Looking good on the way to Xbox Series consoles launch

Things are looking really good for Microsoft’s Team Xbox as far as launching their next-generation machines Xbox Series S and Xbox Series X is concerned. The two upcoming consoles will launch officially on November 10, 2020 in America and some other parts of the world. Xbox Series S in America is priced at $299 and while the premium Xbox Series X (which has a 4K Blu-ray disc drive) is priced at $499.

At this stage, the last thing any company wants to go through is a pre-launch blunder or controversy that would discourage consumers from buying the new products. While the final lineup of launch games for Xbox Series S and Xbox Series X has yet to be declared, there are notable developments that are already delighting Xbox fans and casual gamers. No, it’s not about the megaton Xbox – Bethesda deal that gamers are still talking about. Something else, really.

Xbox Series S and Xbox Series X.

Firstly, there is really good news that the promised backward compatibility feature on Xbox Series X is not only working but also enhanced the games tested. Screen Rant wrote: Games that are locked at 30 frames per second on Xbox One are able to easily hold a locked 60 frames per second on the Xbox Series X, even with upgrades in resolution. They also added: The ability of the Xbox Series X to play older games may end up being a bigger deal now than Microsoft expected. The game industry has been hit with lots of delays this year, mostly as a result of the COVID-19 pandemic, meaning both next-gen consoles will have lighter than expected launch lineups.

Den of Geek meanwhile reported that Rise of the Tomb Raider, Sekiro, Hitman 2 and even the 12-year-old Grand Theft Auto IV all ran better on Xbox Series X than they ever did in their respective original consoles of release. More on GTA4 (first released on Xbox 360), Den of Geek wrote: Even some older titles are “rescued” by the power of the Xbox Series X. The report highlights Grand Theft Auto 4 as a game that not only infamously struggled on the Xbox 360 (where it was borderline unplayable at times) but even burdened the mighty Xbox One X. On Xbox Series X, though, Rockstar’s sometimes controversial classic hits that fabled 60 FPS benchmark and even does so while offering enhanced visuals and improved load times.

Take note that Den of Geek and Screen Rant took references from Digital Foundry’s video that highlighted their testing of backward compatibility on Xbox Series X which you can watch right below…

Secondly, the load times related to the backward compatibility all showed clear improvements on Xbox Series X. Remember how long it took your Xbox One console to load up Red Dead Redemption 2? Remember what you did during all the times your Xbox 360 or Xbox One console struggled to load up the game? Those times are history!

According to The Verge, massive changes to the load times were the most significant improvements. They wrote: Games like Sea of Thieves, Warframe, and Destiny 2 have their load times cut by up to a minute or more on the Series X. In Destiny 2, for example, I can now load into a planet in the game in around 30 seconds, compared to over a minute later on an Xbox One X and nearly two minutes in total on a standard Xbox One. These improved load times are identical to my custom-built PC that includes a fast NVMe SSD, and they genuinely transform how you play the game — you can get more quests and tasks done instead of sitting and looking at a planet loading.

Warframe and Sea of Thieves are equally impressive with their load times now. I can now open Warframe and the game is ready to play just 25 seconds later. That same load takes literally a minute longer on my Xbox One X. Sea of Thieves now loads to menu screens in around 20 seconds, with another 28 seconds to load into a session. On my Xbox One X, it takes a minute and 21 seconds to even load the game initially, and then another minute and 12 seconds to get into a game session.

None of these games have been fully optimized for the Xbox Series X either. This is simply Microsoft’s backward compatibility support in action.

Thirdly, there is also the issue of game performance. To be specific, it’s about frame rates and consistency related to Destiny 2, Warframe and Sea of Thieves. The Verge wrote: Destiny 2 is a great example of a game that was held back by the weaker CPU and slow HDD in the Xbox One X. It’s a title that hit native 4K previously, but the 6 teraflops of GPU performance in the One X was bottlenecked by a laptop-like CPU and an old spinning hard disk. This meant the game was stuck on 30fps.

While Bungie has committed to enhancing Destiny 2 for the Xbox Series X and PS5 with 60fps support, it already feels faster without the patch. I would regularly notice frame rate drops in Destiny 2 on the Xbox One X when things got a little hectic on screen during a public event or in a raid with mobs of enemies coming at you. I haven’t seen a single stutter running Destiny 2 on the Xbox Series X.

