in this game’s trailer, there is a clever mix of 3D polygons with 2D art. If I were you gamers, don’t just ignore this game. If you are already an Xbox Game Pass subscriber, As Dusk Falls will launch on Day One on the said service.

Avowed

The rumors turned out to be true and I’m very happy to say that the RPG specialists Obsidian Entertainment is working on a brand new, fantasy role-playing game (RPG) titled Avowed. Set in the fantasy world of Eora, Avowed is a first-person view RPG. Having played Elder Scrolls IV: Oblivion and Elders Scrolls V: Skyrim on Xbox 360 long ago plus last year’s The Outer Worlds (by Obsidian) on Xbox One, I really am looking forward to this new game and I have full trust in Obsidian’s, dedication, legacy and specialty on making RPGs that are fun and compelling.

To say the least, Avowed will mark the beginning of a new fantasy RPG property (soon to be a franchise…) for the Xbox ecosystem as a whole adding variety for Xbox fans who love fantasy RPGs alongside the already established Fable.

Speaking of Fable…

Fable

The long-time rumor is also true! Fable is being revived and the new game is being produced by Playground Games, the very same studio behind the best-selling and highly acclaimed Forza Horizon series! While the above trailer is purely cinematic and carried nothing to suggest gameplay, at the very least the Fable franchise is on its way back after years of being dormant. What I hope to see next time is real-time gameplay complete with how the Playground employees can present the fantasy world in this new generation of console gaming. I personally enjoyed playing the original Fable and still managed to get some fun from the disappointing Fable III. For the future of Fable, things are looking promising.

Forza Motorsport

While this one is too short and lacked gameplay sequences, the Forza Motorsport official video composed of real-time graphics (note the Footage Captured In-Engine posted on the lower-left corner of the video) is very impressive and the future of next-generation simulation racing looks very bright. I know the experts of Turn 10 are working hard with the new Xbox Series X technology as I write this and in terms of presentation of the Xbox Games Showcase, this extremely short look of things to come from the Forza Motorsport franchise is ironically one of the best (and most transparent) presentations from Microsoft. Too bad Halo Infinite was used with a PC and lacked transparency on its presentation which Microsoft knew. More on the game, I wonder if Forza Motorsport will be the definitive title of the next-generation sim race from Turn 10 following 2017’s Forza Motorsport 7. Gamers expected Forza Motorsport 8 as the title. The video presentation’s shortness is a missed opportunity for Microsoft and the developers to show a lot more of what simulation would look and feel like on Xbox Series X. An additional sixty seconds of in-game footage with some gameplay sequences (like driver’s seat view with steering wheel) would have made the Forza Motorsport video even greater and more engaging. Now that the Xbox Games Showcase is over, we can only wait as to what MS and Turn 10 can update us with. Right now, I am passionate with simulation racing thanks to the Forza Motorsport franchise and I am confident that the next entry coming out on Xbox Series X will be worth the wait.

Tell Me Why

Here’s another new Microsoft-published game that surprised me. Tell Me Why is developed by DONTNOD, the same team behind Capcom’s Remember Me and Square Enix’s Life is Strange. Given the French game developer’s dedication on making original, narrative-driven games, Tell Me Why follows twins Alyson and Tyler and players will get to use their unique bond to unravel mysteries in their lives. Visually, it does not have the next-generation look as the game itself was made specifically for Xbox One and Windows 10. How it will look on Xbox Series X remains to be seen. This should attract the attention of gamers who enjoyed Life is Strange games.

Psychonauts 2

This multi-platform game made by Double Fine will be released sometime next year and I should say that what was shown during the Xbox Games Showcase made me confident about it. For the newcomers reading this, Psychonauts 2 is the sequel to the award-winning 2005 game Psychonauts (then published by Majesco Entertainment) and as a platforming game this one could stand out in the modern age for its artistry, creativity and promised fun gameplay. Microsoft promised that the game will be optimized for Xbox Series X.

Honorable mentions

The Outer Worlds: Peril on Gorgon

I love Obsidian Entertainment’s work in The Outer World which is easily one of the best RPGs I’ve ever played in this current console generation. As such, the revelation of the previously announced story downloadable content (DLC) is something I find very delighting and it sure gives me another reason to replay The Outer Worlds on my Xbox One. The Peril on Gorgon DLC’s description is as follows: A severed arm and a mysterious message lead the crew of the Unreliable to the Gorgon Asteroid, formerly the site of one of Halcyon’s most ambitious and disastrous scientific undertakings – now a lawless den of monsters and marauders. Wealthy recluse Minnie Ambrose tasks the crew with finding answers about Dr. Olivia Ambrose, her mother and the doomed project’s disgraced director, but they are soon ensnared in an intrigue that will change the colony forever.

