From PlayStation to Xbox – Crash Bandicoot: N. Sane Trilogy now available via Xbox Game Pass (XGP)

Welcome back Xbox fans, geeks and gamers!

In case you missed the news, Crash Bandicoot: N. Sane Trilogy was recently launched on Xbox Game Pass (XGP) effectively making the three classic games – Crash Bandicoot (1996), Crash Bandicoot 2: Cortex Strikes Back (1997) and Crash Bandicoot: Warped (1998) – available for millions of subscribers to enjoy. In fact, Crash Bandicoot: N.Sane Trilogy on XGP is already a massive success in terms of of player count increase reaching 2,808%!

A clip I captured while playing the remastered Crash Bandicoot of 1996 on my Xbox Series X.

The said release on XGP is very significant. Firstly, this is the initial offering for Xbox Game Pass that is directly connected with the Xbox-Activision-Blizzard-King deal. We are now living in the age of Microsoft-owned Activision and it should be remembered that Activision first released Crash Bandicoot: N. Sane Trilogy on PlayStation 4  (PS4) in 2017 before landing on Xbox One and other platforms.

Crash Bandicoot: N. Sane Trilogy on Xbox Game Pass is most likely the first of many Activision titles that will make their way on to the subscription service in the months to come. Think about the many Call of Duty (COD) games that will soon land on XGP and reignite public interest on the service which can help Team Xbox convince many players out there to start considering subscriptions.

Caution and precision in key segments like this one happened during a snowy level on Crash Bandicoot 2.

Secondly and more notably, the classic Crash Bandicoot games all started on the first PlayStation console and the titular character Crash (created by Andy Gavin and Jason Rubin during their time with Naughty Dog) served as the mascot for Sony Computer Entertainment until the year 2000.

Each PlayStation-exclusive Crash video game released from 1996 to 1998 was a million-seller and also a hit with video game critics of the era. Crash Bandicoot N. Sane Trilogy also sold millions when it was initially released on PlayStation 4.

From one of the 2D side-scrolling levels of the first Crash Bandicoot.

Crash Bandicoot N. Sane Trilogy on Xbox Game Pass is a clear indication that the PlayStation-related exclusivity on Crash Bandicoot games is over and there is nothing Sony could do to change that. With Microsoft owning Activision, it is only a matter of time before the Crash Bandicoot franchise will become solidly associated with Xbox commercially and culturally. I am speculating that Team Xbox and Activision must have plans for more Crash Bandicoot sequels and spin-offs with multi-platform releases and subsequent XGP releases in mind.

With my XGP subscription, I took some time out to replay parts of the three classic games in the Crash Bandicoot N. Sane Trilogy on my Xbox Series X console. I can say that regardless of which game I played, I enjoyed playing them again and it brings back memories of my enjoyment of them on the PlayStation console in 1996-1998. The remastered visuals (on gameplay and cinematic cut scenes) were nicely done and they looked lively on our UHDTV.

From the sea water level in Crash Bandicoot: Warped.

If you are an Xbox gamer who enjoys platform gaming or if you are an Xbox Game Pass subscriber looking for something new and fun to play, then Crash Bandicoot: N. Sane Trilogy is a good choice as it is fun retro gaming of the platform kind. I encourage you to play it while it is available and you can do your part by expressing your feedback to Team Xbox about having more Activision games on XGP.

For more details about Crash Bandicoot: N. Sane Trilogy, click https://www.xbox.com/en-US/games/store/crash-bandicoot-n-sane-trilogy/c27xpr5xdmft

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