This console has also improved other parts of Destiny 2 that were slow on the Xbox One. Loading into the character menu sometimes takes a few seconds on the Xbox One X, but on the Series X it feels like I’m playing on my PC as it’s near instant.

On the other two games, they wrote: I’ve noticed similar improvements across Warframe and Sea of Thieves, where games just seem to automatically benefit from the CPU, SSD, and GPU improvements to run more smoothly.

When it comes to multiplayer performance and compatibility, The Verge wrote: The other benefit to the Xbox Series X and this next generation is that games aren’t separated out like they were in the shift from Xbox 360 to Xbox One. Back then, you could only match Xbox One players in a lot of games, leaving out friends who still played on the Xbox 360. In every multiplayer game I’ve tested on Series X, I was able to join friends who were using an Xbox One and match against other Xbox One players.

See? Things are really looking good in the run up to November 10 launch of Xbox Series S and Xbox Series X. Backward compatibility ensures that your huge collection of games played (as recorded in your Xbox LIVE account) in previous generations’ Xbox consoles will NOT go to waste and, at the same time, the said feature is a great way of preserving video games from the past. I personally am happy about this not simply because I am nostalgic but because there are some great games from the past that need playing such as Lost Odyssey (Xbox 360), Halo 3 (Xbox 360), Elder Scrolls IV: Oblivion (Xbox 360), Fallout New Vegas (Xbox 360) and Star Wars: Knights of the Old Republic (original Xbox).

In addition, the tests showed that previous generation games are not only playable on the next-generation Xbox but they also perform better, load much faster and will have varying visual enhancements. And then there is also cross-play for multiplayer. Just imagine how that would impact online multiplayer as we know it.

In ending this, posted below are Xbox-related videos for your learning and excitement for the next-generation! Be confident, fellow Xbox fans! This coming new generation of console gaming will be much more fun than the current one! Team Xbox truly cares about us gamers, much more so than Sony’s PlayStation team!

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

For more Xbox-related stuff, check out the Xbox Series Philippines Facebook group at https://www.facebook.com/groups/XboxOnePH

My Observations: Future Bethesda games being exclusive on the Xbox ecosystem lock out competitors

For so long have many people criticized Team Xbox of Microsoft for being too weak with their 1st party games and for having not enough exclusive games. Such criticism does not matter anymore because Microsoft made the heavy investments in expanding their Xbox Game Studios member developers through acquisitions and such developments further escalated with Microsoft acquired ZeniMax Media and have game publisher Bethesda integrated with Team Xbox.

Think about it. Bethesda game developers moved Xbox Game Studios teams from 15 to a whopping 23! This also means that Microsoft effectively owns the established Bethesda intellectual properties and game franchises of Dishonored, Doom, Prey, Wolfenstein and the best-selling franchises Fallout and The Elder Scrolls! Very clearly Microsoft spent $7.5 billion very strategically and as a result, the Xbox 1st party lineup of developers and franchises easily overwhelmed those of PlayStation.

Future games of these established video game franchises – plus the upcoming game Starfield – will be available only through the Xbox ecosystem. What Microsoft owns, Sony and Nintendo cannout touch.

This bring me to my next point – the Xbox ecosystem exclusivity of Bethesda’s future games and franchises! This is the one topic that made PlayStation fanboys disappointed and very uneasy, and I spotted a lot of them on Twitter. Why? For starters, the Xbox ecosystem is composed of the Xbox consoles (Xbox One and its variants, plus the upcoming next-generation Xbox Series S and Xbox Series X), Windows 10 PC plus the many millions of smartphones that will be able to play games via streaming (with Project xCloud).

More on the exclusivity of Bethesda’s future games for Xbox, here is an excerpt from Yahoo! Finance’s interview with Xbox division head Phil Spencer.

Spencer confirmed that ZeniMax games will appear on Microsoft’s xCloud the same day they are released in retail, making the service even more worthwhile for dedicated gamers.