The Outer Worlds: Peril on Gorgon will be released on September 9, 2020.

Destiny 2: Beyond Light

It’s kinda weird to see Destiny 2: Beyond Light part of Xbox Games Showcase, the same event highlighted by Halo Infinite. This is because Bungie created Halo on its own before they got involved with Microsoft and played a major role in the respective success of the original Xbox and Xbox 360 consoles with several acclaimed Halo games that sold a lot. Now that it is no longer involved with Activision, Bungie is now a standalone developer and publisher, and the Destiny games franchise is what they are carrying now. The above video presentation looks good and energetic.

Conclusion

Overall, the Xbox Games Showcase was good, not great. The efforts to showcase the 1st party games and the potential of next-generation gaming Xbox Series X were made but felt uneven here and there. Halo Infinite had a good presentation but there were shortcomings that prevented it from being great which is too bad because the game was supposed to highlight Xbox Series X and prove that there is a promising future of fun and engagement with the Halo franchise. Ironically, the very solid but short video presentations of Forza Motorsport and Avowed proved to be better efforts on selling Xbox Series X than Halo Infinite. When it comes to disappointments, I should point to the complete lack of new stuff regarding Senua’s Saga: Hellblade II.

While imperfect, the Xbox Games Showcase still had nice surprises that kept me interested enough to finish it. At the very least, Xbox Games Showcase was a big improvement over the disappointing showcase of 3rd party games last May.

Now that the Xbox Games Showcase is over, Microsoft and its Xbox teams still have time left to improve their efforts to sell their games and prove that Xbox Series X will be worth buying for the next several years of home entertainment. They also still have time to emphasize how the optimization of games on Xbox Series X and how the Smart Delivery can be beneficial to gamers.

In ending this, watch Colteastwood’s interview with Xbox’s Major Nelson.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Are You Ready for the Next Generation of Xbox Gaming?

Are You Ready for the Next Generation of Xbox Gaming?

Previously I expressed what I hoped to see in the upcoming Xbox games showcase by Microsoft. Now that it has officially been announced that the event – Xbox Games Showcase – will take place officially on July 23 at 9AM Pacific Time in the United States, the moment of truth is at hand for the Xbox team led by Phil Spencer, their technology partners and makers, and, of course, the loyal Xbox fans and others who love video gaming.

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Take note of the details here.

To makes things clear for everyone, Xbox’s Aaron Greenberg stated via Twitter: I know everyone is excited for Xbox Games Showcase next Thursday. Seen some wild expectations so if helpful this show has one focus, games. No business, devices or similar news, just games. A whole show about hour long focused on games. Hope you enjoy it!

Greenberg’s Twitter statement made clear that the July 23 event will be all about the video games and that expectations that go beyond games are unnecessary. What is clear is that the showcase itself is an opportunity for Microsoft to show to the world what its many Xbox game studios are working on for future release on the next-generation Xbox Series X console.

On Xbox.com, Greenberg wrote: Xbox Game Studios is pushing the industry forward with a huge variety of games, all of which support services and features that put the player first, including Xbox Game Pass and Smart Delivery.

He also confirmed that there will be the first-ever preview of the campaign gameplay from the much-anticipated Halo Infinite.

For his part, Xbox head Phil Spencer emphasized that gamers and fans are essential in their video game business efforts and the launch of the new console generation. He wrote:

At Xbox, we listen to what you – players, game developers, and content creators – tell us you want from the future of gaming. Based on your feedback, we’re building a future where you and your friends can play the deepest, most immersive and interactive games ever created across your Xbox console, PC, and mobile devices.

At the dawn of the next generation, it’s important to be clear about what you can expect from the future of Xbox.

Our vision has one hero at the heart of it all: You.

With regards to the next Xbox generation, Spencer stated:

Xbox Series X is designed to deliver a new level of fidelity, feel, performance and precision never seen before in console gaming. All games will look and play best on Xbox Series X – whether they come from our 15 Xbox Game Studios, like Halo Infinite, or from our world-class publisher and developer partners. Packing over 12 teraflops of GPU power including new technologies like hardware-accelerated Direct X raytracing and variable rate shading, and with four times the processing power of an Xbox One X, Xbox Series X enables developers to provide you with transformative gaming experiences through richer, more dynamic living worlds, more realistic AI and animations, and support for higher frame rates including support for up to 120 FPS.