But it also leaves the question as to whether Microsoft will bring ZeniMax games to competing consoles like the PlayStation 5 and Nintendo Switch. Making games exclusive to a single console can be incredibly lucrative, as it forces gamers to buy certain systems to access their favorite games.

Microsoft, however, has also shown that it’s willing to share such properties with rivals as evidenced by its decision to put “Minecraft” on the PlayStation 4 and Nintendo Switch, as well as Android and iOS.

“In terms of where games will show up, our commitment is that our games will show up in Game Pass, PC, and on console and be available on xCloud,” Spencer said. “In terms of other platforms, I think we’ll take it on a case-by-case basis.”

As seen at the end of the above excerpt, Phil Spencer’s “our games” quote refers clearly to what games Microsoft owns and that already includes Bethesda’s games. He went on to confirm his company’s games will be released for the Xbox console users and Windows 10 users through the fast-growing Xbox Game Pass subscription service and Project xCloud. There definitely is no PlayStation console included. Even though Spencer did not mention the word “exclusive”, he confirmed the exclusivity when he referred to their games and the Xbox ecosystem. If PlayStation gamers really want future games of Wolfenstein, Fallout and The Elder Scrolls on PlayStation 5 (PS5), they can shout all they want but Sony cannot make it happen for them because it is Microsoft who has the final word to make that happen. Hence the “case-by-case basis” words of Spencer.

Of course, Microsoft did not spend $7.5 billion only to make Bethesda games and franchises available on non-Xbox platforms. They already invested so much on Xbox Game Pass and Project xCloud, now is the time for them to fill it with exclusive content and gamers who want the Bethesda games will need a Windows 10 PC and/or an Xbox console (note: the next-generation Xbox Series consoles are recommended since Xbox One is on its way out). For Microsoft making Bethesda games available on PS5, Nintendo’s Switch (and its successor) is a self-defeating move.

As for Yahoo! Finance’s mentioning of Minecraft being a multiplatform release, they did not mention the fact that the said game was already available on other platforms BEFORE Microsoft acquired Mojang in 2014. Clearly this is not the same with the Xbox-Bethesda deal, and Microsoft will use Bethesda properties as leverage against Sony and Nintendo when it comes to exclusive content for the Xbox ecosystem.

The next-generation console competition is only heating up and Team Xbox has the advantages! Nintendo and Sony cannot do anything to compel Microsoft to have Bethesda release The Elder Scrolls VI, Starfield and Fallout 5 on their respective consoles. Those two do not own Bethesda and Sony’s exclusive games deals with Bethesda is only temporary at best. After that deal ends with no renewal, there will be no more new Bethesda games for PlayStation gamers and they will only have to settle with old ones like The Elder Scrolls Online, Skyrim, Fallout 4.

In the near future, this upcoming fantasy RPG will be available only on Xbox Series consoles and Windows 10 PC through Xbox Game Pass and Project xCloud.

For the role-playing game (RPG) genre, Team Xbox already has the very talented inXile Entertainment (Wasteland 3) and Obsidian Entertainment (The Outer Worlds) making even new exclusive RPGs for the Xbox ecosystem. Add Bethesda’s Starfield, The Elder Scroll VI and the unannounced Fallout sequel, then it is very clear that the Xbox ecosystem will be the best destination for gamers who love compelling, fun and enduring RPGs. Meanwhile, Sony itself does not have the talents nor the resources to make their own high-quality RPGs which is why they desperately signed a timed-exclusive deal with Square Enix to have Final Fantasy XVI first on PS5.

Again, all of these details and developments show that the $7.5 billion Xbox-Bethesda deal is for the long-term and Microsoft now has the means to build up the Xbox ecosystem in terms of content, features and the global userbase. It should be noted that the franchises of Doom, Fallout, Dishonored, Wolfenstein and Elder Scrolls have many millions of dedicated fans and to continue enjoying future games they will definitely be flocking into the Xbox ecosystem (goodbye Sony and Nintendo gamer communities). It truly is a megaton, video game industry shaking business deal that really caught Sony and Nintendo off-guard. I should state that the promise of future Bethesda releases alone will convince gamers (the Bethesda franchise fans, the casual gamers and hardcore gamers) to buy Xbox Series S or Xbox Series X even though the forming lineup of launch games does not look too hot. It will be in the 2nd year of the next-generation Xbox Series consoles that the real blockbuster exclusive games will come out and attract gamers who want the best gaming experiences that can only be found in the Xbox ecosystem. Lastly, the Xbox-Bethesda deal ensures that Team Xbox will not suffer from any lack of exclusive games in the years to come. We will see if Nintendo and Sony can keep up with Team Xbox’s pace, only this time without new games of Doom, Fallout, Elder Scrolls.  

In ending this, watch these Xbox-Bethesda videos from Colteastwood and Rand al Thor 19. Watch and listen very closely. 

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

My Observations: Bethesda now part of Team Xbox

As I start to write this, I still am in a state of shock over the most ambitious video game business announcement that I never anticipated would happen particularly with Xbox. People are already talking about it a lot right now. I’m referring to Microsoft’s megaton acquisition of ZeniMax Media which is the parent company of game publishing giant Bethesda Softworks. The deal is worth $7.5 billion (in cash) and it includes acquiring Bethesda Softworks, Bethesda Game Studios, id Software, ZeniMax Online Studios, Arkane, MachineGames, Tango Gameworks, Alpha Dog, and Roundhouse Studios. The said studios have a combined work force of more than 2,300 employees. This megaton development alone makes me want to acquire an Xbox Series X unit even more!

To put things in perspective, below is an excerpt (with key parts in bold) from the Xbox.com blog post by Xbox head Phil Spencer:

Bethesda’s games have always had a special place on Xbox and in the hearts of millions of gamers around the world. Our teams have a close and storied history working together, from the amazing first DOOM, and its id Tech engine, innovating games on PCs to Bethesda bringing their first console game to the original Xbox, the groundbreaking The Elder Scrolls III: Morrowind. Over the years I’ve had many deep conversations with the creative leaders at Bethesda on the future of gaming and we’ve long shared similar visions for the opportunities for creators and their games to reach more players in more ways.

Just as they took the bold first steps to bring The Elder Scrolls franchise to the original Xbox, Bethesda were early supporters of Xbox Game Pass, bringing their games to new audiences across devices and have been actively investing in new gaming technology like cloud streaming of games. We will be adding Bethesda’s iconic franchises to Xbox Game Pass for console and PC. One of the things that has me most excited is seeing the roadmap with Bethesda’s future games, some announced and many unannounced, to Xbox console and PC including Starfield, the highly anticipated, new space epic currently in development by Bethesda Game Studios.

Like us, Bethesda are passionate believers in building a diverse array of creative experiences, in exploring new game franchises, and in telling stories in bold ways. All of their great work will of course continue and grow and we look forward to empowering them with the resources and support of Microsoft to scale their creative visions to more players in new ways for you.

All of our work, and the foundation of our relationship with you, starts with a commitment to deliver a breadth of amazing games to discover and play on Xbox.  Over the last few weeks, we’ve been excited to share more detail on important elements of a plan we’ve been building towards for years. A plan that is the fulfilment of a promise, to you the Xbox player, to deliver the most performant, immersive and compatible next-generation gaming experiences, and the freedom to play blockbuster games with your friends, anytime, anywhere. Today is a landmark step in our journey together and I’m incredibly energized by what this step means for Xbox.

As confirmed by Spencer, the acquisition of Bethesda is more than just adding to Xbox Games Studios existing lineup of game makers and more than just adding games for Xbox and PC gamers to play. The acquisition also means adding even more games to the fast-growing and successful Xbox Game Pass subscription program which recently saw its subscribers reach 15,000,000+ (a jump of 50% in less than six months’ time!). The addition of Bethesda’s iconic franchises – Elder Scrolls, Fallout, Wolfenstein and Dishonored to name some – will surely add tremendous value to Xbox Game Pass and even more exciting is the confirmation that Bethesda’s upcoming sci-fi Starfield will also be added! These developments are already exciting gamers to order Xbox Series S or Xbox Series X as I write this.

Think about it. If you are already a paying Xbox Game Pass subscriber by the time Starfield gets released, you can simply visit Xbox LIVE and download the said game for free (because you already paid for the subscription). Those who are not XGP subscribers will have to pull out a lot of money to buy Starfield at the retail store or elsewhere online.