Xbox Series X also enables you to spend less time waiting and more time playing, as it virtually eliminates load times with the 40x boost in I/O throughput from last generation. With our custom next-generation SSD and Xbox Velocity Architecture, nearly every aspect of playing games is improved. Game worlds are larger, more dynamic and load in a flash, and fast travel is just that – fast. The Xbox Velocity Architecture also powers new platform capabilities like Quick Resume, which enables you to seamlessly switch between multiple titles and resume instantly from where you last left off without waiting through long loading screens. Right now, Xbox Series X is in the hands of our 15 Xbox Game Studios teams and thousands of third-party developers, empowering them to create a new generation of blockbuster games for you to enjoy.

Furthermore, Spencer stressed that the subscriber system Xbox Game Pass will continue and provide gamers choices when it comes to games (complete with Day One releases of games under Xbox Game Studios) and memberships. He added that Xbox Game Pass and Project xCloud will be offered together this September at no additional cost for those who already signed up for Xbox Game Pass Ultimate.

Backward compatibility, which is one of the most defining features of the Xbox experience in this current console generation that has been very positively received by gamers, will continue and anyone who acquires an Xbox Series X unit will be able to play games of four console generations right from the start.

The brand new Smart Delivery will be in effect and this means that gamers – (Spencer’s own words) don’t need to buy the same game twice – once for the current console generation and once for the next generation. You always have the best available version of supported games on whatever Xbox console you are playing on, at no additional cost. If you own a title that supports Smart Delivery like Destiny 2, Gears 5 and Halo Infinite, you automatically have access to the version that plays best on your Xbox console. Highly anticipated games from the world’s biggest developers, like Assassin’s Creed Valhalla, Cyberpunk 2077, Marvel’s Avengers and more have already committed to supporting Smart Delivery and more will be announced soon.

The Xbox games up for showcase

As I write this, we are just days away from seeing the Xbox Game Showcase happen. This is easily the one big event that Microsoft will organize themselves and there is very little room for errors to happen. With the focus on games, we can already rule out the possibilities of Microsoft formally announcing the rumored Xbox Series S (Xbox Lockhart), the launch price for Xbox Series X, and the like.

Previously, I mentioned what I hope to see happen or showcased. Let me go a bit further with the following:

Halo Infinite – Already confirmed by Aaron Greenberg to be featured, I should say that showing how the game will play is exciting. I hope to see not just the action and shooting, but also see the rumored open-world gameplay get implemented. Frankly enough, I have gotten tired of linearity in the level designs (no matter how wide open specific areas got) of Halo games and therefore having a more open-world design will be very welcome. In addition, I really am curious as to what situation Master Chief has gotten into as far as the story goes, especially given the disappointing story and conclusion of Halo 5: Guardians. I only hope that uninteresting characters like Agent Locke will be limited to strictly supporting roles or short appearances, and that the plot will be more character-driven following Master Chief. As for The Banished, I’d really like to see them brought to life within the main storyline of Halo and become the new opposition for Master Chief to take on.

Obsidian Entertainment’s fantasy RPG – Previously I hoped to see RPG specialist Obsidian Entertainment announce a sequel to their hit game The Outer Worlds which would add tremendous value to the Xbox brand by being Xbox-exclusive. In his July 7, 2020 video (related to the Xbox Games Showcase), YouTuber colteastwood stated that Obsidian has hundreds of people working on the next fantasy RPG to rival the awe and wonder of the Elder Scrolls franchise. Considering that The Outer Worlds is still new, it makes more sense for Obsidian to work on a brand new project than a sequel to the mentioned sci-fi RPG. I hope that the fantasy RPG project is real and that it would be announced that it exists and is progressing with production. I don’t expect to see a trailer announcing it but if Microsoft and Obsidian could pull it off this early, that would be great!

Check out colteastwood’s video here.

A new Perfect Dark game – Whether it will involve Xbox studio The Initiative or not, it is high time for the Perfect Dark game franchise to be revived with a big budget production involving great game makers who could ensure a new game will be a lot of fun. I really hope that Microsoft will at least announce a new Perfect Dark game is coming for Xbox Series X and assure that the protagonist Joanna Dark herself will come back big time. While the past Perfect Dark games had been first-person shooters, having the new game redesigned as a 3rd-person view, action-adventure game much in the style of Splinter Cell (if possible, mixed with some of the rapid firing of Gears of War games) will be a welcome development. Apart from crafting a new PD game for the sake of selling games, it is high time also to explore more of the universe that Joanna Dark is in, not to mention emphasizing her character for the new generation of Xbox fans. There is so much untapped potential in the Perfect Dark IP and I hope Microsoft have decided to really invest in it. In my honest opinion, Perfect Dark can add even more excitement to the Xbox brand alongside the shooter, action-oriented Halo and Gears of War.