Already Team Xbox and its many Xbox Games Studios are already creating new and exclusive games for Xbox Series S and Xbox Series X plus PC. Microsoft no longer has a shortage of console exclusives and all the criticism thrown at them (“Xbox has no exclusives!”, “Xbox has no great games!”) are meaningless now. The addition of Bethesda studios into the many Xbox Game Studios further ensures more exclusive games in the years to come and this alone gives Microsoft a huge advantage over Sony and Nintendo!

This brings me to another sensitive topic: the Bethesda projects that are exclusive to others or are multi-platform in arrangement. Bethesda currently has two games that are exclusive to Sony’s PlayStation 5 (PS5) and Phil Spencer made clear that Microsoft will honor the exclusivity commitments of those games. In short, the Bethesda-Sony deal for those two games won’t be scrapped. Other Bethesda games coming to platforms that are not Xbox-related will happen on a case-by-case basis with Microsoft having the final decision. All of these are part of the complications that come with acquiring a huge game publisher with existing deals made with other platform makers.

But if you look into the far future, the Xbox-Bethesda megaton deal will eventually lead to sequels of Fallout, Elder Scrolls and other franchises that will be released exclusively on Xbox platforms and PC, and the Bethesda brand will remain. Bethesda’s famous role-playing game (RPG) franchises alone makes Xbox an even more attractive ecosystem for gamers who love RPGs. Think about it! Imagine playing Fallout and Elder Scrolls sequels (or remastered versions of Skyrim or Fallout 4) on Xbox Series X years from now enjoying all the massive content presented with 4K resolution, 60 FPS frame rate, great visuals and much shorter load times. With Microsoft having the more technologically superior console (Xbox Series X compared to PS5 with disc drive) and a much bigger and stronger 1st party game lineup, gamers will realize the benefits of the Xbox-Bethesda deal.

If Microsoft wants to make even more money and sell more, they can always decide to make Fallout and Elder Scrolls sequels available on PS5 and other platforms (even on Nintendo’s next-generation console). Microsoft acquired Mojang years ago and kept Minecraft available on multiple platforms (including those of Sony, Nintendo, iOS and more). When it comes to the next console generation with Bethesda’s many games being played, I expect their multi-platform games to look and play better on Xbox Series X than on PS5.

With Bethesda and Obsidian Entertainment together with Team Xbox, producing a sequel to Fallout New Vegas is no longer an impossible dream!

I should also state that Microsoft having Bethesda under its extensive corporate umbrella and ownership of the many intellectual properties (IP) of the company means that the dream of producing sequel to Fallout New Vegas is no longer impossible! Microsoft also owns Obsidian Entertainment, the very same team that worked with Bethesda for Fallout New Vegas, and they can decide to assign them to produce a sequel complete with a lot of human, technological and financial resources to back them! While I love the idea of Obsidian making Fallout New Vegas 2, I personally prefer they keep focusing on making their major fantasy RPG Avowed (ironically an ambitious game described as something to rival Bethesda’s Skyrim) and making a next-generation sequel to The Outer Worlds (which I love playing). A new Fallout New Vegas can be released on Xbox Series S and Xbox Series X AFTER the respective releases of Avowed, Starfield and Elder Scrolls VI many years from now.

Apart from the very promising benefits gamers will soon have from the Xbox-Bethesda deal, Microsoft also deserves praise for their transparency with gamers about their next-generation consoles, their expanding 1st party game studios lineup, Xbox All Access, Xbox Game Pass and the like. Transparency aside, Team Xbox also proved to stay honest and well organized with gamers unlike Sony’s PlayStation division. Watch the videos below regarding Sony…

The Xbox-Bethesda deal alone motivates me even more to acquire an Xbox Series X console and also sign up at last on Xbox Game Pass. I am certain that I am not the only geek experiencing the excitement about the very bright future of fun, engaging and high-value gaming with Xbox. With Bethesda’s RPG franchises alone, Xbox is already the best and definitive ecosystem for people who love playing role-playing games (note: Microsoft has Avowed coming and hopefully a The Outer Worlds sequel from Obsidian, plus established support from Square Enix with a Dragon Quest game coming out this December). This is something that Sony (even with Final Fantasy XVI a timed exclusive on their PS5) and Nintendo cannot match! Going back to Bethesda, they really had gone a long way and their decades-old history of doing business with Microsoft is undeniable. The very first time I played a Bethesda game on Microsoft hardware was none other than Elder Scrolls IV: Oblivion on Xbox 360 and that was way back in 2006. In the past decade, I played Skyrim on Xbox 360 and Fallout 4 on Xbox One. Personally, I am happy that Microsoft acquired Bethesda with not only the Xbox Series S and Xbox Series X in mind but for the long term…the far future!

In ending this, watch these videos from Dealer Gaming, Colteastwood, Rand al Thor 19 and Zalker 87 for additional insight about the Xbox-Bethesda deal!

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

My Observations: Xbox Series S and Xbox Series X

What a roller coaster ride that has been. The leaks were made and the speculating is all over. Microsoft is officially launching its next-generation game consoles Xbox Series S (economic all-digital model) and Xbox Series X (premium model) on November 10, 2020 with prices of $299 and $499 respectively! Pre-ordering of the consoles will begin on September 22, 2020.  

Xbox Series X and Xbox Series S together!

In an Xbox.com article, Xbox division chief Phil Spencer stated: On November 10, a new generation of console gaming begins. That’s when our vision becomes reality with the most performant, immersive and compatible next-generation console gaming experiences, and the freedom to play your games with your friends, anytime, anywhere.

For the newcomers reading this, the premium Xbox Series X was officially announced many months ago and it was only very recently that the budget-friendly Xbox Series S was officially announced (after the leakages, take note).

So what are the differences between the two? Posted below for your general reference are the official specs from Xbox.com

The most obvious difference starts with the GPU with the Xbox Series S having 32 lesser compute units (CUs) as well as a lower frequency per CU compared with the premium Xbox. This results the Xbox Series S also having 4 teraflops of GPU power or barely one-third of the more powerful one. The $299 Xbox also lesser GDDR6 RAM and lower bandwidth. In terms of resolution, Xbox Series X can render visuals in native 4K resolution (3840×2160) while the less powerful Xbox can do up to 1440P. Both of them, however are expected to deliver similar results when it comes to frame-rates. On storage, Xbox Series S has 512GB SSD (solid state drive) which is roughly half that of the premium console. If you enjoy watching movies on Blu-ray or 4K Blu-ray discs, or if you intend to use physical copies of video games, the Xbox Series X has a 4K Blu-ray disc drive while the cheaper Xbox has no such drive at all (note: it’s all digital).

Considering the huge $200 price difference, the two next-generation Xbox consoles will appeal to different kinds of gamers and eventually other consumers who want to improve their home entertainment (or in the case of individuals living away from their families, the personal entertainment) set-up. I can imagine gamers who enjoy playing video games using their PC monitors (at the desks inside their bedrooms or in the house study), who prefer digital downloads over physical media for their games, and looking for bargains will be attracted to Xbox Series S. Gamers who still use optic media for their games, who want to upgrade their movie viewing experience with their 4K TV at home (and start collecting movies on 4K Blu-ray disc format), who want a lot more SSD storage available, and who want the best of 4K gaming will finds Xbox Series X a preferred machine.

Gamers who started their respective Xbox legacies (with Xbox LIVE accounts) for more than one console generation should be happy to know that their old Xbox-related game collection will NOT go to waste as both Xbox Series S and Xbox Series X have been confirmed to be backward compatible with original Xbox, Xbox 360 and Xbox One titles. The beauty with Xbox backward compatibility is that the old games will not only be played, they will have visual enhancements too.

More on the Xbox Series S, the $299 tag price is indeed very enticing especially during this time of pandemic and economic uncertainty. The cheaper console, which has a surprisingly small size compared with other game consoles, is literally a very powerful beast performance wise and (like the premium Xbox) it also has ray-tracing.