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Joanna Dark and the Perfect Dark franchise returning big time?

Potential surprises? Well, if Microsoft announces that their studio Undead Labs would temporarily move away from the State of Decay series to make a brand new, single-player, story-focused open-world game involving zombies and monsters, that would be something! Announcing the reboot and complete redesign of the Crackdown game franchise can still surprise. What would really be surprising would be an announcement of a sequel or a prequel to Lost Odyssey with or without Mistwalker, and that it would be redesigned from the ground up (because Lost Odyssey’s design is outdated by today’s standards). I personally do not expect to see the Xbox team revive the Lost Odyssey franchise but, who knows what will happen on July 23?

While Microsoft clearly stated that their showcase will be focused on the games, I believe they will make room for an exception – the announcement of something so significant they will really have to make an exception and that would be the acquisition of Warner Bros. Interactive which has several experienced game studios under its umbrella including the acclaimed Rocksteady (Batman Arkham games) and NetherRealm Studios to name a few. As reported already, Microsoft has been exploring the possibility of acquiring WB Interactive as a result of WB’s parent company AT&T considering selling off WB’s game division to raise funds and pay off a massive debt. Compared to other reported potential WB Interactive buyers like Activision, Electronic Arts, and Take-Two Interactive, Microsoft has the financial muscle (and the ambition to strengthen its gaming business drive which includes producing new content) to make the deal.

YouTuber Dealer Gaming discussed the possible buyout of WB Interactive in this video below.

The Xbox Games Showcase is only a few days away from happening. Better get yourselves ready for the expected excitement and surprise as this is easily the single most important event yet from team Xbox in a long time.

See you soon!


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

E3 2020 Cancelled!

This coming June, the usual excitement for video gaming won’t happen as the 2020 edition of the annual Electronic Entertainment Expo (E3) got officially cancelled and already its effects on the game publishers, the game developers, the City of Los Angeles and the gamers are strongly felt.

For your reference, here is the official statement at the website of the E3 Expo:

After careful consultation with our member companies regarding the health and safety of everyone in our industry – our fans, our employees, our exhibitors, and our longtime E3 partners – we have made the difficult decision to cancel E3 2020, scheduled for June 9-11 in Los Angeles.

Following increased and overwhelming concerns about the COVID-19 virus, we felt this was the best way to proceed during such an unprecedented global situation. We are very disappointed that we are unable to hold this event for our fans and supporters. But we know it’s the right decision based on the information we have today.

Our team will be reaching out directly to exhibitors and attendees with information about providing full refunds.

We are also exploring options with our members to coordinate an online experience to showcase industry announcements and news in June 2020. Updates will be shared on E3Expo.com.

We thank everyone who shared their views on reimagining E3 this year. We look forward to bringing you E3 2021 as a reimagined event that brings fans, media, and the industry together in a showcase that celebrates the global video game industry.

As you can see above, the raging coronavirus (COVID-19) negatively impacted the organizing and worldwide there are a lot of people who have gotten so scared by it their livelihood and lifestyles have been altered dramatically.

Going back to the E3, the cancellation is very unfortunate as a whole lot of game makers and publishers had previously signed up with the organizers to be part of the convention as exhibitors. All their plans to present their games and sell just vanished which will most likely affect their respective finances negatively. No amount of refunds can make up for that.

Also disappointed are the gamers who are fortunate to gain access into the event as attendees, plus the many millions of other gamers worldwide who could only view the E3 via video, blogs and website coverage. Speaking of the Internet, there are a whole lot of bloggers, YouTubers and social media personalities who won’t be able to cover the event live together this year. For Xbox-related coverage of E3 of 2019, I followed the updates from Colt Eastwood who attended the convention. Eastwood’s updates of that particular E3 were so engaging and exciting.

Speaking of Xbox, Microsoft had big plans to organize their media presentation at E3 2020 to formally showcase to the whole world their next-generation console Xbox Series X.

With the cancellation of the big event, Microsoft now has to do a digital event to show off and explain their next-generation plans. Check out Xbox head Phil Spencer’s Tweet below.

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I myself have been anticipating the Xbox Series X not only for playing video games but also for my household’s home entertainment. I have been looking forward to not just new, cutting edge technology and special features, but also the many upcoming games that are already being produced by the many game studios that Microsoft acquired to strengthen the Xbox brand.

From this point on, in the absence of E3, those who are anticipating Xbox Series X and future games will just have to wait for new details from Microsoft as to when their planned digital event will be held, how will it be presented, how much will they be able to show, etc.

Watch out for updates right here.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com