Microsoft’s Head of Platform Engineering and Hardware Liz Hamren confirmed the following details: Xbox Series S delivers the same next generation speed and performance that define Xbox Series X. It is similar in CPU and has the identical I/O performance as Xbox Series X, making it easier for developers to deliver the same great performance, while rendering at a lower resolution. Xbox Series S delivers 4x the processing power of an Xbox One console and supports experiences up to 120fps, more immersive and responsive gameplay with support for hardware-accelerated DirectX Raytracing and Variable Rate Shading. In addition, Xbox Series S includes 512GB of custom SSD storage and is powered by the Xbox Velocity Architecture, delivering more than 40x the I/O bandwidth of an Xbox One resulting in faster loading times, steadier frame rates and Quick Resume for multiple titles.

You’ll also experience the same great audio on Xbox Series S that you will on Xbox Series X with Spatial Sound, including support for Dolby Atmos. What’s more, support for Dolby Vision via streaming media apps like Disney+, Vudu and Netflix will be available across Xbox Series S and Xbox Series X at launch, and Dolby Vision support for gaming will come first to our next-gen Xbox consoles in 2021.

As of this writing, I noticed a number of gamers online expressing concern about the 512GB SSD storage on the Xbox Series S. On face value, 512GB looks insufficient considering the sizes of video games and DLC (downloadable content) today. Like the premium console, the SSD storage of Xbox Series S can be upgraded by means of using the proprietary Xbox Storage Expansion Card which will be a very expensive affair for consumers and the sad thing is that traditional SSDs cannot be used.

When it comes to digital services and subscriptions, Microsoft is really going all-out with brand new offerings via the Xbox All Access program which will start in twelve nations. Take note that the wildly popular Xbox Game Pass is included!

Xbox Prdouct Marketing General Manager Jeff Gattis announced the following details: Whether you’re upgrading to the newest consoles or joining the Xbox family for the first time, with Xbox All Access, you can get everything you need to play — an Xbox Series X or Xbox Series S and 24 months of Xbox Game Pass Ultimate — from $24.99 a month for 24 months with no upfront cost. We’re also excited to bring Xbox All Access to more fans around the world this holiday, and to offer existing Xbox All Access members more flexibility in their upgrade option.

With Xbox All Access you not only get the latest consoles, but also an instant library of over 100 high-quality games for console, PC, and Android mobile devices (Beta).  Plus, you get all new Xbox Game Studios titles the same day they release, including Halo Infinite. What’s more, starting this holiday Xbox Game Pass Ultimate and Xbox Game Pass for PC members get an EA Play membership at no additional cost.

And then there is EA Play!

As if that was not good enough, there is also Dolby Vision for Xbox Series X and Xbox Series S! Read the details at Dolby.com

With Xbox Series X at $499 and Xbox Series S at $299 backed with very enticing online offerings and features that promise strong value for customers, it is clear that Microsoft is looking strong with launching the two next-generation consoles even though Halo Infinite has been delayed beyond launch. Times like this, I wish that the Xbox-exclusive The Gunk was launch title.

Without Halo Infinite as the showcase of the next-generation launch, Microsoft will have to rely on 3rd-party video games (both cross-generation and next-generation that will be released along with or shortly after the new consoles’ launch) looking and playing great on the next-generation Xbox consoles to convince gamers to make the technological jump forward early. It’s already confirmed that Ubisoft’s much-awaited Assassin’s Creed Valhalla will not only run at 60FPS on Xbox Series X but also in 4K resolution! Considering the open-world design of the said game, playing it the “4K60” way should be mind-blowing to gamers.

It is also clear is that, with the latest Xbox development, Sony has challenges to overcome when it comes to announcing the prices and offerings related to launching its two PlayStation 5 (PS5) consoles – one with a disc drive and the other without. $299 is a very hard launch price for Sony to match with the drive-less PS5, and it should be noted that PS5’s backward compatibility is limited to PS4 games (in other words, Mark Cerny and his team failed to find ways to make PS1-PS2-PS3 game discs play on their upcoming console). PS5 games look interesting but none of them convinced me to buy Sony’s new console. My choice is Xbox Series X because I know the exclusive games coming out in the next two years will be worth the wait plus I love the Gears of War, Halo and Forza Motorsport franchise of games. I also want the premium Xbox for my Blu-ray movie collection and, eventually, the start of a new collection of movies in 4K Blu-ray discs.

In ending this piece, I recommend you watch the videos from Dealer Gaming, Colteastwood and Digital Foundry.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com